Add trait DomObjectWrap to provide WRAP function

This commit is contained in:
YUAN LYU 2020-03-20 22:14:18 -04:00
parent ca29399bab
commit 3ea6d87bcc
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GPG key ID: 63A93E6A451DD166
353 changed files with 327 additions and 1236 deletions

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@ -3,7 +3,6 @@
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::dom::bindings::cell::DomRefCell;
use crate::dom::bindings::codegen::Bindings::GamepadListBinding;
use crate::dom::bindings::codegen::Bindings::GamepadListBinding::GamepadListMethods;
use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
use crate::dom::bindings::root::{Dom, DomRoot};
@ -27,11 +26,7 @@ impl GamepadList {
}
pub fn new(global: &GlobalScope, list: &[&Gamepad]) -> DomRoot<GamepadList> {
reflect_dom_object(
Box::new(GamepadList::new_inherited(list)),
global,
GamepadListBinding::Wrap,
)
reflect_dom_object(Box::new(GamepadList::new_inherited(list)), global)
}
pub fn add_if_not_exists(&self, gamepads: &[DomRoot<Gamepad>]) {