Update euclid.

There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.

Given the size of this patch, I think it's useful to get this landed as-is.
This commit is contained in:
Emilio Cobos Álvarez 2019-07-22 12:49:39 +02:00
parent 2ff7cb5a37
commit 3d57c22e9c
133 changed files with 686 additions and 596 deletions

View file

@ -5,7 +5,7 @@
use super::gl_context::{map_attrs_to_script_attrs, GLContextFactory, GLContextWrapper};
use byteorder::{ByteOrder, NativeEndian, WriteBytesExt};
use canvas_traits::webgl::*;
use euclid::Size2D;
use euclid::default::Size2D;
use fnv::FnvHashMap;
use gleam::gl;
use half::f16;