mirror of
https://github.com/servo/servo.git
synced 2025-08-15 18:35:33 +01:00
Copy updated WR shaders.
This commit is contained in:
parent
a22913569c
commit
3543cc6098
7 changed files with 58 additions and 12 deletions
|
@ -1,8 +1,21 @@
|
|||
#line 1
|
||||
|
||||
/* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
|
||||
void main(void) {
|
||||
vec2 st = vTextureOffset + vTextureSize * fract(vUv);
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
float alpha = 0;
|
||||
vec2 pos = init_transform_fs(vLocalPos, vLocalRect, alpha);
|
||||
vec2 uv = (pos - vLocalRect.xy) / vStretchSize;
|
||||
#else
|
||||
vec2 uv = vUv;
|
||||
#endif
|
||||
vec2 st = vTextureOffset + vTextureSize * fract(uv);
|
||||
#ifdef WR_FEATURE_TRANSFORM
|
||||
oFragColor = vec4(1, 1, 1, alpha) * texture(sDiffuse, st);
|
||||
#else
|
||||
oFragColor = texture(sDiffuse, st);
|
||||
#endif
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue