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Update euclid.
There are a few canvas2d-related dependencies that haven't updated, but they only use euclid internally so that's not blocking landing the rest of the changes. Given the size of this patch, I think it's useful to get this landed as-is.
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133 changed files with 686 additions and 596 deletions
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@ -53,7 +53,7 @@ impl XRView {
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// from the viewer space to the eye space. We invert it to get the pose of the eye in the viewer space.
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let offset = view.transform.inverse();
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let transform = pose.pre_mul(&offset);
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let transform = pose.pre_transform(&offset);
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let transform = XRRigidTransform::new(global, cast_transform(transform));
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let ret = reflect_dom_object(
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