Update euclid.

There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.

Given the size of this patch, I think it's useful to get this landed as-is.
This commit is contained in:
Emilio Cobos Álvarez 2019-07-22 12:49:39 +02:00
parent 2ff7cb5a37
commit 3d57c22e9c
133 changed files with 686 additions and 596 deletions

View file

@ -5,7 +5,7 @@
//! Abstract windowing methods. The concrete implementations of these can be found in `platform/`.
use embedder_traits::EventLoopWaker;
use euclid::TypedScale;
use euclid::Scale;
#[cfg(feature = "gl")]
use gleam::gl;
use keyboard_types::KeyboardEvent;
@ -183,7 +183,7 @@ pub trait EmbedderMethods {
#[derive(Clone, Copy, Debug)]
pub struct EmbedderCoordinates {
/// The pixel density of the display.
pub hidpi_factor: TypedScale<f32, DeviceIndependentPixel, DevicePixel>,
pub hidpi_factor: Scale<f32, DeviceIndependentPixel, DevicePixel>,
/// Size of the screen.
pub screen: DeviceIntSize,
/// Size of the available screen space (screen without toolbars and docks).