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Use serde in devtools
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parent
77444d00be
commit
406273c641
23 changed files with 245 additions and 233 deletions
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@ -11,40 +11,43 @@ use actor::{Actor, ActorMessageStatus, ActorRegistry};
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use actors::console::ConsoleActor;
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use devtools_traits::DevtoolScriptControlMsg::WantsLiveNotifications;
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use protocol::JsonPacketStream;
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use rustc_serialize::json;
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use serde_json::Value;
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use std::collections::BTreeMap;
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use std::net::TcpStream;
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#[derive(RustcEncodable)]
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#[derive(Serialize)]
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struct TabTraits;
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#[derive(RustcEncodable)]
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#[derive(Serialize)]
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struct TabAttachedReply {
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from: String,
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__type__: String,
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#[serde(rename = "type")]
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type_: String,
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threadActor: String,
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cacheDisabled: bool,
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javascriptEnabled: bool,
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traits: TabTraits,
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}
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#[derive(RustcEncodable)]
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#[derive(Serialize)]
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struct TabDetachedReply {
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from: String,
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__type__: String,
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#[serde(rename = "type")]
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type_: String,
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}
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#[derive(RustcEncodable)]
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#[derive(Serialize)]
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struct ReconfigureReply {
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from: String
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}
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#[derive(RustcEncodable)]
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#[derive(Serialize)]
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struct ListFramesReply {
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from: String,
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frames: Vec<FrameMsg>,
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}
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#[derive(RustcEncodable)]
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#[derive(Serialize)]
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struct FrameMsg {
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id: u32,
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url: String,
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@ -52,7 +55,7 @@ struct FrameMsg {
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parentID: u32,
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}
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#[derive(RustcEncodable)]
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#[derive(Serialize)]
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pub struct TabActorMsg {
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actor: String,
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title: String,
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@ -85,7 +88,7 @@ impl Actor for TabActor {
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fn handle_message(&self,
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registry: &ActorRegistry,
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msg_type: &str,
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_msg: &json::Object,
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_msg: &BTreeMap<String, Value>,
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stream: &mut TcpStream) -> Result<ActorMessageStatus, ()> {
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Ok(match msg_type {
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"reconfigure" => {
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@ -98,7 +101,7 @@ impl Actor for TabActor {
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"attach" => {
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let msg = TabAttachedReply {
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from: self.name(),
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__type__: "tabAttached".to_owned(),
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type_: "tabAttached".to_owned(),
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threadActor: self.thread.clone(),
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cacheDisabled: false,
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javascriptEnabled: true,
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@ -117,7 +120,7 @@ impl Actor for TabActor {
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"detach" => {
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let msg = TabDetachedReply {
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from: self.name(),
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__type__: "detached".to_owned(),
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type_: "detached".to_owned(),
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};
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let console_actor = registry.find::<ConsoleActor>(&self.console);
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console_actor.streams.borrow_mut().pop();
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