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Add trait DomObjectWrap to provide WRAP function
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353 changed files with 327 additions and 1236 deletions
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@ -4,7 +4,7 @@
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use crate::dom::bindings::cell::DomRefCell;
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use crate::dom::bindings::codegen::Bindings::GPUCommandEncoderBinding::{
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self, GPUCommandBufferDescriptor, GPUCommandEncoderMethods, GPUComputePassDescriptor,
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GPUCommandBufferDescriptor, GPUCommandEncoderMethods, GPUComputePassDescriptor,
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};
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use crate::dom::bindings::reflector::DomObject;
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use crate::dom::bindings::reflector::{reflect_dom_object, Reflector};
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@ -48,7 +48,6 @@ impl GPUCommandEncoder {
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reflect_dom_object(
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Box::new(GPUCommandEncoder::new_inherited(channel, encoder)),
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global,
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GPUCommandEncoderBinding::Wrap,
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)
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}
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}
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