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Remove unused 'mut'
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40cb22d270
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1 changed files with 3 additions and 3 deletions
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@ -77,7 +77,7 @@ impl ImageData for AzureDrawTargetImageData {
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// FIXME: This is not always correct. We should query the Azure draw target for the format.
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ARGB32Format
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}
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fn with_data(&self, f: WithDataFn) {
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fn with_data(&self, f: WithDataFn) {
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do self.data_source_surface.with_data |data| {
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f(data);
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}
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@ -174,8 +174,8 @@ fn run_main_loop(po: Port<Msg>, script_chan: SharedChan<ScriptMsg>, opts: &Opts,
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};
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// Set the layer's transform.
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let mut origin = Point2D(buffer.rect.origin.x as f32,
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buffer.rect.origin.y as f32);
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let origin = Point2D(buffer.rect.origin.x as f32,
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buffer.rect.origin.y as f32);
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let transform = original_layer_transform.translate(origin.x,
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origin.y,
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0.0);
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