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Filter out webidl files based on special comments, and feature-gate webxr interfaces. (#34348)
* Filter out webidl files based on skip-if directives. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * script: Don't build XR functionality without webxr feature. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Fix tidy. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * script: Adjust imports for file movement. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Fix clippy. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Formatting. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Clean up webxr module import. Co-authored-by: Samson <16504129+sagudev@users.noreply.github.com> Signed-off-by: Josh Matthews <josh@joshmatthews.net> --------- Signed-off-by: Josh Matthews <josh@joshmatthews.net> Co-authored-by: Samson <16504129+sagudev@users.noreply.github.com>
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94 changed files with 206 additions and 53 deletions
168
components/script/dom/webxr/xrwebglbinding.rs
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168
components/script/dom/webxr/xrwebglbinding.rs
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use dom_struct::dom_struct;
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use js::rust::HandleObject;
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use crate::dom::bindings::codegen::Bindings::XRViewBinding::XREye;
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use crate::dom::bindings::codegen::Bindings::XRWebGLBindingBinding::XRWebGLBinding_Binding::XRWebGLBindingMethods;
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use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContext_Binding::WebGLRenderingContextMethods;
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use crate::dom::bindings::codegen::Bindings::XRWebGLBindingBinding::{
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XRCubeLayerInit, XRCylinderLayerInit, XREquirectLayerInit, XRProjectionLayerInit,
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XRQuadLayerInit, XRTextureType,
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};
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use crate::dom::bindings::codegen::UnionTypes::WebGLRenderingContextOrWebGL2RenderingContext;
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use crate::dom::bindings::error::{Error, Fallible};
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use crate::dom::bindings::reflector::{reflect_dom_object_with_proto, Reflector};
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use crate::dom::bindings::root::{Dom, DomRoot};
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use crate::dom::webglrenderingcontext::WebGLRenderingContext;
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use crate::dom::window::Window;
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use crate::dom::xrcompositionlayer::XRCompositionLayer;
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use crate::dom::xrcubelayer::XRCubeLayer;
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use crate::dom::xrcylinderlayer::XRCylinderLayer;
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use crate::dom::xrequirectlayer::XREquirectLayer;
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use crate::dom::xrframe::XRFrame;
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use crate::dom::xrprojectionlayer::XRProjectionLayer;
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use crate::dom::xrquadlayer::XRQuadLayer;
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use crate::dom::xrsession::XRSession;
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use crate::dom::xrview::XRView;
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use crate::dom::xrwebglsubimage::XRWebGLSubImage;
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use crate::script_runtime::CanGc;
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#[dom_struct]
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pub struct XRWebGLBinding {
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reflector: Reflector,
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session: Dom<XRSession>,
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context: Dom<WebGLRenderingContext>,
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}
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impl XRWebGLBinding {
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pub fn new_inherited(session: &XRSession, context: &WebGLRenderingContext) -> XRWebGLBinding {
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XRWebGLBinding {
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reflector: Reflector::new(),
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session: Dom::from_ref(session),
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context: Dom::from_ref(context),
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}
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}
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fn new(
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global: &Window,
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proto: Option<HandleObject>,
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session: &XRSession,
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context: &WebGLRenderingContext,
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can_gc: CanGc,
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) -> DomRoot<XRWebGLBinding> {
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reflect_dom_object_with_proto(
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Box::new(XRWebGLBinding::new_inherited(session, context)),
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global,
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proto,
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can_gc,
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)
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}
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}
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impl XRWebGLBindingMethods<crate::DomTypeHolder> for XRWebGLBinding {
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/// <https://immersive-web.github.io/layers/#dom-xrwebglbinding-xrwebglbinding>
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fn Constructor(
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global: &Window,
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proto: Option<HandleObject>,
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can_gc: CanGc,
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session: &XRSession,
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context: WebGLRenderingContextOrWebGL2RenderingContext,
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) -> Fallible<DomRoot<XRWebGLBinding>> {
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let context = match context {
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WebGLRenderingContextOrWebGL2RenderingContext::WebGLRenderingContext(ctx) => ctx,
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WebGLRenderingContextOrWebGL2RenderingContext::WebGL2RenderingContext(ctx) => {
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ctx.base_context()
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},
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};
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// Step 2
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if session.is_ended() {
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return Err(Error::InvalidState);
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}
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// step 3
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if context.IsContextLost() {
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return Err(Error::InvalidState);
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}
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// Step 4
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if !session.is_immersive() {
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return Err(Error::InvalidState);
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};
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// Step 5 throw an InvalidStateError If context’s XR compatible boolean is false.
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Ok(XRWebGLBinding::new(
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global, proto, session, &context, can_gc,
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))
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}
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/// <https://immersive-web.github.io/layers/#dom-xrwebglbinding-createprojectionlayer>
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fn CreateProjectionLayer(
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&self,
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_: XRTextureType,
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_: &XRProjectionLayerInit,
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) -> Fallible<DomRoot<XRProjectionLayer>> {
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// https://github.com/servo/servo/issues/27468
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Err(Error::NotSupported)
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}
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/// <https://immersive-web.github.io/layers/#dom-xrwebglbinding-createquadlayer>
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fn CreateQuadLayer(
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&self,
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_: XRTextureType,
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_: &Option<XRQuadLayerInit>,
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) -> Fallible<DomRoot<XRQuadLayer>> {
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// https://github.com/servo/servo/issues/27493
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Err(Error::NotSupported)
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}
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/// <https://immersive-web.github.io/layers/#dom-xrwebglbinding-createcylinderlayer>
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fn CreateCylinderLayer(
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&self,
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_: XRTextureType,
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_: &Option<XRCylinderLayerInit>,
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) -> Fallible<DomRoot<XRCylinderLayer>> {
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// https://github.com/servo/servo/issues/27493
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Err(Error::NotSupported)
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}
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/// <https://immersive-web.github.io/layers/#dom-xrwebglbinding-createequirectlayer>
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fn CreateEquirectLayer(
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&self,
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_: XRTextureType,
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_: &Option<XREquirectLayerInit>,
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) -> Fallible<DomRoot<XREquirectLayer>> {
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// https://github.com/servo/servo/issues/27493
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Err(Error::NotSupported)
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}
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/// <https://immersive-web.github.io/layers/#dom-xrwebglbinding-createcubelayer>
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fn CreateCubeLayer(&self, _: &Option<XRCubeLayerInit>) -> Fallible<DomRoot<XRCubeLayer>> {
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// https://github.com/servo/servo/issues/27493
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Err(Error::NotSupported)
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}
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/// <https://immersive-web.github.io/layers/#dom-xrwebglbinding-getsubimage>
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fn GetSubImage(
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&self,
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_: &XRCompositionLayer,
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_: &XRFrame,
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_: XREye,
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) -> Fallible<DomRoot<XRWebGLSubImage>> {
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// https://github.com/servo/servo/issues/27468
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Err(Error::NotSupported)
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}
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/// <https://immersive-web.github.io/layers/#dom-xrwebglbinding-getviewsubimage>
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fn GetViewSubImage(
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&self,
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_: &XRProjectionLayer,
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_: &XRView,
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) -> Fallible<DomRoot<XRWebGLSubImage>> {
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// https://github.com/servo/servo/issues/27468
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Err(Error::NotSupported)
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}
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}
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