gfx: Place rects in the layer buffers, not just sizes

This commit is contained in:
Patrick Walton 2012-10-25 16:33:28 -07:00
parent 5c373c21d8
commit 38fb01b43f
5 changed files with 29 additions and 21 deletions

View file

@ -1,7 +1,7 @@
use azure::azure_hl::{DrawTarget}; use azure::azure_hl::{DrawTarget};
use cairo::cairo_hl::ImageSurface; use cairo::cairo_hl::ImageSurface;
use dom::event::Event; use dom::event::Event;
use geom::size::Size2D; use geom::rect::Rect;
struct LayerBuffer { struct LayerBuffer {
// TODO: We should not be coupled to Cairo this tightly. Instead we should pull the buffer out // TODO: We should not be coupled to Cairo this tightly. Instead we should pull the buffer out
@ -10,7 +10,8 @@ struct LayerBuffer {
draw_target: DrawTarget, draw_target: DrawTarget,
size: Size2D<uint>, // The rect in the containing RenderLayer that this represents.
rect: Rect<uint>,
// NB: stride is in pixels, like OpenGL GL_UNPACK_ROW_LENGTH. // NB: stride is in pixels, like OpenGL GL_UNPACK_ROW_LENGTH.
stride: uint stride: uint

View file

@ -5,29 +5,31 @@ Each time the renderer renders a frame the compositor will output a
`~[u8]` containing the frame in PNG format. `~[u8]` containing the frame in PNG format.
*/ */
use libc::{c_int, c_uint, c_void, c_uchar}; use azure::azure_hl::DrawTarget;
use azure_bg = azure::bindgen; use azure_bg = azure::bindgen;
use azure_bg::{AzCreateDrawTargetForCairoSurface, AzReleaseDrawTarget}; use azure_bg::{AzCreateDrawTargetForCairoSurface, AzReleaseDrawTarget};
use azure::azure_hl::DrawTarget;
use cairo::cairo_hl::ImageSurface; use cairo::cairo_hl::ImageSurface;
use cairo::{CAIRO_FORMAT_ARGB32, cairo_surface_t, cairo_status_t, CAIRO_STATUS_SUCCESS}; use cairo::{CAIRO_FORMAT_ARGB32, cairo_surface_t, cairo_status_t, CAIRO_STATUS_SUCCESS};
use cairo_bg = cairo::bindgen; use cairo_bg = cairo::bindgen;
use cairo_bg::{cairo_image_surface_create, cairo_surface_destroy}; use cairo_bg::{cairo_image_surface_create, cairo_surface_destroy};
use cairo_bg::{cairo_surface_write_to_png_stream}; use cairo_bg::{cairo_surface_write_to_png_stream};
use compositor::Compositor;
use render_task::{RenderTask, RenderMsg};
use task::spawn_listener;
use comm::{Chan, Port};
use cast::reinterpret_cast; use cast::reinterpret_cast;
use ptr::addr_of; use comm::{Chan, Port};
use compositor::Compositor;
use core::io::BytesWriter;
use display_list::DisplayList;
use dom::event::Event; use dom::event::Event;
use dvec::DVec; use dvec::DVec;
use display_list::DisplayList; use geom::point::Point2D;
use std::cell::Cell; use geom::rect::Rect;
use core::io::BytesWriter;
use gfx::compositor::{LayerBuffer, LayerBufferSet};
use geom::size::Size2D; use geom::size::Size2D;
use gfx::compositor::{LayerBuffer, LayerBufferSet};
use gfx::render_layers::RenderLayer; use gfx::render_layers::RenderLayer;
use libc::{c_int, c_uint, c_void, c_uchar};
use ptr::addr_of;
use render_task::{RenderTask, RenderMsg};
use std::cell::Cell;
use task::spawn_listener;
pub type PngCompositor = Chan<Msg>; pub type PngCompositor = Chan<Msg>;
@ -53,7 +55,7 @@ pub fn PngCompositor(output: Chan<~[u8]>) -> PngCompositor {
let layer_buffer = LayerBuffer { let layer_buffer = LayerBuffer {
cairo_surface: cairo_surface.clone(), cairo_surface: cairo_surface.clone(),
draw_target: move draw_target, draw_target: move draw_target,
size: Size2D(800u, 600u), rect: Rect(Point2D(0u, 0u), Size2D(800u, 600u)),
stride: 800 stride: 800
}; };
let layer_buffer_set = LayerBufferSet { buffers: ~[ move layer_buffer ] }; let layer_buffer_set = LayerBufferSet { buffers: ~[ move layer_buffer ] };

View file

@ -79,7 +79,8 @@ impl RenderContext {
fn clear(&self) { fn clear(&self) {
let pattern = ColorPattern(Color(1f as AzFloat, 1f as AzFloat, 1f as AzFloat, 1f as AzFloat)); let pattern = ColorPattern(Color(1f as AzFloat, 1f as AzFloat, 1f as AzFloat, 1f as AzFloat));
let rect = Rect(Point2D(0 as AzFloat, 0 as AzFloat), let rect = Rect(Point2D(0 as AzFloat, 0 as AzFloat),
Size2D(self.canvas.size.width as AzFloat, self.canvas.size.height as AzFloat)); Size2D(self.canvas.rect.size.width as AzFloat,
self.canvas.rect.size.height as AzFloat));
self.canvas.draw_target.fill_rect(&rect, &pattern); self.canvas.draw_target.fill_rect(&rect, &pattern);
} }
} }

View file

@ -5,6 +5,8 @@ use azure::azure_hl::DrawTarget;
use cairo::CAIRO_FORMAT_RGB24; use cairo::CAIRO_FORMAT_RGB24;
use cairo::cairo_hl::ImageSurface; use cairo::cairo_hl::ImageSurface;
use core::libc::c_int; use core::libc::c_int;
use geom::point::Point2D;
use geom::rect::Rect;
use geom::size::Size2D; use geom::size::Size2D;
pub struct RenderLayer { pub struct RenderLayer {
@ -21,7 +23,7 @@ pub fn render_layers(layer: &RenderLayer,
f: &fn(layer: &RenderLayer, buffer: &LayerBuffer) -> bool) -> LayerBufferSet { f: &fn(layer: &RenderLayer, buffer: &LayerBuffer) -> bool) -> LayerBufferSet {
let mut buffers = match move buffer_set { LayerBufferSet { buffers: move b } => move b }; let mut buffers = match move buffer_set { LayerBufferSet { buffers: move b } => move b };
let mut buffer = buffers.pop(); let mut buffer = buffers.pop();
if buffer.size != layer.size { if buffer.rect.size != layer.size {
// Create a new buffer. // Create a new buffer.
// Round the width up the nearest 32 pixels for DMA on the Mac. // Round the width up the nearest 32 pixels for DMA on the Mac.
@ -39,7 +41,7 @@ pub fn render_layers(layer: &RenderLayer,
buffer = LayerBuffer { buffer = LayerBuffer {
cairo_surface: move cairo_surface, cairo_surface: move cairo_surface,
draw_target: move draw_target, draw_target: move draw_target,
size: copy layer.size, rect: Rect(Point2D(0u, 0u), copy layer.size),
stride: stride stride: stride
}; };
} }

View file

@ -7,6 +7,8 @@ use core::util::replace;
use dom::event::{Event, ResizeEvent}; use dom::event::{Event, ResizeEvent};
use dvec::DVec; use dvec::DVec;
use geom::matrix::{Matrix4, identity}; use geom::matrix::{Matrix4, identity};
use geom::point::Point2D;
use geom::rect::Rect;
use geom::size::Size2D; use geom::size::Size2D;
use gfx::compositor::{Compositor, LayerBuffer, LayerBufferSet}; use gfx::compositor::{Compositor, LayerBuffer, LayerBufferSet};
use layers::ImageLayer; use layers::ImageLayer;
@ -122,8 +124,8 @@ fn mainloop(mode: Mode, po: comm::Port<Msg>, dom_event_chan: pipes::SharedChan<E
lend_surface(surfaces, move sender); lend_surface(surfaces, move sender);
let buffers = &mut surfaces.front.layer_buffer_set.buffers; let buffers = &mut surfaces.front.layer_buffer_set.buffers;
let width = buffers[0].size.width as uint; let width = buffers[0].rect.size.width as uint;
let height = buffers[0].size.height as uint; let height = buffers[0].rect.size.height as uint;
let image_data = @CairoSurfaceImageData { let image_data = @CairoSurfaceImageData {
cairo_surface: buffers[0].cairo_surface.clone(), cairo_surface: buffers[0].cairo_surface.clone(),
@ -226,7 +228,7 @@ fn lend_surface(surfaces: &SurfaceSet, receiver: pipes::Chan<LayerBufferSet>) {
let layer_buffer = LayerBuffer { let layer_buffer = LayerBuffer {
cairo_surface: layer_buffer.cairo_surface.clone(), cairo_surface: layer_buffer.cairo_surface.clone(),
draw_target: draw_target_ref.clone(), draw_target: draw_target_ref.clone(),
size: copy layer_buffer.size, rect: copy layer_buffer.rect,
stride: layer_buffer.stride stride: layer_buffer.stride
}; };
#debug("osmain: lending surface %?", layer_buffer); #debug("osmain: lending surface %?", layer_buffer);
@ -271,7 +273,7 @@ fn Surface() -> Surface {
let layer_buffer = LayerBuffer { let layer_buffer = LayerBuffer {
cairo_surface: move cairo_surface, cairo_surface: move cairo_surface,
draw_target: move draw_target, draw_target: move draw_target,
size: Size2D(800u, 600u), rect: Rect(Point2D(0u, 0u), Size2D(800u, 600u)),
stride: 800 stride: 800
}; };
let layer_buffer_set = LayerBufferSet { buffers: ~[ move layer_buffer ] }; let layer_buffer_set = LayerBufferSet { buffers: ~[ move layer_buffer ] };