Add trait DomObjectWrap to provide WRAP function

This commit is contained in:
YUAN LYU 2020-03-20 22:14:18 -04:00
parent ca29399bab
commit 3ea6d87bcc
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GPG key ID: 63A93E6A451DD166
353 changed files with 327 additions and 1236 deletions

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@ -2,7 +2,6 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::dom::bindings::codegen::Bindings::GamepadButtonListBinding;
use crate::dom::bindings::codegen::Bindings::GamepadButtonListBinding::GamepadButtonListMethods;
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot, DomSlice};
@ -34,11 +33,7 @@ impl GamepadButtonList {
rooted_vec!(let list <- buttons.iter()
.map(|btn| GamepadButton::new(&global, btn.pressed, btn.touched)));
reflect_dom_object(
Box::new(GamepadButtonList::new_inherited(list.r())),
global,
GamepadButtonListBinding::Wrap,
)
reflect_dom_object(Box::new(GamepadButtonList::new_inherited(list.r())), global)
}
pub fn sync_from_vr(&self, vr_buttons: &[WebVRGamepadButton]) {