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Add trait DomObjectWrap to provide WRAP function
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353 changed files with 327 additions and 1236 deletions
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@ -2,7 +2,6 @@
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding;
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use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
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use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextMethods;
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use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLContextAttributes;
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@ -176,9 +175,8 @@ impl WebGL2RenderingContext {
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size: Size2D<u32>,
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attrs: GLContextAttributes,
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) -> Option<DomRoot<WebGL2RenderingContext>> {
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WebGL2RenderingContext::new_inherited(window, canvas, size, attrs).map(|ctx| {
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reflect_dom_object(Box::new(ctx), window, WebGL2RenderingContextBinding::Wrap)
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})
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WebGL2RenderingContext::new_inherited(window, canvas, size, attrs)
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.map(|ctx| reflect_dom_object(Box::new(ctx), window))
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}
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}
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