Fix the handling of flow_contexts in floats.

The num_floats was hard-coded to 1 and didn't take into account the
children. Also the float context was not being threaded through the children
properly.
This commit is contained in:
Jack Moffitt 2013-08-05 17:24:34 -06:00
parent 9fcf8b4402
commit 3837b9538a

View file

@ -63,8 +63,7 @@ impl FloatFlowData {
pub fn bubble_widths_float(@mut self, ctx: &LayoutContext) {
let mut min_width = Au(0);
let mut pref_width = Au(0);
self.common.num_floats = 1;
let mut num_floats = 1;
for FloatFlow(self).each_child |child_ctx| {
//assert!(child_ctx.starts_block_flow() || child_ctx.starts_inline_flow());
@ -72,10 +71,14 @@ impl FloatFlowData {
do child_ctx.with_mut_base |child_node| {
min_width = geometry::max(min_width, child_node.min_width);
pref_width = geometry::max(pref_width, child_node.pref_width);
child_node.floats_in = FloatContext::new(child_node.num_floats);
num_floats = num_floats + child_node.num_floats;
}
}
self.common.num_floats = num_floats;
self.box.map(|&box| {
let style = box.style();
do box.with_model |model| {
@ -162,8 +165,15 @@ impl FloatFlowData {
}
pub fn assign_height_float(@mut self, ctx: &mut LayoutContext) {
let mut float_ctx = FloatContext::new(self.common.num_floats);
for FloatFlow(self).each_child |kid| {
do kid.with_mut_base |child_node| {
child_node.floats_in = float_ctx.clone();
}
kid.assign_height(ctx);
do kid.with_mut_base |child_node| {
float_ctx = child_node.floats_out.clone();
}
}
let mut cur_y = Au(0);