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Update euclid.
There are a few canvas2d-related dependencies that haven't updated, but they only use euclid internally so that's not blocking landing the rest of the changes. Given the size of this patch, I think it's useful to get this landed as-is.
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133 changed files with 686 additions and 596 deletions
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@ -19,13 +19,14 @@ bitflags = "1.0"
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canvas_traits = {path = "../canvas_traits"}
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crossbeam-channel = "0.3"
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embedder_traits = {path = "../embedder_traits"}
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euclid = "0.19"
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euclid = "0.20"
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fnv = "1.0"
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fxhash = "0.2"
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gfx = {path = "../gfx"}
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gfx_traits = {path = "../gfx_traits"}
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html5ever = "0.23"
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ipc-channel = "0.11"
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lazy_static = "1"
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libc = "0.2"
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log = "0.4"
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malloc_size_of = { path = "../malloc_size_of" }
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