Support for webxr layer management

This commit is contained in:
Alan Jeffrey 2020-04-15 18:04:32 -05:00
parent af110ac21f
commit 349619ed2d
34 changed files with 949 additions and 642 deletions

View file

@ -14,14 +14,13 @@ use crate::dom::webglrenderbuffer::WebGLRenderbuffer;
use crate::dom::webglrenderingcontext::{Operation, WebGLRenderingContext};
use crate::dom::webgltexture::WebGLTexture;
use crate::dom::xrsession::XRSession;
use canvas_traits::webgl::WebGLFramebufferId;
use canvas_traits::webgl::{webgl_channel, WebGLError, WebGLResult, WebGLVersion};
use canvas_traits::webgl::{WebGLCommand, WebGLFramebufferBindingRequest};
use canvas_traits::webgl::{WebGLFramebufferId, WebGLOpaqueFramebufferId};
use canvas_traits::webgl::{WebGLRenderbufferId, WebGLTextureId};
use dom_struct::dom_struct;
use euclid::Size2D;
use std::cell::Cell;
use webxr_api::SwapChainId as WebXRSwapChainId;
use webxr_api::Viewport;
pub enum CompleteForRendering {
@ -134,7 +133,7 @@ impl WebGLFramebuffer {
let (sender, receiver) = webgl_channel().unwrap();
context.send_command(WebGLCommand::CreateFramebuffer(sender));
let id = receiver.recv().unwrap()?;
let framebuffer = WebGLFramebuffer::new(context, WebGLFramebufferId::Transparent(id));
let framebuffer = WebGLFramebuffer::new(context, id);
Some(framebuffer)
}
@ -144,25 +143,16 @@ impl WebGLFramebuffer {
session: &XRSession,
context: &XRWebGLRenderingContext,
size: Size2D<i32, Viewport>,
) -> Option<(WebXRSwapChainId, DomRoot<Self>)> {
let (sender, receiver) = webgl_channel().unwrap();
) -> Option<DomRoot<Self>> {
let context = match context {
XRWebGLRenderingContext::WebGLRenderingContext(ref ctx) => DomRoot::from_ref(&**ctx),
XRWebGLRenderingContext::WebGL2RenderingContext(ref ctx) => ctx.base_context(),
};
let _ = context.webgl_sender().send_create_webxr_swap_chain(
size.to_untyped(),
sender,
session.session_id(),
);
let swap_chain_id = receiver.recv().unwrap()?;
let framebuffer_id =
WebGLFramebufferId::Opaque(WebGLOpaqueFramebufferId::WebXR(swap_chain_id));
let framebuffer = WebGLFramebuffer::new(&*context, framebuffer_id);
let framebuffer = Self::maybe_new(&*context)?;
framebuffer.size.set(Some((size.width, size.height)));
framebuffer.status.set(constants::FRAMEBUFFER_COMPLETE);
framebuffer.xr_session.set(Some(session));
Some((swap_chain_id, framebuffer))
Some(framebuffer)
}
pub fn new(context: &WebGLRenderingContext, id: WebGLFramebufferId) -> DomRoot<Self> {
@ -655,7 +645,57 @@ impl WebGLFramebuffer {
// Opaque framebuffers cannot have their attachments changed
// https://immersive-web.github.io/webxr/#opaque-framebuffer
self.validate_transparent()?;
if let Some(texture) = texture {
// "If texture is not zero, then texture must either
// name an existing texture object with an target of
// textarget, or texture must name an existing cube
// map texture and textarget must be one of:
// TEXTURE_CUBE_MAP_POSITIVE_X,
// TEXTURE_CUBE_MAP_POSITIVE_Y,
// TEXTURE_CUBE_MAP_POSITIVE_Z,
// TEXTURE_CUBE_MAP_NEGATIVE_X,
// TEXTURE_CUBE_MAP_NEGATIVE_Y, or
// TEXTURE_CUBE_MAP_NEGATIVE_Z. Otherwise,
// INVALID_OPERATION is generated."
let is_cube = match textarget {
constants::TEXTURE_2D => false,
constants::TEXTURE_CUBE_MAP_POSITIVE_X => true,
constants::TEXTURE_CUBE_MAP_POSITIVE_Y => true,
constants::TEXTURE_CUBE_MAP_POSITIVE_Z => true,
constants::TEXTURE_CUBE_MAP_NEGATIVE_X => true,
constants::TEXTURE_CUBE_MAP_NEGATIVE_Y => true,
constants::TEXTURE_CUBE_MAP_NEGATIVE_Z => true,
_ => return Err(WebGLError::InvalidEnum),
};
match texture.target() {
Some(constants::TEXTURE_CUBE_MAP) if is_cube => {},
Some(_) if !is_cube => {},
_ => return Err(WebGLError::InvalidOperation),
}
let context = self.upcast::<WebGLObject>().context();
let max_tex_size = if is_cube {
context.limits().max_cube_map_tex_size
} else {
context.limits().max_tex_size
};
if level < 0 || level as u32 > log2(max_tex_size) {
return Err(WebGLError::InvalidValue);
}
}
self.texture2d_even_if_opaque(attachment, textarget, texture, level)
}
pub fn texture2d_even_if_opaque(
&self,
attachment: u32,
textarget: u32,
texture: Option<&WebGLTexture>,
level: i32,
) -> WebGLResult<()> {
let binding = self
.attachment_binding(attachment)
.ok_or(WebGLError::InvalidEnum)?;
@ -664,46 +704,6 @@ impl WebGLFramebuffer {
// Note, from the GLES 2.0.25 spec, page 113:
// "If texture is zero, then textarget and level are ignored."
Some(texture) => {
// "If texture is not zero, then texture must either
// name an existing texture object with an target of
// textarget, or texture must name an existing cube
// map texture and textarget must be one of:
// TEXTURE_CUBE_MAP_POSITIVE_X,
// TEXTURE_CUBE_MAP_POSITIVE_Y,
// TEXTURE_CUBE_MAP_POSITIVE_Z,
// TEXTURE_CUBE_MAP_NEGATIVE_X,
// TEXTURE_CUBE_MAP_NEGATIVE_Y, or
// TEXTURE_CUBE_MAP_NEGATIVE_Z. Otherwise,
// INVALID_OPERATION is generated."
let is_cube = match textarget {
constants::TEXTURE_2D => false,
constants::TEXTURE_CUBE_MAP_POSITIVE_X => true,
constants::TEXTURE_CUBE_MAP_POSITIVE_Y => true,
constants::TEXTURE_CUBE_MAP_POSITIVE_Z => true,
constants::TEXTURE_CUBE_MAP_NEGATIVE_X => true,
constants::TEXTURE_CUBE_MAP_NEGATIVE_Y => true,
constants::TEXTURE_CUBE_MAP_NEGATIVE_Z => true,
_ => return Err(WebGLError::InvalidEnum),
};
match texture.target() {
Some(constants::TEXTURE_CUBE_MAP) if is_cube => {},
Some(_) if !is_cube => {},
_ => return Err(WebGLError::InvalidOperation),
}
let context = self.upcast::<WebGLObject>().context();
let max_tex_size = if is_cube {
context.limits().max_cube_map_tex_size
} else {
context.limits().max_tex_size
};
if level < 0 || level as u32 > log2(max_tex_size) {
return Err(WebGLError::InvalidValue);
}
*binding.borrow_mut() = Some(WebGLFramebufferAttachment::Texture {
texture: Dom::from_ref(texture),
level: level,