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Auto merge of #25852 - szeged:mmatyas__webgl_fns_renderbuf_enums, r=jdm
Allow more WebGL2 FBO attachment formats Add support for most of the framebuffer attachment formats introduced in WebGL2 for textures and renderbuffers. Related format tables: - https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glTexImage2D.xhtml - https://www.khronos.org/registry/OpenGL-Refpages/es3.0/html/glRenderbufferStorage.xhtml <!-- Please describe your changes on the following line: --> cc @jdm @zakorgy --- <!-- Thank you for contributing to Servo! Please replace each `[ ]` by `[X]` when the step is complete, and replace `___` with appropriate data: --> - [x] `./mach build -d` does not report any errors - [x] `./mach test-tidy` does not report any errors - [x] There are tests for these changes <!-- Also, please make sure that "Allow edits from maintainers" checkbox is checked, so that we can help you if you get stuck somewhere along the way.--> <!-- Pull requests that do not address these steps are welcome, but they will require additional verification as part of the review process. -->
This commit is contained in:
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386759ca90
6 changed files with 137 additions and 78 deletions
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@ -1,7 +1,7 @@
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[read-pixels-from-rgb8-into-pbo-bug.html]
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[WebGL test #1: framebuffer with RGB8 color buffer is incomplete]
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[WebGL test #2: getError expected: NO_ERROR. Was INVALID_OPERATION : Tests should complete without gl errors]
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expected: FAIL
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[WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : Tests should complete without gl errors]
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[WebGL test #1: Expected in pixel 0: [255,0,0,255\], got: 0,0,0,0]
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expected: FAIL
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@ -1,34 +1,7 @@
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[framebuffer-object-attachment.html]
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[WebGL test #13: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
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[WebGL test #45: getError expected: NO_ERROR. Was INVALID_ENUM : ]
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expected: FAIL
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[WebGL test #10: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
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expected: FAIL
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[WebGL test #20: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
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expected: FAIL
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[WebGL test #21: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
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expected: FAIL
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[WebGL test #17: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
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expected: FAIL
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[WebGL test #9: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
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expected: FAIL
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[WebGL test #11: getError expected: NO_ERROR. Was INVALID_ENUM : ]
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expected: FAIL
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[WebGL test #19: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
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expected: FAIL
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[WebGL test #22: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
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expected: FAIL
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[WebGL test #18: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
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expected: FAIL
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[WebGL test #27: getError expected: NO_ERROR. Was INVALID_ENUM : ]
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[WebGL test #28: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
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expected: FAIL
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@ -1,47 +1,35 @@
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[clearbuffer-sub-source.html]
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[WebGL test #14: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 2 should succeed]
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expected: FAIL
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[WebGL test #5: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
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expected: FAIL
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[WebGL test #2: getError expected: NO_ERROR. Was INVALID_ENUM : clearBuffer with no srcOffset should succeed]
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expected: FAIL
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[WebGL test #11: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
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expected: FAIL
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[WebGL test #13: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
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expected: FAIL
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[WebGL test #9: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.]
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[WebGL test #12: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed]
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expected: FAIL
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[WebGL test #10: getError expected: NO_ERROR. Was INVALID_ENUM : clearBuffer with no srcOffset should succeed]
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[WebGL test #6: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed]
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expected: FAIL
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[WebGL test #16: getError expected: INVALID_VALUE. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
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[WebGL test #4: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 0 should succeed]
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expected: FAIL
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[WebGL test #4: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 0 should succeed]
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[WebGL test #14: getError expected: NO_ERROR. Was INVALID_OPERATION : clearBuffer with srcOffset = 2 should succeed]
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expected: FAIL
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[WebGL test #15: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0]
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expected: FAIL
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[WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
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expected: FAIL
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[WebGL test #6: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 2 should succeed]
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[WebGL test #8: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
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expected: FAIL
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[WebGL test #7: clearBuffer fails to work. Expected: 3,4,5,6, got: 0,0,0,0]
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expected: FAIL
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[WebGL test #12: getError expected: NO_ERROR. Was INVALID_FRAMEBUFFER_OPERATION : clearBuffer with srcOffset = 0 should succeed]
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expected: FAIL
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[WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.]
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[WebGL test #16: getError expected: INVALID_VALUE. Was INVALID_OPERATION : clearBuffer with srcOffset = 4 should fail: out of bounds]
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expected: FAIL
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[WebGL test #3: clearBuffer fails to work. Expected: 1,2,3,4, got: 0,0,0,0]
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@ -3,6 +3,3 @@
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[WebGL test #2: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
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expected: FAIL
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[WebGL test #1: gl.checkFramebufferStatus(gl.FRAMEBUFFER) should be 36053. Was 36054.]
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expected: FAIL
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