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Merge pull request #3097 from mrobinson/pinch-zoom-delay
Update rust layers and fix delay in pinch zoom
This commit is contained in:
commit
35b626e592
3 changed files with 5 additions and 1 deletions
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@ -223,6 +223,7 @@ impl IOCompositor {
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// If a pinch-zoom happened recently, ask for tiles at the new resolution
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if self.zoom_action && precise_time_s() - self.zoom_time > 0.3 {
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self.zoom_action = false;
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self.scene.mark_layer_contents_as_changed_recursively();
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self.send_buffer_requests_for_all_layers();
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}
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@ -372,6 +372,7 @@ impl<C:RenderListener + Send> RenderTask<C> {
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buffer.resolution = scale;
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buffer.native_surface.mark_wont_leak();
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buffer.painted_with_cpu = true;
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buffer.content_age = tile.content_age;
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buffer
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}
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None => {
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@ -391,6 +392,7 @@ impl<C:RenderListener + Send> RenderTask<C> {
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resolution: scale,
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stride: (width * 4) as uint,
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painted_with_cpu: true,
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content_age: tile.content_age,
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}
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}
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};
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@ -422,6 +424,7 @@ impl<C:RenderListener + Send> RenderTask<C> {
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resolution: scale,
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stride: (width * 4) as uint,
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painted_with_cpu: false,
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content_age: tile.content_age,
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}
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}
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};
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@ -1 +1 @@
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Subproject commit 016b896f385bea119d13d6c2a13208a4c4b8b252
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Subproject commit 5c167a7f739553dff01d3d6cba25e344058f77a1
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