Update euclid.

There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.

Given the size of this patch, I think it's useful to get this landed as-is.
This commit is contained in:
Emilio Cobos Álvarez 2019-07-22 12:49:39 +02:00
parent 2ff7cb5a37
commit 3d57c22e9c
133 changed files with 686 additions and 596 deletions

View file

@ -64,7 +64,7 @@ use crate::script_thread::ScriptThread;
use app_units::Au;
use devtools_traits::NodeInfo;
use dom_struct::dom_struct;
use euclid::{Point2D, Rect, Size2D, Vector2D};
use euclid::default::{Point2D, Rect, Size2D, Vector2D};
use html5ever::{Namespace, Prefix, QualName};
use js::jsapi::{JSContext, JSObject, JSRuntime};
use libc::{self, c_void, uintptr_t};
@ -778,7 +778,7 @@ impl Node {
pub fn scroll_offset(&self) -> Vector2D<f32> {
let document = self.owner_doc();
let window = document.window();
window.scroll_offset_query(self)
window.scroll_offset_query(self).to_untyped()
}
// https://dom.spec.whatwg.org/#dom-childnode-before