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Update web-platform-tests to revision eb6b0210d6f0b1b44bc74385de04a2291ce2575c
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<!DOCTYPE html>
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<link rel="help" href="https://drafts.csswg.org/css-scroll-anchoring-1/">
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<script src="/resources/testharness.js"></script>
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<script src="/resources/testharnessreport.js"></script>
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<style>
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body {
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height: 200vh;
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}
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#anchor {
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width: 100px;
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height: 100px;
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background-color: blue;
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}
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</style>
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<div id="expander"></div>
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<div id="anchor"></div>
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<script>
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// This tests that scroll anchor adjustments can happen by quantities smaller
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// than a device pixel.
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//
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// Unfortunately, we can't test this by simply reading 'scrollTop', because
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// 'scrollTop' may be rounded to the nearest CSS pixel. So, to test that
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// subpixel adjustments can in fact happen, we repeatedly trigger a scroll
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// adjustment in a way that would produce a different final .scrollTop value,
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// depending on whether or not we rounded each adjustment as we apply it.
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test(() => {
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let scroller = document.scrollingElement;
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let expander = document.querySelector("#expander");
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let anchor = document.querySelector("#anchor");
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const initialTop = 10;
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// Scroll 10px to activate scroll anchoring
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scroller.scrollTop = initialTop;
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// Helper to insert a div with specified height before the anchor node
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function addChild(height) {
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let child = document.createElement("div");
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child.style.height = `${height}px`;
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anchor.before(child);
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}
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// Calculate what fraction of a CSS pixel corresponds to one device pixel
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let devicePixel = 1.0 / window.devicePixelRatio;
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assert_true(devicePixel <= 1.0, "there should be more device pixels than CSS pixels");
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// The 0.5 is an arbitrary scale when creating the subpixel delta
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let delta = 0.5 * devicePixel;
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// To help us check for for premature rounding of adjustments, we'll
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// trigger "count" subpixel adjustments of size "delta", where "count" is
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// the first positive integer such that:
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// round(count * delta) != count * round(delta)
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// As round(X) and count are integers, this happens when:
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// count * delta = count * round(delta) +/- 1
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// Solving for count:
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// count = 1 / abs(delta - round(delta))
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// Note that we don't need to worry about the denominator being zero, as:
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// 0 < devicePixel <= 1
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// And so halving devicePixel should never yield a whole number.
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let count = 1 / Math.abs(delta - Math.round(delta));
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for (let i = 0; i < count; i++) {
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addChild(delta);
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// Trigger an anchor adjustment by forcing a layout flush
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scroller.scrollTop;
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}
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let destination = Math.round(initialTop + delta * count);
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assert_equals(scroller.scrollTop, destination,
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`adjusting by ${delta}px, ${count} times, should be the same as adjusting by ${delta * count}px, once.`);
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}, "Test that scroll anchor adjustments can happen by a sub device-pixel amount.");
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</script>
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