mirror of
https://github.com/servo/servo.git
synced 2025-07-22 14:53:49 +01:00
Auto merge of #23845 - paulrouget:cleanup, r=jdm
[hololens] More events, remove most of the statics, better shutdown Depends on #23831 - Buttons are greyed out when necessary - Reload, Stop, Back and Fwd are properly bound - Servo.cpp rewritten in a much cleaner way - Removed most of the statics - Improved (but not full) shutdown <!-- Reviewable:start --> --- This change is [<img src="https://reviewable.io/review_button.svg" height="34" align="absmiddle" alt="Reviewable"/>](https://reviewable.io/reviews/servo/servo/23845) <!-- Reviewable:end -->
This commit is contained in:
commit
3e90b93b83
8 changed files with 342 additions and 217 deletions
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@ -63,7 +63,12 @@ void App::OnLaunched(LaunchActivatedEventArgs const &e) {
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}
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void App::OnSuspending([[maybe_unused]] IInspectable const &sender,
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[[maybe_unused]] SuspendingEventArgs const &e) {}
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[[maybe_unused]] SuspendingEventArgs const &e) {
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auto content = Window::Current().Content();
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Frame rootFrame = content.try_as<Frame>();
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auto page = rootFrame.Content().try_as<BrowserPage>();
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page->Shutdown();
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}
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void App::OnNavigationFailed(IInspectable const &,
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NavigationFailedEventArgs const &e) {
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@ -16,96 +16,59 @@ using namespace winrt::Windows::UI::ViewManagement;
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using namespace winrt::Windows::Foundation;
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using namespace winrt::Windows::Graphics::Holographic;
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using namespace concurrency;
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static char sWakeupEvent[] = "SIGNAL_WAKEUP";
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using namespace servo;
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namespace winrt::ServoApp::implementation {
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BrowserPage::BrowserPage() {
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InitializeComponent();
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log("BrowserPage::BrowserPage()");
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InitializeComponent();
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Loaded(std::bind(&BrowserPage::OnPageLoaded, this, _1, _2));
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Window::Current().CoreWindow().VisibilityChanged(
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std::bind(&BrowserPage::OnVisibilityChanged, this, _1, _2));
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}
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void BrowserPage::Shutdown() {
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log("BrowserPage::Shutdown()");
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if (mServo != nullptr) {
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if (!IsLoopRunning()) {
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// FIXME: this should not happen. In that case, we can't send the
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// shutdown event to Servo.
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} else {
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HANDLE hEvent = ::CreateEventA(nullptr, FALSE, FALSE, sShutdownEvent);
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SendEventToServo({{Event::SHUTDOWN}});
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log("Waiting for Servo to shutdown");
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::WaitForSingleObject(hEvent, INFINITE);
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StopRenderLoop();
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mServo.reset(); // will call servo::deinit
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}
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}
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}
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void BrowserPage::OnPageLoaded(IInspectable const &, RoutedEventArgs const &) {
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log("BrowserPage::OnPageLoaded()");
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CreateRenderSurface();
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StartRenderLoop();
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swapChainPanel().PointerReleased(
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std::bind(&BrowserPage::OnSurfaceClicked, this, _1, _2));
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swapChainPanel().ManipulationDelta(
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std::bind(&BrowserPage::OnSurfaceManipulationDelta, this, _1, _2));
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}
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void BrowserPage::OnSurfaceManipulationDelta(
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IInspectable const &, Input::ManipulationDeltaRoutedEventArgs const &e) {
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auto x = e.Position().X;
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auto y = e.Position().Y;
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auto dx = e.Delta().Translation.X;
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auto dy = e.Delta().Translation.Y;
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Event event = {{Event::SCROLL}};
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event.scrollCoords = {dx, dy, x, y};
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SendEventToServo(event);
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e.Handled(true);
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}
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void BrowserPage::OnSurfaceClicked(IInspectable const &,
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Input::PointerRoutedEventArgs const &e) {
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auto coords = e.GetCurrentPoint(swapChainPanel());
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auto x = coords.Position().X;
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auto y = coords.Position().Y;
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SendEventToServo({{Event::CLICK}, {x, y}});
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e.Handled(true);
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}
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void BrowserPage::SendEventToServo(Event event) {
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mEventsMutex.lock();
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mEvents.push_back(event);
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mEventsMutex.unlock();
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Servo::sWakeUp();
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}
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void BrowserPage::OnBackButtonClicked(IInspectable const &,
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RoutedEventArgs const &) {
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SendEventToServo({{Event::BACK}});
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}
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void BrowserPage::OnForwardButtonClicked(IInspectable const &,
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RoutedEventArgs const &) {
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SendEventToServo({{Event::FORWARD}});
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}
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void BrowserPage::OnImmersiveButtonClicked(IInspectable const &,
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RoutedEventArgs const &) {
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if (HolographicSpace::IsAvailable()) {
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log("Holographic space available");
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auto v =
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winrt::Windows::ApplicationModel::Core::CoreApplication::CreateNewView(
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mImmersiveViewSource);
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auto parentId = ApplicationView::GetForCurrentView().Id();
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v.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [=]() {
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auto winId = ApplicationView::GetForCurrentView().Id();
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ApplicationViewSwitcher::SwitchAsync(winId, parentId);
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log("Immersive view started");
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});
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} else {
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log("Holographic space not available");
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}
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}
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void BrowserPage::OnVisibilityChanged(CoreWindow const &,
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VisibilityChangedEventArgs const &args) {
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auto visible = args.Visible();
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if (visible && !IsLoopRunning()) {
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StartRenderLoop();
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}
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if (!visible && IsLoopRunning()) {
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StopRenderLoop();
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}
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// FIXME: for now, this is disabled as we get this message before shutdown,
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// stopping the event loop, which we can't recover from yet (see comment in
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// Loop())
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// if (visible && !IsLoopRunning()) {
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// StartRenderLoop();
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//}
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// if (!visible && IsLoopRunning()) {
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// StopRenderLoop();
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//}
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}
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void BrowserPage::CreateRenderSurface() {
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@ -127,6 +90,8 @@ void BrowserPage::RecoverFromLostDevice() {
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StartRenderLoop();
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}
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/**** GL THREAD LOOP ****/
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bool BrowserPage::IsLoopRunning() {
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return mLoopTask != nullptr && !mLoopTask->is_done();
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}
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@ -136,65 +101,35 @@ void BrowserPage::Loop(cancellation_token cancel) {
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HANDLE hEvent = ::CreateEventA(nullptr, FALSE, FALSE, sWakeupEvent);
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Servo::sOnAlert = [=](std::wstring message) {
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// FIXME: make this sync
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swapChainPanel().Dispatcher().RunAsync(
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Windows::UI::Core::CoreDispatcherPriority::High, [=]() {
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Windows::UI::Popups::MessageDialog msg{message};
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msg.ShowAsync();
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});
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};
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Servo::sOnTitleChanged = [=](std::wstring title) {
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swapChainPanel().Dispatcher().RunAsync(CoreDispatcherPriority::High, [=]() {
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ApplicationView::GetForCurrentView().Title(title);
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});
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};
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Servo::sOnURLChanged = [=](std::wstring url) {
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swapChainPanel().Dispatcher().RunAsync(CoreDispatcherPriority::High,
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[=]() { urlTextbox().Text(url); });
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};
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Servo::sMakeCurrent = [=]() {
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/* EGLint panelWidth = 0; */
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/* EGLint panelHeight = 0; */
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/* mOpenGLES->GetSurfaceDimensions(mRenderSurface, &panelWidth,
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* &panelHeight); */
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/* glViewport(0, 0, panelWidth, panelHeight); */
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/* mServo->SetSize(panelWidth, panelHeight); */
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mOpenGLES.MakeCurrent(mRenderSurface);
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};
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Servo::sFlush = [=]() {
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if (mOpenGLES.SwapBuffers(mRenderSurface) != GL_TRUE) {
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// The call to eglSwapBuffers might not be successful (i.e. due to Device
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// Lost) If the call fails, then we must reinitialize EGL and the GL
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// resources.
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swapChainPanel().Dispatcher().RunAsync(
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CoreDispatcherPriority::High, [this]() { RecoverFromLostDevice(); });
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}
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};
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mOpenGLES.MakeCurrent(mRenderSurface);
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EGLint panelWidth = 0;
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EGLint panelHeight = 0;
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mOpenGLES.GetSurfaceDimensions(mRenderSurface, &panelWidth, &panelHeight);
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glViewport(0, 0, panelWidth, panelHeight);
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mServo = std::make_unique<Servo>(panelWidth, panelHeight);
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if (mServo == nullptr) {
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log("Entering loop");
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ServoDelegate *sd = static_cast<ServoDelegate *>(this);
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mServo = std::make_unique<Servo>(panelWidth, panelHeight, *sd);
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} else {
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// FIXME: this will fail since create_task didn't pick the thread
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// where Servo was running initially.
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throw winrt::hresult_error(E_FAIL, L"Recovering loop unimplemented");
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}
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// mServo->SetBatchMode(true);
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// FIXME: ^ this should be necessary as call perform_update
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// FIXME: ^ this should be necessary as we call perform_update
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// ourself. But enabling batch mode will make clicking a link
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// not working because during the click, this thread is not
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// waiting on the hEvent object. See the "wakeup" comment.
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log("Entering loop");
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while (!cancel.is_canceled()) {
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// Block until Servo::sWakeUp is called.
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// Or run full speed if animating (see on_animating_changed),
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// it will endup blocking on SwapBuffers to limit rendering to 60FPS
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if (!Servo::sAnimating) {
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// Block until wakeup is called.
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// Or run full speed if animating (see OnAnimatingChanged),
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// it will endup blocking on Flush to limit rendering to 60FPS
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if (!mAnimating) {
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::WaitForSingleObject(hEvent, INFINITE);
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}
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mEventsMutex.lock();
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@ -216,31 +151,36 @@ void BrowserPage::Loop(cancellation_token cancel) {
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case Event::BACK:
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mServo->GoBack();
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break;
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case Event::RELOAD:
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mServo->Reload();
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break;
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case Event::STOP:
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mServo->Stop();
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break;
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case Event::SHUTDOWN:
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log("Requesting Servo to shutdown");
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mServo->RequestShutdown();
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break;
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}
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}
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mEvents.clear();
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mEventsMutex.unlock();
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mServo->PerformUpdates();
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}
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log("Leaving loop");
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cancel_current_task();
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}
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} // namespace winrt::ServoApp::implementation
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void BrowserPage::StartRenderLoop() {
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if (IsLoopRunning()) {
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#if defined _DEBUG
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throw winrt::hresult_error(E_FAIL, L"GL thread is already looping");
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#else
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return;
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#endif
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}
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auto token = mLoopCancel.get_token();
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Servo::sWakeUp = []() {
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// FIXME: this won't work if it's triggered while the thread is not
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// waiting. We need a better looping logic.
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HANDLE hEvent = ::OpenEventA(EVENT_ALL_ACCESS, FALSE, sWakeupEvent);
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::SetEvent(hEvent);
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};
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log("BrowserPage::StartRenderLoop(). UI thread: %i", GetCurrentThreadId());
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auto token = mLoopCancel.get_token();
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mLoopTask = std::make_unique<Concurrency::task<void>>(
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Concurrency::create_task([=] { Loop(token); }, token));
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}
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@ -253,4 +193,144 @@ void BrowserPage::StopRenderLoop() {
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}
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}
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/**** SERVO CALLBACKS ****/
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void BrowserPage::OnLoadStarted() {
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RunOnUIThread([=] {
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reloadButton().IsEnabled(false);
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stopButton().IsEnabled(true);
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});
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}
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void BrowserPage::OnLoadEnded() {
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RunOnUIThread([=] {
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reloadButton().IsEnabled(true);
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stopButton().IsEnabled(false);
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});
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}
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void BrowserPage::OnHistoryChanged(bool back, bool forward) {
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RunOnUIThread([=] {
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backButton().IsEnabled(back);
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forwardButton().IsEnabled(forward);
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});
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}
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void BrowserPage::OnShutdownComplete() {
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log("Servo notified ShutdownComplete");
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HANDLE hEvent = ::OpenEventA(EVENT_ALL_ACCESS, FALSE, sShutdownEvent);
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::SetEvent(hEvent);
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}
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void BrowserPage::OnAlert(std::wstring message) {
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// FIXME: make this sync
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RunOnUIThread([=] {
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Windows::UI::Popups::MessageDialog msg{message};
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msg.ShowAsync();
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});
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}
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void BrowserPage::OnTitleChanged(std::wstring title) {
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RunOnUIThread([=] { ApplicationView::GetForCurrentView().Title(title); });
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}
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void BrowserPage::OnURLChanged(std::wstring url) {
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RunOnUIThread([=] { urlTextbox().Text(url); });
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}
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void BrowserPage::Flush() {
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if (mOpenGLES.SwapBuffers(mRenderSurface) != GL_TRUE) {
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// The call to eglSwapBuffers might not be successful (i.e. due to Device
|
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// Lost) If the call fails, then we must reinitialize EGL and the GL
|
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// resources.
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RunOnUIThread([=] { RecoverFromLostDevice(); });
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}
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}
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void BrowserPage::MakeCurrent() { mOpenGLES.MakeCurrent(mRenderSurface); }
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void BrowserPage::WakeUp() {
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// FIXME: this won't work if it's triggered while the thread is not
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// waiting. We need a better looping logic.
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HANDLE hEvent = ::OpenEventA(EVENT_ALL_ACCESS, FALSE, sWakeupEvent);
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::SetEvent(hEvent);
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}
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bool BrowserPage::OnAllowNavigation(std::wstring) { return true; }
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void BrowserPage::OnAnimatingChanged(bool animating) { mAnimating = animating; }
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template <typename Callable> void BrowserPage::RunOnUIThread(Callable cb) {
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swapChainPanel().Dispatcher().RunAsync(
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Windows::UI::Core::CoreDispatcherPriority::High, cb);
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}
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/**** USER INTERACTIONS WITH UI ****/
|
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|
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void BrowserPage::OnBackButtonClicked(IInspectable const &,
|
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RoutedEventArgs const &) {
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SendEventToServo({{Event::BACK}});
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}
|
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|
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void BrowserPage::OnForwardButtonClicked(IInspectable const &,
|
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RoutedEventArgs const &) {
|
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SendEventToServo({{Event::FORWARD}});
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}
|
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|
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void BrowserPage::OnReloadButtonClicked(IInspectable const &,
|
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RoutedEventArgs const &) {
|
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SendEventToServo({{Event::RELOAD}});
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}
|
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|
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void BrowserPage::OnStopButtonClicked(IInspectable const &,
|
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RoutedEventArgs const &) {
|
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SendEventToServo({{Event::STOP}});
|
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}
|
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|
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void BrowserPage::OnImmersiveButtonClicked(IInspectable const &,
|
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RoutedEventArgs const &) {
|
||||
if (HolographicSpace::IsAvailable()) {
|
||||
log("Holographic space available");
|
||||
auto v =
|
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winrt::Windows::ApplicationModel::Core::CoreApplication::CreateNewView(
|
||||
mImmersiveViewSource);
|
||||
auto parentId = ApplicationView::GetForCurrentView().Id();
|
||||
v.Dispatcher().RunAsync(CoreDispatcherPriority::Normal, [=] {
|
||||
auto winId = ApplicationView::GetForCurrentView().Id();
|
||||
ApplicationViewSwitcher::SwitchAsync(winId, parentId);
|
||||
log("Immersive view started");
|
||||
});
|
||||
} else {
|
||||
log("Holographic space not available");
|
||||
}
|
||||
}
|
||||
|
||||
void BrowserPage::OnSurfaceManipulationDelta(
|
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IInspectable const &, Input::ManipulationDeltaRoutedEventArgs const &e) {
|
||||
auto x = e.Position().X;
|
||||
auto y = e.Position().Y;
|
||||
auto dx = e.Delta().Translation.X;
|
||||
auto dy = e.Delta().Translation.Y;
|
||||
Event event = {{Event::SCROLL}};
|
||||
event.scrollCoords = {dx, dy, x, y};
|
||||
SendEventToServo(event);
|
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e.Handled(true);
|
||||
}
|
||||
|
||||
void BrowserPage::OnSurfaceClicked(IInspectable const &,
|
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Input::PointerRoutedEventArgs const &e) {
|
||||
auto coords = e.GetCurrentPoint(swapChainPanel());
|
||||
auto x = coords.Position().X;
|
||||
auto y = coords.Position().Y;
|
||||
SendEventToServo({{Event::CLICK}, {x, y}});
|
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e.Handled(true);
|
||||
}
|
||||
|
||||
void BrowserPage::SendEventToServo(Event event) {
|
||||
mEventsMutex.lock();
|
||||
mEvents.push_back(event);
|
||||
mEventsMutex.unlock();
|
||||
WakeUp();
|
||||
}
|
||||
|
||||
} // namespace winrt::ServoApp::implementation
|
||||
|
|
|
@ -11,13 +11,17 @@
|
|||
|
||||
namespace winrt::ServoApp::implementation {
|
||||
|
||||
static char sWakeupEvent[] = "SIGNAL_WAKEUP";
|
||||
static char sShutdownEvent[] = "SIGNAL_SHUTDOWN";
|
||||
|
||||
struct Event {
|
||||
enum { CLICK, SCROLL, BACK, FORWARD } type;
|
||||
enum { CLICK, SCROLL, BACK, FORWARD, RELOAD, STOP, SHUTDOWN } type;
|
||||
std::tuple<float, float> clickCoords;
|
||||
std::tuple<float, float, float, float> scrollCoords;
|
||||
};
|
||||
|
||||
struct BrowserPage : BrowserPageT<BrowserPage> {
|
||||
struct BrowserPage : BrowserPageT<BrowserPage>,
|
||||
public servo::ServoDelegate {
|
||||
public:
|
||||
BrowserPage();
|
||||
|
||||
|
@ -27,7 +31,10 @@ public:
|
|||
Windows::UI::Xaml::RoutedEventArgs const &);
|
||||
void OnBackButtonClicked(Windows::Foundation::IInspectable const &,
|
||||
Windows::UI::Xaml::RoutedEventArgs const &);
|
||||
|
||||
void OnReloadButtonClicked(Windows::Foundation::IInspectable const &,
|
||||
Windows::UI::Xaml::RoutedEventArgs const &);
|
||||
void OnStopButtonClicked(Windows::Foundation::IInspectable const &,
|
||||
Windows::UI::Xaml::RoutedEventArgs const &);
|
||||
void
|
||||
OnSurfaceClicked(Windows::Foundation::IInspectable const &,
|
||||
Windows::UI::Xaml::Input::PointerRoutedEventArgs const &);
|
||||
|
@ -36,13 +43,28 @@ public:
|
|||
IInspectable const &,
|
||||
Windows::UI::Xaml::Input::ManipulationDeltaRoutedEventArgs const &e);
|
||||
|
||||
template <typename Callable> void RunOnUIThread(Callable);
|
||||
void Shutdown();
|
||||
|
||||
virtual void WakeUp();
|
||||
virtual void OnLoadStarted();
|
||||
virtual void OnLoadEnded();
|
||||
virtual void OnHistoryChanged(bool, bool);
|
||||
virtual void OnShutdownComplete();
|
||||
virtual void OnTitleChanged(std::wstring);
|
||||
virtual void OnAlert(std::wstring);
|
||||
virtual void OnURLChanged(std::wstring);
|
||||
virtual void Flush();
|
||||
virtual void MakeCurrent();
|
||||
virtual bool OnAllowNavigation(std::wstring);
|
||||
virtual void OnAnimatingChanged(bool);
|
||||
|
||||
private:
|
||||
void OnVisibilityChanged(
|
||||
Windows::UI::Core::CoreWindow const &,
|
||||
Windows::UI::Core::VisibilityChangedEventArgs const &args);
|
||||
void OnPageLoaded(Windows::Foundation::IInspectable const &,
|
||||
Windows::UI::Xaml::RoutedEventArgs const &);
|
||||
|
||||
void CreateRenderSurface();
|
||||
void DestroyRenderSurface();
|
||||
void RecoverFromLostDevice();
|
||||
|
@ -56,13 +78,15 @@ private:
|
|||
std::unique_ptr<Concurrency::task<void>> mLoopTask;
|
||||
winrt::ServoApp::ImmersiveViewSource mImmersiveViewSource;
|
||||
EGLSurface mRenderSurface{EGL_NO_SURFACE};
|
||||
std::unique_ptr<Servo> mServo;
|
||||
std::unique_ptr<servo::Servo> mServo;
|
||||
|
||||
void BrowserPage::SendEventToServo(Event event);
|
||||
std::vector<Event> mEvents;
|
||||
std::mutex mEventsMutex;
|
||||
|
||||
OpenGLES mOpenGLES; // FIXME: shared pointer
|
||||
|
||||
bool mAnimating;
|
||||
};
|
||||
} // namespace winrt::ServoApp::implementation
|
||||
|
||||
|
|
|
@ -20,8 +20,10 @@
|
|||
<ColumnDefinition Width="auto"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<StackPanel Orientation="Horizontal" Grid.Column="0">
|
||||
<Button Content="Back" Click="OnBackButtonClicked"/>
|
||||
<Button Content="Forward" Click="OnForwardButtonClicked"/>
|
||||
<Button x:Name="backButton" IsEnabled="false" Content="Back" Click="OnBackButtonClicked"/>
|
||||
<Button x:Name="forwardButton" IsEnabled="false" Content="Forward" Click="OnForwardButtonClicked"/>
|
||||
<Button x:Name="reloadButton" IsEnabled="false" Content="reload" Click="OnReloadButtonClicked"/>
|
||||
<Button x:Name="stopButton" IsEnabled="false" Content="stop" Click="OnStopButtonClicked"/>
|
||||
</StackPanel>
|
||||
<TextBox Text="" AcceptsReturn="True" PlaceholderText="Type a URL" x:Name="urlTextbox" Grid.Column="1" IsReadOnly="True"/>
|
||||
<StackPanel Orientation="Horizontal" Grid.Column="2">
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
|
||||
#pragma once
|
||||
#pragma once
|
||||
|
||||
#include "CameraResources.h"
|
||||
|
||||
|
|
|
@ -1,55 +1,38 @@
|
|||
#include "pch.h"
|
||||
#include "Servo.h"
|
||||
|
||||
void on_load_started() {}
|
||||
void on_load_ended() {}
|
||||
void on_history_changed(bool, bool) {}
|
||||
void on_shutdown_complete() {}
|
||||
// FIXME: rename mozilla to something else
|
||||
namespace servo {
|
||||
|
||||
std::function<void()> Servo::sFlush = []() {};
|
||||
std::function<void()> Servo::sMakeCurrent = []() {};
|
||||
std::function<void()> Servo::sWakeUp = []() {};
|
||||
std::function<void(std::wstring const &)> Servo::sOnAlert =
|
||||
[](std::wstring const &) {};
|
||||
std::function<void(std::wstring const &)> Servo::sOnTitleChanged =
|
||||
[](std::wstring const &) {};
|
||||
std::function<void(std::wstring const &)> Servo::sOnURLChanged =
|
||||
[](std::wstring const &) {};
|
||||
|
||||
bool Servo::sAnimating = false;
|
||||
|
||||
std::wstring char2w(const char *c_str) {
|
||||
auto str = std::string(c_str);
|
||||
int size_needed =
|
||||
MultiByteToWideChar(CP_UTF8, 0, &str[0], (int)str.size(), NULL, 0);
|
||||
std::wstring str2(size_needed, 0);
|
||||
MultiByteToWideChar(CP_UTF8, 0, &str[0], (int)str.size(), &str2[0],
|
||||
size_needed);
|
||||
return str2;
|
||||
void on_load_started() { sServo->Delegate().OnLoadStarted(); }
|
||||
void on_load_ended() { sServo->Delegate().OnLoadEnded(); }
|
||||
void on_history_changed(bool back, bool forward) {
|
||||
sServo->Delegate().OnHistoryChanged(back, forward);
|
||||
}
|
||||
void on_shutdown_complete() { sServo->Delegate().OnShutdownComplete(); }
|
||||
void on_alert(const char *message) {
|
||||
sServo->Delegate().OnAlert(char2w(message));
|
||||
}
|
||||
|
||||
void on_alert(const char *message) { Servo::sOnAlert(char2w(message)); }
|
||||
|
||||
void on_title_changed(const char *title) {
|
||||
Servo::sOnTitleChanged(char2w(title));
|
||||
sServo->Delegate().OnTitleChanged(char2w(title));
|
||||
}
|
||||
void on_url_changed(const char *url) {
|
||||
sServo->Delegate().OnURLChanged(char2w(url));
|
||||
}
|
||||
void flush() { sServo->Delegate().Flush(); }
|
||||
void make_current() { sServo->Delegate().MakeCurrent(); }
|
||||
void wakeup() { sServo->Delegate().WakeUp(); }
|
||||
bool on_allow_navigation(const char *url) {
|
||||
return sServo->Delegate().OnAllowNavigation(char2w(url));
|
||||
};
|
||||
void on_animating_changed(bool aAnimating) {
|
||||
sServo->Delegate().OnAnimatingChanged(aAnimating);
|
||||
}
|
||||
|
||||
void on_url_changed(const char *url) { Servo::sOnURLChanged(char2w(url)); }
|
||||
Servo::Servo(GLsizei width, GLsizei height, ServoDelegate &aDelegate)
|
||||
: mWindowHeight(height), mWindowWidth(width), mDelegate(aDelegate) {
|
||||
|
||||
void flush() { Servo::sFlush(); }
|
||||
|
||||
void make_current() { Servo::sMakeCurrent(); }
|
||||
|
||||
void wakeup() { Servo::sWakeUp(); }
|
||||
|
||||
bool on_allow_navigation(const char *url) { return true; };
|
||||
|
||||
void on_animating_changed(bool aAnimating) { Servo::sAnimating = aAnimating; }
|
||||
|
||||
Servo::Servo(GLsizei width, GLsizei height)
|
||||
: mAnimating(false), mWindowHeight(height), mWindowWidth(width) {
|
||||
|
||||
CInitOptions o;
|
||||
capi::CInitOptions o;
|
||||
o.args = NULL;
|
||||
o.url = "https://servo.org";
|
||||
o.width = mWindowWidth;
|
||||
|
@ -58,7 +41,9 @@ Servo::Servo(GLsizei width, GLsizei height)
|
|||
o.enable_subpixel_text_antialiasing = false;
|
||||
o.vr_pointer = NULL;
|
||||
|
||||
CHostCallbacks c;
|
||||
sServo = this; // FIXME;
|
||||
|
||||
capi::CHostCallbacks c;
|
||||
c.flush = &flush;
|
||||
c.make_current = &make_current;
|
||||
c.on_alert = &on_alert;
|
||||
|
@ -74,23 +59,16 @@ Servo::Servo(GLsizei width, GLsizei height)
|
|||
init_with_egl(o, &wakeup, c);
|
||||
}
|
||||
|
||||
Servo::~Servo() { deinit(); }
|
||||
Servo::~Servo() { capi::deinit(); }
|
||||
|
||||
void Servo::PerformUpdates() { perform_updates(); }
|
||||
|
||||
void Servo::SetBatchMode(bool mode) { set_batch_mode(mode); }
|
||||
|
||||
void Servo::GoForward() { go_forward(); }
|
||||
|
||||
void Servo::GoBack() { go_back(); }
|
||||
|
||||
void Servo::SetSize(GLsizei width, GLsizei height) {
|
||||
if (width != mWindowWidth || height != mWindowHeight) {
|
||||
mWindowWidth = width;
|
||||
mWindowHeight = height;
|
||||
resize(mWindowWidth, mWindowHeight);
|
||||
}
|
||||
std::wstring char2w(const char *c_str) {
|
||||
auto str = std::string(c_str);
|
||||
int size_needed =
|
||||
MultiByteToWideChar(CP_UTF8, 0, &str[0], (int)str.size(), NULL, 0);
|
||||
std::wstring str2(size_needed, 0);
|
||||
MultiByteToWideChar(CP_UTF8, 0, &str[0], (int)str.size(), &str2[0],
|
||||
size_needed);
|
||||
return str2;
|
||||
}
|
||||
|
||||
void Servo::Click(float x, float y) { click(x, y); }
|
||||
void Servo::Scroll(float dx, float dy, float x, float y) { scroll(dx, dy, x, y); }
|
||||
} // namespace mozilla
|
||||
|
|
|
@ -5,37 +5,73 @@
|
|||
#pragma once
|
||||
|
||||
#include "pch.h"
|
||||
#include "logs.h"
|
||||
|
||||
namespace servo {
|
||||
|
||||
namespace capi {
|
||||
extern "C" {
|
||||
#include <simpleservo.h>
|
||||
}
|
||||
} // namespace capi
|
||||
|
||||
class ServoDelegate {
|
||||
public:
|
||||
// Called from any thread
|
||||
virtual void WakeUp() = 0;
|
||||
// Called from GL thread
|
||||
virtual void OnLoadStarted() = 0;
|
||||
virtual void OnLoadEnded() = 0;
|
||||
virtual void OnHistoryChanged(bool, bool) = 0;
|
||||
virtual void OnShutdownComplete() = 0;
|
||||
virtual void OnTitleChanged(std::wstring) = 0;
|
||||
virtual void OnAlert(std::wstring) = 0;
|
||||
virtual void OnURLChanged(std::wstring) = 0;
|
||||
virtual void Flush() = 0;
|
||||
virtual void MakeCurrent() = 0;
|
||||
virtual bool OnAllowNavigation(std::wstring) = 0;
|
||||
virtual void OnAnimatingChanged(bool) = 0;
|
||||
|
||||
protected:
|
||||
virtual ~ServoDelegate(){log("A1");};
|
||||
};
|
||||
|
||||
class Servo {
|
||||
public:
|
||||
Servo(GLsizei width, GLsizei height);
|
||||
Servo(GLsizei, GLsizei, ServoDelegate &);
|
||||
~Servo();
|
||||
void PerformUpdates();
|
||||
void Click(float, float);
|
||||
void Scroll(float dx, float dy, float x, float y);
|
||||
void SetSize(GLsizei width, GLsizei height);
|
||||
void SetBatchMode(bool);
|
||||
void GoBack();
|
||||
void GoForward();
|
||||
ServoDelegate &Delegate() { return mDelegate; }
|
||||
|
||||
// Static lambas called by Servo callbacks.
|
||||
|
||||
// Will be called from any thead
|
||||
static std::function<void()> sWakeUp;
|
||||
// Will be called from GL thread
|
||||
static std::function<void()> sFlush;
|
||||
static std::function<void()> sMakeCurrent;
|
||||
static std::function<void(std::wstring const &)> sOnAlert;
|
||||
static std::function<void(std::wstring const &)> sOnTitleChanged;
|
||||
static std::function<void(std::wstring const &)> sOnURLChanged;
|
||||
static bool sAnimating;
|
||||
void PerformUpdates() { capi::perform_updates(); }
|
||||
void RequestShutdown() { capi::request_shutdown(); }
|
||||
void SetBatchMode(bool mode) { capi::set_batch_mode(mode); }
|
||||
void GoForward() { capi::go_forward(); }
|
||||
void GoBack() { capi::go_back(); }
|
||||
void Click(float x, float y) { capi::click(x, y); }
|
||||
void Reload() { capi::reload(); }
|
||||
void Stop() { capi::stop(); }
|
||||
void Scroll(float dx, float dy, float x, float y) {
|
||||
capi::scroll(dx, dy, x, y);
|
||||
}
|
||||
void SetSize(GLsizei width, GLsizei height) {
|
||||
if (width != mWindowWidth || height != mWindowHeight) {
|
||||
mWindowWidth = width;
|
||||
mWindowHeight = height;
|
||||
capi::resize(mWindowWidth, mWindowHeight);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
ServoDelegate &mDelegate;
|
||||
GLsizei mWindowWidth;
|
||||
GLsizei mWindowHeight;
|
||||
bool mAnimating;
|
||||
};
|
||||
|
||||
// This is sad. We need a static pointer to Servo because we use function
|
||||
// pointer as callback in Servo, and these functions need a way to get
|
||||
// the Servo instance. See https://github.com/servo/servo/issues/22967
|
||||
static Servo *sServo = nullptr;
|
||||
|
||||
std::wstring char2w(const char *c_str);
|
||||
|
||||
} // namespace servo
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <future>
|
||||
#include <hstring.h>
|
||||
#include <map>
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue