Update euclid.

There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.

Given the size of this patch, I think it's useful to get this landed as-is.
This commit is contained in:
Emilio Cobos Álvarez 2019-07-22 12:49:39 +02:00
parent 2ff7cb5a37
commit 3d57c22e9c
133 changed files with 686 additions and 596 deletions

View file

@ -6,7 +6,7 @@ use super::webgl_thread::{GLState, WebGLImpl};
use canvas_traits::webgl::{
GLContextAttributes, GLLimits, WebGLCommand, WebGLCommandBacktrace, WebGLVersion,
};
use euclid::Size2D;
use euclid::default::Size2D;
use gleam::gl;
use offscreen_gl_context::{
ColorAttachmentType, DrawBuffer, GLContext, GLContextAttributes as RawGLContextAttributes,