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Update web-platform-tests to revision 6aef6676d2f95c29de17666cc70d61b517939fbf
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<!doctype html>
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<meta charset=utf-8>
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<title>AnimationEffect.getComputedTiming() for CSS animations</title>
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<!-- TODO: Add a more specific link for this once it is specified. -->
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<link rel="help" href="https://drafts.csswg.org/css-animations-2/#cssanimation">
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<script src="/resources/testharness.js"></script>
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<script src="/resources/testharnessreport.js"></script>
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<script src="support/testcommon.js"></script>
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<style>
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@keyframes moveAnimation {
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from { margin-left: 100px }
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to { margin-left: 200px }
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}
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</style>
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<body>
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<div id="log"></div>
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<script>
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'use strict';
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// --------------------
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// delay
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// --------------------
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().delay, 0, 'Initial value of delay');
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}, 'delay of a new animation');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s -10s' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().delay, -10 * MS_PER_SEC,
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'Initial value of delay');
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}, 'Negative delay of a new animation');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s 10s' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().delay, 10 * MS_PER_SEC,
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'Initial value of delay');
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}, 'Positive delay of a new animation');
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// --------------------
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// endDelay
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// --------------------
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().endDelay, 0,
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'Initial value of endDelay');
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}, 'endDelay of a new animation');
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// --------------------
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// fill
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// --------------------
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test(t => {
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const getEffectWithFill = fill => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s ' + fill });
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return div.getAnimations()[0].effect;
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};
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let effect = getEffectWithFill('');
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assert_equals(effect.getComputedTiming().fill, 'none',
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'Initial value of fill');
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effect = getEffectWithFill('forwards');
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assert_equals(effect.getComputedTiming().fill, 'forwards',
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'Fill forwards');
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effect = getEffectWithFill('backwards');
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assert_equals(effect.getComputedTiming().fill, 'backwards',
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'Fill backwards');
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effect = getEffectWithFill('both');
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assert_equals(effect.getComputedTiming().fill, 'both',
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'Fill forwards and backwards');
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}, 'fill of a new animation');
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// --------------------
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// iterationStart
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// --------------------
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().iterationStart, 0,
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'Initial value of iterationStart');
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}, 'iterationStart of a new animation');
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// --------------------
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// iterations
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// --------------------
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().iterations, 1,
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'Initial value of iterations');
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}, 'iterations of a new animation');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s 2016.5' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().iterations, 2016.5,
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'Initial value of iterations');
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}, 'iterations of a finitely repeating animation');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s infinite' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().iterations, Infinity,
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'Initial value of iterations');
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}, 'iterations of an infinitely repeating animation');
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// --------------------
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// duration
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// --------------------
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test(t => {
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const div = addDiv(t, {
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style: 'animation: moveAnimation 100s -10s infinite'
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});
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().duration, 100 * MS_PER_SEC,
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'Initial value of duration');
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}, 'duration of a new animation');
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// --------------------
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// direction
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// --------------------
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test(t => {
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const getEffectWithDir = dir => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s ' + dir });
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return div.getAnimations()[0].effect;
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};
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let effect = getEffectWithDir('');
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assert_equals(effect.getComputedTiming().direction, 'normal',
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'Initial value of normal direction');
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effect = getEffectWithDir('reverse');
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assert_equals(effect.getComputedTiming().direction, 'reverse',
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'Initial value of reverse direction');
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effect = getEffectWithDir('alternate');
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assert_equals(effect.getComputedTiming().direction, 'alternate',
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'Initial value of alternate direction');
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effect = getEffectWithDir('alternate-reverse');
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assert_equals(effect.getComputedTiming().direction, 'alternate-reverse',
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'Initial value of alternate-reverse direction');
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}, 'direction of a new animation');
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// --------------------
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// easing
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// --------------------
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().easing, 'linear',
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'Initial value of easing');
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}, 'easing of a new animation');
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// ------------------------------
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// endTime
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// = max(start delay + active duration + end delay, 0)
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// --------------------
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().endTime, 100 * MS_PER_SEC,
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'Initial value of endTime');
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}, 'endTime of an new animation');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s -5s' });
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const effect = div.getAnimations()[0].effect;
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const answer = (100 - 5) * MS_PER_SEC;
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assert_equals(effect.getComputedTiming().endTime, answer,
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'Initial value of endTime');
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}, 'endTime of an animation with a negative delay');
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test(t => {
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const div = addDiv(t, {
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style: 'animation: moveAnimation 10s -100s infinite'
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});
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().endTime, Infinity,
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'Initial value of endTime');
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}, 'endTime of an infinitely repeating animation');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 0s 100s infinite' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().endTime, 100 * MS_PER_SEC,
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'Initial value of endTime');
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}, 'endTime of an infinitely repeating zero-duration animation');
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test(t => {
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// Fill forwards so div.getAnimations()[0] won't return an
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// undefined value.
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const div = addDiv(t, {
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style: 'animation: moveAnimation 10s -100s forwards'
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});
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().endTime, 0,
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'Initial value of endTime');
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}, 'endTime of an animation that finishes before its startTime');
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// --------------------
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// activeDuration
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// = iteration duration * iteration count
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// --------------------
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s 5' });
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const effect = div.getAnimations()[0].effect;
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const answer = 100 * MS_PER_SEC * 5;
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assert_equals(effect.getComputedTiming().activeDuration, answer,
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'Initial value of activeDuration');
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}, 'activeDuration of a new animation');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s infinite' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().activeDuration, Infinity,
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'Initial value of activeDuration');
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}, 'activeDuration of an infinitely repeating animation');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 0s 1s infinite' });
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const effect = div.getAnimations()[0].effect;
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// If either the iteration duration or iteration count are zero,
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// the active duration is zero.
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assert_equals(effect.getComputedTiming().activeDuration, 0,
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'Initial value of activeDuration');
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}, 'activeDuration of an infinitely repeating zero-duration animation');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s 1s 0' });
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const effect = div.getAnimations()[0].effect;
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// If either the iteration duration or iteration count are zero,
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// the active duration is zero.
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assert_equals(effect.getComputedTiming().activeDuration, 0,
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'Initial value of activeDuration');
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}, 'activeDuration of an animation with zero iterations');
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// --------------------
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// localTime
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// --------------------
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
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const effect = div.getAnimations()[0].effect;
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assert_equals(effect.getComputedTiming().localTime, 0,
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'Initial value of localTime');
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}, 'localTime of a new animation');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
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const anim = div.getAnimations()[0];
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anim.currentTime = 5 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().localTime, anim.currentTime,
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'current localTime after setting currentTime');
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}, 'localTime of an animation is always equal to currentTime');
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promise_test(async t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
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const anim = div.getAnimations()[0];
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anim.playbackRate = 2; // 2 times faster
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await anim.ready;
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assert_equals(anim.effect.getComputedTiming().localTime, anim.currentTime,
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'localTime is equal to currentTime');
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await waitForFrame();
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assert_equals(anim.effect.getComputedTiming().localTime, anim.currentTime,
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'localTime is equal to currentTime');
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}, 'localTime reflects playbackRate immediately');
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test(t => {
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const div = addDiv(t);
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const effect = new KeyframeEffect(div, {left: ["0px", "100px"]});
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assert_equals(effect.getComputedTiming().localTime, null,
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'localTime for orphaned effect');
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}, 'localTime of an AnimationEffect without an Animation');
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// --------------------
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// progress
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//
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// Note: Even though CSS animations have a default animation-timing-function of
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// "ease", this only applies between keyframes (often referred to as the
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// keyframe-level easing). The progress value returned by getComputedTiming(),
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// however, only reflects effect-level easing and this defaults to "linear",
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// even for CSS animations.
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// --------------------
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test(t => {
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const tests = [
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{ fill: '', progress: [null, null] },
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{ fill: 'none', progress: [null, null] },
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{ fill: 'forwards', progress: [null, 1.0] },
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{ fill: 'backwards', progress: [0.0, null] },
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{ fill: 'both', progress: [0.0, 1.0] },
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];
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for (const test of tests) {
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const div = addDiv(t, {
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style: 'animation: moveAnimation 100s 10s ' + test.fill
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});
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const anim = div.getAnimations()[0];
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assert_true(anim.effect.getComputedTiming().progress === test.progress[0],
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`Initial progress with "${test.fill}" fill`);
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anim.finish();
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assert_true(anim.effect.getComputedTiming().progress === test.progress[1],
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`Initial progress with "${test.fill}" fill`);
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}
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}, 'progress of an animation with different fill modes');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 10s 10 both' });
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const anim = div.getAnimations()[0];
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assert_equals(anim.effect.getComputedTiming().progress, 0.0,
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'Initial value of progress');
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anim.currentTime += 2.5 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().progress, 0.25,
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'Value of progress');
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anim.currentTime += 5 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().progress, 0.75,
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'Value of progress');
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anim.currentTime += 5 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().progress, 0.25,
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'Value of progress');
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anim.finish()
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assert_equals(anim.effect.getComputedTiming().progress, 1.0,
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'Value of progress');
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}, 'progress of an integral repeating animation with normal direction');
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test(t => {
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// Note: FillMode here is "both" because
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// 1. Since this a zero-duration animation, it will already have finished
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// so it won't be returned by getAnimations() unless it fills forwards.
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// 2. Fill backwards, so the progress before phase wouldn't be
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// unresolved (null value).
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const div = addDiv(t, { style: 'animation: moveAnimation 0s infinite both' });
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const anim = div.getAnimations()[0];
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assert_equals(anim.effect.getComputedTiming().progress, 1.0,
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'Initial value of progress in after phase');
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// Seek backwards
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anim.currentTime -= 1 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().progress, 0.0,
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'Value of progress before phase');
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}, 'progress of an infinitely repeating zero-duration animation');
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test(t => {
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// Default iterations = 1
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const div = addDiv(t, { style: 'animation: moveAnimation 0s both' });
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const anim = div.getAnimations()[0];
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assert_equals(anim.effect.getComputedTiming().progress, 1.0,
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'Initial value of progress in after phase');
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// Seek backwards
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anim.currentTime -= 1 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().progress, 0.0,
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'Value of progress before phase');
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}, 'progress of a finitely repeating zero-duration animation');
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test(t => {
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const div = addDiv(t, { style: 'animation: moveAnimation 0s 5s 10.25 both' });
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const anim = div.getAnimations()[0];
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assert_equals(anim.effect.getComputedTiming().progress, 0.0,
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'Initial value of progress (before phase)');
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// Using iteration duration of 1 now.
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// currentIteration now is floor(10.25) = 10, so progress should be 25%.
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anim.finish();
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assert_equals(anim.effect.getComputedTiming().progress, 0.25,
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'Value of progress in after phase');
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}, 'progress of a non-integral repeating zero-duration animation');
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test(t => {
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const div = addDiv(t, {
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style: 'animation: moveAnimation 0s 5s 10.25 both reverse',
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});
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const anim = div.getAnimations()[0];
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assert_equals(anim.effect.getComputedTiming().progress, 1.0,
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'Initial value of progress (before phase)');
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// Seek forwards
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anim.finish();
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assert_equals(anim.effect.getComputedTiming().progress, 0.75,
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'Value of progress in after phase');
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}, 'Progress of a non-integral repeating zero-duration animation ' +
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'with reversing direction');
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test(t => {
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const div = addDiv(t, {
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style: 'animation: moveAnimation 10s 10.25 both alternate',
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});
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const anim = div.getAnimations()[0];
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assert_equals(anim.effect.getComputedTiming().progress, 0.0,
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'Initial value of progress');
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anim.currentTime += 2.5 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().progress, 0.25,
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'Value of progress');
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anim.currentTime += 5 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().progress, 0.75,
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'Value of progress');
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anim.currentTime += 5 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().progress, 0.75,
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'Value of progress');
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anim.finish()
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assert_equals(anim.effect.getComputedTiming().progress, 0.25,
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'Value of progress');
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}, 'progress of a non-integral repeating animation ' +
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'with alternate direction');
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test(t => {
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const div = addDiv(t, {
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style: 'animation: moveAnimation 10s 10.25 both alternate-reverse',
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});
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const anim = div.getAnimations()[0];
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assert_equals(anim.effect.getComputedTiming().progress, 1.0,
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'Initial value of progress');
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anim.currentTime += 2.5 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().progress, 0.75,
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'Value of progress');
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anim.currentTime += 5 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().progress, 0.25,
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'Value of progress');
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anim.currentTime += 5 * MS_PER_SEC;
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assert_equals(anim.effect.getComputedTiming().progress, 0.25,
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'Value of progress');
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anim.finish()
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assert_equals(anim.effect.getComputedTiming().progress, 0.75,
|
||||
'Value of progress');
|
||||
}, 'progress of a non-integral repeating animation ' +
|
||||
'with alternate-reversing direction');
|
||||
|
||||
test(t => {
|
||||
const div = addDiv(t, {
|
||||
style: 'animation: moveAnimation 0s 10.25 both alternate',
|
||||
});
|
||||
const anim = div.getAnimations()[0];
|
||||
|
||||
assert_equals(anim.effect.getComputedTiming().progress, 0.25,
|
||||
'Initial value of progress');
|
||||
anim.currentTime += 2.5 * MS_PER_SEC;
|
||||
assert_equals(anim.effect.getComputedTiming().progress, 0.25,
|
||||
'Value of progress');
|
||||
anim.currentTime -= 5 * MS_PER_SEC;
|
||||
assert_equals(anim.effect.getComputedTiming().progress, 0.0,
|
||||
'Value of progress');
|
||||
anim.finish()
|
||||
assert_equals(anim.effect.getComputedTiming().progress, 0.25,
|
||||
'Value of progress');
|
||||
}, 'progress of a non-integral repeating zero-duration animation ' +
|
||||
'with alternate direction');
|
||||
|
||||
test(t => {
|
||||
const div = addDiv(t, {
|
||||
style: 'animation: moveAnimation 0s 10.25 both alternate-reverse',
|
||||
});
|
||||
const anim = div.getAnimations()[0];
|
||||
|
||||
assert_equals(anim.effect.getComputedTiming().progress, 0.75,
|
||||
'Initial value of progress');
|
||||
anim.currentTime += 2.5 * MS_PER_SEC;
|
||||
assert_equals(anim.effect.getComputedTiming().progress, 0.75,
|
||||
'Value of progress');
|
||||
anim.currentTime -= 5 * MS_PER_SEC;
|
||||
assert_equals(anim.effect.getComputedTiming().progress, 1.0,
|
||||
'Value of progress');
|
||||
anim.finish()
|
||||
assert_equals(anim.effect.getComputedTiming().progress, 0.75,
|
||||
'Value of progress');
|
||||
}, 'progress of a non-integral repeating zero-duration animation ' +
|
||||
'with alternate-reverse direction');
|
||||
|
||||
|
||||
// --------------------
|
||||
// currentIteration
|
||||
// --------------------
|
||||
|
||||
test(t => {
|
||||
const div = addDiv(t, { style: 'animation: moveAnimation 100s 2s' });
|
||||
const effect = div.getAnimations()[0].effect;
|
||||
assert_equals(effect.getComputedTiming().currentIteration, null,
|
||||
'Initial value of currentIteration before phase');
|
||||
}, 'currentIteration of a new animation with no backwards fill is unresolved ' +
|
||||
'in before phase');
|
||||
|
||||
test(t => {
|
||||
const div = addDiv(t, { style: 'animation: moveAnimation 100s' });
|
||||
const anim = div.getAnimations()[0];
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
|
||||
'Initial value of currentIteration');
|
||||
}, 'currentIteration of a new animation is zero');
|
||||
|
||||
test(t => {
|
||||
// Note: FillMode here is "both" because
|
||||
// 1. Since this a zero-duration animation, it will already have finished
|
||||
// so it won't be returned by getAnimations() unless it fills forwards.
|
||||
// 2. Fill backwards, so the currentIteration (before phase) wouldn't be
|
||||
// unresolved (null value).
|
||||
const div = addDiv(t, { style: 'animation: moveAnimation 0s infinite both' });
|
||||
const anim = div.getAnimations()[0];
|
||||
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, Infinity,
|
||||
'Initial value of currentIteration in after phase');
|
||||
|
||||
// Seek backwards
|
||||
anim.currentTime -= 2 * MS_PER_SEC;
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
|
||||
'Value of currentIteration count during before phase');
|
||||
}, 'currentIteration of an infinitely repeating zero-duration animation');
|
||||
|
||||
test(t => {
|
||||
const div = addDiv(t, { style: 'animation: moveAnimation 0s 10.5 both' });
|
||||
const anim = div.getAnimations()[0];
|
||||
|
||||
// Note: currentIteration = ceil(iteration start + iteration count) - 1
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, 10,
|
||||
'Initial value of currentIteration');
|
||||
|
||||
// Seek backwards
|
||||
anim.currentTime -= 2 * MS_PER_SEC;
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
|
||||
'Value of currentIteration count during before phase');
|
||||
}, 'currentIteration of a finitely repeating zero-duration animation');
|
||||
|
||||
test(t => {
|
||||
const div = addDiv(t, {
|
||||
style: 'animation: moveAnimation 100s 5.5 forwards'
|
||||
});
|
||||
const anim = div.getAnimations()[0];
|
||||
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
|
||||
'Initial value of currentIteration');
|
||||
// The 3rd iteration
|
||||
// Note: currentIteration = floor(scaled active time / iteration duration)
|
||||
anim.currentTime = 250 * MS_PER_SEC;
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, 2,
|
||||
'Value of currentIteration during the 3rd iteration');
|
||||
// Finish
|
||||
anim.finish();
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, 5,
|
||||
'Value of currentIteration in after phase');
|
||||
}, 'currentIteration of an animation with a non-integral iteration count');
|
||||
|
||||
test(t => {
|
||||
const div = addDiv(t, { style: 'animation: moveAnimation 100s 2 forwards' });
|
||||
const anim = div.getAnimations()[0];
|
||||
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
|
||||
'Initial value of currentIteration');
|
||||
// Finish
|
||||
anim.finish();
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, 1,
|
||||
'Value of currentIteration in after phase');
|
||||
}, 'currentIteration of an animation with an integral iteration count');
|
||||
|
||||
test(t => {
|
||||
const div = addDiv(t, { style: 'animation: moveAnimation 100s forwards' });
|
||||
const anim = div.getAnimations()[0];
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
|
||||
'Initial value of currentIteration');
|
||||
// Finish
|
||||
anim.finish();
|
||||
assert_equals(anim.effect.getComputedTiming().currentIteration, 0,
|
||||
'Value of currentIteration in after phase');
|
||||
}, 'currentIteration of an animation with a default iteration count');
|
||||
|
||||
test(t => {
|
||||
const div = addDiv(t);
|
||||
const effect = new KeyframeEffect(div, {left: ["0px", "100px"]});
|
||||
|
||||
assert_equals(effect.getComputedTiming().currentIteration, null,
|
||||
'currentIteration for orphaned effect');
|
||||
}, 'currentIteration of an AnimationEffect without an Animation');
|
||||
|
||||
// TODO: If iteration duration is Infinity, currentIteration is 0.
|
||||
// However, we cannot set iteration duration to Infinity in CSS Animation now.
|
||||
|
||||
</script>
|
||||
</body>
|
Loading…
Add table
Add a link
Reference in a new issue