mirror of
https://github.com/servo/servo.git
synced 2025-08-05 13:40:08 +01:00
Use active uniforms data to implement gl.uniform* checks
This commit is contained in:
parent
e7631cea61
commit
476640c3ab
14 changed files with 477 additions and 304 deletions
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@ -817,12 +817,15 @@ impl WebGLImpl {
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ctx.gl().uniform_4i(uniform_id, x, y, z, w),
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WebGLCommand::Uniform4iv(uniform_id, ref v) =>
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ctx.gl().uniform_4iv(uniform_id, v),
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WebGLCommand::UniformMatrix2fv(uniform_id, transpose, ref v) =>
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ctx.gl().uniform_matrix_2fv(uniform_id, transpose, v),
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WebGLCommand::UniformMatrix3fv(uniform_id, transpose, ref v) =>
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ctx.gl().uniform_matrix_3fv(uniform_id, transpose, v),
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WebGLCommand::UniformMatrix4fv(uniform_id, transpose, ref v) =>
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ctx.gl().uniform_matrix_4fv(uniform_id, transpose, v),
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WebGLCommand::UniformMatrix2fv(uniform_id, ref v) => {
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ctx.gl().uniform_matrix_2fv(uniform_id, false, v)
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}
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WebGLCommand::UniformMatrix3fv(uniform_id, ref v) => {
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ctx.gl().uniform_matrix_3fv(uniform_id, false, v)
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}
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WebGLCommand::UniformMatrix4fv(uniform_id, ref v) => {
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ctx.gl().uniform_matrix_4fv(uniform_id, false, v)
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}
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WebGLCommand::ValidateProgram(program_id) =>
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ctx.gl().validate_program(program_id.get()),
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WebGLCommand::VertexAttrib(attrib_id, x, y, z, w) =>
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@ -1032,10 +1035,16 @@ impl WebGLImpl {
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let active_uniforms = (0..num_active_uniforms[0] as u32).map(|i| {
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// FIXME(nox): This allocates strings sometimes for nothing
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// and the gleam method keeps getting ACTIVE_UNIFORM_MAX_LENGTH.
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let (size, type_, name) = gl.get_active_uniform(program.get(), i);
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let (size, type_, mut name) = gl.get_active_uniform(program.get(), i);
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let is_array = name.ends_with("[0]");
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if is_array {
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// FIXME(nox): NLL
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let len = name.len();
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name.truncate(len - 3);
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}
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ActiveUniformInfo {
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name: from_name_in_compiled_shader(&name),
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size,
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base_name: from_name_in_compiled_shader(&name).into(),
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size: if is_array { Some(size) } else { None },
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type_,
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}
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}).collect::<Vec<_>>().into();
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@ -1105,15 +1114,10 @@ impl WebGLImpl {
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gl: &gl::Gl,
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program_id: WebGLProgramId,
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name: &str,
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chan: &WebGLSender<Option<i32>>,
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chan: &WebGLSender<i32>,
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) {
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let location = gl.get_uniform_location(program_id.get(), &to_name_in_compiled_shader(name));
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let location = if location == -1 {
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None
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} else {
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Some(location)
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};
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assert!(location >= 0);
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chan.send(location).unwrap();
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}
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@ -6,6 +6,7 @@ use euclid::Size2D;
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use gleam::gl;
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use offscreen_gl_context::{GLContextAttributes, GLLimits};
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use serde_bytes::ByteBuf;
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use std::borrow::Cow;
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use std::num::NonZeroU32;
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use webrender_api::{DocumentId, ImageKey, PipelineId};
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@ -207,7 +208,7 @@ pub enum WebGLCommand {
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FramebufferTexture2D(u32, u32, u32, Option<WebGLTextureId>, i32),
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GetExtensions(WebGLSender<String>),
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GetShaderPrecisionFormat(u32, u32, WebGLSender<(i32, i32, i32)>),
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GetUniformLocation(WebGLProgramId, String, WebGLSender<Option<i32>>),
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GetUniformLocation(WebGLProgramId, String, WebGLSender<i32>),
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GetShaderInfoLog(WebGLShaderId, WebGLSender<String>),
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GetProgramInfoLog(WebGLProgramId, WebGLSender<String>),
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GetFramebufferAttachmentParameter(u32, u32, u32, WebGLSender<i32>),
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@ -244,9 +245,9 @@ pub enum WebGLCommand {
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Uniform4fv(i32, Vec<f32>),
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Uniform4i(i32, i32, i32, i32, i32),
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Uniform4iv(i32, Vec<i32>),
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UniformMatrix2fv(i32, bool, Vec<f32>),
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UniformMatrix3fv(i32, bool, Vec<f32>),
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UniformMatrix4fv(i32, bool, Vec<f32>),
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UniformMatrix2fv(i32, Vec<f32>),
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UniformMatrix3fv(i32, Vec<f32>),
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UniformMatrix4fv(i32, Vec<f32>),
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UseProgram(Option<WebGLProgramId>),
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ValidateProgram(WebGLProgramId),
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VertexAttrib(u32, f32, f32, f32, f32),
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@ -443,14 +444,26 @@ pub struct ActiveAttribInfo {
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/// Description of a single active uniform.
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#[derive(Clone, Deserialize, MallocSizeOf, Serialize)]
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pub struct ActiveUniformInfo {
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/// The name of the uniform.
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pub name: String,
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/// The size of the uniform.
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pub size: i32,
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/// The base name of the uniform.
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pub base_name: Box<str>,
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/// The size of the uniform, if it is an array.
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pub size: Option<i32>,
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/// The type of the uniform.
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pub type_: u32,
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}
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impl ActiveUniformInfo {
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pub fn name(&self) -> Cow<str> {
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if self.size.is_some() {
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let mut name = String::from(&*self.base_name);
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name.push_str("[0]");
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Cow::Owned(name)
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} else {
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Cow::Borrowed(&self.base_name)
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}
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}
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}
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macro_rules! parameters {
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($name:ident { $(
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$variant:ident($kind:ident { $(
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@ -15,6 +15,7 @@ use dom::webglactiveinfo::WebGLActiveInfo;
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use dom::webglobject::WebGLObject;
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use dom::webglrenderingcontext::MAX_UNIFORM_AND_ATTRIBUTE_LEN;
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use dom::webglshader::WebGLShader;
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use dom::webgluniformlocation::WebGLUniformLocation;
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use dom::window::Window;
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use dom_struct::dom_struct;
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use fnv::FnvHashSet;
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@ -147,7 +148,7 @@ impl WebGLProgram {
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}
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for active_uniform in &*link_info.active_uniforms {
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#6.41
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if !used_names.insert(&*active_uniform.name) {
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if !used_names.insert(&*active_uniform.base_name) {
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return Ok(());
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}
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}
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@ -262,9 +263,9 @@ impl WebGLProgram {
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let data = uniforms.get(index as usize).ok_or(WebGLError::InvalidValue)?;
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Ok(WebGLActiveInfo::new(
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self.global().as_window(),
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data.size,
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data.size.unwrap_or(1),
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data.type_,
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data.name.clone().into(),
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data.name().into(),
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))
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}
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@ -311,7 +312,10 @@ impl WebGLProgram {
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}
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/// glGetUniformLocation
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pub fn get_uniform_location(&self, name: DOMString) -> WebGLResult<Option<i32>> {
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pub fn get_uniform_location(
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&self,
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name: DOMString,
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) -> WebGLResult<Option<DomRoot<WebGLUniformLocation>>> {
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if !self.is_linked() || self.is_deleted() {
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return Err(WebGLError::InvalidOperation);
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}
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@ -320,15 +324,37 @@ impl WebGLProgram {
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}
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// Check if the name is reserved
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if name.starts_with("webgl") || name.starts_with("_webgl_") {
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if name.starts_with("gl_") {
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return Ok(None);
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#GLSL_CONSTRUCTS
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if name.starts_with("webgl_") || name.starts_with("_webgl_") {
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return Ok(None);
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}
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let (size, type_) = {
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let (base_name, array_index) = match parse_uniform_name(&name) {
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Some((name, index)) if index.map_or(true, |i| i >= 0) => (name, index),
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_ => return Ok(None),
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};
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let uniforms = self.active_uniforms.borrow();
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match uniforms.iter().find(|attrib| &*attrib.base_name == base_name) {
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Some(uniform) if array_index.is_none() || array_index < uniform.size => {
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(uniform.size.map(|size| size - array_index.unwrap_or_default()), uniform.type_)
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},
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_ => return Ok(None),
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}
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};
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let (sender, receiver) = webgl_channel().unwrap();
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self.renderer
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.send(WebGLCommand::GetUniformLocation(self.id, name.into(), sender))
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.unwrap();
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Ok(receiver.recv().unwrap())
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let location = receiver.recv().unwrap();
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Ok(Some(WebGLUniformLocation::new(self.global().as_window(), location, self.id, size, type_)))
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}
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/// glGetProgramInfoLog
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@ -369,3 +395,13 @@ impl Drop for WebGLProgram {
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self.delete();
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}
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}
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fn parse_uniform_name(name: &str) -> Option<(&str, Option<i32>)> {
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if !name.ends_with(']') {
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return Some((name, None));
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}
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let bracket_pos = name[..name.len() - 1].rfind('[')?;
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let index = name[(bracket_pos + 1)..(name.len() - 1)].parse::<i32>().ok()?;
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Some((&name[..bracket_pos], Some(index)))
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}
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@ -425,6 +425,21 @@ impl WebGLRenderingContext {
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}
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}
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fn with_location<F>(&self, location: Option<&WebGLUniformLocation>, f: F)
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where
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F: FnOnce(&WebGLUniformLocation) -> WebGLResult<()>,
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{
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let location = match location {
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Some(loc) => loc,
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None => return,
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};
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match self.current_program.get() {
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Some(ref program) if program.id() == location.program_id() => {}
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_ => return self.webgl_error(InvalidOperation),
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}
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handle_potential_webgl_error!(self, f(location));
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}
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fn tex_parameter(&self, target: u32, name: u32, value: TexParameterValue) {
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let texture = match target {
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constants::TEXTURE_2D |
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@ -528,38 +543,6 @@ impl WebGLRenderingContext {
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}
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
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// https://www.khronos.org/opengles/sdk/docs/man/xhtml/glUniform.xml
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// https://www.khronos.org/registry/gles/specs/2.0/es_full_spec_2.0.25.pdf#nameddest=section-2.10.4
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fn validate_uniform_parameters<T>(&self,
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uniform: Option<&WebGLUniformLocation>,
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uniform_type: UniformSetterType,
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data: &[T]) -> bool {
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let uniform = match uniform {
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Some(uniform) => uniform,
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None => return false,
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};
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let program = self.current_program.get();
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match program {
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Some(ref program) if program.id() == uniform.program_id() => {},
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_ => {
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self.webgl_error(InvalidOperation);
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return false;
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},
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};
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// TODO(emilio): Get more complex uniform info from ANGLE, and use it to
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// properly validate that the uniform setter type is compatible with the
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// uniform type, and that the uniform size matches.
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if data.len() % uniform_type.element_count() != 0 {
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self.webgl_error(InvalidOperation);
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return false;
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}
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true
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}
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// https://en.wikipedia.org/wiki/Relative_luminance
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#[inline]
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fn luminance(r: u8, g: u8, b: u8) -> u8 {
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@ -2762,9 +2745,7 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
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program: &WebGLProgram,
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name: DOMString,
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) -> Option<DomRoot<WebGLUniformLocation>> {
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handle_potential_webgl_error!(self, program.get_uniform_location(name), None).map(|location| {
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WebGLUniformLocation::new(self.global().as_window(), location, program.id())
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})
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handle_potential_webgl_error!(self, program.get_uniform_location(name), None)
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}
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#[allow(unsafe_code)]
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@ -3166,75 +3147,145 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
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fn Uniform1f(&self,
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fn Uniform1f(
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&self,
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location: Option<&WebGLUniformLocation>,
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val: f32) {
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if self.validate_uniform_parameters(location, UniformSetterType::Float, &[val]) {
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self.send_command(WebGLCommand::Uniform1f(location.unwrap().id(), val))
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val: f32,
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) {
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self.with_location(location, |location| {
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match location.type_() {
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constants::BOOL | constants::FLOAT => {}
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_ => return Err(InvalidOperation),
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}
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self.send_command(WebGLCommand::Uniform1f(location.id(), val));
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Ok(())
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});
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
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fn Uniform1i(&self,
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fn Uniform1i(
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&self,
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location: Option<&WebGLUniformLocation>,
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val: i32) {
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if self.validate_uniform_parameters(location, UniformSetterType::Int, &[val]) {
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self.send_command(WebGLCommand::Uniform1i(location.unwrap().id(), val))
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val: i32,
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) {
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self.with_location(location, |location| {
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match location.type_() {
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constants::BOOL | constants::INT => {}
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constants::SAMPLER_2D | constants::SAMPLER_CUBE => {
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if val < 0 || val as u32 >= self.limits.max_combined_texture_image_units {
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return Err(InvalidValue);
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}
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}
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_ => return Err(InvalidOperation),
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}
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self.send_command(WebGLCommand::Uniform1i(location.id(), val));
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Ok(())
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});
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
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fn Uniform1iv(
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&self,
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location: Option<&WebGLUniformLocation>,
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v: Int32ArrayOrLongSequence,
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val: Int32ArrayOrLongSequence,
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) {
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let v = match v {
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self.with_location(location, |location| {
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match location.type_() {
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constants::BOOL | constants::INT | constants::SAMPLER_2D | constants::SAMPLER_CUBE => {}
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_ => return Err(InvalidOperation),
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}
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let val = match val {
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Int32ArrayOrLongSequence::Int32Array(v) => v.to_vec(),
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Int32ArrayOrLongSequence::LongSequence(v) => v,
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};
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if self.validate_uniform_parameters(location, UniformSetterType::Int, &v) {
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self.send_command(WebGLCommand::Uniform1iv(location.unwrap().id(), v))
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if val.is_empty() {
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return Err(InvalidValue);
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}
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if location.size().is_none() && val.len() != 1 {
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return Err(InvalidOperation);
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}
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match location.type_() {
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constants::SAMPLER_2D | constants::SAMPLER_CUBE => {
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for &v in val.iter().take(cmp::min(location.size().unwrap_or(1) as usize, val.len())) {
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if v < 0 || v as u32 >= self.limits.max_combined_texture_image_units {
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return Err(InvalidValue);
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}
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}
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}
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_ => {}
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}
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self.send_command(WebGLCommand::Uniform1iv(location.id(), val));
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Ok(())
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});
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
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fn Uniform1fv(
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&self,
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location: Option<&WebGLUniformLocation>,
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v: Float32ArrayOrUnrestrictedFloatSequence,
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val: Float32ArrayOrUnrestrictedFloatSequence,
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) {
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let v = match v {
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self.with_location(location, |location| {
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match location.type_() {
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constants::BOOL | constants::FLOAT => {}
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_ => return Err(InvalidOperation),
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}
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let val = match val {
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Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
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Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
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};
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if self.validate_uniform_parameters(location, UniformSetterType::Float, &v) {
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self.send_command(WebGLCommand::Uniform1fv(location.unwrap().id(), v));
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if val.is_empty() {
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return Err(InvalidValue);
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}
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if location.size().is_none() && val.len() != 1 {
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return Err(InvalidOperation);
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}
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self.send_command(WebGLCommand::Uniform1fv(location.id(), val));
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Ok(())
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});
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}
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// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
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fn Uniform2f(&self,
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fn Uniform2f(
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&self,
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location: Option<&WebGLUniformLocation>,
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x: f32, y: f32) {
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if self.validate_uniform_parameters(location, UniformSetterType::FloatVec2, &[x, y]) {
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self.send_command(WebGLCommand::Uniform2f(location.unwrap().id(), x, y));
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x: f32,
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y: f32,
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) {
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self.with_location(location, |location| {
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match location.type_() {
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constants::BOOL_VEC2 | constants::FLOAT_VEC2 => {}
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_ => return Err(InvalidOperation),
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}
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self.send_command(WebGLCommand::Uniform2f(location.id(), x, y));
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Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
fn Uniform2fv(
|
||||
&self,
|
||||
location: Option<&WebGLUniformLocation>,
|
||||
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
val: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
) {
|
||||
let v = match v {
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::BOOL_VEC2 | constants::FLOAT_VEC2 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
let val = match val {
|
||||
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||
};
|
||||
if self.validate_uniform_parameters(location, UniformSetterType::FloatVec2, &v) {
|
||||
self.send_command(WebGLCommand::Uniform2fv(location.unwrap().id(), v));
|
||||
if val.len() < 2 || val.len() % 2 != 0 {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if location.size().is_none() && val.len() != 2 {
|
||||
return Err(InvalidOperation);
|
||||
}
|
||||
self.send_command(WebGLCommand::Uniform2fv(location.id(), val));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
|
@ -3244,26 +3295,40 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
x: i32,
|
||||
y: i32,
|
||||
) {
|
||||
if self.validate_uniform_parameters(location,
|
||||
UniformSetterType::IntVec2,
|
||||
&[x, y]) {
|
||||
self.send_command(WebGLCommand::Uniform2i(location.unwrap().id(), x, y));
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::BOOL_VEC2 | constants::INT_VEC2 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
self.send_command(WebGLCommand::Uniform2i(location.id(), x, y));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
fn Uniform2iv(
|
||||
&self,
|
||||
location: Option<&WebGLUniformLocation>,
|
||||
v: Int32ArrayOrLongSequence,
|
||||
val: Int32ArrayOrLongSequence,
|
||||
) {
|
||||
let v = match v {
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::BOOL_VEC2 | constants::INT_VEC2 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
let val = match val {
|
||||
Int32ArrayOrLongSequence::Int32Array(v) => v.to_vec(),
|
||||
Int32ArrayOrLongSequence::LongSequence(v) => v,
|
||||
};
|
||||
if self.validate_uniform_parameters(location, UniformSetterType::IntVec2, &v) {
|
||||
self.send_command(WebGLCommand::Uniform2iv(location.unwrap().id(), v));
|
||||
if val.len() < 2 || val.len() % 2 != 0 {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if location.size().is_none() && val.len() != 2 {
|
||||
return Err(InvalidOperation);
|
||||
}
|
||||
self.send_command(WebGLCommand::Uniform2iv(location.id(), val));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
|
@ -3274,52 +3339,84 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
y: f32,
|
||||
z: f32,
|
||||
) {
|
||||
if self.validate_uniform_parameters(location,
|
||||
UniformSetterType::FloatVec3,
|
||||
&[x, y, z]) {
|
||||
self.send_command(WebGLCommand::Uniform3f(location.unwrap().id(), x, y, z));
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::BOOL_VEC3 | constants::FLOAT_VEC3 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
self.send_command(WebGLCommand::Uniform3f(location.id(), x, y, z));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
fn Uniform3fv(
|
||||
&self,
|
||||
location: Option<&WebGLUniformLocation>,
|
||||
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
val: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
) {
|
||||
let v = match v {
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::BOOL_VEC3 | constants::FLOAT_VEC3 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
let val = match val {
|
||||
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||
};
|
||||
if self.validate_uniform_parameters(location, UniformSetterType::FloatVec3, &v) {
|
||||
self.send_command(WebGLCommand::Uniform3fv(location.unwrap().id(), v))
|
||||
if val.len() < 3 || val.len() % 3 != 0 {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if location.size().is_none() && val.len() != 3 {
|
||||
return Err(InvalidOperation);
|
||||
}
|
||||
self.send_command(WebGLCommand::Uniform3fv(location.id(), val));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
fn Uniform3i(&self,
|
||||
fn Uniform3i(
|
||||
&self,
|
||||
location: Option<&WebGLUniformLocation>,
|
||||
x: i32, y: i32, z: i32) {
|
||||
if self.validate_uniform_parameters(location,
|
||||
UniformSetterType::IntVec3,
|
||||
&[x, y, z]) {
|
||||
self.send_command(WebGLCommand::Uniform3i(location.unwrap().id(), x, y, z))
|
||||
x: i32,
|
||||
y: i32,
|
||||
z: i32,
|
||||
) {
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::BOOL_VEC3 | constants::INT_VEC3 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
self.send_command(WebGLCommand::Uniform3i(location.id(), x, y, z));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
fn Uniform3iv(
|
||||
&self,
|
||||
location: Option<&WebGLUniformLocation>,
|
||||
v: Int32ArrayOrLongSequence,
|
||||
val: Int32ArrayOrLongSequence,
|
||||
) {
|
||||
let v = match v {
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::BOOL_VEC3 | constants::INT_VEC3 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
let val = match val {
|
||||
Int32ArrayOrLongSequence::Int32Array(v) => v.to_vec(),
|
||||
Int32ArrayOrLongSequence::LongSequence(v) => v,
|
||||
};
|
||||
if self.validate_uniform_parameters(location, UniformSetterType::IntVec3, &v) {
|
||||
self.send_command(WebGLCommand::Uniform3iv(location.unwrap().id(), v))
|
||||
if val.len() < 3 || val.len() % 3 != 0 {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if location.size().is_none() && val.len() != 3 {
|
||||
return Err(InvalidOperation);
|
||||
}
|
||||
self.send_command(WebGLCommand::Uniform3iv(location.id(), val));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
|
@ -3331,11 +3428,14 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
z: i32,
|
||||
w: i32,
|
||||
) {
|
||||
if self.validate_uniform_parameters(location,
|
||||
UniformSetterType::IntVec4,
|
||||
&[x, y, z, w]) {
|
||||
self.send_command(WebGLCommand::Uniform4i(location.unwrap().id(), x, y, z, w))
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::BOOL_VEC4 | constants::INT_VEC4 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
self.send_command(WebGLCommand::Uniform4i(location.id(), x, y, z, w));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
|
@ -3343,15 +3443,26 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
fn Uniform4iv(
|
||||
&self,
|
||||
location: Option<&WebGLUniformLocation>,
|
||||
v: Int32ArrayOrLongSequence,
|
||||
val: Int32ArrayOrLongSequence,
|
||||
) {
|
||||
let v = match v {
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::BOOL_VEC4 | constants::INT_VEC4 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
let val = match val {
|
||||
Int32ArrayOrLongSequence::Int32Array(v) => v.to_vec(),
|
||||
Int32ArrayOrLongSequence::LongSequence(v) => v,
|
||||
};
|
||||
if self.validate_uniform_parameters(location, UniformSetterType::IntVec4, &v) {
|
||||
self.send_command(WebGLCommand::Uniform4iv(location.unwrap().id(), v))
|
||||
if val.len() < 4 || val.len() % 4 != 0 {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if location.size().is_none() && val.len() != 4 {
|
||||
return Err(InvalidOperation);
|
||||
}
|
||||
self.send_command(WebGLCommand::Uniform4iv(location.id(), val));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
|
@ -3363,26 +3474,40 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
z: f32,
|
||||
w: f32,
|
||||
) {
|
||||
if self.validate_uniform_parameters(location,
|
||||
UniformSetterType::FloatVec4,
|
||||
&[x, y, z, w]) {
|
||||
self.send_command(WebGLCommand::Uniform4f(location.unwrap().id(), x, y, z, w))
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::BOOL_VEC4 | constants::FLOAT_VEC4 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
self.send_command(WebGLCommand::Uniform4f(location.id(), x, y, z, w));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
fn Uniform4fv(
|
||||
&self,
|
||||
location: Option<&WebGLUniformLocation>,
|
||||
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
val: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
) {
|
||||
let v = match v {
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::BOOL_VEC4 | constants::FLOAT_VEC4 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
let val = match val {
|
||||
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||
};
|
||||
if self.validate_uniform_parameters(location, UniformSetterType::FloatVec4, &v) {
|
||||
self.send_command(WebGLCommand::Uniform4fv(location.unwrap().id(), v))
|
||||
if val.len() < 4 || val.len() % 4 != 0 {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if location.size().is_none() && val.len() != 4 {
|
||||
return Err(InvalidOperation);
|
||||
}
|
||||
self.send_command(WebGLCommand::Uniform4fv(location.id(), val));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
|
@ -3390,15 +3515,29 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
&self,
|
||||
location: Option<&WebGLUniformLocation>,
|
||||
transpose: bool,
|
||||
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
val: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
) {
|
||||
let v = match v {
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::FLOAT_MAT2 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
let val = match val {
|
||||
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||
};
|
||||
if self.validate_uniform_parameters(location, UniformSetterType::FloatMat2, &v) {
|
||||
self.send_command(WebGLCommand::UniformMatrix2fv(location.unwrap().id(), transpose, v));
|
||||
if transpose {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if val.len() < 4 || val.len() % 4 != 0 {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if location.size().is_none() && val.len() != 4 {
|
||||
return Err(InvalidOperation);
|
||||
}
|
||||
self.send_command(WebGLCommand::UniformMatrix2fv(location.id(), val));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
|
@ -3406,15 +3545,29 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
&self,
|
||||
location: Option<&WebGLUniformLocation>,
|
||||
transpose: bool,
|
||||
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
val: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
) {
|
||||
let v = match v {
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::FLOAT_MAT3 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
let val = match val {
|
||||
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||
};
|
||||
if self.validate_uniform_parameters(location, UniformSetterType::FloatMat3, &v) {
|
||||
self.send_command(WebGLCommand::UniformMatrix3fv(location.unwrap().id(), transpose, v));
|
||||
if transpose {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if val.len() < 9 || val.len() % 9 != 0 {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if location.size().is_none() && val.len() != 9 {
|
||||
return Err(InvalidOperation);
|
||||
}
|
||||
self.send_command(WebGLCommand::UniformMatrix3fv(location.id(), val));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.10
|
||||
|
@ -3422,15 +3575,29 @@ impl WebGLRenderingContextMethods for WebGLRenderingContext {
|
|||
&self,
|
||||
location: Option<&WebGLUniformLocation>,
|
||||
transpose: bool,
|
||||
v: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
val: Float32ArrayOrUnrestrictedFloatSequence,
|
||||
) {
|
||||
let v = match v {
|
||||
self.with_location(location, |location| {
|
||||
match location.type_() {
|
||||
constants::FLOAT_MAT4 => {}
|
||||
_ => return Err(InvalidOperation),
|
||||
}
|
||||
let val = match val {
|
||||
Float32ArrayOrUnrestrictedFloatSequence::Float32Array(v) => v.to_vec(),
|
||||
Float32ArrayOrUnrestrictedFloatSequence::UnrestrictedFloatSequence(v) => v,
|
||||
};
|
||||
if self.validate_uniform_parameters(location, UniformSetterType::FloatMat4, &v) {
|
||||
self.send_command(WebGLCommand::UniformMatrix4fv(location.unwrap().id(), transpose, v));
|
||||
if transpose {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if val.len() < 16 || val.len() % 16 != 0 {
|
||||
return Err(InvalidValue);
|
||||
}
|
||||
if location.size().is_none() && val.len() != 16 {
|
||||
return Err(InvalidOperation);
|
||||
}
|
||||
self.send_command(WebGLCommand::UniformMatrix4fv(location.id(), val));
|
||||
Ok(())
|
||||
});
|
||||
}
|
||||
|
||||
// https://www.khronos.org/registry/webgl/specs/latest/1.0/#5.14.9
|
||||
|
@ -3932,39 +4099,6 @@ impl LayoutCanvasWebGLRenderingContextHelpers for LayoutDom<WebGLRenderingContex
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, PartialEq)]
|
||||
pub enum UniformSetterType {
|
||||
Int,
|
||||
IntVec2,
|
||||
IntVec3,
|
||||
IntVec4,
|
||||
Float,
|
||||
FloatVec2,
|
||||
FloatVec3,
|
||||
FloatVec4,
|
||||
FloatMat2,
|
||||
FloatMat3,
|
||||
FloatMat4,
|
||||
}
|
||||
|
||||
impl UniformSetterType {
|
||||
pub fn element_count(&self) -> usize {
|
||||
match *self {
|
||||
UniformSetterType::Int => 1,
|
||||
UniformSetterType::IntVec2 => 2,
|
||||
UniformSetterType::IntVec3 => 3,
|
||||
UniformSetterType::IntVec4 => 4,
|
||||
UniformSetterType::Float => 1,
|
||||
UniformSetterType::FloatVec2 => 2,
|
||||
UniformSetterType::FloatVec3 => 3,
|
||||
UniformSetterType::FloatVec4 => 4,
|
||||
UniformSetterType::FloatMat2 => 4,
|
||||
UniformSetterType::FloatMat3 => 9,
|
||||
UniformSetterType::FloatMat4 => 16,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(JSTraceable, MallocSizeOf)]
|
||||
#[must_root]
|
||||
pub struct VertexAttribs {
|
||||
|
|
|
@ -15,26 +15,38 @@ pub struct WebGLUniformLocation {
|
|||
reflector_: Reflector,
|
||||
id: i32,
|
||||
program_id: WebGLProgramId,
|
||||
size: Option<i32>,
|
||||
type_: u32,
|
||||
}
|
||||
|
||||
impl WebGLUniformLocation {
|
||||
fn new_inherited(id: i32,
|
||||
program_id: WebGLProgramId)
|
||||
-> WebGLUniformLocation {
|
||||
WebGLUniformLocation {
|
||||
fn new_inherited(
|
||||
id: i32,
|
||||
program_id: WebGLProgramId,
|
||||
size: Option<i32>,
|
||||
type_: u32,
|
||||
) -> Self {
|
||||
Self {
|
||||
reflector_: Reflector::new(),
|
||||
id: id,
|
||||
program_id: program_id,
|
||||
id,
|
||||
program_id,
|
||||
size,
|
||||
type_,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn new(window: &Window,
|
||||
pub fn new(
|
||||
window: &Window,
|
||||
id: i32,
|
||||
program_id: WebGLProgramId)
|
||||
-> DomRoot<WebGLUniformLocation> {
|
||||
reflect_dom_object(Box::new(WebGLUniformLocation::new_inherited(id, program_id)),
|
||||
program_id: WebGLProgramId,
|
||||
size: Option<i32>,
|
||||
type_: u32,
|
||||
) -> DomRoot<Self> {
|
||||
reflect_dom_object(
|
||||
Box::new(Self::new_inherited(id, program_id, size, type_)),
|
||||
window,
|
||||
WebGLUniformLocationBinding::Wrap)
|
||||
WebGLUniformLocationBinding::Wrap,
|
||||
)
|
||||
}
|
||||
|
||||
pub fn id(&self) -> i32 {
|
||||
|
@ -44,4 +56,12 @@ impl WebGLUniformLocation {
|
|||
pub fn program_id(&self) -> WebGLProgramId {
|
||||
self.program_id
|
||||
}
|
||||
|
||||
pub fn size(&self) -> Option<i32> {
|
||||
self.size
|
||||
}
|
||||
|
||||
pub fn type_(&self) -> u32 {
|
||||
self.type_
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,20 @@
|
|||
[type-conversion-test.html]
|
||||
type: testharness
|
||||
expected: CRASH
|
||||
[WebGL test #340: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception TypeError: Not an ArrayBufferView]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #407: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception TypeError: Not an ArrayBufferView]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #474: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception TypeError: Not an ArrayBufferView]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #541: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception TypeError: Not an ArrayBufferView]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #608: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception TypeError: Not an ArrayBufferView]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #675: context.bufferData(context.ARRAY_BUFFER, argument, context.STATIC_DRAW) should be undefined. Threw exception TypeError: Not an ArrayBufferView]
|
||||
expected: FAIL
|
||||
|
||||
|
|
|
@ -1,3 +1,5 @@
|
|||
[uniformMatrixBadArgs.html]
|
||||
type: testharness
|
||||
expected: CRASH
|
||||
[WebGL test #0: testUniformf]
|
||||
expected: FAIL
|
||||
|
||||
|
|
|
@ -1,6 +0,0 @@
|
|||
[uniformfBadArgs.html]
|
||||
type: testharness
|
||||
expected: CRASH
|
||||
[WebGL test #0: testUniformf]
|
||||
expected: FAIL
|
||||
|
|
@ -1,6 +0,0 @@
|
|||
[uniformiBadArgs.html]
|
||||
type: testharness
|
||||
expected: CRASH
|
||||
[WebGL test #0: testUniformf]
|
||||
expected: FAIL
|
||||
|
|
@ -1,3 +1,5 @@
|
|||
[gl-uniform-arrays.html]
|
||||
type: testharness
|
||||
disabled: flaky
|
||||
expected: ERROR
|
||||
[Overall test]
|
||||
expected: NOTRUN
|
||||
|
||||
|
|
|
@ -1,35 +0,0 @@
|
|||
[gl-uniformmatrix4fv.html]
|
||||
type: testharness
|
||||
[WebGL test #0: successfullyParsed should be true (of type boolean). Was undefined (of type undefined).]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL uniformMatrix Conformance Tests]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #0: getError expected: INVALID_VALUE. Was INVALID_OPERATION : should fail with insufficient array size for uniformMatrix2fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #2: getError expected: INVALID_VALUE. Was INVALID_OPERATION : should fail with more than 1 array size for uniformMatrix2fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #4: getError expected: INVALID_VALUE. Was NO_ERROR : uniformMatrix2fv should return INVALID_VALUE with transpose = true]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #5: getError expected: INVALID_VALUE. Was INVALID_OPERATION : should fail with insufficient array size for uniformMatrix3fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #7: getError expected: INVALID_VALUE. Was INVALID_OPERATION : should fail with more than 1 array size for uniformMatrix3fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #9: getError expected: INVALID_VALUE. Was NO_ERROR : uniformMatrix3fv should return INVALID_VALUE with transpose = true]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #10: getError expected: INVALID_VALUE. Was INVALID_OPERATION : should fail with insufficient array size for uniformMatrix4fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #12: getError expected: INVALID_VALUE. Was INVALID_OPERATION : should fail with more than 1 array size for uniformMatrix4fv]
|
||||
expected: FAIL
|
||||
|
||||
[WebGL test #14: getError expected: INVALID_VALUE. Was NO_ERROR : uniformMatrix4fv should return INVALID_VALUE with transpose = true]
|
||||
expected: FAIL
|
||||
|
|
@ -1,9 +1,5 @@
|
|||
[uniform-default-values.html]
|
||||
type: testharness
|
||||
expected: ERROR
|
||||
[WebGL uniform default values]
|
||||
expected: FAIL
|
||||
|
||||
[Overall test]
|
||||
expected: NOTRUN
|
||||
|
||||
|
|
|
@ -1,5 +1,4 @@
|
|||
[uniform-location.html]
|
||||
type: testharness
|
||||
[WebGL test #9: contextA.getUniform(programS, locationSx) should be 333. Threw exception TypeError: contextA.getUniform is not a function]
|
||||
expected: FAIL
|
||||
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
[uniform-samplers-test.html]
|
||||
type: testharness
|
||||
disabled: flaky
|
Loading…
Add table
Add a link
Reference in a new issue