Add trait DomObjectWrap to provide WRAP function

This commit is contained in:
YUAN LYU 2020-03-20 22:14:18 -04:00
parent ca29399bab
commit 3ea6d87bcc
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353 changed files with 327 additions and 1236 deletions

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@ -2,7 +2,6 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding;
use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants as constants;
use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextMethods;
use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLContextAttributes;
@ -176,9 +175,8 @@ impl WebGL2RenderingContext {
size: Size2D<u32>,
attrs: GLContextAttributes,
) -> Option<DomRoot<WebGL2RenderingContext>> {
WebGL2RenderingContext::new_inherited(window, canvas, size, attrs).map(|ctx| {
reflect_dom_object(Box::new(ctx), window, WebGL2RenderingContextBinding::Wrap)
})
WebGL2RenderingContext::new_inherited(window, canvas, size, attrs)
.map(|ctx| reflect_dom_object(Box::new(ctx), window))
}
}