Shutdown player when HTMLMediaElement is dropped

This commit is contained in:
Fernando Jiménez Moreno 2019-02-27 12:13:25 +01:00
parent 7a67443fcb
commit 36825b82f3
8 changed files with 151 additions and 523 deletions

View file

@ -50,7 +50,7 @@ use servo_media::audio::context::{AudioContext, AudioContextOptions, ProcessingS
use servo_media::audio::context::{OfflineAudioContextOptions, RealTimeAudioContextOptions};
use servo_media::audio::decoder::AudioDecoderCallbacks;
use servo_media::audio::graph::NodeId;
use servo_media::{Backend, ServoMedia};
use servo_media::ServoMedia;
use std::cell::Cell;
use std::collections::{HashMap, VecDeque};
use std::mem;
@ -75,7 +75,7 @@ struct DecodeResolver {
pub struct BaseAudioContext {
eventtarget: EventTarget,
#[ignore_malloc_size_of = "servo_media"]
audio_context_impl: AudioContext<Backend>,
audio_context_impl: AudioContext,
/// https://webaudio.github.io/web-audio-api/#dom-baseaudiocontext-destination
destination: MutNullableDom<AudioDestinationNode>,
listener: MutNullableDom<AudioListener>,
@ -131,7 +131,7 @@ impl BaseAudioContext {
false
}
pub fn audio_context_impl(&self) -> &AudioContext<Backend> {
pub fn audio_context_impl(&self) -> &AudioContext {
&self.audio_context_impl
}