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Implement gl.getUniform()
This commit is contained in:
parent
20714bd08c
commit
3e8c2d659a
14 changed files with 306 additions and 200 deletions
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@ -43,9 +43,6 @@
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[WebGL test #19: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getShaderSource(shaderB)]
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expected: FAIL
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[WebGL test #20: contextA.getUniform(programB, locationA) threw exception TypeError: contextA.getUniform is not a function]
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expected: FAIL
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[WebGL test #21: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getUniformLocation(programB, 'u_modelViewProjMatrix')]
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expected: FAIL
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@ -1,7 +1,4 @@
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[methods.html]
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[WebGL test #0: Property either does not exist or is not a function: getUniform]
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expected: FAIL
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[WebGL test #1: Property either does not exist or is not a function: isContextLost]
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[WebGL test #0: Property either does not exist or is not a function: isContextLost]
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expected: FAIL
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@ -1,14 +0,0 @@
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[bad-arguments-test.html]
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type: testharness
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[WebGL test #78: context.getUniform(argument, loc) should be null. Threw exception TypeError: context.getUniform is not a function]
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expected: FAIL
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[WebGL test #79: context.getUniform(program, argument) should be null. Threw exception TypeError: context.getUniform is not a function]
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expected: FAIL
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[WebGL test #104: context.getUniform(argument, loc) should be null. Threw exception TypeError: context.getUniform is not a function]
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expected: FAIL
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[WebGL test #105: context.getUniform(program, argument) should be null. Threw exception TypeError: context.getUniform is not a function]
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expected: FAIL
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@ -1,5 +0,0 @@
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[uniformMatrixBadArgs.html]
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type: testharness
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[WebGL test #0: testUniformf]
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expected: FAIL
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@ -1,52 +0,0 @@
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[gl-object-get-calls.html]
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[WebGL test #57: gl.getUniform(boolProgram, bvalLoc) should be true. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #58: gl.getUniform(boolProgram, bval2Loc) should be true,false. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #59: gl.getUniform(boolProgram, bval3Loc) should be true,false,true. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #60: gl.getUniform(boolProgram, bval4Loc) should be true,false,true,false. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #63: gl.getUniform(intProgram, ivalLoc) should be 1. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #64: gl.getUniform(intProgram, ival2Loc) should be 2,3. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #65: gl.getUniform(intProgram, ival3Loc) should be 4,5,6. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #66: gl.getUniform(intProgram, ival4Loc) should be 7,8,9,10. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #69: gl.getUniform(floatProgram, fvalLoc) should be 11. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #70: gl.getUniform(floatProgram, fval2Loc) should be 12,13. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #71: gl.getUniform(floatProgram, fval3Loc) should be 14,15,16. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #72: gl.getUniform(floatProgram, fval4Loc) should be 17,18,19,20. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #75: gl.getUniform(samplerProgram, s2DValLoc) should be 0. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #76: gl.getUniform(samplerProgram, sCubeValLoc) should be 1. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #79: gl.getUniform(matProgram, mval2Loc) should be 1,2,3,4. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #80: gl.getUniform(matProgram, mval3Loc) should be 5,6,7,8,9,10,11,12,13. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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[WebGL test #81: gl.getUniform(matProgram, mval4Loc) should be 14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29. Threw exception TypeError: gl.getUniform is not a function]
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expected: FAIL
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@ -1,5 +0,0 @@
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[gl-uniform-arrays.html]
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expected: ERROR
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[Overall test]
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expected: NOTRUN
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[uniform-default-values.html]
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expected: ERROR
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[Overall test]
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expected: NOTRUN
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@ -1,25 +1,7 @@
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[uniform-location.html]
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[WebGL test #9: contextA.getUniform(programS, locationSx) should be 333. Threw exception TypeError: contextA.getUniform is not a function]
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expected: FAIL
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[WebGL test #10: contextA.getUniform(programS, locationArray0) should be 4. Threw exception TypeError: contextA.getUniform is not a function]
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expected: FAIL
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[WebGL test #11: contextA.getUniform(programS, locationArray1) should be 5. Threw exception TypeError: contextA.getUniform is not a function]
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expected: FAIL
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[WebGL test #14: contextA.getUniform(programV, locationVec4) should be 1,2,3,4. Threw exception TypeError: contextA.getUniform is not a function]
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expected: FAIL
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[WebGL test #20: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.uniform1i(locationSx, 3)]
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expected: FAIL
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[WebGL test #21: contextA.getUniform(programS, locationSx) threw exception TypeError: contextA.getUniform is not a function]
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expected: FAIL
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[WebGL test #24: contextA.getUniform(programS, locationSx) should be 3. Threw exception TypeError: contextA.getUniform is not a function]
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expected: FAIL
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[WebGL test #25: contextA.getUniform(programS, locationArray0) should be 123. Threw exception TypeError: contextA.getUniform is not a function]
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[WebGL test #21: getError expected: INVALID_OPERATION. Was NO_ERROR : after evaluating: contextA.getUniform(programS, locationSx)]
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expected: FAIL
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@ -1,262 +1,259 @@
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[methods-2.html]
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[WebGL test #0: Property either does not exist or is not a function: getUniform]
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[WebGL test #0: Property either does not exist or is not a function: isContextLost]
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expected: FAIL
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[WebGL test #1: Property either does not exist or is not a function: isContextLost]
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[WebGL test #1: Property either does not exist or is not a function: getBufferSubData]
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expected: FAIL
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[WebGL test #2: Property either does not exist or is not a function: getBufferSubData]
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[WebGL test #2: Property either does not exist or is not a function: copyBufferSubData]
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expected: FAIL
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[WebGL test #3: Property either does not exist or is not a function: copyBufferSubData]
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[WebGL test #3: Property either does not exist or is not a function: blitFramebuffer]
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expected: FAIL
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[WebGL test #4: Property either does not exist or is not a function: blitFramebuffer]
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[WebGL test #4: Property either does not exist or is not a function: framebufferTextureLayer]
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expected: FAIL
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[WebGL test #5: Property either does not exist or is not a function: framebufferTextureLayer]
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[WebGL test #5: Property either does not exist or is not a function: getInternalformatParameter]
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expected: FAIL
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[WebGL test #6: Property either does not exist or is not a function: getInternalformatParameter]
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[WebGL test #6: Property either does not exist or is not a function: invalidateFramebuffer]
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expected: FAIL
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[WebGL test #7: Property either does not exist or is not a function: invalidateFramebuffer]
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[WebGL test #7: Property either does not exist or is not a function: invalidateSubFramebuffer]
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expected: FAIL
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[WebGL test #8: Property either does not exist or is not a function: invalidateSubFramebuffer]
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[WebGL test #8: Property either does not exist or is not a function: readBuffer]
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expected: FAIL
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[WebGL test #9: Property either does not exist or is not a function: readBuffer]
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[WebGL test #9: Property either does not exist or is not a function: renderbufferStorageMultisample]
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expected: FAIL
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[WebGL test #10: Property either does not exist or is not a function: renderbufferStorageMultisample]
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[WebGL test #10: Property either does not exist or is not a function: texImage3D]
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expected: FAIL
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[WebGL test #11: Property either does not exist or is not a function: texImage3D]
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[WebGL test #11: Property either does not exist or is not a function: texStorage2D]
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expected: FAIL
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[WebGL test #12: Property either does not exist or is not a function: texStorage2D]
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[WebGL test #12: Property either does not exist or is not a function: texStorage3D]
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expected: FAIL
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[WebGL test #13: Property either does not exist or is not a function: texStorage3D]
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[WebGL test #13: Property either does not exist or is not a function: texSubImage3D]
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expected: FAIL
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[WebGL test #14: Property either does not exist or is not a function: texSubImage3D]
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[WebGL test #14: Property either does not exist or is not a function: copyTexSubImage3D]
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expected: FAIL
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[WebGL test #15: Property either does not exist or is not a function: copyTexSubImage3D]
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[WebGL test #15: Property either does not exist or is not a function: compressedTexImage3D]
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expected: FAIL
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[WebGL test #16: Property either does not exist or is not a function: compressedTexImage3D]
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[WebGL test #16: Property either does not exist or is not a function: compressedTexSubImage3D]
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expected: FAIL
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[WebGL test #17: Property either does not exist or is not a function: compressedTexSubImage3D]
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[WebGL test #17: Property either does not exist or is not a function: getFragDataLocation]
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expected: FAIL
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[WebGL test #18: Property either does not exist or is not a function: getFragDataLocation]
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[WebGL test #18: Property either does not exist or is not a function: uniform1ui]
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expected: FAIL
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[WebGL test #19: Property either does not exist or is not a function: uniform1ui]
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[WebGL test #19: Property either does not exist or is not a function: uniform2ui]
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expected: FAIL
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[WebGL test #20: Property either does not exist or is not a function: uniform2ui]
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[WebGL test #20: Property either does not exist or is not a function: uniform3ui]
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expected: FAIL
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[WebGL test #21: Property either does not exist or is not a function: uniform3ui]
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[WebGL test #21: Property either does not exist or is not a function: uniform4ui]
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expected: FAIL
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[WebGL test #22: Property either does not exist or is not a function: uniform4ui]
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[WebGL test #22: Property either does not exist or is not a function: uniform1uiv]
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expected: FAIL
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[WebGL test #23: Property either does not exist or is not a function: uniform1uiv]
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[WebGL test #23: Property either does not exist or is not a function: uniform2uiv]
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expected: FAIL
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[WebGL test #24: Property either does not exist or is not a function: uniform2uiv]
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[WebGL test #24: Property either does not exist or is not a function: uniform3uiv]
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expected: FAIL
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[WebGL test #25: Property either does not exist or is not a function: uniform3uiv]
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[WebGL test #25: Property either does not exist or is not a function: uniform4uiv]
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expected: FAIL
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[WebGL test #26: Property either does not exist or is not a function: uniform4uiv]
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[WebGL test #26: Property either does not exist or is not a function: uniformMatrix2x3fv]
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expected: FAIL
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[WebGL test #27: Property either does not exist or is not a function: uniformMatrix2x3fv]
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[WebGL test #27: Property either does not exist or is not a function: uniformMatrix3x2fv]
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expected: FAIL
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[WebGL test #28: Property either does not exist or is not a function: uniformMatrix3x2fv]
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[WebGL test #28: Property either does not exist or is not a function: uniformMatrix2x4fv]
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expected: FAIL
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[WebGL test #29: Property either does not exist or is not a function: uniformMatrix2x4fv]
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[WebGL test #29: Property either does not exist or is not a function: uniformMatrix4x2fv]
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expected: FAIL
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[WebGL test #30: Property either does not exist or is not a function: uniformMatrix4x2fv]
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[WebGL test #30: Property either does not exist or is not a function: uniformMatrix3x4fv]
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expected: FAIL
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[WebGL test #31: Property either does not exist or is not a function: uniformMatrix3x4fv]
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[WebGL test #31: Property either does not exist or is not a function: uniformMatrix4x3fv]
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expected: FAIL
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[WebGL test #32: Property either does not exist or is not a function: uniformMatrix4x3fv]
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[WebGL test #32: Property either does not exist or is not a function: vertexAttribI4i]
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expected: FAIL
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[WebGL test #33: Property either does not exist or is not a function: vertexAttribI4i]
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[WebGL test #33: Property either does not exist or is not a function: vertexAttribI4iv]
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expected: FAIL
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[WebGL test #34: Property either does not exist or is not a function: vertexAttribI4iv]
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[WebGL test #34: Property either does not exist or is not a function: vertexAttribI4ui]
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expected: FAIL
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[WebGL test #35: Property either does not exist or is not a function: vertexAttribI4ui]
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[WebGL test #35: Property either does not exist or is not a function: vertexAttribI4uiv]
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expected: FAIL
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[WebGL test #36: Property either does not exist or is not a function: vertexAttribI4uiv]
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[WebGL test #36: Property either does not exist or is not a function: vertexAttribIPointer]
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expected: FAIL
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[WebGL test #37: Property either does not exist or is not a function: vertexAttribIPointer]
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[WebGL test #37: Property either does not exist or is not a function: drawRangeElements]
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expected: FAIL
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[WebGL test #38: Property either does not exist or is not a function: drawRangeElements]
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[WebGL test #38: Property either does not exist or is not a function: drawBuffers]
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expected: FAIL
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[WebGL test #39: Property either does not exist or is not a function: drawBuffers]
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[WebGL test #39: Property either does not exist or is not a function: clearBufferiv]
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expected: FAIL
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[WebGL test #40: Property either does not exist or is not a function: clearBufferiv]
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[WebGL test #40: Property either does not exist or is not a function: clearBufferuiv]
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expected: FAIL
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[WebGL test #41: Property either does not exist or is not a function: clearBufferuiv]
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[WebGL test #41: Property either does not exist or is not a function: clearBufferfv]
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expected: FAIL
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[WebGL test #42: Property either does not exist or is not a function: clearBufferfv]
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[WebGL test #42: Property either does not exist or is not a function: clearBufferfi]
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expected: FAIL
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[WebGL test #43: Property either does not exist or is not a function: clearBufferfi]
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[WebGL test #43: Property either does not exist or is not a function: createQuery]
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expected: FAIL
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[WebGL test #44: Property either does not exist or is not a function: createQuery]
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[WebGL test #44: Property either does not exist or is not a function: deleteQuery]
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expected: FAIL
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[WebGL test #45: Property either does not exist or is not a function: deleteQuery]
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[WebGL test #45: Property either does not exist or is not a function: isQuery]
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expected: FAIL
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[WebGL test #46: Property either does not exist or is not a function: isQuery]
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[WebGL test #46: Property either does not exist or is not a function: beginQuery]
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expected: FAIL
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[WebGL test #47: Property either does not exist or is not a function: beginQuery]
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[WebGL test #47: Property either does not exist or is not a function: endQuery]
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expected: FAIL
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[WebGL test #48: Property either does not exist or is not a function: endQuery]
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[WebGL test #48: Property either does not exist or is not a function: getQuery]
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expected: FAIL
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[WebGL test #49: Property either does not exist or is not a function: getQuery]
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[WebGL test #49: Property either does not exist or is not a function: getQueryParameter]
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expected: FAIL
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[WebGL test #50: Property either does not exist or is not a function: getQueryParameter]
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[WebGL test #50: Property either does not exist or is not a function: createSampler]
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expected: FAIL
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[WebGL test #51: Property either does not exist or is not a function: createSampler]
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[WebGL test #51: Property either does not exist or is not a function: deleteSampler]
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expected: FAIL
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[WebGL test #52: Property either does not exist or is not a function: deleteSampler]
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[WebGL test #52: Property either does not exist or is not a function: isSampler]
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expected: FAIL
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[WebGL test #53: Property either does not exist or is not a function: isSampler]
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[WebGL test #53: Property either does not exist or is not a function: bindSampler]
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expected: FAIL
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[WebGL test #54: Property either does not exist or is not a function: bindSampler]
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[WebGL test #54: Property either does not exist or is not a function: samplerParameteri]
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expected: FAIL
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[WebGL test #55: Property either does not exist or is not a function: samplerParameteri]
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[WebGL test #55: Property either does not exist or is not a function: samplerParameterf]
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expected: FAIL
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[WebGL test #56: Property either does not exist or is not a function: samplerParameterf]
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[WebGL test #56: Property either does not exist or is not a function: getSamplerParameter]
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expected: FAIL
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[WebGL test #57: Property either does not exist or is not a function: getSamplerParameter]
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[WebGL test #57: Property either does not exist or is not a function: fenceSync]
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expected: FAIL
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[WebGL test #58: Property either does not exist or is not a function: fenceSync]
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[WebGL test #58: Property either does not exist or is not a function: isSync]
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expected: FAIL
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[WebGL test #59: Property either does not exist or is not a function: isSync]
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[WebGL test #59: Property either does not exist or is not a function: deleteSync]
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expected: FAIL
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[WebGL test #60: Property either does not exist or is not a function: deleteSync]
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[WebGL test #60: Property either does not exist or is not a function: clientWaitSync]
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expected: FAIL
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[WebGL test #61: Property either does not exist or is not a function: clientWaitSync]
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[WebGL test #61: Property either does not exist or is not a function: waitSync]
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expected: FAIL
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[WebGL test #62: Property either does not exist or is not a function: waitSync]
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[WebGL test #62: Property either does not exist or is not a function: getSyncParameter]
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expected: FAIL
|
||||
|
||||
[WebGL test #63: Property either does not exist or is not a function: getSyncParameter]
|
||||
[WebGL test #63: Property either does not exist or is not a function: createTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #64: Property either does not exist or is not a function: createTransformFeedback]
|
||||
[WebGL test #64: Property either does not exist or is not a function: deleteTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #65: Property either does not exist or is not a function: deleteTransformFeedback]
|
||||
[WebGL test #65: Property either does not exist or is not a function: isTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #66: Property either does not exist or is not a function: isTransformFeedback]
|
||||
[WebGL test #66: Property either does not exist or is not a function: bindTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #67: Property either does not exist or is not a function: bindTransformFeedback]
|
||||
[WebGL test #67: Property either does not exist or is not a function: beginTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #68: Property either does not exist or is not a function: beginTransformFeedback]
|
||||
[WebGL test #68: Property either does not exist or is not a function: endTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #69: Property either does not exist or is not a function: endTransformFeedback]
|
||||
[WebGL test #69: Property either does not exist or is not a function: transformFeedbackVaryings]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #70: Property either does not exist or is not a function: transformFeedbackVaryings]
|
||||
[WebGL test #70: Property either does not exist or is not a function: getTransformFeedbackVarying]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #71: Property either does not exist or is not a function: getTransformFeedbackVarying]
|
||||
[WebGL test #71: Property either does not exist or is not a function: pauseTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #72: Property either does not exist or is not a function: pauseTransformFeedback]
|
||||
[WebGL test #72: Property either does not exist or is not a function: resumeTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #73: Property either does not exist or is not a function: resumeTransformFeedback]
|
||||
[WebGL test #73: Property either does not exist or is not a function: bindBufferBase]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #74: Property either does not exist or is not a function: bindBufferBase]
|
||||
[WebGL test #74: Property either does not exist or is not a function: bindBufferRange]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #75: Property either does not exist or is not a function: bindBufferRange]
|
||||
[WebGL test #75: Property either does not exist or is not a function: getIndexedParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #76: Property either does not exist or is not a function: getIndexedParameter]
|
||||
[WebGL test #76: Property either does not exist or is not a function: getUniformIndices]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #77: Property either does not exist or is not a function: getUniformIndices]
|
||||
[WebGL test #77: Property either does not exist or is not a function: getActiveUniforms]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #78: Property either does not exist or is not a function: getActiveUniforms]
|
||||
[WebGL test #78: Property either does not exist or is not a function: getUniformBlockIndex]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #79: Property either does not exist or is not a function: getUniformBlockIndex]
|
||||
[WebGL test #79: Property either does not exist or is not a function: getActiveUniformBlockParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #80: Property either does not exist or is not a function: getActiveUniformBlockParameter]
|
||||
[WebGL test #80: Property either does not exist or is not a function: getActiveUniformBlockName]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #81: Property either does not exist or is not a function: getActiveUniformBlockName]
|
||||
[WebGL test #81: Property either does not exist or is not a function: uniformBlockBinding]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #82: Property either does not exist or is not a function: uniformBlockBinding]
|
||||
[WebGL test #82: Property either does not exist or is not a function: createVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #83: Property either does not exist or is not a function: createVertexArray]
|
||||
[WebGL test #83: Property either does not exist or is not a function: deleteVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #84: Property either does not exist or is not a function: deleteVertexArray]
|
||||
[WebGL test #84: Property either does not exist or is not a function: isVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #85: Property either does not exist or is not a function: isVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #86: Property either does not exist or is not a function: bindVertexArray]
|
||||
[WebGL test #85: Property either does not exist or is not a function: bindVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue