Implement parsing of an @viewport rule

This commit is contained in:
James Gilbertson 2015-03-23 00:03:10 -06:00
parent c303e9dcd5
commit 3b14c07051
7 changed files with 557 additions and 16 deletions

View file

@ -0,0 +1,302 @@
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
use cssparser::{Parser, DeclarationListParser, AtRuleParser, DeclarationParser, ToCss, parse_important};
use parser::{ParserContext, log_css_error};
use stylesheets::Origin;
use values::specified::{AllowedNumericType, Length, LengthOrPercentageOrAuto};
use std::ascii::AsciiExt;
use std::collections::hash_map::{Entry, HashMap};
use std::fmt;
use std::intrinsics;
#[derive(Copy, Clone, Debug, PartialEq)]
pub enum ViewportDescriptor {
MinWidth(LengthOrPercentageOrAuto),
MaxWidth(LengthOrPercentageOrAuto),
MinHeight(LengthOrPercentageOrAuto),
MaxHeight(LengthOrPercentageOrAuto),
Zoom(Zoom),
MinZoom(Zoom),
MaxZoom(Zoom),
UserZoom(UserZoom),
Orientation(Orientation)
}
/// Zoom is a number | percentage | auto
/// See http://dev.w3.org/csswg/css-device-adapt/#descdef-viewport-zoom
#[derive(Copy, Clone, Debug, PartialEq)]
pub enum Zoom {
Number(f32),
Percentage(f32),
Auto,
}
impl ToCss for Zoom {
fn to_css<W>(&self, dest: &mut W) -> fmt::Result
where W: fmt::Write
{
match self {
&Zoom::Number(number) => write!(dest, "{}", number),
&Zoom::Percentage(percentage) => write!(dest, "{}%", percentage * 100.),
&Zoom::Auto => write!(dest, "auto")
}
}
}
impl Zoom {
pub fn parse(input: &mut Parser) -> Result<Zoom, ()> {
use cssparser::Token;
match try!(input.next()) {
Token::Percentage(ref value) if AllowedNumericType::NonNegative.is_ok(value.unit_value) =>
Ok(Zoom::Percentage(value.unit_value)),
Token::Number(ref value) if AllowedNumericType::NonNegative.is_ok(value.value) =>
Ok(Zoom::Number(value.value)),
Token::Ident(ref value) if value.eq_ignore_ascii_case("auto") =>
Ok(Zoom::Auto),
_ => Err(())
}
}
#[inline]
pub fn to_f32(&self) -> Option<f32> {
match self {
&Zoom::Number(number) => Some(number as f32),
&Zoom::Percentage(percentage) => Some(percentage as f32),
&Zoom::Auto => None
}
}
}
define_css_keyword_enum!(UserZoom:
"zoom" => Zoom,
"fixed" => Fixed);
define_css_keyword_enum!(Orientation:
"auto" => Auto,
"portrait" => Portrait,
"landscape" => Landscape);
struct ViewportRuleParser<'a, 'b: 'a> {
context: &'a ParserContext<'b>
}
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct ViewportDescriptorDeclaration {
pub origin: Origin,
pub descriptor: ViewportDescriptor,
pub important: bool
}
impl ViewportDescriptorDeclaration {
pub fn new(origin: Origin,
descriptor: ViewportDescriptor,
important: bool) -> ViewportDescriptorDeclaration
{
ViewportDescriptorDeclaration {
origin: origin,
descriptor: descriptor,
important: important
}
}
}
fn parse_shorthand(input: &mut Parser) -> Result<[LengthOrPercentageOrAuto; 2], ()> {
let min = try!(LengthOrPercentageOrAuto::parse_non_negative(input));
match input.try(|input| LengthOrPercentageOrAuto::parse_non_negative(input)) {
Err(()) => Ok([min.clone(), min]),
Ok(max) => Ok([min, max])
}
}
impl<'a, 'b> AtRuleParser for ViewportRuleParser<'a, 'b> {
type Prelude = ();
type AtRule = Vec<ViewportDescriptorDeclaration>;
}
impl<'a, 'b> DeclarationParser for ViewportRuleParser<'a, 'b> {
type Declaration = Vec<ViewportDescriptorDeclaration>;
fn parse_value(&self, name: &str, input: &mut Parser) -> Result<Vec<ViewportDescriptorDeclaration>, ()> {
macro_rules! declaration {
($declaration:ident($parse:path)) => {
declaration!($declaration(value: try!($parse(input)),
important: input.try(parse_important).is_ok()))
};
($declaration:ident(value: $value:expr, important: $important:expr)) => {
ViewportDescriptorDeclaration::new(
self.context.stylesheet_origin,
ViewportDescriptor::$declaration($value),
$important)
}
}
macro_rules! ok {
($declaration:ident($parse:path)) => {
Ok(vec![declaration!($declaration($parse))])
};
(shorthand -> [$min:ident, $max:ident]) => {{
let shorthand = try!(parse_shorthand(input));
let important = input.try(parse_important).is_ok();
Ok(vec![declaration!($min(value: shorthand[0], important: important)),
declaration!($max(value: shorthand[1], important: important))])
}}
}
match name {
n if n.eq_ignore_ascii_case("min-width") =>
ok!(MinWidth(LengthOrPercentageOrAuto::parse_non_negative)),
n if n.eq_ignore_ascii_case("max-width") =>
ok!(MaxWidth(LengthOrPercentageOrAuto::parse_non_negative)),
n if n.eq_ignore_ascii_case("width") =>
ok!(shorthand -> [MinWidth, MaxWidth]),
n if n.eq_ignore_ascii_case("min-height") =>
ok!(MinHeight(LengthOrPercentageOrAuto::parse_non_negative)),
n if n.eq_ignore_ascii_case("max-height") =>
ok!(MaxHeight(LengthOrPercentageOrAuto::parse_non_negative)),
n if n.eq_ignore_ascii_case("height") =>
ok!(shorthand -> [MinHeight, MaxHeight]),
n if n.eq_ignore_ascii_case("zoom") =>
ok!(Zoom(Zoom::parse)),
n if n.eq_ignore_ascii_case("min-zoom") =>
ok!(MinZoom(Zoom::parse)),
n if n.eq_ignore_ascii_case("max-zoom") =>
ok!(MaxZoom(Zoom::parse)),
n if n.eq_ignore_ascii_case("user-zoom") =>
ok!(UserZoom(UserZoom::parse)),
n if n.eq_ignore_ascii_case("orientation") =>
ok!(Orientation(Orientation::parse)),
_ => Err(()),
}
}
}
#[derive(Debug, PartialEq)]
pub struct ViewportRule {
pub declarations: Vec<ViewportDescriptorDeclaration>
}
impl ViewportRule {
pub fn parse<'a>(input: &mut Parser, context: &'a ParserContext)
-> Result<ViewportRule, ()>
{
let parser = ViewportRuleParser { context: context };
let mut errors = vec![];
let valid_declarations = DeclarationListParser::new(input, parser)
.filter_map(|result| {
match result {
Ok(declarations) => Some(declarations),
Err(range) => {
errors.push(range);
None
}
}
})
.flat_map(|declarations| declarations.into_iter())
.collect::<Vec<_>>();
for range in errors {
let pos = range.start;
let message = format!("Unsupported @viewport descriptor declaration: '{}'",
input.slice(range));
log_css_error(input, pos, &*message);
}
Ok(ViewportRule { declarations: valid_declarations.iter().cascade() })
}
}
pub trait ViewportRuleCascade: Iterator + Sized {
fn cascade(self) -> ViewportRule;
}
impl<'a, I> ViewportRuleCascade for I
where I: Iterator<Item=&'a ViewportRule>
{
#[inline]
fn cascade(self) -> ViewportRule {
ViewportRule {
declarations: self.flat_map(|r| r.declarations.iter()).cascade()
}
}
}
trait ViewportDescriptorDeclarationCascade: Iterator + Sized {
fn cascade(self) -> Vec<ViewportDescriptorDeclaration>;
}
/// Computes the cascade precedence as according to
/// http://dev.w3.org/csswg/css-cascade/#cascade-origin
fn cascade_precendence(origin: Origin, important: bool) -> u8 {
match (origin, important) {
(Origin::UserAgent, true) => 1,
(Origin::User, true) => 2,
(Origin::Author, true) => 3,
(Origin::Author, false) => 4,
(Origin::User, false) => 5,
(Origin::UserAgent, false) => 6,
}
}
impl ViewportDescriptorDeclaration {
fn higher_or_equal_precendence(&self, other: &ViewportDescriptorDeclaration) -> bool {
let self_precedence = cascade_precendence(self.origin, self.important);
let other_precedence = cascade_precendence(other.origin, other.important);
self_precedence <= other_precedence
}
}
fn cascade<'a, I>(iter: I) -> Vec<ViewportDescriptorDeclaration>
where I: Iterator<Item=&'a ViewportDescriptorDeclaration>
{
let mut declarations: HashMap<u64, (usize, &'a ViewportDescriptorDeclaration)> = HashMap::new();
// index is used to reconstruct order of appearance after all declarations
// have been added to the map
let mut index = 0;
for declaration in iter {
let descriptor = unsafe {
intrinsics::discriminant_value(&declaration.descriptor)
};
match declarations.entry(descriptor) {
Entry::Occupied(mut entry) => {
if declaration.higher_or_equal_precendence(entry.get().1) {
entry.insert((index, declaration));
index += 1;
}
}
Entry::Vacant(entry) => {
entry.insert((index, declaration));
index += 1;
}
}
}
// convert to a list and sort the descriptors by order of appearance
let mut declarations: Vec<_> = declarations.into_iter().map(|kv| kv.1).collect();
declarations.sort_by(|a, b| a.0.cmp(&b.0));
declarations.into_iter().map(|id| *id.1).collect::<Vec<_>>()
}
impl<'a, I> ViewportDescriptorDeclarationCascade for I
where I: Iterator<Item=&'a ViewportDescriptorDeclaration>
{
#[inline]
fn cascade(self) -> Vec<ViewportDescriptorDeclaration> {
cascade(self)
}
}