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Add ANGLE support to default embedding.
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parent
af077f8cf7
commit
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5 changed files with 49 additions and 11 deletions
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@ -66,6 +66,7 @@ sig = "1.0"
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x11 = "2.0.0"
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[target.'cfg(target_os = "windows")'.dependencies]
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mozangle = { version = "0.1", features = ["egl"] }
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winapi = { version = "0.3", features = ["wingdi", "winuser"] }
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[target.'cfg(any(target_os = "macos", all(target_arch = "x86_64", target_os = "linux")))'.dependencies]
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@ -184,12 +184,13 @@ fn get_default_url() -> ServoUrl {
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cmdline_url.or(pref_url).or(blank_url).unwrap()
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}
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#[cfg(not(any(target_arch = "arm", target_arch = "aarch64")))]
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pub fn gl_version() -> glutin::GlRequest {
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glutin::GlRequest::Specific(glutin::Api::OpenGl, (3, 2))
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}
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#[cfg(any(target_arch = "arm", target_arch = "aarch64"))]
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pub fn gl_version() -> glutin::GlRequest {
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glutin::GlRequest::Specific(glutin::Api::OpenGlEs, (3, 0))
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if opts::get().angle {
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glutin::GlRequest::Specific(glutin::Api::OpenGlEs, (3, 0))
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} else {
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glutin::GlRequest::GlThenGles {
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opengl_version: (3, 2),
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opengles_version: (3, 0),
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}
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}
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}
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@ -14,7 +14,7 @@ use glutin::dpi::{LogicalPosition, LogicalSize, PhysicalSize};
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use glutin::os::macos::{ActivationPolicy, WindowBuilderExt};
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#[cfg(any(target_os = "linux", target_os = "windows"))]
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use glutin::Icon;
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use glutin::{ContextBuilder, GlContext, GlWindow};
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use glutin::{Api, ContextBuilder, GlContext, GlWindow};
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use glutin::{ElementState, KeyboardInput, MouseButton, MouseScrollDelta, TouchPhase};
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#[cfg(any(target_os = "linux", target_os = "windows"))]
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use image;
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@ -145,13 +145,14 @@ impl Window {
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glutin_window.show();
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let gl = match gl::GlType::default() {
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gl::GlType::Gl => unsafe {
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let gl = match glutin_window.context().get_api() {
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Api::OpenGl => unsafe {
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gl::GlFns::load_with(|s| glutin_window.get_proc_address(s) as *const _)
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},
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gl::GlType::Gles => unsafe {
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Api::OpenGlEs => unsafe {
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gl::GlesFns::load_with(|s| glutin_window.get_proc_address(s) as *const _)
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},
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Api::WebGl => unreachable!("webgl is unsupported"),
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};
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gl.clear_color(0.6, 0.6, 0.6, 1.0);
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