webgl: finish, flush, detachShader, generateMipmap, Uniform1i

This commit is contained in:
Connor Brewster 2016-03-26 18:23:16 -06:00
parent d0f692b2c5
commit 3fd7634f54
14 changed files with 634 additions and 12 deletions

View file

@ -5635,6 +5635,18 @@
"url": "/_mozilla/mozilla/webgl/tex_image_2d_canvas_no_context.html"
}
],
"mozilla/webgl/tex_image_2d_mipmap.html": [
{
"path": "mozilla/webgl/tex_image_2d_mipmap.html",
"references": [
[
"/_mozilla/mozilla/webgl/tex_image_2d_simple_ref.html",
"=="
]
],
"url": "/_mozilla/mozilla/webgl/tex_image_2d_mipmap.html"
}
],
"mozilla/webgl/tex_image_2d_simple.html": [
{
"path": "mozilla/webgl/tex_image_2d_simple.html",
@ -12069,6 +12081,18 @@
"url": "/_mozilla/mozilla/webgl/tex_image_2d_canvas_no_context.html"
}
],
"mozilla/webgl/tex_image_2d_mipmap.html": [
{
"path": "mozilla/webgl/tex_image_2d_mipmap.html",
"references": [
[
"/_mozilla/mozilla/webgl/tex_image_2d_simple_ref.html",
"=="
]
],
"url": "/_mozilla/mozilla/webgl/tex_image_2d_mipmap.html"
}
],
"mozilla/webgl/tex_image_2d_simple.html": [
{
"path": "mozilla/webgl/tex_image_2d_simple.html",