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Use the built-in laser pointer for magicleap
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9b4b02275e
commit
4709a3061d
9 changed files with 15 additions and 62 deletions
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@ -4,6 +4,7 @@
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<property id="sceneName" value="Servo2D"/>
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<node name="contentPanel" nodeTypeId="lumin.ui.panel">
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<property id="cursorInitialPosition"/>
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<property id="cursorVisible" value="false"/>
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<property id="edgeConstraint"/>
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<property id="external" value="true"/>
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<property id="gravityWellProperties">
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@ -152,23 +153,6 @@
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<property id="width" value="0.6"/>
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</node>
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</node>
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<node name="laser" nodeTypeId="lumin.line">
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<property id="color" value="0 0 0 0"/>
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<property id="external" value="true"/>
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<property id="name" value="laser"/>
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<property id="opaque" value="false"/>
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<property id="points">
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<property id="0"/>
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<property id="1">
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<property id="x" value="1.0"/>
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<property id="y" value="1.0"/>
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<property id="z" value="1.0"/>
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</property>
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</property>
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<property id="position"/>
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<property id="rotation"/>
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<property id="scale"/>
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</node>
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<node name="bevel" nodeTypeId="lumin.quad">
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<property id="color" value="0.4 0.302 0.702 1"/>
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<property id="name" value="bevel"/>
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