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Use new_all_same with same value instead of new
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parent
0e863b3cef
commit
3616c033d6
1 changed files with 6 additions and 20 deletions
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@ -628,10 +628,8 @@ impl RenderBox {
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// should have a real `SERVO_DEBUG` system.
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// should have a real `SERVO_DEBUG` system.
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debug!("%?", {
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debug!("%?", {
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// Compute the text box bounds and draw a border surrounding them.
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// Compute the text box bounds and draw a border surrounding them.
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let debug_border = SideOffsets2D::new(Au::from_px(1),
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let debug_border = SideOffsets2D::new_all_same(Au::from_px(1));
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Au::from_px(1),
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Au::from_px(1),
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Au::from_px(1));
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do list.with_mut_ref |list| {
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do list.with_mut_ref |list| {
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let border_display_item = ~BorderDisplayItem {
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let border_display_item = ~BorderDisplayItem {
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base: BaseDisplayItem {
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base: BaseDisplayItem {
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@ -639,10 +637,7 @@ impl RenderBox {
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extra: ExtraDisplayListData::new(*self),
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extra: ExtraDisplayListData::new(*self),
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},
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},
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border: debug_border,
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border: debug_border,
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color: SideOffsets2D::new(rgb(0, 0, 200).to_gfx_color(),
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color: SideOffsets2D::new_all_same(rgb(0, 0, 200).to_gfx_color())
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rgb(0, 0, 200).to_gfx_color(),
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rgb(0, 0, 200).to_gfx_color(),
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rgb(0, 0, 200).to_gfx_color())
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};
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};
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list.append_item(BorderDisplayItemClass(border_display_item))
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list.append_item(BorderDisplayItemClass(border_display_item))
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@ -663,10 +658,7 @@ impl RenderBox {
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extra: ExtraDisplayListData::new(*self),
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extra: ExtraDisplayListData::new(*self),
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},
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},
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border: debug_border,
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border: debug_border,
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color: SideOffsets2D::new(rgb(0, 200, 0).to_gfx_color(),
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color: SideOffsets2D::new_all_same(rgb(0, 200, 0).to_gfx_color())
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rgb(0, 200, 0).to_gfx_color(),
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rgb(0, 200, 0).to_gfx_color(),
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rgb(0, 200, 0).to_gfx_color())
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};
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};
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list.append_item(BorderDisplayItemClass(border_display_item))
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list.append_item(BorderDisplayItemClass(border_display_item))
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@ -683,10 +675,7 @@ impl RenderBox {
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// FIXME(pcwalton): This is a bit of an abuse of the logging infrastructure. We
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// FIXME(pcwalton): This is a bit of an abuse of the logging infrastructure. We
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// should have a real `SERVO_DEBUG` system.
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// should have a real `SERVO_DEBUG` system.
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debug!("%?", {
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debug!("%?", {
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let debug_border = SideOffsets2D::new(Au::from_px(1),
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let debug_border = SideOffsets2D::new_all_same(Au::from_px(1));
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Au::from_px(1),
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Au::from_px(1),
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Au::from_px(1));
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do list.with_mut_ref |list| {
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do list.with_mut_ref |list| {
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let border_display_item = ~BorderDisplayItem {
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let border_display_item = ~BorderDisplayItem {
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@ -695,10 +684,7 @@ impl RenderBox {
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extra: ExtraDisplayListData::new(*self),
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extra: ExtraDisplayListData::new(*self),
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},
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},
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border: debug_border,
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border: debug_border,
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color: SideOffsets2D::new(rgb(0, 0, 200).to_gfx_color(),
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color: SideOffsets2D::new_all_same(rgb(0, 0, 200).to_gfx_color())
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rgb(0, 0, 200).to_gfx_color(),
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rgb(0, 0, 200).to_gfx_color(),
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rgb(0, 0, 200).to_gfx_color())
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};
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};
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list.append_item(BorderDisplayItemClass(border_display_item))
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list.append_item(BorderDisplayItemClass(border_display_item))
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