Use LayoutRects for bounds and overflow in display lists

Convert text runs to glyphs in display list builder.
Remove ComplexClippingRegion and use the WebRender type.
This commit is contained in:
Pyfisch 2018-02-01 22:44:52 +01:00
parent cf4f89c36e
commit 46ada747b0
6 changed files with 203 additions and 292 deletions

View file

@ -14,8 +14,7 @@
//! They are therefore not exactly analogous to constructs like Skia pictures, which consist of
//! low-level drawing primitives.
use app_units::Au;
use euclid::{Transform3D, Point2D, Vector2D, Rect, Size2D, TypedRect, SideOffsets2D};
use euclid::{Transform3D, Vector2D, TypedRect, SideOffsets2D};
use euclid::num::{One, Zero};
use gfx_traits::{self, StackingContextId};
use gfx_traits::print_tree::PrintTree;
@ -24,18 +23,19 @@ use msg::constellation_msg::PipelineId;
use net_traits::image::base::{Image, PixelFormat};
use range::Range;
use servo_geometry::MaxRect;
use std::cmp::{self, Ordering};
use std::cmp::Ordering;
use std::collections::HashMap;
use std::f32;
use std::fmt;
use std::sync::Arc;
use text::TextRun;
use text::glyph::ByteIndex;
use webrender_api::{BorderRadius, BorderWidths, BoxShadowClipMode, ColorF, ExtendMode};
use webrender_api::{ExternalScrollId, FilterOp, GradientStop, ImageBorder, ImageKey};
use webrender_api::{ImageRendering, LayoutPoint, LayoutRect, LayoutSize, LayoutVector2D};
use webrender_api::{LineStyle, LocalClip, MixBlendMode, NormalBorder, ScrollPolicy};
use webrender_api::{ScrollSensitivity, StickyOffsetBounds, TransformStyle};
use webrender_api::{BorderRadius, BorderWidths, BoxShadowClipMode, ClipMode, ColorF};
use webrender_api::{ComplexClipRegion, ExtendMode, ExternalScrollId, FilterOp, FontInstanceKey};
use webrender_api::{GlyphInstance, GradientStop, ImageBorder, ImageKey, ImageRendering};
use webrender_api::{LayoutPoint, LayoutRect, LayoutSize, LayoutVector2D, LineStyle, LocalClip};
use webrender_api::{MixBlendMode, NormalBorder, ScrollPolicy, ScrollSensitivity};
use webrender_api::{StickyOffsetBounds, TransformStyle};
pub use style::dom::OpaqueNode;
@ -96,22 +96,22 @@ pub struct DisplayList {
impl DisplayList {
/// Return the bounds of this display list based on the dimensions of the root
/// stacking context.
pub fn bounds(&self) -> Rect<Au> {
pub fn bounds(&self) -> LayoutRect {
match self.list.get(0) {
Some(&DisplayItem::PushStackingContext(ref item)) => item.stacking_context.bounds,
Some(_) => unreachable!("Root element of display list not stacking context."),
None => Rect::zero(),
None => LayoutRect::zero(),
}
}
// Returns the text index within a node for the point of interest.
pub fn text_index(&self, node: OpaqueNode, point_in_item: &Point2D<Au>) -> Option<usize> {
pub fn text_index(&self, node: OpaqueNode, point_in_item: LayoutPoint) -> Option<usize> {
for item in &self.list {
match item {
&DisplayItem::Text(ref text) => {
let base = item.base();
if base.metadata.node == node {
let point = *point_in_item + item.base().bounds.origin.to_vector();
let point = point_in_item + item.base().bounds.origin.to_vector();
let offset = point - text.baseline_origin;
return Some(text.text_run.range_index_of_advance(&text.range, offset.x));
}
@ -194,10 +194,10 @@ pub struct StackingContext {
pub context_type: StackingContextType,
/// The position and size of this stacking context.
pub bounds: Rect<Au>,
pub bounds: LayoutRect,
/// The overflow rect for this stacking context in its coordinate system.
pub overflow: Rect<Au>,
pub overflow: LayoutRect,
/// The `z-index` for this stacking context.
pub z_index: i32,
@ -229,8 +229,8 @@ impl StackingContext {
#[inline]
pub fn new(id: StackingContextId,
context_type: StackingContextType,
bounds: &Rect<Au>,
overflow: &Rect<Au>,
bounds: LayoutRect,
overflow: LayoutRect,
z_index: i32,
filters: Vec<FilterOp>,
mix_blend_mode: MixBlendMode,
@ -243,8 +243,8 @@ impl StackingContext {
StackingContext {
id,
context_type,
bounds: *bounds,
overflow: *overflow,
bounds,
overflow,
z_index,
filters,
mix_blend_mode,
@ -261,8 +261,8 @@ impl StackingContext {
StackingContext::new(
StackingContextId::root(),
StackingContextType::Real,
&Rect::zero(),
&Rect::zero(),
LayoutRect::zero(),
LayoutRect::zero(),
0,
vec![],
MixBlendMode::Normal,
@ -394,7 +394,7 @@ pub enum DisplayItem {
#[derive(Clone, Deserialize, MallocSizeOf, Serialize)]
pub struct BaseDisplayItem {
/// The boundaries of the display item, in layer coordinates.
pub bounds: Rect<Au>,
pub bounds: LayoutRect,
/// Metadata attached to this display item.
pub metadata: DisplayItemMetadata,
@ -414,7 +414,7 @@ pub struct BaseDisplayItem {
impl BaseDisplayItem {
#[inline(always)]
pub fn new(bounds: Rect<Au>,
pub fn new(bounds: LayoutRect,
metadata: DisplayItemMetadata,
local_clip: LocalClip,
section: DisplayListSection,
@ -454,23 +454,12 @@ impl BaseDisplayItem {
#[derive(Clone, Deserialize, MallocSizeOf, PartialEq, Serialize)]
pub struct ClippingRegion {
/// The main rectangular region. This does not include any corners.
pub main: Rect<Au>,
pub main: LayoutRect,
/// Any complex regions.
///
/// TODO(pcwalton): Atomically reference count these? Not sure if it's worth the trouble.
/// Measure and follow up.
pub complex: Vec<ComplexClippingRegion>,
}
/// A complex clipping region. These don't as easily admit arbitrary intersection operations, so
/// they're stored in a list over to the side. Currently a complex clipping region is just a
/// rounded rectangle, but the CSS WGs will probably make us throw more stuff in here eventually.
#[derive(Clone, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize)]
pub struct ComplexClippingRegion {
/// The boundaries of the rectangle.
pub rect: Rect<Au>,
/// Border radii of this rectangle.
pub radii: BorderRadii<Au>,
pub complex: Vec<ComplexClipRegion>,
}
impl ClippingRegion {
@ -478,7 +467,7 @@ impl ClippingRegion {
#[inline]
pub fn empty() -> ClippingRegion {
ClippingRegion {
main: Rect::zero(),
main: LayoutRect::zero(),
complex: Vec::new(),
}
}
@ -487,16 +476,16 @@ impl ClippingRegion {
#[inline]
pub fn max() -> ClippingRegion {
ClippingRegion {
main: Rect::max_rect(),
main: LayoutRect::max_rect(),
complex: Vec::new(),
}
}
/// Returns a clipping region that represents the given rectangle.
#[inline]
pub fn from_rect(rect: &Rect<Au>) -> ClippingRegion {
pub fn from_rect(rect: LayoutRect) -> ClippingRegion {
ClippingRegion {
main: *rect,
main: rect,
complex: Vec::new(),
}
}
@ -506,8 +495,8 @@ impl ClippingRegion {
/// TODO(pcwalton): This could more eagerly eliminate complex clipping regions, at the cost of
/// complexity.
#[inline]
pub fn intersect_rect(&mut self, rect: &Rect<Au>) {
self.main = self.main.intersection(rect).unwrap_or(Rect::zero())
pub fn intersect_rect(&mut self, rect: &LayoutRect) {
self.main = self.main.intersection(rect).unwrap_or(LayoutRect::zero())
}
/// Returns true if this clipping region might be nonempty. This can return false positives,
@ -520,7 +509,7 @@ impl ClippingRegion {
/// Returns true if this clipping region might contain the given point and false otherwise.
/// This is a quick, not a precise, test; it can yield false positives.
#[inline]
pub fn might_intersect_point(&self, point: &Point2D<Au>) -> bool {
pub fn might_intersect_point(&self, point: &LayoutPoint) -> bool {
self.main.contains(point) &&
self.complex.iter().all(|complex| complex.rect.contains(point))
}
@ -528,14 +517,14 @@ impl ClippingRegion {
/// Returns true if this clipping region might intersect the given rectangle and false
/// otherwise. This is a quick, not a precise, test; it can yield false positives.
#[inline]
pub fn might_intersect_rect(&self, rect: &Rect<Au>) -> bool {
pub fn might_intersect_rect(&self, rect: &LayoutRect) -> bool {
self.main.intersects(rect) &&
self.complex.iter().all(|complex| complex.rect.intersects(rect))
}
/// Returns true if this clipping region completely surrounds the given rect.
#[inline]
pub fn does_not_clip_rect(&self, rect: &Rect<Au>) -> bool {
pub fn does_not_clip_rect(&self, rect: &LayoutRect) -> bool {
self.main.contains(&rect.origin) && self.main.contains(&rect.bottom_right()) &&
self.complex.iter().all(|complex| {
complex.rect.contains(&rect.origin) && complex.rect.contains(&rect.bottom_right())
@ -544,7 +533,7 @@ impl ClippingRegion {
/// Returns a bounding rect that surrounds this entire clipping region.
#[inline]
pub fn bounding_rect(&self) -> Rect<Au> {
pub fn bounding_rect(&self) -> LayoutRect {
let mut rect = self.main;
for complex in &*self.complex {
rect = rect.union(&complex.rect)
@ -554,10 +543,11 @@ impl ClippingRegion {
/// Intersects this clipping region with the given rounded rectangle.
#[inline]
pub fn intersect_with_rounded_rect(&mut self, rect: &Rect<Au>, radii: &BorderRadii<Au>) {
let new_complex_region = ComplexClippingRegion {
rect: *rect,
radii: *radii,
pub fn intersect_with_rounded_rect(&mut self, rect: LayoutRect, radii: BorderRadius) {
let new_complex_region = ComplexClipRegion {
rect,
radii,
mode: ClipMode::Clip,
};
// FIXME(pcwalton): This is O(n²) worst case for disjoint clipping regions. Is that OK?
@ -576,21 +566,19 @@ impl ClippingRegion {
}
}
self.complex.push(ComplexClippingRegion {
rect: *rect,
radii: *radii,
});
self.complex.push(new_complex_region);
}
/// Translates this clipping region by the given vector.
#[inline]
pub fn translate(&self, delta: &Vector2D<Au>) -> ClippingRegion {
pub fn translate(&self, delta: &LayoutVector2D) -> ClippingRegion {
ClippingRegion {
main: self.main.translate(delta),
complex: self.complex.iter().map(|complex| {
ComplexClippingRegion {
ComplexClipRegion {
rect: complex.rect.translate(delta),
radii: complex.radii,
mode: complex.mode,
}
}).collect(),
}
@ -598,7 +586,7 @@ impl ClippingRegion {
#[inline]
pub fn is_max(&self) -> bool {
self.main == Rect::max_rect() && self.complex.is_empty()
self.main == LayoutRect::max_rect() && self.complex.is_empty()
}
}
@ -608,7 +596,7 @@ impl fmt::Debug for ClippingRegion {
write!(f, "ClippingRegion::Max")
} else if *self == ClippingRegion::empty() {
write!(f, "ClippingRegion::Empty")
} else if self.main == Rect::max_rect() {
} else if self.main == LayoutRect::max_rect() {
write!(f, "ClippingRegion(Complex={:?})", self.complex)
} else {
write!(f, "ClippingRegion(Rect={:?}, Complex={:?})", self.main, self.complex)
@ -616,17 +604,21 @@ impl fmt::Debug for ClippingRegion {
}
}
impl ComplexClippingRegion {
pub trait CompletelyEncloses {
fn completely_encloses(&self, other: &Self) -> bool;
}
impl CompletelyEncloses for ComplexClipRegion {
// TODO(pcwalton): This could be more aggressive by considering points that touch the inside of
// the border radius ellipse.
fn completely_encloses(&self, other: &ComplexClippingRegion) -> bool {
let left = cmp::max(self.radii.top_left.width, self.radii.bottom_left.width);
let top = cmp::max(self.radii.top_left.height, self.radii.top_right.height);
let right = cmp::max(self.radii.top_right.width, self.radii.bottom_right.width);
let bottom = cmp::max(self.radii.bottom_left.height, self.radii.bottom_right.height);
let interior = Rect::new(Point2D::new(self.rect.origin.x + left, self.rect.origin.y + top),
Size2D::new(self.rect.size.width - left - right,
self.rect.size.height - top - bottom));
fn completely_encloses(&self, other: &Self) -> bool {
let left = self.radii.top_left.width.max(self.radii.bottom_left.width);
let top = self.radii.top_left.height.max(self.radii.top_right.height);
let right = self.radii.top_right.width.max(self.radii.bottom_right.width);
let bottom = self.radii.bottom_left.height.max(self.radii.bottom_right.height);
let interior = LayoutRect::new(LayoutPoint::new(self.rect.origin.x + left, self.rect.origin.y + top),
LayoutSize::new(self.rect.size.width - left - right,
self.rect.size.height - top - bottom));
interior.origin.x <= other.rect.origin.x && interior.origin.y <= other.rect.origin.y &&
interior.max_x() >= other.rect.max_x() && interior.max_y() >= other.rect.max_y()
}
@ -667,14 +659,14 @@ pub struct TextDisplayItem {
/// The range of text within the text run.
pub range: Range<ByteIndex>,
/// The position of the start of the baseline of this text.
pub baseline_origin: LayoutPoint,
/// A collection of (non-whitespace) glyphs to be displayed.
pub glyphs: Vec<GlyphInstance>,
/// Reference to the font to be used.
pub font_key: FontInstanceKey,
/// The color of the text.
pub text_color: ColorF,
/// The position of the start of the baseline of this text.
pub baseline_origin: Point2D<Au>,
/// The orientation of the text: upright or sideways left/right.
pub orientation: TextOrientation,
}
#[derive(Clone, Deserialize, Eq, MallocSizeOf, PartialEq, Serialize)]
@ -826,68 +818,6 @@ pub struct BorderDisplayItem {
pub details: BorderDetails,
}
/// Information about the border radii.
#[derive(Clone, Copy, Debug, Deserialize, MallocSizeOf, PartialEq, Serialize)]
pub struct BorderRadii<T> {
pub top_left: Size2D<T>,
pub top_right: Size2D<T>,
pub bottom_right: Size2D<T>,
pub bottom_left: Size2D<T>,
}
impl<T> Default for BorderRadii<T> where T: Default, T: Clone {
fn default() -> Self {
let top_left = Size2D::new(Default::default(),
Default::default());
let top_right = Size2D::new(Default::default(),
Default::default());
let bottom_left = Size2D::new(Default::default(),
Default::default());
let bottom_right = Size2D::new(Default::default(),
Default::default());
BorderRadii { top_left: top_left,
top_right: top_right,
bottom_left: bottom_left,
bottom_right: bottom_right }
}
}
impl BorderRadii<Au> {
// Scale the border radii by the specified factor
pub fn scale_by(&self, s: f32) -> BorderRadii<Au> {
BorderRadii { top_left: BorderRadii::scale_corner_by(self.top_left, s),
top_right: BorderRadii::scale_corner_by(self.top_right, s),
bottom_left: BorderRadii::scale_corner_by(self.bottom_left, s),
bottom_right: BorderRadii::scale_corner_by(self.bottom_right, s) }
}
// Scale the border corner radius by the specified factor
pub fn scale_corner_by(corner: Size2D<Au>, s: f32) -> Size2D<Au> {
Size2D::new(corner.width.scale_by(s), corner.height.scale_by(s))
}
}
impl<T> BorderRadii<T> where T: PartialEq + Zero {
/// Returns true if all the radii are zero.
pub fn is_square(&self) -> bool {
let zero = Zero::zero();
self.top_left == zero && self.top_right == zero && self.bottom_right == zero &&
self.bottom_left == zero
}
}
impl<T> BorderRadii<T> where T: PartialEq + Zero + Clone {
/// Returns a set of border radii that all have the given value.
pub fn all_same(value: T) -> BorderRadii<T> {
BorderRadii {
top_left: Size2D::new(value.clone(), value.clone()),
top_right: Size2D::new(value.clone(), value.clone()),
bottom_right: Size2D::new(value.clone(), value.clone()),
bottom_left: Size2D::new(value.clone(), value.clone()),
}
}
}
/// Paints a line segment.
#[derive(Clone, Deserialize, MallocSizeOf, Serialize)]
pub struct LineDisplayItem {
@ -1015,7 +945,7 @@ impl DisplayItem {
self.base().section
}
pub fn bounds(&self) -> Rect<Au> {
pub fn bounds(&self) -> LayoutRect {
self.base().bounds
}
@ -1050,11 +980,7 @@ impl fmt::Debug for DisplayItem {
solid_color.color.g,
solid_color.color.b,
solid_color.color.a),
DisplayItem::Text(ref text) => {
format!("Text ({:?})",
&text.text_run.text[
text.range.begin().0 as usize..(text.range.begin().0 + text.range.length().0) as usize])
}
DisplayItem::Text(_) => "Text".to_owned(),
DisplayItem::Image(_) => "Image".to_owned(),
DisplayItem::Border(_) => "Border".to_owned(),
DisplayItem::Gradient(_) => "Gradient".to_owned(),

View file

@ -333,10 +333,10 @@ impl<'a> TextRun {
}
/// Returns the index in the range of the first glyph advancing over given advance
pub fn range_index_of_advance(&self, range: &Range<ByteIndex>, advance: Au) -> usize {
pub fn range_index_of_advance(&self, range: &Range<ByteIndex>, advance: f32) -> usize {
// TODO(Issue #199): alter advance direction for RTL
// TODO(Issue #98): using inter-char and inter-word spacing settings when measuring text
let mut remaining = advance;
let mut remaining = Au::from_f32_px(advance);
self.natural_word_slices_in_range(range)
.map(|slice| {
let (slice_index, slice_advance) =

View file

@ -17,8 +17,7 @@ use context::LayoutContext;
use display_list::ToLayout;
use display_list::background::{compute_background_image_size, tile_image_axis};
use display_list::background::{convert_linear_gradient, convert_radial_gradient};
use display_list::webrender_helpers::ToBorderRadius;
use euclid::{Point2D, Rect, SideOffsets2D, Size2D, Transform3D, TypedRect, TypedSize2D, Vector2D};
use euclid::{Point2D, Rect, SideOffsets2D, Size2D, Transform3D, TypedSize2D, Vector2D};
use flex::FlexFlow;
use flow::{BaseFlow, Flow, FlowFlags};
use flow_ref::FlowRef;
@ -27,7 +26,7 @@ use fragment::{CanvasFragmentSource, CoordinateSystem, Fragment, ScannedTextFrag
use fragment::SpecificFragmentInfo;
use gfx::display_list;
use gfx::display_list::{BaseDisplayItem, BorderDetails, BorderDisplayItem, BLUR_INFLATION_FACTOR};
use gfx::display_list::{BorderRadii, BoxShadowDisplayItem, ClipScrollNode};
use gfx::display_list::{BoxShadowDisplayItem, ClipScrollNode};
use gfx::display_list::{ClipScrollNodeIndex, ClipScrollNodeType, ClippingAndScrolling};
use gfx::display_list::{ClippingRegion, DisplayItem, DisplayItemMetadata, DisplayList};
use gfx::display_list::{DisplayListSection, GradientDisplayItem, IframeDisplayItem};
@ -36,6 +35,8 @@ use gfx::display_list::{PopAllTextShadowsDisplayItem, PushTextShadowDisplayItem}
use gfx::display_list::{RadialGradientDisplayItem, SolidColorDisplayItem, StackingContext};
use gfx::display_list::{StackingContextType, StickyFrameData, TextDisplayItem, TextOrientation};
use gfx::display_list::WebRenderImageInfo;
use gfx::text::TextRun;
use gfx::text::glyph::ByteIndex;
use gfx_traits::{combine_id_with_fragment_type, FragmentType, StackingContextId};
use inline::{InlineFlow, InlineFragmentNodeFlags};
use ipc_channel::ipc;
@ -47,8 +48,8 @@ use net_traits::image_cache::UsePlaceholder;
use range::Range;
use servo_config::opts;
use servo_geometry::MaxRect;
use std::{cmp, f32};
use std::default::Default;
use std::f32;
use std::mem;
use std::sync::Arc;
use style::computed_values::background_attachment::single_value::T as BackgroundAttachment;
@ -73,10 +74,11 @@ use style_traits::CSSPixel;
use style_traits::ToCss;
use style_traits::cursor::CursorKind;
use table_cell::CollapsedBordersForCell;
use webrender_api::{self, BorderSide, BoxShadowClipMode, ClipMode, ColorF, ComplexClipRegion};
use webrender_api::{ExternalScrollId, FilterOp, ImageBorder, ImageRendering, LayoutRect};
use webrender_api::{LayoutSize, LayoutVector2D, LineStyle, LocalClip, NinePatchDescriptor};
use webrender_api::{NormalBorder, ScrollPolicy, ScrollSensitivity, StickyOffsetBounds};
use webrender_api::{self, BorderRadius, BorderSide, BoxShadowClipMode, ClipMode, ColorF};
use webrender_api::{ComplexClipRegion, ExternalScrollId, FilterOp, GlyphInstance, ImageBorder};
use webrender_api::{ImageRendering, LayoutRect, LayoutSize, LayoutVector2D, LineStyle, LocalClip};
use webrender_api::{NinePatchDescriptor, NormalBorder, ScrollPolicy, ScrollSensitivity};
use webrender_api::StickyOffsetBounds;
trait ResolvePercentage {
fn resolve(&self, length: u32) -> u32;
@ -244,7 +246,7 @@ impl StackingContextCollectionState {
// takes care of adding this root node and it can be ignored during DL conversion.
let root_node = ClipScrollNode {
parent_index: ClipScrollNodeIndex(0),
clip: ClippingRegion::from_rect(&TypedRect::zero()),
clip: ClippingRegion::from_rect(LayoutRect::zero()),
content_rect: LayoutRect::zero(),
node_type: ClipScrollNodeType::ScrollFrame(
ScrollSensitivity::ScriptAndInputEvents,
@ -389,7 +391,7 @@ impl<'a> DisplayListBuildState<'a> {
};
BaseDisplayItem::new(
*bounds,
bounds.to_layout(),
DisplayItemMetadata {
node,
// Store cursor id in display list.
@ -708,16 +710,25 @@ pub trait FragmentDisplayListBuilding {
fn fragment_type(&self) -> FragmentType;
}
fn handle_overlapping_radii(size: &Size2D<Au>, radii: &BorderRadii<Au>) -> BorderRadii<Au> {
fn scale_border_radii(radii: BorderRadius, factor: f32) -> BorderRadius {
BorderRadius {
top_left: radii.top_left * factor,
top_right: radii.top_right * factor,
bottom_left: radii.bottom_left * factor,
bottom_right: radii.bottom_right * factor,
}
}
fn handle_overlapping_radii(size: LayoutSize, radii: BorderRadius) -> BorderRadius {
// No two corners' border radii may add up to more than the length of the edge
// between them. To prevent that, all radii are scaled down uniformly.
fn scale_factor(radius_a: Au, radius_b: Au, edge_length: Au) -> f32 {
fn scale_factor(radius_a: f32, radius_b: f32, edge_length: f32) -> f32 {
let required = radius_a + radius_b;
if required <= edge_length {
1.0
} else {
edge_length.to_f32_px() / required.to_f32_px()
edge_length / required
}
}
@ -738,39 +749,39 @@ fn handle_overlapping_radii(size: &Size2D<Au>, radii: &BorderRadii<Au>) -> Borde
.min(left_factor)
.min(right_factor);
if min_factor < 1.0 {
radii.scale_by(min_factor)
scale_border_radii(radii, min_factor)
} else {
*radii
radii
}
}
fn build_border_radius(
abs_bounds: &Rect<Au>,
border_style: &style_structs::Border,
) -> BorderRadii<Au> {
) -> BorderRadius {
// TODO(cgaebel): Support border radii even in the case of multiple border widths.
// This is an extension of supporting elliptical radii. For now, all percentage
// radii will be relative to the width.
handle_overlapping_radii(
&abs_bounds.size,
&BorderRadii {
abs_bounds.size.to_layout(),
BorderRadius {
top_left: model::specified_border_radius(
border_style.border_top_left_radius,
abs_bounds.size,
),
).to_layout(),
top_right: model::specified_border_radius(
border_style.border_top_right_radius,
abs_bounds.size,
),
).to_layout(),
bottom_right: model::specified_border_radius(
border_style.border_bottom_right_radius,
abs_bounds.size,
),
).to_layout(),
bottom_left: model::specified_border_radius(
border_style.border_bottom_left_radius,
abs_bounds.size,
),
).to_layout(),
},
)
}
@ -780,9 +791,9 @@ fn build_border_radius(
fn build_border_radius_for_inner_rect(
outer_rect: &Rect<Au>,
style: &ComputedValues,
) -> BorderRadii<Au> {
) -> BorderRadius {
let radii = build_border_radius(&outer_rect, style.get_border());
if radii.is_square() {
if radii.is_zero() {
return radii;
}
@ -830,20 +841,23 @@ fn simple_normal_border(color: ColorF, style: webrender_api::BorderStyle) -> Nor
}
fn calculate_inner_border_radii(
mut radii: BorderRadii<Au>,
mut radii: BorderRadius,
offsets: SideOffsets2D<Au>,
) -> BorderRadii<Au> {
radii.top_left.width = cmp::max(Au(0), radii.top_left.width - offsets.left);
radii.bottom_left.width = cmp::max(Au(0), radii.bottom_left.width - offsets.left);
) -> BorderRadius {
fn inner_length(x: f32, offset: Au) -> f32 {
0.0_f32.max(x - offset.to_f32_px())
}
radii.top_left.width = inner_length(radii.top_left.width, offsets.left);
radii.bottom_left.width = inner_length(radii.bottom_left.width, offsets.left);
radii.top_right.width = cmp::max(Au(0), radii.top_right.width - offsets.right);
radii.bottom_right.width = cmp::max(Au(0), radii.bottom_right.width - offsets.right);
radii.top_right.width = inner_length(radii.top_right.width, offsets.right);
radii.bottom_right.width = inner_length(radii.bottom_right.width, offsets.right);
radii.top_left.height = cmp::max(Au(0), radii.top_left.height - offsets.top);
radii.top_right.height = cmp::max(Au(0), radii.top_right.height - offsets.top);
radii.top_left.height = inner_length(radii.top_left.height, offsets.top);
radii.top_right.height = inner_length(radii.top_right.height, offsets.top);
radii.bottom_left.height = cmp::max(Au(0), radii.bottom_left.height - offsets.bottom);
radii.bottom_right.height = cmp::max(Au(0), radii.bottom_right.height - offsets.bottom);
radii.bottom_left.height = inner_length(radii.bottom_left.height, offsets.bottom);
radii.bottom_right.height = inner_length(radii.bottom_right.height, offsets.bottom);
radii
}
@ -877,6 +891,35 @@ fn build_image_border_details(
}
}
fn convert_text_run_to_glyphs(
text_run: Arc<TextRun>,
range: Range<ByteIndex>,
mut origin: Point2D<Au>,
) -> Vec<GlyphInstance> {
let mut glyphs = vec![];
for slice in text_run.natural_word_slices_in_visual_order(&range) {
for glyph in slice.glyphs.iter_glyphs_for_byte_range(&slice.range) {
let glyph_advance = if glyph.char_is_space() {
glyph.advance() + text_run.extra_word_spacing
} else {
glyph.advance()
};
if !slice.glyphs.is_whitespace() {
let glyph_offset = glyph.offset().unwrap_or(Point2D::zero());
let point = origin + glyph_offset.to_vector();
let glyph = GlyphInstance {
index: glyph.id(),
point: point.to_layout(),
};
glyphs.push(glyph);
}
origin.x += glyph_advance;
}
}
return glyphs;
}
impl FragmentDisplayListBuilding for Fragment {
fn collect_stacking_contexts_for_blocklike_fragment(
&mut self,
@ -946,14 +989,10 @@ impl FragmentDisplayListBuilding for Fragment {
},
}
let clip = if !border_radii.is_square() {
let clip = if !border_radii.is_zero() {
LocalClip::RoundedRect(
bounds.to_layout(),
ComplexClipRegion::new(
bounds.to_layout(),
border_radii.to_border_radius(),
ClipMode::Clip,
),
ComplexClipRegion::new(bounds.to_layout(), border_radii, ClipMode::Clip),
)
} else {
LocalClip::Rect(bounds.to_layout())
@ -1325,7 +1364,7 @@ impl FragmentDisplayListBuilding for Fragment {
),
blur_radius: box_shadow.base.blur.px(),
spread_radius: box_shadow.spread.px(),
border_radius: border_radius.to_border_radius(),
border_radius: border_radius,
clip_mode: if box_shadow.inset {
BoxShadowClipMode::Inset
} else {
@ -1420,7 +1459,7 @@ impl FragmentDisplayListBuilding for Fragment {
color: style.resolve_color(colors.bottom).to_layout(),
style: border_style.bottom.to_layout(),
},
radius: border_radius.to_border_radius(),
radius: border_radius,
})),
Either::Second(Image::Gradient(ref gradient)) => {
Some(match gradient.kind {
@ -1842,12 +1881,12 @@ impl FragmentDisplayListBuilding for Fragment {
// Adjust the clipping region as necessary to account for `border-radius`.
let build_local_clip = |style: &ComputedValues| {
let radii = build_border_radius_for_inner_rect(&stacking_relative_border_box, style);
if !radii.is_square() {
if !radii.is_zero() {
LocalClip::RoundedRect(
stacking_relative_border_box.to_layout(),
ComplexClipRegion::new(
stacking_relative_content_box.to_layout(),
radii.to_border_radius(),
radii,
ClipMode::Clip,
),
)
@ -1946,10 +1985,7 @@ impl FragmentDisplayListBuilding for Fragment {
iframe: pipeline_id,
}));
let size = Size2D::new(
item.bounds().size.width.to_f32_px(),
item.bounds().size.height.to_f32_px(),
);
let size = Size2D::new(item.bounds().size.width, item.bounds().size.height);
state
.iframe_sizes
.push((browsing_context_id, TypedSize2D::from_untyped(&size)));
@ -2067,8 +2103,8 @@ impl FragmentDisplayListBuilding for Fragment {
StackingContext::new(
id,
context_type,
&border_box,
&overflow,
border_box.to_layout(),
overflow.to_layout(),
self.effective_z_index(),
filters,
self.style().get_effects().mix_blend_mode.to_layout(),
@ -2100,7 +2136,7 @@ impl FragmentDisplayListBuilding for Fragment {
};
// Determine the orientation and cursor to use.
let (orientation, cursor) = if self.style.writing_mode.is_vertical() {
let (_orientation, cursor) = if self.style.writing_mode.is_vertical() {
// TODO: Distinguish between 'sideways-lr' and 'sideways-rl' writing modes in CSS
// Writing Modes Level 4.
(TextOrientation::SidewaysRight, CursorKind::VerticalText)
@ -2181,14 +2217,22 @@ impl FragmentDisplayListBuilding for Fragment {
}
// Text
state.add_display_item(DisplayItem::Text(Box::new(TextDisplayItem {
base: base.clone(),
text_run: text_fragment.run.clone(),
range: text_fragment.range,
text_color: text_color.to_layout(),
orientation: orientation,
baseline_origin: baseline_origin,
})));
let glyphs = convert_text_run_to_glyphs(
text_fragment.run.clone(),
text_fragment.range,
baseline_origin,
);
if !glyphs.is_empty() {
state.add_display_item(DisplayItem::Text(Box::new(TextDisplayItem {
base: base.clone(),
text_run: text_fragment.run.clone(),
range: text_fragment.range,
baseline_origin: baseline_origin.to_layout(),
glyphs: glyphs,
font_key: text_fragment.run.font_key,
text_color: text_color.to_layout(),
})));
}
// TODO(#17715): emit text-emphasis marks here.
// (just push another TextDisplayItem?)
@ -2669,7 +2713,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
let new_clip_scroll_index = state.add_clip_scroll_node(ClipScrollNode {
parent_index: self.clipping_and_scrolling().scrolling,
clip: ClippingRegion::from_rect(border_box),
clip: ClippingRegion::from_rect(border_box.to_layout()),
content_rect: LayoutRect::zero(),
node_type: ClipScrollNodeType::StickyFrame(sticky_frame_data),
});
@ -2709,10 +2753,10 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
};
let clip_rect = build_inner_border_box_for_border_rect(&border_box, &self.fragment.style);
let mut clip = ClippingRegion::from_rect(&clip_rect);
let mut clip = ClippingRegion::from_rect(clip_rect.to_layout());
let radii = build_border_radius_for_inner_rect(&border_box, &self.fragment.style);
if !radii.is_square() {
clip.intersect_with_rounded_rect(&clip_rect, &radii)
if !radii.is_zero() {
clip.intersect_with_rounded_rect(clip_rect.to_layout(), radii)
}
let content_size = self.base.overflow.scroll.origin + self.base.overflow.scroll.size;
@ -2776,7 +2820,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
let new_index = state.add_clip_scroll_node(ClipScrollNode {
parent_index: self.clipping_and_scrolling().scrolling,
clip: ClippingRegion::from_rect(&clip_rect),
clip: ClippingRegion::from_rect(clip_rect.to_layout()),
content_rect: LayoutRect::zero(), // content_rect isn't important for clips.
node_type: ClipScrollNodeType::Clip,
});

View file

@ -7,14 +7,11 @@
// This might be achieved by sharing types between WR and Servo display lists, or
// completely converting layout to directly generate WebRender display lists, for example.
use app_units::Au;
use display_list::ToLayout;
use euclid::Point2D;
use gfx::display_list::{BorderDetails, BorderRadii, ClipScrollNode};
use gfx::display_list::{ClipScrollNodeIndex, ClipScrollNodeType, ClippingRegion, DisplayItem};
use gfx::display_list::{BorderDetails, ClipScrollNode};
use gfx::display_list::{ClipScrollNodeIndex, ClipScrollNodeType, DisplayItem};
use gfx::display_list::{DisplayList, StackingContextType};
use msg::constellation_msg::PipelineId;
use webrender_api::{self, ClipAndScrollInfo, ClipId, ClipMode, ComplexClipRegion};
use webrender_api::{self, ClipAndScrollInfo, ClipId};
use webrender_api::{DisplayListBuilder, LayoutTransform};
pub trait WebRenderDisplayListConverter {
@ -32,26 +29,11 @@ trait WebRenderDisplayItemConverter {
);
}
pub trait ToBorderRadius {
fn to_border_radius(&self) -> webrender_api::BorderRadius;
}
impl ToBorderRadius for BorderRadii<Au> {
fn to_border_radius(&self) -> webrender_api::BorderRadius {
webrender_api::BorderRadius {
top_left: self.top_left.to_layout(),
top_right: self.top_right.to_layout(),
bottom_left: self.bottom_left.to_layout(),
bottom_right: self.bottom_right.to_layout(),
}
}
}
impl WebRenderDisplayListConverter for DisplayList {
fn convert_to_webrender(&self, pipeline_id: PipelineId) -> DisplayListBuilder {
let mut builder = DisplayListBuilder::with_capacity(
pipeline_id.to_webrender(),
self.bounds().size.to_layout(),
self.bounds().size,
1024 * 1024,
); // 1 MB of space
@ -81,7 +63,7 @@ impl WebRenderDisplayItemConverter for DisplayItem {
None => None,
};
webrender_api::LayoutPrimitiveInfo {
rect: self.base().bounds.to_layout(),
rect: self.base().bounds,
local_clip: self.base().local_clip,
// TODO(gw): Make use of the WR backface visibility functionality.
is_backface_visible: true,
@ -121,42 +103,13 @@ impl WebRenderDisplayItemConverter for DisplayItem {
builder.push_rect(&self.prim_info(), item.color);
},
DisplayItem::Text(ref item) => {
let mut origin = item.baseline_origin.clone();
let mut glyphs = vec![];
for slice in item.text_run
.natural_word_slices_in_visual_order(&item.range)
{
for glyph in slice.glyphs.iter_glyphs_for_byte_range(&slice.range) {
let glyph_advance = if glyph.char_is_space() {
glyph.advance() + item.text_run.extra_word_spacing
} else {
glyph.advance()
};
if !slice.glyphs.is_whitespace() {
let glyph_offset = glyph.offset().unwrap_or(Point2D::zero());
let x = (origin.x + glyph_offset.x).to_f32_px();
let y = (origin.y + glyph_offset.y).to_f32_px();
let point = webrender_api::LayoutPoint::new(x, y);
let glyph = webrender_api::GlyphInstance {
index: glyph.id(),
point: point,
};
glyphs.push(glyph);
}
origin.x = origin.x + glyph_advance;
}
}
if glyphs.len() > 0 {
builder.push_text(
&self.prim_info(),
&glyphs,
item.text_run.font_key,
item.text_color,
None,
);
}
builder.push_text(
&self.prim_info(),
&item.glyphs,
item.font_key,
item.text_color,
None,
);
},
DisplayItem::Image(ref item) => {
if let Some(id) = item.webrender_image.key {
@ -233,7 +186,7 @@ impl WebRenderDisplayItemConverter for DisplayItem {
builder.push_line(
&self.prim_info(),
// TODO(gw): Use a better estimate for wavy line thickness.
(0.33 * item.base.bounds.size.height.to_f32_px()).ceil(),
(0.33 * item.base.bounds.size.height).ceil(),
webrender_api::LineOrientation::Horizontal,
&item.color,
item.style,
@ -279,7 +232,7 @@ impl WebRenderDisplayItemConverter for DisplayItem {
.map(|perspective| LayoutTransform::from_untyped(&perspective));
builder.push_stacking_context(
&webrender_api::LayoutPrimitiveInfo::new(stacking_context.bounds.to_layout()),
&webrender_api::LayoutPrimitiveInfo::new(stacking_context.bounds),
stacking_context.scroll_policy,
transform,
stacking_context.transform_style,
@ -292,13 +245,13 @@ impl WebRenderDisplayItemConverter for DisplayItem {
DisplayItem::DefineClipScrollNode(ref item) => {
let node = &clip_scroll_nodes[item.node_index.0];
let parent_id = get_id(clip_ids, node.parent_index);
let item_rect = node.clip.main.to_layout();
let item_rect = node.clip.main;
let webrender_id = match node.node_type {
ClipScrollNodeType::Clip => builder.define_clip_with_parent(
parent_id,
item_rect,
node.clip.get_complex_clips(),
node.clip.complex.clone(),
None,
),
ClipScrollNodeType::ScrollFrame(scroll_sensitivity, external_id) => builder
@ -306,8 +259,8 @@ impl WebRenderDisplayItemConverter for DisplayItem {
parent_id,
Some(external_id),
node.content_rect,
node.clip.main.to_layout(),
node.clip.get_complex_clips(),
node.clip.main,
node.clip.complex.clone(),
None,
scroll_sensitivity,
),
@ -331,22 +284,3 @@ impl WebRenderDisplayItemConverter for DisplayItem {
}
}
}
trait ToWebRenderClip {
fn get_complex_clips(&self) -> Vec<ComplexClipRegion>;
}
impl ToWebRenderClip for ClippingRegion {
fn get_complex_clips(&self) -> Vec<ComplexClipRegion> {
self.complex
.iter()
.map(|complex_clipping_region| {
ComplexClipRegion::new(
complex_clipping_region.rect.to_layout(),
complex_clipping_region.radii.to_border_radius(),
ClipMode::Clip,
)
})
.collect()
}
}

View file

@ -68,6 +68,7 @@ use layout::context::LayoutContext;
use layout::context::RegisteredPainter;
use layout::context::RegisteredPainters;
use layout::context::malloc_size_of_persistent_local_context;
use layout::display_list::ToLayout;
use layout::display_list::WebRenderDisplayListConverter;
use layout::flow::{Flow, GetBaseFlow, ImmutableFlowUtils, MutableOwnedFlowUtils};
use layout::flow_ref::FlowRef;
@ -986,7 +987,7 @@ impl LayoutThread {
}
};
let origin = Rect::new(Point2D::new(Au(0), Au(0)), root_size);
let origin = Rect::new(Point2D::new(Au(0), Au(0)), root_size).to_layout();
build_state.root_stacking_context.bounds = origin;
build_state.root_stacking_context.overflow = origin;
@ -1364,7 +1365,7 @@ impl LayoutThread {
rw_data.display_list
.as_ref()
.expect("Tried to hit test with no display list")
.text_index(opaque_node, &point_in_node)
.text_index(opaque_node, point_in_node.to_layout())
);
},
ReflowGoal::NodeGeometryQuery(node) => {

View file

@ -825,14 +825,20 @@ malloc_size_of_is_0!(webrender_api::ClipAndScrollInfo);
#[cfg(feature = "webrender_api")]
malloc_size_of_is_0!(webrender_api::ColorF);
#[cfg(feature = "webrender_api")]
malloc_size_of_is_0!(webrender_api::ComplexClipRegion);
#[cfg(feature = "webrender_api")]
malloc_size_of_is_0!(webrender_api::ExtendMode);
#[cfg(feature = "webrender_api")]
malloc_size_of_is_0!(webrender_api::FilterOp);
#[cfg(feature = "webrender_api")]
malloc_size_of_is_0!(webrender_api::ExternalScrollId);
#[cfg(feature = "webrender_api")]
malloc_size_of_is_0!(webrender_api::FontInstanceKey);
#[cfg(feature = "webrender_api")]
malloc_size_of_is_0!(webrender_api::GradientStop);
#[cfg(feature = "webrender_api")]
malloc_size_of_is_0!(webrender_api::GlyphInstance);
#[cfg(feature = "webrender_api")]
malloc_size_of_is_0!(webrender_api::ImageBorder);
#[cfg(feature = "webrender_api")]
malloc_size_of_is_0!(webrender_api::ImageKey);