Update euclid.

There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.

Given the size of this patch, I think it's useful to get this landed as-is.
This commit is contained in:
Emilio Cobos Álvarez 2019-07-22 12:49:39 +02:00
parent 2ff7cb5a37
commit 3d57c22e9c
133 changed files with 686 additions and 596 deletions

View file

@ -19,13 +19,14 @@ bitflags = "1.0"
canvas_traits = {path = "../canvas_traits"}
crossbeam-channel = "0.3"
embedder_traits = {path = "../embedder_traits"}
euclid = "0.19"
euclid = "0.20"
fnv = "1.0"
fxhash = "0.2"
gfx = {path = "../gfx"}
gfx_traits = {path = "../gfx_traits"}
html5ever = "0.23"
ipc-channel = "0.11"
lazy_static = "1"
libc = "0.2"
log = "0.4"
malloc_size_of = { path = "../malloc_size_of" }