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Don't re-add stylesheets to recompute vw/vh lengths
This is a follow-up to #9876. It avoids clearing and rebuilding SelectorMaps when vh and vw units need to be recomputed. Instead it just dirties all nodes, to force elements to be re-cascaded. Filed #10104 for later follow-up work to dirty only affected nodes.
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2 changed files with 8 additions and 5 deletions
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@ -1040,6 +1040,8 @@ impl LayoutThread {
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};
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// Handle conditions where the entire flow tree is invalid.
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let mut needs_dirtying = false;
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let viewport_size_changed = self.viewport_size != old_viewport_size;
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if viewport_size_changed {
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if let Some(constraints) = constraints {
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@ -1048,11 +1050,15 @@ impl LayoutThread {
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constellation_chan.send(ConstellationMsg::ViewportConstrained(
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self.id, constraints)).unwrap();
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}
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// FIXME (#10104): Only dirty nodes affected by vh/vw/vmin/vmax styles.
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if data.document_stylesheets.iter().any(|sheet| sheet.dirty_on_viewport_size_change) {
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needs_dirtying = true;
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}
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}
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// If the entire flow tree is invalid, then it will be reflowed anyhow.
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let needs_dirtying = rw_data.stylist.update(&data.document_stylesheets,
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data.stylesheets_changed);
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needs_dirtying |= rw_data.stylist.update(&data.document_stylesheets,
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data.stylesheets_changed);
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let needs_reflow = viewport_size_changed && !needs_dirtying;
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unsafe {
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if needs_dirtying {
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@ -226,10 +226,7 @@ impl<Impl: SelectorImplExt> Stylist<Impl> {
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device = Device::new(MediaType::Screen, constraints.size);
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}
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let size_changed = device.viewport_size != self.device.viewport_size;
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self.is_device_dirty |= stylesheets.iter().any(|stylesheet| {
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(size_changed && stylesheet.dirty_on_viewport_size_change) ||
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stylesheet.rules().media().any(|media_rule|
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media_rule.evaluate(&self.device) != media_rule.evaluate(&device))
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});
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