Use the correct container size in compute_overflow

Fixes #7768 - positioning of RTL stacking contexts.
This commit is contained in:
Matt Brubeck 2015-09-28 11:13:51 -07:00
parent 7933b48430
commit 441cc479a3
6 changed files with 61 additions and 8 deletions

View file

@ -2160,9 +2160,12 @@ impl Fragment {
}
/// Computes the overflow rect of this fragment relative to the start of the flow.
pub fn compute_overflow(&self, relative_containing_block_size: &LogicalSize<Au>) -> Rect<Au> {
// FIXME(pcwalton, #2795): Get the real container size.
let container_size = Size2D::zero();
pub fn compute_overflow(&self,
relative_containing_block_size: &LogicalSize<Au>,
relative_containing_block_mode: WritingMode)
-> Rect<Au> {
let container_size =
relative_containing_block_size.to_physical(relative_containing_block_mode);
let mut border_box = self.border_box.to_physical(self.style.writing_mode, container_size);
// Relative position can cause us to draw outside our border box.