Rustfmt layout crate

This commit is contained in:
Pyfisch 2018-08-24 15:44:25 +02:00
parent 577830de90
commit 349047b096
37 changed files with 7177 additions and 4832 deletions

View file

@ -32,8 +32,7 @@ pub fn update_animation_state<E>(
new_animations_receiver: &Receiver<Animation>,
pipeline_id: PipelineId,
timer: &Timer,
)
where
) where
E: TElement,
{
let mut new_running_animations = vec![];
@ -66,7 +65,7 @@ where
if running_animations.is_empty() && new_running_animations.is_empty() {
// Nothing to do. Return early so we don't flood the compositor with
// `ChangeRunningAnimationsState` messages.
return
return;
}
let now = timer.seconds();
@ -82,30 +81,32 @@ where
let still_running = !running_animation.is_expired() && match running_animation {
Animation::Transition(_, started_at, ref frame, _expired) => {
now < started_at + frame.duration
}
},
Animation::Keyframes(_, _, _, ref mut state) => {
// This animation is still running, or we need to keep
// iterating.
now < state.started_at + state.duration || state.tick()
}
},
};
if still_running {
animations_still_running.push(running_animation);
continue
continue;
}
if let Animation::Transition(node, _, ref frame, _) = running_animation {
script_chan.send(ConstellationControlMsg::TransitionEnd(node.to_untrusted_node_address(),
frame.property_animation
.property_name().into(),
frame.duration))
.unwrap();
script_chan
.send(ConstellationControlMsg::TransitionEnd(
node.to_untrusted_node_address(),
frame.property_animation.property_name().into(),
frame.duration,
)).unwrap();
}
expired_animations.entry(*key)
.or_insert_with(Vec::new)
.push(running_animation);
expired_animations
.entry(*key)
.or_insert_with(Vec::new)
.push(running_animation);
}
if animations_still_running.is_empty() {
@ -125,16 +126,17 @@ where
match newly_transitioning_nodes {
Some(ref mut nodes) => {
nodes.push(new_running_animation.node().to_untrusted_node_address());
}
},
None => {
warn!("New transition encountered from compositor-initiated layout.");
}
},
}
}
running_animations.entry(*new_running_animation.node())
.or_insert_with(Vec::new)
.push(new_running_animation)
running_animations
.entry(*new_running_animation.node())
.or_insert_with(Vec::new)
.push(new_running_animation)
}
let animation_state = if running_animations.is_empty() {
@ -143,9 +145,11 @@ where
AnimationState::AnimationsPresent
};
constellation_chan.send(ConstellationMsg::ChangeRunningAnimationsState(pipeline_id,
animation_state))
.unwrap();
constellation_chan
.send(ConstellationMsg::ChangeRunningAnimationsState(
pipeline_id,
animation_state,
)).unwrap();
}
/// Recalculates style for a set of animations. This does *not* run with the DOM
@ -154,8 +158,7 @@ pub fn recalc_style_for_animations<E>(
context: &LayoutContext,
flow: &mut Flow,
animations: &FxHashMap<OpaqueNode, Vec<Animation>>,
)
where
) where
E: TElement,
{
let mut damage = RestyleDamage::empty();
@ -170,10 +173,7 @@ where
&ServoMetricsProvider,
);
let difference =
RestyleDamage::compute_style_difference(
&old_style,
&fragment.style,
);
RestyleDamage::compute_style_difference(&old_style, &fragment.style);
damage |= difference.damage;
}
}