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Fix several hangs / panics during pipeline cleanup of in progress loads.
This fixes a hang found while testing the jQuery test suite.
This commit is contained in:
parent
90aacf00f8
commit
35a570ab66
7 changed files with 46 additions and 10 deletions
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@ -94,7 +94,13 @@ impl PaintListener for Box<CompositorProxy+'static+Send> {
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fn get_graphics_metadata(&mut self) -> Option<NativeGraphicsMetadata> {
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let (chan, port) = channel();
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self.send(Msg::GetGraphicsMetadata(chan));
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port.recv().unwrap()
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// If the compositor is shutting down when a paint task
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// is being created, the compositor won't respond to
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// this message, resulting in an eventual panic. Instead,
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// just return None in this case, since the paint task
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// will exit shortly and never actually be requested
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// to paint buffers by the compositor.
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port.recv().unwrap_or(None)
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}
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fn assign_painted_buffers(&mut self,
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@ -145,7 +145,7 @@ impl<C> PaintTask<C> where C: PaintListener + Send + 'static {
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time_profiler_chan: time::ProfilerChan,
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shutdown_chan: Sender<()>) {
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let ConstellationChan(c) = constellation_chan.clone();
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spawn_named_with_send_on_failure("PaintTask", task_state::PAINT, move || {
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spawn_named_with_send_on_failure(format!("PaintTask {:?}", id), task_state::PAINT, move || {
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{
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// Ensures that the paint task and graphics context are destroyed before the
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// shutdown message.
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@ -207,7 +207,7 @@ impl LayoutTaskFactory for LayoutTask {
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memory_profiler_chan: mem::ProfilerChan,
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shutdown_chan: Sender<()>) {
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let ConstellationChan(con_chan) = constellation_chan.clone();
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spawn_named_with_send_on_failure("LayoutTask", task_state::LAYOUT, move || {
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spawn_named_with_send_on_failure(format!("LayoutTask {:?}", id), task_state::LAYOUT, move || {
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{ // Ensures layout task is destroyed before we send shutdown message
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let sender = chan.sender();
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let layout = LayoutTask::new(id,
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@ -366,7 +366,7 @@ pub struct SubpageId(pub u32);
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// The type of pipeline exit. During complete shutdowns, pipelines do not have to
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// release resources automatically released on process termination.
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#[derive(Copy, Clone)]
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#[derive(Copy, Clone, Debug)]
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pub enum PipelineExitType {
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PipelineOnly,
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Complete,
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@ -584,6 +584,17 @@ impl<'a> WindowHelpers for JSRef<'a, Window> {
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let document = self.Document().root();
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NodeCast::from_ref(document.r()).teardown();
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// The above code may not catch all DOM objects
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// (e.g. DOM objects removed from the tree that haven't
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// been collected yet). Forcing a GC here means that
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// those DOM objects will be able to call dispose()
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// to free their layout data before the layout task
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// exits. Without this, those remaining objects try to
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// send a message to free their layout data to the
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// layout task when the script task is dropped,
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// which causes a panic!
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self.Gc();
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*self.js_runtime.borrow_mut() = None;
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*self.browser_context.borrow_mut() = None;
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}
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@ -386,7 +386,7 @@ impl ScriptTaskFactory for ScriptTask {
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let ConstellationChan(const_chan) = constellation_chan.clone();
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let (script_chan, script_port) = channel();
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let layout_chan = LayoutChan(layout_chan.sender());
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spawn_named_with_send_on_failure("ScriptTask", task_state::SCRIPT, move || {
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spawn_named_with_send_on_failure(format!("ScriptTask {:?}", id), task_state::SCRIPT, move || {
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let script_task = ScriptTask::new(box compositor as Box<ScriptListener>,
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script_port,
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NonWorkerScriptChan(script_chan),
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@ -1080,11 +1080,30 @@ impl ScriptTask {
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/// Handles a request to exit the script task and shut down layout.
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/// Returns true if the script task should shut down and false otherwise.
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fn handle_exit_pipeline_msg(&self, id: PipelineId, exit_type: PipelineExitType) -> bool {
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if self.page.borrow().is_none() {
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// The root page doesn't even exist yet, so it
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// is safe to exit this script task.
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// Check if the exit message is for an in progress load.
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let idx = self.incomplete_loads.borrow().iter().position(|load| {
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load.pipeline_id == id
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});
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if let Some(idx) = idx {
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// TODO(gw): This probably leaks resources!
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return true;
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let load = self.incomplete_loads.borrow_mut().remove(idx);
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// Tell the layout task to begin shutting down, and wait until it
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// processed this message.
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let (response_chan, response_port) = channel();
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let LayoutChan(chan) = load.layout_chan;
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if chan.send(layout_interface::Msg::PrepareToExit(response_chan)).is_ok() {
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debug!("shutting down layout for root page {:?}", id);
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response_port.recv().unwrap();
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chan.send(layout_interface::Msg::ExitNow(exit_type)).ok();
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}
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let has_pending_loads = self.incomplete_loads.borrow().len() > 0;
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let has_root_page = self.page.borrow().is_some();
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// Exit if no pending loads and no root page
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return !has_pending_loads && !has_root_page;
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}
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// If root is being exited, shut down all pages
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@ -18,7 +18,7 @@ pub fn spawn_named<F>(name: String, f: F)
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}
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/// Arrange to send a particular message to a channel if the task fails.
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pub fn spawn_named_with_send_on_failure<F, T>(name: &'static str,
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pub fn spawn_named_with_send_on_failure<F, T>(name: String,
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state: task_state::TaskState,
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f: F,
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msg: T,
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