mirror of
https://github.com/servo/servo.git
synced 2025-07-22 06:43:40 +01:00
Implement the basic WebGL2 buffer data operations
Adds support for `bufferData`, `bufferSubData`, `copyBufferSubData` and `getBufferSubData`. Reference: https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.3
This commit is contained in:
parent
f626355b67
commit
4050b7f9ec
13 changed files with 510 additions and 197 deletions
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@ -55,6 +55,7 @@ use sparkle::gl::Gl;
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use std::borrow::Cow;
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use std::cell::{Cell, RefCell};
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use std::rc::Rc;
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use std::slice;
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use std::sync::{Arc, Mutex};
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use std::thread;
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use surfman;
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@ -1013,6 +1014,26 @@ impl WebGLImpl {
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WebGLCommand::BufferSubData(buffer_type, offset, ref receiver) => {
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gl::buffer_sub_data(gl, buffer_type, offset, &receiver.recv().unwrap())
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},
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WebGLCommand::CopyBufferSubData(src, dst, src_offset, dst_offset, size) => {
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gl.copy_buffer_sub_data(
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src,
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dst,
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src_offset as isize,
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dst_offset as isize,
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size as isize,
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);
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},
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WebGLCommand::GetBufferSubData(buffer_type, offset, length, ref sender) => {
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let ptr = gl.map_buffer_range(
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buffer_type,
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offset as isize,
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length as isize,
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gl::MAP_READ_BIT,
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);
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let data: &[u8] = unsafe { slice::from_raw_parts(ptr as _, length) };
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sender.send(data).unwrap();
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gl.unmap_buffer(buffer_type);
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},
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WebGLCommand::Clear(mask) => {
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gl.clear(mask);
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},
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@ -248,6 +248,8 @@ pub enum WebGLCommand {
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BindAttribLocation(WebGLProgramId, u32, String),
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BufferData(u32, IpcBytesReceiver, u32),
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BufferSubData(u32, isize, IpcBytesReceiver),
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GetBufferSubData(u32, usize, usize, IpcBytesSender),
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CopyBufferSubData(u32, u32, i64, i64, i64),
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Clear(u32),
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ClearColor(f32, f32, f32, f32),
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ClearDepth(f32),
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@ -36,11 +36,13 @@ use crate::dom::webgluniformlocation::WebGLUniformLocation;
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use crate::dom::window::Window;
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use crate::script_runtime::JSContext;
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use canvas_traits::webgl::WebGLError::*;
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/webgl.idl
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use canvas_traits::webgl::{webgl_channel, GLContextAttributes, WebGLCommand, WebGLVersion};
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use canvas_traits::webgl::{
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webgl_channel, GLContextAttributes, WebGLCommand, WebGLResult, WebGLVersion,
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};
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use dom_struct::dom_struct;
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use euclid::default::Size2D;
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use js::jsapi::JSObject;
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use ipc_channel::ipc;
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use js::jsapi::{JSObject, Type};
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use js::jsval::{BooleanValue, DoubleValue, Int32Value, JSVal, NullValue, UInt32Value};
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use js::rust::CustomAutoRooterGuard;
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use js::typedarray::ArrayBufferView;
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@ -54,6 +56,22 @@ pub struct WebGL2RenderingContext {
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occlusion_query: MutNullableDom<WebGLQuery>,
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primitives_query: MutNullableDom<WebGLQuery>,
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samplers: Box<[MutNullableDom<WebGLSampler>]>,
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bound_copy_read_buffer: MutNullableDom<WebGLBuffer>,
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bound_copy_write_buffer: MutNullableDom<WebGLBuffer>,
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bound_pixel_pack_buffer: MutNullableDom<WebGLBuffer>,
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bound_pixel_unpack_buffer: MutNullableDom<WebGLBuffer>,
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bound_transform_feedback_buffer: MutNullableDom<WebGLBuffer>,
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bound_uniform_buffer: MutNullableDom<WebGLBuffer>,
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}
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fn typedarray_elem_size(typeid: Type) -> usize {
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match typeid {
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Type::Int8 | Type::Uint8 | Type::Uint8Clamped => 1,
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Type::Int16 | Type::Uint16 => 2,
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Type::Int32 | Type::Uint32 | Type::Float32 => 4,
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Type::Int64 | Type::Float64 => 8,
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Type::MaxTypedArrayViewType => unreachable!(),
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}
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}
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impl WebGL2RenderingContext {
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@ -76,6 +94,12 @@ impl WebGL2RenderingContext {
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occlusion_query: MutNullableDom::new(None),
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primitives_query: MutNullableDom::new(None),
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samplers: samplers,
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bound_copy_read_buffer: MutNullableDom::new(None),
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bound_copy_write_buffer: MutNullableDom::new(None),
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bound_pixel_pack_buffer: MutNullableDom::new(None),
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bound_pixel_unpack_buffer: MutNullableDom::new(None),
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bound_transform_feedback_buffer: MutNullableDom::new(None),
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bound_uniform_buffer: MutNullableDom::new(None),
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})
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}
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@ -100,6 +124,25 @@ impl WebGL2RenderingContext {
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pub fn base_context(&self) -> DomRoot<WebGLRenderingContext> {
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DomRoot::from_ref(&*self.base)
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}
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fn bound_buffer(&self, target: u32) -> WebGLResult<Option<DomRoot<WebGLBuffer>>> {
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match target {
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constants::COPY_READ_BUFFER => Ok(self.bound_copy_read_buffer.get()),
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constants::COPY_WRITE_BUFFER => Ok(self.bound_copy_write_buffer.get()),
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constants::PIXEL_PACK_BUFFER => Ok(self.bound_pixel_pack_buffer.get()),
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constants::PIXEL_UNPACK_BUFFER => Ok(self.bound_pixel_unpack_buffer.get()),
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constants::TRANSFORM_FEEDBACK_BUFFER => Ok(self.bound_transform_feedback_buffer.get()),
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constants::UNIFORM_BUFFER => Ok(self.bound_uniform_buffer.get()),
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_ => self.base.bound_buffer(target),
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}
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}
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fn unbind_from(&self, slot: &MutNullableDom<WebGLBuffer>, buffer: &WebGLBuffer) {
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if slot.get().map_or(false, |b| buffer == &*b) {
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buffer.decrement_attached_counter();
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slot.set(None);
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}
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}
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}
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impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
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@ -146,6 +189,27 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
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let sampler = self.samplers[idx].get();
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optional_root_object_to_js_or_null!(*cx, sampler)
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},
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constants::COPY_READ_BUFFER_BINDING => unsafe {
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optional_root_object_to_js_or_null!(*cx, &self.bound_copy_read_buffer.get())
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},
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constants::COPY_WRITE_BUFFER_BINDING => unsafe {
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optional_root_object_to_js_or_null!(*cx, &self.bound_copy_write_buffer.get())
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},
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constants::PIXEL_PACK_BUFFER_BINDING => unsafe {
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optional_root_object_to_js_or_null!(*cx, &self.bound_pixel_pack_buffer.get())
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},
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constants::PIXEL_UNPACK_BUFFER_BINDING => unsafe {
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optional_root_object_to_js_or_null!(*cx, &self.bound_pixel_unpack_buffer.get())
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},
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constants::TRANSFORM_FEEDBACK_BUFFER_BINDING => unsafe {
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optional_root_object_to_js_or_null!(
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*cx,
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&self.bound_transform_feedback_buffer.get()
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)
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},
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constants::UNIFORM_BUFFER_BINDING => unsafe {
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optional_root_object_to_js_or_null!(*cx, &self.bound_uniform_buffer.get())
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},
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_ => self.base.GetParameter(cx, parameter),
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}
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}
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@ -238,9 +302,18 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
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self.base.BindAttribLocation(program, index, name)
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.2
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fn BindBuffer(&self, target: u32, buffer: Option<&WebGLBuffer>) {
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self.base.BindBuffer(target, buffer)
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let slot = match target {
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constants::COPY_READ_BUFFER => &self.bound_copy_read_buffer,
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constants::COPY_WRITE_BUFFER => &self.bound_copy_write_buffer,
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constants::PIXEL_PACK_BUFFER => &self.bound_pixel_pack_buffer,
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constants::PIXEL_UNPACK_BUFFER => &self.bound_pixel_unpack_buffer,
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constants::TRANSFORM_FEEDBACK_BUFFER => &self.bound_transform_feedback_buffer,
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constants::UNIFORM_BUFFER => &self.bound_uniform_buffer,
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_ => return self.base.BindBuffer(target, buffer),
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};
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self.base.bind_buffer_maybe(&slot, target, buffer);
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
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@ -265,12 +338,59 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
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fn BufferData(&self, target: u32, data: Option<ArrayBufferViewOrArrayBuffer>, usage: u32) {
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self.base.BufferData(target, data, usage)
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let bound_buffer =
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handle_potential_webgl_error!(self.base, self.bound_buffer(target), return);
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self.base.buffer_data(target, data, usage, bound_buffer)
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
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fn BufferData_(&self, target: u32, size: i64, usage: u32) {
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self.base.BufferData_(target, size, usage)
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let bound_buffer =
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handle_potential_webgl_error!(self.base, self.bound_buffer(target), return);
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self.base.buffer_data_(target, size, usage, bound_buffer)
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.3
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#[allow(unsafe_code)]
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fn BufferData__(
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&self,
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target: u32,
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data: CustomAutoRooterGuard<ArrayBufferView>,
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usage: u32,
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elem_offset: u32,
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length: u32,
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) {
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let bound_buffer =
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handle_potential_webgl_error!(self.base, self.bound_buffer(target), return);
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let bound_buffer =
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handle_potential_webgl_error!(self.base, bound_buffer.ok_or(InvalidOperation), return);
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let elem_size = typedarray_elem_size(data.get_array_type());
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let elem_count = data.len() / elem_size;
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let elem_offset = elem_offset as usize;
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let byte_offset = elem_offset * elem_size;
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if byte_offset > data.len() {
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return self.base.webgl_error(InvalidValue);
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}
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let copy_count = if length == 0 {
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elem_count - elem_offset
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} else {
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length as usize
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};
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if copy_count == 0 {
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return;
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}
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let copy_bytes = copy_count * elem_size;
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if byte_offset + copy_bytes > data.len() {
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return self.base.webgl_error(InvalidValue);
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}
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let data_end = byte_offset + copy_bytes;
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let data: &[u8] = unsafe { &data.as_slice()[byte_offset..data_end] };
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handle_potential_webgl_error!(self.base, bound_buffer.buffer_data(target, &data, usage));
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
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@ -278,6 +398,171 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
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self.base.BufferSubData(target, offset, data)
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.3
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#[allow(unsafe_code)]
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fn BufferSubData_(
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&self,
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target: u32,
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dst_byte_offset: i64,
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src_data: CustomAutoRooterGuard<ArrayBufferView>,
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src_elem_offset: u32,
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length: u32,
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) {
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let bound_buffer =
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handle_potential_webgl_error!(self.base, self.bound_buffer(target), return);
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let bound_buffer =
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handle_potential_webgl_error!(self.base, bound_buffer.ok_or(InvalidOperation), return);
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let src_elem_size = typedarray_elem_size(src_data.get_array_type());
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let src_elem_count = src_data.len() / src_elem_size;
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let src_elem_offset = src_elem_offset as usize;
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let src_byte_offset = src_elem_offset * src_elem_size;
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if dst_byte_offset < 0 || src_byte_offset > src_data.len() {
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return self.base.webgl_error(InvalidValue);
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}
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let copy_count = if length == 0 {
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src_elem_count - src_elem_offset
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} else {
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length as usize
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};
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if copy_count == 0 {
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return;
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}
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let copy_bytes = copy_count * src_elem_size;
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let dst_byte_offset = dst_byte_offset as usize;
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if dst_byte_offset + copy_bytes > bound_buffer.capacity() ||
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src_byte_offset + copy_bytes > src_data.len()
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{
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return self.base.webgl_error(InvalidValue);
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}
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let (sender, receiver) = ipc::bytes_channel().unwrap();
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self.base.send_command(WebGLCommand::BufferSubData(
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target,
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dst_byte_offset as isize,
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receiver,
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));
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let src_end = src_byte_offset + copy_bytes;
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let data: &[u8] = unsafe { &src_data.as_slice()[src_byte_offset..src_end] };
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sender.send(data).unwrap();
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.3
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fn CopyBufferSubData(
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&self,
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read_target: u32,
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write_target: u32,
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read_offset: i64,
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write_offset: i64,
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size: i64,
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) {
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if read_offset < 0 || write_offset < 0 || size < 0 {
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return self.base.webgl_error(InvalidValue);
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}
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let read_buffer =
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handle_potential_webgl_error!(self.base, self.bound_buffer(read_target), return);
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let read_buffer =
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handle_potential_webgl_error!(self.base, read_buffer.ok_or(InvalidOperation), return);
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let write_buffer =
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handle_potential_webgl_error!(self.base, self.bound_buffer(write_target), return);
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let write_buffer =
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handle_potential_webgl_error!(self.base, write_buffer.ok_or(InvalidOperation), return);
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let read_until = read_offset + size;
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let write_until = write_offset + size;
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if read_until as usize > read_buffer.capacity() ||
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write_until as usize > write_buffer.capacity()
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{
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return self.base.webgl_error(InvalidValue);
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}
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if read_target == write_target {
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let is_separate = read_until <= write_offset || write_until <= read_offset;
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if !is_separate {
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return self.base.webgl_error(InvalidValue);
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}
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}
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let src_is_elemarray = read_buffer
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.target()
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.map_or(false, |t| t == constants::ELEMENT_ARRAY_BUFFER);
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let dst_is_elemarray = write_buffer
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.target()
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.map_or(false, |t| t == constants::ELEMENT_ARRAY_BUFFER);
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if src_is_elemarray != dst_is_elemarray {
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return self.base.webgl_error(InvalidOperation);
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}
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self.base.send_command(WebGLCommand::CopyBufferSubData(
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read_target,
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write_target,
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read_offset,
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write_offset,
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size,
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));
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/2.0/#3.7.3
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#[allow(unsafe_code)]
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fn GetBufferSubData(
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&self,
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target: u32,
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src_byte_offset: i64,
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mut dst_buffer: CustomAutoRooterGuard<ArrayBufferView>,
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dst_elem_offset: u32,
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length: u32,
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) {
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let bound_buffer =
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handle_potential_webgl_error!(self.base, self.bound_buffer(target), return);
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let bound_buffer =
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handle_potential_webgl_error!(self.base, bound_buffer.ok_or(InvalidOperation), return);
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let dst_elem_size = typedarray_elem_size(dst_buffer.get_array_type());
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let dst_elem_count = dst_buffer.len() / dst_elem_size;
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let dst_elem_offset = dst_elem_offset as usize;
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let dst_byte_offset = dst_elem_offset * dst_elem_size;
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if src_byte_offset < 0 || dst_byte_offset > dst_buffer.len() {
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return self.base.webgl_error(InvalidValue);
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}
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let copy_count = if length == 0 {
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dst_elem_count - dst_elem_offset
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} else {
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length as usize
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};
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if copy_count == 0 {
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return;
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}
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let copy_bytes = copy_count * dst_elem_size;
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// TODO(mmatyas): Transform Feedback
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let src_byte_offset = src_byte_offset as usize;
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if src_byte_offset + copy_bytes > bound_buffer.capacity() ||
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dst_byte_offset + copy_bytes > dst_buffer.len()
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{
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return self.base.webgl_error(InvalidValue);
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}
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let (sender, receiver) = ipc::bytes_channel().unwrap();
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self.base.send_command(WebGLCommand::GetBufferSubData(
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target,
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src_byte_offset,
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copy_bytes,
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sender,
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));
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let data = receiver.recv().unwrap();
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let dst_end = dst_byte_offset + copy_bytes;
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unsafe {
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dst_buffer.as_mut_slice()[dst_byte_offset..dst_end].copy_from_slice(&data);
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}
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}
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.8
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fn CompressedTexImage2D(
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&self,
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|
@ -445,7 +730,23 @@ impl WebGL2RenderingContextMethods for WebGL2RenderingContext {
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/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
|
||||
fn DeleteBuffer(&self, buffer: Option<&WebGLBuffer>) {
|
||||
self.base.DeleteBuffer(buffer)
|
||||
let buffer = match buffer {
|
||||
Some(buffer) => buffer,
|
||||
None => return,
|
||||
};
|
||||
handle_potential_webgl_error!(self.base, self.base.validate_ownership(buffer), return);
|
||||
if buffer.is_marked_for_deletion() {
|
||||
return;
|
||||
}
|
||||
self.base.current_vao().unbind_buffer(buffer);
|
||||
self.unbind_from(&self.base.array_buffer_slot(), &buffer);
|
||||
self.unbind_from(&self.bound_copy_read_buffer, &buffer);
|
||||
self.unbind_from(&self.bound_copy_write_buffer, &buffer);
|
||||
self.unbind_from(&self.bound_pixel_pack_buffer, &buffer);
|
||||
self.unbind_from(&self.bound_pixel_unpack_buffer, &buffer);
|
||||
self.unbind_from(&self.bound_transform_feedback_buffer, &buffer);
|
||||
self.unbind_from(&self.bound_uniform_buffer, &buffer);
|
||||
buffer.mark_for_deletion(false);
|
||||
}
|
||||
|
||||
/// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/webgl.idl
|
||||
use crate::dom::bindings::codegen::Bindings::WebGL2RenderingContextBinding::WebGL2RenderingContextConstants;
|
||||
use crate::dom::bindings::codegen::Bindings::WebGLBufferBinding;
|
||||
use crate::dom::bindings::codegen::Bindings::WebGLRenderingContextBinding::WebGLRenderingContextConstants;
|
||||
use crate::dom::bindings::inheritance::Castable;
|
||||
|
@ -16,6 +17,11 @@ use dom_struct::dom_struct;
|
|||
use ipc_channel::ipc;
|
||||
use std::cell::Cell;
|
||||
|
||||
fn target_is_copy_buffer(target: u32) -> bool {
|
||||
target == WebGL2RenderingContextConstants::COPY_READ_BUFFER ||
|
||||
target == WebGL2RenderingContextConstants::COPY_WRITE_BUFFER
|
||||
}
|
||||
|
||||
#[dom_struct]
|
||||
pub struct WebGLBuffer {
|
||||
webgl_object: WebGLObject,
|
||||
|
@ -65,7 +71,7 @@ impl WebGLBuffer {
|
|||
self.id
|
||||
}
|
||||
|
||||
pub fn buffer_data(&self, data: &[u8], usage: u32) -> WebGLResult<()> {
|
||||
pub fn buffer_data(&self, target: u32, data: &[u8], usage: u32) -> WebGLResult<()> {
|
||||
match usage {
|
||||
WebGLRenderingContextConstants::STREAM_DRAW |
|
||||
WebGLRenderingContextConstants::STATIC_DRAW |
|
||||
|
@ -78,11 +84,7 @@ impl WebGLBuffer {
|
|||
let (sender, receiver) = ipc::bytes_channel().unwrap();
|
||||
self.upcast::<WebGLObject>()
|
||||
.context()
|
||||
.send_command(WebGLCommand::BufferData(
|
||||
self.target.get().unwrap(),
|
||||
receiver,
|
||||
usage,
|
||||
));
|
||||
.send_command(WebGLCommand::BufferData(target, receiver, usage));
|
||||
sender.send(data).unwrap();
|
||||
Ok(())
|
||||
}
|
||||
|
@ -124,11 +126,24 @@ impl WebGLBuffer {
|
|||
self.target.get()
|
||||
}
|
||||
|
||||
pub fn set_target(&self, target: u32) -> WebGLResult<()> {
|
||||
if self.target.get().map_or(false, |t| t != target) {
|
||||
fn can_bind_to(&self, new_target: u32) -> bool {
|
||||
if let Some(current_target) = self.target.get() {
|
||||
if [current_target, new_target]
|
||||
.contains(&WebGLRenderingContextConstants::ELEMENT_ARRAY_BUFFER)
|
||||
{
|
||||
return target_is_copy_buffer(new_target) || new_target == current_target;
|
||||
}
|
||||
}
|
||||
true
|
||||
}
|
||||
|
||||
pub fn set_target_maybe(&self, target: u32) -> WebGLResult<()> {
|
||||
if !self.can_bind_to(target) {
|
||||
return Err(WebGLError::InvalidOperation);
|
||||
}
|
||||
self.target.set(Some(target));
|
||||
if !target_is_copy_buffer(target) {
|
||||
self.target.set(Some(target));
|
||||
}
|
||||
Ok(())
|
||||
}
|
||||
|
||||
|
|
|
@ -255,7 +255,7 @@ impl WebGLRenderingContext {
|
|||
&self.limits
|
||||
}
|
||||
|
||||
fn current_vao(&self) -> DomRoot<WebGLVertexArrayObjectOES> {
|
||||
pub fn current_vao(&self) -> DomRoot<WebGLVertexArrayObjectOES> {
|
||||
self.current_vao.or_init(|| {
|
||||
DomRoot::from_ref(
|
||||
self.default_vao
|
||||
|
@ -1004,6 +1004,10 @@ impl WebGLRenderingContext {
|
|||
self.bound_buffer_array.get()
|
||||
}
|
||||
|
||||
pub fn array_buffer_slot(&self) -> &MutNullableDom<WebGLBuffer> {
|
||||
&self.bound_buffer_array
|
||||
}
|
||||
|
||||
pub fn bound_buffer(&self, target: u32) -> WebGLResult<Option<DomRoot<WebGLBuffer>>> {
|
||||
match target {
|
||||
constants::ARRAY_BUFFER => Ok(self.bound_buffer_array.get()),
|
||||
|
@ -1095,6 +1099,72 @@ impl WebGLRenderingContext {
|
|||
pub fn extension_manager(&self) -> &WebGLExtensions {
|
||||
&self.extension_manager
|
||||
}
|
||||
|
||||
#[allow(unsafe_code)]
|
||||
pub fn buffer_data(
|
||||
&self,
|
||||
target: u32,
|
||||
data: Option<ArrayBufferViewOrArrayBuffer>,
|
||||
usage: u32,
|
||||
bound_buffer: Option<DomRoot<WebGLBuffer>>,
|
||||
) {
|
||||
let data = handle_potential_webgl_error!(self, data.ok_or(InvalidValue), return);
|
||||
let bound_buffer =
|
||||
handle_potential_webgl_error!(self, bound_buffer.ok_or(InvalidOperation), return);
|
||||
|
||||
let data = unsafe {
|
||||
// Safe because we don't do anything with JS until the end of the method.
|
||||
match data {
|
||||
ArrayBufferViewOrArrayBuffer::ArrayBuffer(ref data) => data.as_slice(),
|
||||
ArrayBufferViewOrArrayBuffer::ArrayBufferView(ref data) => data.as_slice(),
|
||||
}
|
||||
};
|
||||
handle_potential_webgl_error!(self, bound_buffer.buffer_data(target, data, usage));
|
||||
}
|
||||
|
||||
pub fn buffer_data_(
|
||||
&self,
|
||||
target: u32,
|
||||
size: i64,
|
||||
usage: u32,
|
||||
bound_buffer: Option<DomRoot<WebGLBuffer>>,
|
||||
) {
|
||||
let bound_buffer =
|
||||
handle_potential_webgl_error!(self, bound_buffer.ok_or(InvalidOperation), return);
|
||||
|
||||
if size < 0 {
|
||||
return self.webgl_error(InvalidValue);
|
||||
}
|
||||
|
||||
// FIXME: Allocating a buffer based on user-requested size is
|
||||
// not great, but we don't have a fallible allocation to try.
|
||||
let data = vec![0u8; size as usize];
|
||||
handle_potential_webgl_error!(self, bound_buffer.buffer_data(target, &data, usage));
|
||||
}
|
||||
|
||||
pub fn bind_buffer_maybe(
|
||||
&self,
|
||||
slot: &MutNullableDom<WebGLBuffer>,
|
||||
target: u32,
|
||||
buffer: Option<&WebGLBuffer>,
|
||||
) {
|
||||
if let Some(buffer) = buffer {
|
||||
handle_potential_webgl_error!(self, self.validate_ownership(buffer), return);
|
||||
|
||||
if buffer.is_marked_for_deletion() {
|
||||
return self.webgl_error(InvalidOperation);
|
||||
}
|
||||
handle_potential_webgl_error!(self, buffer.set_target_maybe(target), return);
|
||||
buffer.increment_attached_counter();
|
||||
}
|
||||
|
||||
self.send_command(WebGLCommand::BindBuffer(target, buffer.map(|b| b.id())));
|
||||
if let Some(old) = slot.get() {
|
||||
old.decrement_attached_counter();
|
||||
}
|
||||
|
||||
slot.set(buffer);
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(not(feature = "webgl_backtrace"))]
|
||||
|
@ -1585,10 +1655,6 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
|
||||
fn BindBuffer(&self, target: u32, buffer: Option<&WebGLBuffer>) {
|
||||
if let Some(buffer) = buffer {
|
||||
handle_potential_webgl_error!(self, self.validate_ownership(buffer), return);
|
||||
}
|
||||
|
||||
let current_vao;
|
||||
let slot = match target {
|
||||
constants::ARRAY_BUFFER => &self.bound_buffer_array,
|
||||
|
@ -1598,19 +1664,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
},
|
||||
_ => return self.webgl_error(InvalidEnum),
|
||||
};
|
||||
|
||||
if let Some(buffer) = buffer {
|
||||
if buffer.is_marked_for_deletion() {
|
||||
return self.webgl_error(InvalidOperation);
|
||||
}
|
||||
handle_potential_webgl_error!(self, buffer.set_target(target), return);
|
||||
buffer.increment_attached_counter();
|
||||
}
|
||||
self.send_command(WebGLCommand::BindBuffer(target, buffer.map(|b| b.id())));
|
||||
if let Some(old) = slot.get() {
|
||||
old.decrement_attached_counter();
|
||||
}
|
||||
slot.set(buffer);
|
||||
self.bind_buffer_maybe(&slot, target, buffer);
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.6
|
||||
|
@ -1701,38 +1755,15 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
|
||||
#[allow(unsafe_code)]
|
||||
fn BufferData(&self, target: u32, data: Option<ArrayBufferViewOrArrayBuffer>, usage: u32) {
|
||||
let data = handle_potential_webgl_error!(self, data.ok_or(InvalidValue), return);
|
||||
|
||||
let bound_buffer = handle_potential_webgl_error!(self, self.bound_buffer(target), return);
|
||||
let bound_buffer =
|
||||
handle_potential_webgl_error!(self, bound_buffer.ok_or(InvalidOperation), return);
|
||||
|
||||
let data = unsafe {
|
||||
// Safe because we don't do anything with JS until the end of the method.
|
||||
match data {
|
||||
ArrayBufferViewOrArrayBuffer::ArrayBuffer(ref data) => data.as_slice(),
|
||||
ArrayBufferViewOrArrayBuffer::ArrayBufferView(ref data) => data.as_slice(),
|
||||
}
|
||||
};
|
||||
handle_potential_webgl_error!(self, bound_buffer.buffer_data(data, usage));
|
||||
self.buffer_data(target, data, usage, bound_buffer)
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
|
||||
fn BufferData_(&self, target: u32, size: i64, usage: u32) {
|
||||
let bound_buffer = handle_potential_webgl_error!(self, self.bound_buffer(target), return);
|
||||
let bound_buffer =
|
||||
handle_potential_webgl_error!(self, bound_buffer.ok_or(InvalidOperation), return);
|
||||
|
||||
if size < 0 {
|
||||
return self.webgl_error(InvalidValue);
|
||||
}
|
||||
|
||||
// FIXME: Allocating a buffer based on user-requested size is
|
||||
// not great, but we don't have a fallible allocation to try.
|
||||
let data = vec![0u8; size as usize];
|
||||
handle_potential_webgl_error!(self, bound_buffer.buffer_data(&data, usage));
|
||||
self.buffer_data_(target, size, usage, bound_buffer)
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.5
|
||||
|
|
|
@ -299,18 +299,18 @@ interface mixin WebGL2RenderingContextBase
|
|||
void bufferData(GLenum target, GLsizeiptr size, GLenum usage);
|
||||
void bufferSubData(GLenum target, GLintptr dstByteOffset, /*[AllowShared]*/ BufferSource srcData);
|
||||
// WebGL2:
|
||||
// void bufferData(GLenum target, [AllowShared] ArrayBufferView srcData, GLenum usage, GLuint srcOffset,
|
||||
// optional GLuint length = 0);
|
||||
// void bufferSubData(GLenum target, GLintptr dstByteOffset, [AllowShared] ArrayBufferView srcData,
|
||||
// GLuint srcOffset, optional GLuint length = 0);
|
||||
void bufferData(GLenum target, /*[AllowShared]*/ ArrayBufferView srcData, GLenum usage, GLuint srcOffset,
|
||||
optional GLuint length = 0);
|
||||
void bufferSubData(GLenum target, GLintptr dstByteOffset, /*[AllowShared]*/ ArrayBufferView srcData,
|
||||
GLuint srcOffset, optional GLuint length = 0);
|
||||
|
||||
// void copyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset,
|
||||
// GLintptr writeOffset, GLsizeiptr size);
|
||||
void copyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset,
|
||||
GLintptr writeOffset, GLsizeiptr size);
|
||||
// MapBufferRange, in particular its read-only and write-only modes,
|
||||
// can not be exposed safely to JavaScript. GetBufferSubData
|
||||
// replaces it for the purpose of fetching data back from the GPU.
|
||||
// void getBufferSubData(GLenum target, GLintptr srcByteOffset, [AllowShared] ArrayBufferView dstBuffer,
|
||||
// optional GLuint dstOffset = 0, optional GLuint length = 0);
|
||||
void getBufferSubData(GLenum target, GLintptr srcByteOffset, /*[AllowShared]*/ ArrayBufferView dstBuffer,
|
||||
optional GLuint dstOffset = 0, optional GLuint length = 0);
|
||||
|
||||
/* Framebuffer objects */
|
||||
// void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0,
|
||||
|
|
|
@ -1,5 +0,0 @@
|
|||
[buffer-copying-contents.html]
|
||||
expected: ERROR
|
||||
[WebGL test #1: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
|
||||
expected: FAIL
|
||||
|
|
@ -1,2 +0,0 @@
|
|||
[buffer-copying-restrictions.html]
|
||||
expected: ERROR
|
|
@ -1,14 +0,0 @@
|
|||
[buffer-data-and-buffer-sub-data-sub-source.html]
|
||||
expected: ERROR
|
||||
[WebGL test #3: getError expected: INVALID_VALUE. Was NO_ERROR : calling bufferData when srcOffset + length is larger than source size]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #4: getError expected: INVALID_VALUE. Was NO_ERROR : calling bufferData when srcOffset + length is larger than source size]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #5: getError expected: INVALID_VALUE. Was NO_ERROR : calling bufferData when srcOffset + length is larger than source size]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #7: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
|
||||
expected: FAIL
|
||||
|
|
@ -1,35 +0,0 @@
|
|||
[get-buffer-sub-data.html]
|
||||
expected: ERROR
|
||||
[WebGL test #2: gl.getBufferSubData(gl.ARRAY_BUFFER, 0, retArray) threw exception TypeError: gl.getBufferSubData is not a function]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #7: The returned array buffer fails to match original data]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #8: gl.getBufferSubData(gl.ARRAY_BUFFER, 0, retArray, 2) threw exception TypeError: gl.getBufferSubData is not a function]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #10: areArraysEqual(retArray.slice(2), floatArray.slice(0, floatArray.length - 2)) should be true. Was false.]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #11: gl.getBufferSubData(gl.ARRAY_BUFFER, 0, retArray, retArray.length) threw exception TypeError: gl.getBufferSubData is not a function]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #13: gl.getBufferSubData(gl.ARRAY_BUFFER, 0, retArray, retArray.length + 1) threw exception TypeError: gl.getBufferSubData is not a function]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #14: gl.getBufferSubData(gl.ARRAY_BUFFER, 0, retArray, 2, 2) threw exception TypeError: gl.getBufferSubData is not a function]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #16: areArraysEqual(retArray.slice(2, 4), floatArray.slice(0, 2)) should be true. Was false.]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #18: gl.getBufferSubData(gl.ARRAY_BUFFER, 0, retArray, retArray.length - 1, 1) threw exception TypeError: gl.getBufferSubData is not a function]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #20: areArraysEqual(retArray.slice(8), floatArray.slice(0, 1)) should be true. Was false.]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #21: gl.getBufferSubData(gl.ARRAY_BUFFER, 0, retArray, retArray.length - 1, 2) threw exception TypeError: gl.getBufferSubData is not a function]
|
||||
expected: FAIL
|
||||
|
|
@ -1,199 +1,193 @@
|
|||
[methods-2.html]
|
||||
[WebGL test #46: Property either does not exist or is not a function: bindTransformFeedback]
|
||||
[WebGL test #32: Property either does not exist or is not a function: vertexAttribI4ui]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #25: Property either does not exist or is not a function: uniform4uiv]
|
||||
[WebGL test #30: Property either does not exist or is not a function: vertexAttribI4i]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #48: Property either does not exist or is not a function: endTransformFeedback]
|
||||
[WebGL test #28: Property either does not exist or is not a function: uniformMatrix3x4fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #28: Property either does not exist or is not a function: uniformMatrix2x4fv]
|
||||
[WebGL test #58: Property either does not exist or is not a function: getActiveUniformBlockName]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #1: Property either does not exist or is not a function: getBufferSubData]
|
||||
[WebGL test #49: Property either does not exist or is not a function: pauseTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #30: Property either does not exist or is not a function: uniformMatrix3x4fv]
|
||||
[WebGL test #33: Property either does not exist or is not a function: vertexAttribI4uiv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #14: Property either does not exist or is not a function: copyTexSubImage3D]
|
||||
[WebGL test #63: Property either does not exist or is not a function: bindVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #27: Property either does not exist or is not a function: uniformMatrix3x2fv]
|
||||
[WebGL test #2: Property either does not exist or is not a function: framebufferTextureLayer]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #53: Property either does not exist or is not a function: bindBufferBase]
|
||||
[WebGL test #15: Property either does not exist or is not a function: getFragDataLocation]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #3: Property either does not exist or is not a function: blitFramebuffer]
|
||||
[WebGL test #60: Property either does not exist or is not a function: createVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #33: Property either does not exist or is not a function: vertexAttribI4iv]
|
||||
[WebGL test #4: Property either does not exist or is not a function: invalidateFramebuffer]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #44: Property either does not exist or is not a function: deleteTransformFeedback]
|
||||
[WebGL test #45: Property either does not exist or is not a function: beginTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #51: Property either does not exist or is not a function: pauseTransformFeedback]
|
||||
[WebGL test #56: Property either does not exist or is not a function: getUniformBlockIndex]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #49: Property either does not exist or is not a function: transformFeedbackVaryings]
|
||||
[WebGL test #7: Property either does not exist or is not a function: renderbufferStorageMultisample]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #2: Property either does not exist or is not a function: copyBufferSubData]
|
||||
[WebGL test #10: Property either does not exist or is not a function: texStorage3D]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #23: Property either does not exist or is not a function: uniform2uiv]
|
||||
[WebGL test #21: Property either does not exist or is not a function: uniform2uiv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #55: Property either does not exist or is not a function: getIndexedParameter]
|
||||
[WebGL test #46: Property either does not exist or is not a function: endTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #31: Property either does not exist or is not a function: uniformMatrix4x3fv]
|
||||
[WebGL test #1: Property either does not exist or is not a function: blitFramebuffer]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #36: Property either does not exist or is not a function: vertexAttribIPointer]
|
||||
[WebGL test #55: Property either does not exist or is not a function: getActiveUniforms]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #8: Property either does not exist or is not a function: readBuffer]
|
||||
[WebGL test #11: Property either does not exist or is not a function: texSubImage3D]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #35: Property either does not exist or is not a function: vertexAttribI4uiv]
|
||||
[WebGL test #48: Property either does not exist or is not a function: getTransformFeedbackVarying]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #5: Property either does not exist or is not a function: getInternalformatParameter]
|
||||
[WebGL test #40: Property either does not exist or is not a function: clearBufferfi]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #60: Property either does not exist or is not a function: getActiveUniformBlockName]
|
||||
[WebGL test #44: Property either does not exist or is not a function: bindTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #47: Property either does not exist or is not a function: beginTransformFeedback]
|
||||
[WebGL test #50: Property either does not exist or is not a function: resumeTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #32: Property either does not exist or is not a function: vertexAttribI4i]
|
||||
[WebGL test #25: Property either does not exist or is not a function: uniformMatrix3x2fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #43: Property either does not exist or is not a function: createTransformFeedback]
|
||||
[WebGL test #3: Property either does not exist or is not a function: getInternalformatParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #59: Property either does not exist or is not a function: getActiveUniformBlockParameter]
|
||||
[WebGL test #57: Property either does not exist or is not a function: getActiveUniformBlockParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #41: Property either does not exist or is not a function: clearBufferfv]
|
||||
[WebGL test #53: Property either does not exist or is not a function: getIndexedParameter]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #17: Property either does not exist or is not a function: getFragDataLocation]
|
||||
[WebGL test #61: Property either does not exist or is not a function: deleteVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #15: Property either does not exist or is not a function: compressedTexImage3D]
|
||||
[WebGL test #13: Property either does not exist or is not a function: compressedTexImage3D]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #65: Property either does not exist or is not a function: bindVertexArray]
|
||||
[WebGL test #51: Property either does not exist or is not a function: bindBufferBase]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #34: Property either does not exist or is not a function: vertexAttribI4ui]
|
||||
[WebGL test #54: Property either does not exist or is not a function: getUniformIndices]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #6: Property either does not exist or is not a function: invalidateFramebuffer]
|
||||
[WebGL test #27: Property either does not exist or is not a function: uniformMatrix4x2fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #62: Property either does not exist or is not a function: createVertexArray]
|
||||
[WebGL test #34: Property either does not exist or is not a function: vertexAttribIPointer]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #42: Property either does not exist or is not a function: clearBufferfi]
|
||||
[WebGL test #16: Property either does not exist or is not a function: uniform1ui]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #24: Property either does not exist or is not a function: uniform3uiv]
|
||||
[WebGL test #12: Property either does not exist or is not a function: copyTexSubImage3D]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #37: Property either does not exist or is not a function: drawRangeElements]
|
||||
[WebGL test #52: Property either does not exist or is not a function: bindBufferRange]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #39: Property either does not exist or is not a function: clearBufferiv]
|
||||
[WebGL test #8: Property either does not exist or is not a function: texImage3D]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #58: Property either does not exist or is not a function: getUniformBlockIndex]
|
||||
[WebGL test #18: Property either does not exist or is not a function: uniform3ui]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #56: Property either does not exist or is not a function: getUniformIndices]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #16: Property either does not exist or is not a function: compressedTexSubImage3D]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #38: Property either does not exist or is not a function: drawBuffers]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #54: Property either does not exist or is not a function: bindBufferRange]
|
||||
[WebGL test #41: Property either does not exist or is not a function: createTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #0: Property either does not exist or is not a function: isContextLost]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #9: Property either does not exist or is not a function: renderbufferStorageMultisample]
|
||||
[WebGL test #36: Property either does not exist or is not a function: drawBuffers]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #45: Property either does not exist or is not a function: isTransformFeedback]
|
||||
[WebGL test #19: Property either does not exist or is not a function: uniform4ui]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #18: Property either does not exist or is not a function: uniform1ui]
|
||||
[WebGL test #47: Property either does not exist or is not a function: transformFeedbackVaryings]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #7: Property either does not exist or is not a function: invalidateSubFramebuffer]
|
||||
[WebGL test #24: Property either does not exist or is not a function: uniformMatrix2x3fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #40: Property either does not exist or is not a function: clearBufferuiv]
|
||||
[WebGL test #9: Property either does not exist or is not a function: texStorage2D]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #64: Property either does not exist or is not a function: isVertexArray]
|
||||
[WebGL test #29: Property either does not exist or is not a function: uniformMatrix4x3fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #21: Property either does not exist or is not a function: uniform4ui]
|
||||
[WebGL test #17: Property either does not exist or is not a function: uniform2ui]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #11: Property either does not exist or is not a function: texStorage2D]
|
||||
[WebGL test #43: Property either does not exist or is not a function: isTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #19: Property either does not exist or is not a function: uniform2ui]
|
||||
[WebGL test #59: Property either does not exist or is not a function: uniformBlockBinding]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #26: Property either does not exist or is not a function: uniformMatrix2x3fv]
|
||||
[WebGL test #31: Property either does not exist or is not a function: vertexAttribI4iv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #52: Property either does not exist or is not a function: resumeTransformFeedback]
|
||||
[WebGL test #6: Property either does not exist or is not a function: readBuffer]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #29: Property either does not exist or is not a function: uniformMatrix4x2fv]
|
||||
[WebGL test #38: Property either does not exist or is not a function: clearBufferuiv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #57: Property either does not exist or is not a function: getActiveUniforms]
|
||||
[WebGL test #23: Property either does not exist or is not a function: uniform4uiv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #20: Property either does not exist or is not a function: uniform3ui]
|
||||
[WebGL test #39: Property either does not exist or is not a function: clearBufferfv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #22: Property either does not exist or is not a function: uniform1uiv]
|
||||
[WebGL test #35: Property either does not exist or is not a function: drawRangeElements]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #4: Property either does not exist or is not a function: framebufferTextureLayer]
|
||||
[WebGL test #22: Property either does not exist or is not a function: uniform3uiv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #61: Property either does not exist or is not a function: uniformBlockBinding]
|
||||
[WebGL test #5: Property either does not exist or is not a function: invalidateSubFramebuffer]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #50: Property either does not exist or is not a function: getTransformFeedbackVarying]
|
||||
[WebGL test #26: Property either does not exist or is not a function: uniformMatrix2x4fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #12: Property either does not exist or is not a function: texStorage3D]
|
||||
[WebGL test #14: Property either does not exist or is not a function: compressedTexSubImage3D]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #63: Property either does not exist or is not a function: deleteVertexArray]
|
||||
[WebGL test #62: Property either does not exist or is not a function: isVertexArray]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #10: Property either does not exist or is not a function: texImage3D]
|
||||
[WebGL test #37: Property either does not exist or is not a function: clearBufferiv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #13: Property either does not exist or is not a function: texSubImage3D]
|
||||
[WebGL test #20: Property either does not exist or is not a function: uniform1uiv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #42: Property either does not exist or is not a function: deleteTransformFeedback]
|
||||
expected: FAIL
|
||||
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
[read-pixels-into-pixel-pack-buffer.html]
|
||||
expected: ERROR
|
||||
expected: CRASH
|
||||
[WebGL test #1: getError expected: INVALID_OPERATION. Was INVALID_ENUM : should generate INVALID_OPERATION if pixel pack buffer is bound]
|
||||
expected: FAIL
|
||||
|
||||
|
|
|
@ -1,5 +1,10 @@
|
|||
[out-of-bounds-index-buffers-after-copying.html]
|
||||
expected: ERROR
|
||||
[WebGL test #4: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #9: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #6: should be 0,255,0,255\nat (0, 0) expected: 0,255,0,255 was 0,0,255,255]
|
||||
expected: FAIL
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue