build(deps): bump winit from 0.30.9 to 0.30.10 (#36777)

Bumps [winit](https://github.com/rust-windowing/winit) from 0.30.9 to
0.30.10.
<details>
<summary>Release notes</summary>
<p><em>Sourced from <a
href="https://github.com/rust-windowing/winit/releases">winit's
releases</a>.</em></p>
<blockquote>
<h2>Winit version 0.30.10</h2>
<h3>Added</h3>
<ul>
<li>On Windows, add
<code>IconExtWindows::from_resource_name</code>.</li>
<li>On Windows, add <code>CursorGrabMode::Locked</code>.</li>
<li>On Wayland, add <code>WindowExtWayland::xdg_toplevel</code>.</li>
</ul>
<h3>Changed</h3>
<ul>
<li>On macOS, no longer need control of the main
<code>NSApplication</code> class (which means you can now override it
yourself).</li>
<li>On iOS, remove custom application delegates. You are now allowed to
override the
application delegate yourself.</li>
<li>On iOS, no longer act as-if the application successfully open all
URLs. Override
<code>application:didFinishLaunchingWithOptions:</code> and provide the
desired behaviour yourself.</li>
</ul>
<h3>Fixed</h3>
<ul>
<li>On Windows, fixed ~500 ms pause when clicking the title bar during
continuous redraw.</li>
<li>On macOS, <code>WindowExtMacOS::set_simple_fullscreen</code> now
honors <code>WindowExtMacOS::set_borderless_game</code></li>
<li>On X11 and Wayland, fixed pump_events with
<code>Some(Duration::Zero)</code> blocking with <code>Wait</code>
polling mode</li>
<li>On Wayland, fixed a crash when consequently calling
<code>set_cursor_grab</code> without pointer focus.</li>
<li>On Wayland, ensure that external event loop is woken-up when using
pump_events and integrating via <code>FD</code>.</li>
<li>On Wayland, apply fractional scaling to custom cursors.</li>
<li>On macOS, fixed <code>run_app_on_demand</code> returning without
closing open windows.</li>
<li>On macOS, fixed <code>VideoMode::refresh_rate_millihertz</code> for
fractional refresh rates.</li>
<li>On macOS, store monitor handle to avoid panics after going in/out of
sleep.</li>
<li>On macOS, allow certain invalid monitor handles and return
<code>None</code> instead of panicking.</li>
<li>On Windows, fixed <code>Ime::Preedit</code> cursor offset
calculation.</li>
</ul>
</blockquote>
</details>
<details>
<summary>Commits</summary>
<ul>
<li><a
href="2385410366"><code>2385410</code></a>
Winit version 0.30.10</li>
<li><a
href="6db1343c0b"><code>6db1343</code></a>
wayland: bump wayland-rs to avoid yanked release</li>
<li><a
href="a26899a75d"><code>a26899a</code></a>
windows: fix incorrect cursor_range calculation in Ime::Preedit</li>
<li><a
href="80bddda641"><code>80bddda</code></a>
macOS: Fix monitors connected via certain Thunderbolt hubs</li>
<li><a
href="5f1e9f6cc1"><code>5f1e9f6</code></a>
macOS: Store UUID in MonitorHandle instead of CGDirectDisplayID</li>
<li><a
href="57baf72741"><code>57baf72</code></a>
Allow the user to register the application delegate on iOS</li>
<li><a
href="da7a09658a"><code>da7a096</code></a>
fix: Support fractional refresh rates in video modes on macOS (<a
href="https://redirect.github.com/rust-windowing/winit/issues/4191">#4191</a>)</li>
<li><a
href="53321dc6f5"><code>53321dc</code></a>
Swizzle sendEvent: instead of subclassing NSApplication</li>
<li><a
href="6556cde246"><code>6556cde</code></a>
macOS: Close windows automatically when exiting</li>
<li><a
href="7672fd5657"><code>7672fd5</code></a>
wayland: support fractional scale for custom cursor</li>
<li>Additional commits viewable in <a
href="https://github.com/rust-windowing/winit/compare/v0.30.9...v0.30.10">compare
view</a></li>
</ul>
</details>
<br />


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dependabot[bot] 2025-04-30 17:43:44 +00:00 committed by GitHub
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commit 3bef0161fe
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2 changed files with 14 additions and 14 deletions

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@ -121,7 +121,7 @@ serde_json = { workspace = true }
servo_allocator = { path = "../../components/allocator" }
shellwords = "1.0.0"
surfman = { workspace = true, features = ["sm-raw-window-handle-06", "sm-x11"] }
winit = "0.30.9"
winit = "0.30.10"
[target.'cfg(any(all(target_os = "linux", not(target_env = "ohos")), target_os = "macos"))'.dependencies]
sig = "1.0"