Update euclid.

There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.

Given the size of this patch, I think it's useful to get this landed as-is.
This commit is contained in:
Emilio Cobos Álvarez 2019-07-22 12:49:39 +02:00
parent 2ff7cb5a37
commit 3d57c22e9c
133 changed files with 686 additions and 596 deletions

View file

@ -53,7 +53,7 @@ impl XRView {
// from the viewer space to the eye space. We invert it to get the pose of the eye in the viewer space.
let offset = view.transform.inverse();
let transform = pose.pre_mul(&offset);
let transform = pose.pre_transform(&offset);
let transform = XRRigidTransform::new(global, cast_transform(transform));
let ret = reflect_dom_object(