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Update euclid.
There are a few canvas2d-related dependencies that haven't updated, but they only use euclid internally so that's not blocking landing the rest of the changes. Given the size of this patch, I think it's useful to get this landed as-is.
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133 changed files with 686 additions and 596 deletions
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@ -5,7 +5,7 @@
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use super::gl_context::{map_attrs_to_script_attrs, GLContextFactory, GLContextWrapper};
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use byteorder::{ByteOrder, NativeEndian, WriteBytesExt};
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use canvas_traits::webgl::*;
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use euclid::Size2D;
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use euclid::default::Size2D;
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use fnv::FnvHashMap;
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use gleam::gl;
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use half::f16;
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