style: Stop inspecting children to recascade them just because we reframed.

We only need to do this when display changes from none to non-none, so handle it
explicitly when computing the cascade requirement.

This patch also removes a few conditions that are redundant because they're
handled also by the cascade requirement check, like the initial styling.
This commit is contained in:
Emilio Cobos Álvarez 2017-11-09 16:02:59 +01:00
parent 5200ded17c
commit 3a5d70f106
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GPG key ID: 056B727BB9C1027C
2 changed files with 21 additions and 16 deletions

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@ -13,6 +13,7 @@ use data::ElementData;
use dom::TElement;
use invalidation::element::restyle_hints::RestyleHint;
use properties::ComputedValues;
use properties::longhands::display::computed_value as display;
use rule_tree::{CascadeLevel, StrongRuleNode};
use selector_parser::{PseudoElement, RestyleDamage};
use selectors::matching::ElementSelectorFlags;
@ -142,8 +143,6 @@ trait PrivateMatchMethods: TElement {
old_values: Option<&Arc<ComputedValues>>,
new_values: &ComputedValues,
) -> bool {
use properties::longhands::display::computed_value as display;
let new_box_style = new_values.get_box();
let has_new_animation_style = new_box_style.specifies_animations();
let has_animations = self.has_css_animations();
@ -182,7 +181,6 @@ trait PrivateMatchMethods: TElement {
restyle_hints: RestyleHint
) {
use context::PostAnimationTasks;
use properties::longhands::display::computed_value as display;
if !restyle_hints.intersects(RestyleHint::RESTYLE_SMIL) {
return;
@ -365,6 +363,16 @@ trait PrivateMatchMethods: TElement {
let old_display = old_values.get_box().clone_display();
let new_display = new_values.get_box().clone_display();
// If we used to be a display: none element, and no longer are,
// our children need to be restyled because they're unstyled.
//
// NOTE(emilio): Gecko has the special-case of -moz-binding, but
// that gets handled on the frame constructor when processing
// the reframe, so no need to handle that here.
if old_display == display::T::none && old_display != new_display {
return ChildCascadeRequirement::MustCascadeChildren
}
// Blockification of children may depend on our display value,
// so we need to actually do the recascade. We could potentially
// do better, but it doesn't seem worth it.