Use ipc::bytes_channel in ReadPixels

This commit is contained in:
Anthony Ramine 2018-09-07 16:46:41 +02:00
parent 4e9281dcbf
commit 408e540c55
3 changed files with 11 additions and 10 deletions

View file

@ -4,7 +4,7 @@
use euclid::Size2D;
use gleam::gl;
use ipc_channel::ipc::IpcBytesReceiver;
use ipc_channel::ipc::{IpcBytesReceiver, IpcBytesSender};
use offscreen_gl_context::{GLContextAttributes, GLLimits};
use serde_bytes::ByteBuf;
use std::borrow::Cow;
@ -214,7 +214,7 @@ pub enum WebGLCommand {
GetRenderbufferParameter(u32, u32, WebGLSender<i32>),
PolygonOffset(f32, f32),
RenderbufferStorage(u32, u32, i32, i32),
ReadPixels(i32, i32, i32, i32, u32, u32, WebGLSender<ByteBuf>),
ReadPixels(i32, i32, i32, i32, u32, u32, IpcBytesSender),
SampleCoverage(f32, bool),
Scissor(i32, i32, i32, i32),
StencilFunc(u32, i32, u32),