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libservo: Remove a couple EmbedderMethods
(#36276)
- Remove `EmbedderMethods::get_user_agent_string`. This is now part of the `Preferences` data structure, which should allow it to be per-`WebView` in the future. - Remove `EmbedderMethods::get_version_string`. This was used to include some data along with WebRender captures about the Servo version. This isn't really necessary and it was done to replace code in the past that output the WebRender version, so also isn't what the original code did. I think we can just remove this entirely. The idea with these changes is that `EmbedderMethods` can be removed in a followup and the rest of the methods can be added to `ServoDelegate`. These two methods are ones that cannot be added to a delegate as they are used during `Servo` initialization. Testing: There is currently no testing for libservo. These changes are meant as preparation for adding a suite of `WebView` unit tests. Signed-off-by: Martin Robinson <mrobinson@igalia.com> Signed-off-by: Martin Robinson <mrobinson@igalia.com>
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27 changed files with 95 additions and 206 deletions
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@ -17,7 +17,6 @@
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//! a page runs its course and the script thread returns to processing events in the main event
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//! loop.
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use std::borrow::Cow;
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use std::cell::{Cell, RefCell};
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use std::collections::{HashMap, HashSet};
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use std::default::Default;
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@ -308,9 +307,6 @@ pub struct ScriptThread {
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#[no_trace]
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user_content_manager: UserContentManager,
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/// An optional string allowing the user agent to be set for testing.
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user_agent: Cow<'static, str>,
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/// Application window's GL Context for Media player
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#[no_trace]
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player_context: WindowGLContext,
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@ -390,7 +386,6 @@ impl ScriptThreadFactory for ScriptThread {
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layout_factory: Arc<dyn LayoutFactory>,
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system_font_service: Arc<SystemFontServiceProxy>,
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load_data: LoadData,
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user_agent: Cow<'static, str>,
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) {
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thread::Builder::new()
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.name(format!("Script{:?}", state.id))
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@ -408,8 +403,7 @@ impl ScriptThreadFactory for ScriptThread {
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let memory_profiler_sender = state.memory_profiler_sender.clone();
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let window_size = state.window_size;
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let script_thread =
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ScriptThread::new(state, layout_factory, system_font_service, user_agent);
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let script_thread = ScriptThread::new(state, layout_factory, system_font_service);
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SCRIPT_THREAD_ROOT.with(|root| {
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root.set(Some(&script_thread as *const _));
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@ -736,7 +730,6 @@ impl ScriptThread {
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.pipeline_to_constellation_sender
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.clone(),
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image_cache: script_thread.image_cache.clone(),
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user_agent: script_thread.user_agent.clone(),
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#[cfg(feature = "webgpu")]
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gpu_id_hub: script_thread.gpu_id_hub.clone(),
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inherited_secure_context: script_thread.inherited_secure_context,
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@ -826,7 +819,6 @@ impl ScriptThread {
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state: InitialScriptState,
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layout_factory: Arc<dyn LayoutFactory>,
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system_font_service: Arc<SystemFontServiceProxy>,
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user_agent: Cow<'static, str>,
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) -> ScriptThread {
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let (self_sender, self_receiver) = unbounded();
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let runtime = Runtime::new(Some(SendableTaskSource {
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@ -938,7 +930,6 @@ impl ScriptThread {
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unminify_js: opts.unminify_js,
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local_script_source: opts.local_script_source.clone(),
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unminify_css: opts.unminify_css,
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user_agent,
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user_content_manager: state.user_content_manager,
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player_context: state.player_context,
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node_ids: Default::default(),
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@ -3109,7 +3100,6 @@ impl ScriptThread {
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self.unminify_css,
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self.local_script_source.clone(),
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self.user_content_manager.clone(),
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self.user_agent.clone(),
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self.player_context.clone(),
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#[cfg(feature = "webgpu")]
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self.gpu_id_hub.clone(),
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