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Filter out webidl files based on special comments, and feature-gate webxr interfaces. (#34348)
* Filter out webidl files based on skip-if directives. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * script: Don't build XR functionality without webxr feature. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Fix tidy. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * script: Adjust imports for file movement. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Fix clippy. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Formatting. Signed-off-by: Josh Matthews <josh@joshmatthews.net> * Clean up webxr module import. Co-authored-by: Samson <16504129+sagudev@users.noreply.github.com> Signed-off-by: Josh Matthews <josh@joshmatthews.net> --------- Signed-off-by: Josh Matthews <josh@joshmatthews.net> Co-authored-by: Samson <16504129+sagudev@users.noreply.github.com>
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94 changed files with 206 additions and 53 deletions
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@ -1,186 +0,0 @@
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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use dom_struct::dom_struct;
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use js::conversions::ToJSValConvertible;
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use js::jsapi::Heap;
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use js::jsval::{JSVal, UndefinedValue};
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use js::rust::MutableHandleValue;
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use script_traits::GamepadSupportedHapticEffects;
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use webxr_api::{Handedness, InputFrame, InputId, InputSource, TargetRayMode};
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use crate::dom::bindings::codegen::Bindings::XRInputSourceBinding::{
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XRHandedness, XRInputSourceMethods, XRTargetRayMode,
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};
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use crate::dom::bindings::reflector::{reflect_dom_object, DomObject, Reflector};
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use crate::dom::bindings::root::{Dom, DomRoot, MutNullableDom};
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use crate::dom::gamepad::Gamepad;
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use crate::dom::globalscope::GlobalScope;
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use crate::dom::xrhand::XRHand;
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use crate::dom::xrsession::XRSession;
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use crate::dom::xrspace::XRSpace;
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use crate::realms::enter_realm;
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use crate::script_runtime::{CanGc, JSContext};
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#[dom_struct]
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pub struct XRInputSource {
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reflector: Reflector,
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session: Dom<XRSession>,
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#[ignore_malloc_size_of = "Defined in rust-webxr"]
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#[no_trace]
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info: InputSource,
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target_ray_space: MutNullableDom<XRSpace>,
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grip_space: MutNullableDom<XRSpace>,
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hand: MutNullableDom<XRHand>,
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#[ignore_malloc_size_of = "mozjs"]
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profiles: Heap<JSVal>,
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gamepad: DomRoot<Gamepad>,
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}
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impl XRInputSource {
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pub fn new_inherited(
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global: &GlobalScope,
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session: &XRSession,
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info: InputSource,
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can_gc: CanGc,
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) -> XRInputSource {
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// <https://www.w3.org/TR/webxr-gamepads-module-1/#gamepad-differences>
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let gamepad = Gamepad::new(
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global,
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0,
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"".into(),
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"xr-standard".into(),
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(-1.0, 1.0),
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(0.0, 1.0),
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GamepadSupportedHapticEffects {
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supports_dual_rumble: false,
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supports_trigger_rumble: false,
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},
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true,
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can_gc,
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);
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XRInputSource {
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reflector: Reflector::new(),
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session: Dom::from_ref(session),
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info,
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target_ray_space: Default::default(),
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grip_space: Default::default(),
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hand: Default::default(),
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profiles: Heap::default(),
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gamepad,
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}
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}
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#[allow(unsafe_code)]
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pub fn new(
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global: &GlobalScope,
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session: &XRSession,
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info: InputSource,
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can_gc: CanGc,
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) -> DomRoot<XRInputSource> {
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let source = reflect_dom_object(
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Box::new(XRInputSource::new_inherited(global, session, info, can_gc)),
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global,
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);
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let _ac = enter_realm(global);
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let cx = GlobalScope::get_cx();
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unsafe {
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rooted!(in(*cx) let mut profiles = UndefinedValue());
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source.info.profiles.to_jsval(*cx, profiles.handle_mut());
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source.profiles.set(profiles.get());
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}
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source
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}
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pub fn id(&self) -> InputId {
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self.info.id
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}
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pub fn session(&self) -> &XRSession {
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&self.session
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}
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pub fn update_gamepad_state(&self, frame: InputFrame) {
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frame
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.button_values
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.iter()
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.enumerate()
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.for_each(|(i, value)| {
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self.gamepad.map_and_normalize_buttons(i, *value as f64);
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});
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frame.axis_values.iter().enumerate().for_each(|(i, value)| {
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self.gamepad.map_and_normalize_axes(i, *value as f64);
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});
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}
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pub fn gamepad(&self) -> &DomRoot<Gamepad> {
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&self.gamepad
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}
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}
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impl XRInputSourceMethods<crate::DomTypeHolder> for XRInputSource {
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/// <https://immersive-web.github.io/webxr/#dom-xrinputsource-handedness>
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fn Handedness(&self) -> XRHandedness {
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match self.info.handedness {
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Handedness::None => XRHandedness::None,
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Handedness::Left => XRHandedness::Left,
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Handedness::Right => XRHandedness::Right,
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}
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}
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/// <https://immersive-web.github.io/webxr/#dom-xrinputsource-targetraymode>
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fn TargetRayMode(&self) -> XRTargetRayMode {
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match self.info.target_ray_mode {
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TargetRayMode::Gaze => XRTargetRayMode::Gaze,
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TargetRayMode::TrackedPointer => XRTargetRayMode::Tracked_pointer,
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TargetRayMode::Screen => XRTargetRayMode::Screen,
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TargetRayMode::TransientPointer => XRTargetRayMode::Transient_pointer,
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}
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}
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/// <https://immersive-web.github.io/webxr/#dom-xrinputsource-targetrayspace>
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fn TargetRaySpace(&self) -> DomRoot<XRSpace> {
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self.target_ray_space.or_init(|| {
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let global = self.global();
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XRSpace::new_inputspace(&global, &self.session, self, false)
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})
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}
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/// <https://immersive-web.github.io/webxr/#dom-xrinputsource-gripspace>
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fn GetGripSpace(&self) -> Option<DomRoot<XRSpace>> {
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if self.info.supports_grip {
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Some(self.grip_space.or_init(|| {
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let global = self.global();
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XRSpace::new_inputspace(&global, &self.session, self, true)
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}))
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} else {
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None
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}
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}
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// https://immersive-web.github.io/webxr/#dom-xrinputsource-profiles
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fn Profiles(&self, _cx: JSContext, mut retval: MutableHandleValue) {
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retval.set(self.profiles.get())
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}
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/// <https://www.w3.org/TR/webxr/#dom-xrinputsource-skiprendering>
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fn SkipRendering(&self) -> bool {
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// Servo is not currently supported anywhere that would allow for skipped
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// controller rendering.
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false
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}
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/// <https://www.w3.org/TR/webxr-gamepads-module-1/#xrinputsource-interface>
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fn GetGamepad(&self) -> Option<DomRoot<Gamepad>> {
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Some(DomRoot::from_ref(&*self.gamepad))
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}
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// https://github.com/immersive-web/webxr-hands-input/blob/master/explainer.md
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fn GetHand(&self) -> Option<DomRoot<XRHand>> {
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self.info.hand_support.as_ref().map(|hand| {
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self.hand
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.or_init(|| XRHand::new(&self.global(), self, hand.clone()))
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})
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}
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}
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