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canvas: Use Transform2D<f64>
instead of Transform2D<f32>
(#38316)
I mostly did dumb replacement so please check that this is correct. In addition, `canvas_data::draw_with_shadow` needs some a bit of a closer look. Testing: This is covered by existing tests, and it is likely that WPT tests are unaffected by the precision of the transform, even though it is technically more correct. Fixes: #38256 Signed-off-by: Narfinger <Narfinger@users.noreply.github.com>
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commit
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8 changed files with 91 additions and 97 deletions
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@ -20,7 +20,7 @@ pub(crate) trait GenericDrawTarget {
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fn new(size: Size2D<u32>) -> Self;
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fn create_similar_draw_target(&self, size: &Size2D<i32>) -> Self;
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fn clear_rect(&mut self, rect: &Rect<f32>, transform: Transform2D<f32>);
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fn clear_rect(&mut self, rect: &Rect<f32>, transform: Transform2D<f64>);
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fn copy_surface(
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&mut self,
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surface: Self::SourceSurface,
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@ -35,7 +35,7 @@ pub(crate) trait GenericDrawTarget {
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source: Rect<f64>,
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filter: Filter,
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composition_options: CompositionOptions,
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transform: Transform2D<f32>,
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transform: Transform2D<f64>,
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);
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fn draw_surface_with_shadow(
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&self,
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@ -50,7 +50,7 @@ pub(crate) trait GenericDrawTarget {
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fill_rule: FillRule,
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style: FillOrStrokeStyle,
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composition_options: CompositionOptions,
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transform: Transform2D<f32>,
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transform: Transform2D<f64>,
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);
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fn fill_text(
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&mut self,
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@ -58,18 +58,18 @@ pub(crate) trait GenericDrawTarget {
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start: Point2D<f32>,
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style: FillOrStrokeStyle,
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composition_options: CompositionOptions,
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transform: Transform2D<f32>,
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transform: Transform2D<f64>,
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);
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fn fill_rect(
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&mut self,
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rect: &Rect<f32>,
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style: FillOrStrokeStyle,
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composition_options: CompositionOptions,
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transform: Transform2D<f32>,
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transform: Transform2D<f64>,
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);
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fn get_size(&self) -> Size2D<i32>;
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fn pop_clip(&mut self);
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fn push_clip(&mut self, path: &Path, fill_rule: FillRule, transform: Transform2D<f32>);
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fn push_clip(&mut self, path: &Path, fill_rule: FillRule, transform: Transform2D<f64>);
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fn push_clip_rect(&mut self, rect: &Rect<i32>);
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fn stroke(
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&mut self,
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@ -77,7 +77,7 @@ pub(crate) trait GenericDrawTarget {
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style: FillOrStrokeStyle,
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line_options: LineOptions,
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composition_options: CompositionOptions,
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transform: Transform2D<f32>,
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transform: Transform2D<f64>,
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);
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fn stroke_rect(
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&mut self,
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@ -85,7 +85,7 @@ pub(crate) trait GenericDrawTarget {
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style: FillOrStrokeStyle,
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line_options: LineOptions,
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composition_options: CompositionOptions,
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transform: Transform2D<f32>,
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transform: Transform2D<f64>,
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);
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fn surface(&mut self) -> Self::SourceSurface;
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fn image_descriptor_and_serializable_data(
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