Implement GetActiveAttrib

This commit is contained in:
David Zbarsky 2016-04-02 20:35:04 -07:00
parent 150338503d
commit 34644401c6
3 changed files with 23 additions and 1 deletions

View file

@ -567,7 +567,7 @@ interface WebGLRenderingContextBase
void generateMipmap(GLenum target);
//WebGLActiveInfo? getActiveAttrib(WebGLProgram? program, GLuint index);
WebGLActiveInfo? getActiveAttrib(WebGLProgram? program, GLuint index);
WebGLActiveInfo? getActiveUniform(WebGLProgram? program, GLuint index);
//sequence<WebGLShader>? getAttachedShaders(WebGLProgram? program);