Replace remaning doc attrs with comments

This commit is contained in:
Brian Anderson 2012-10-10 18:08:31 -07:00
parent e7dd2610c9
commit 47d05c9908
7 changed files with 18 additions and 16 deletions

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@ -1,4 +1,4 @@
#[doc = "Code to lex and tokenize css files."]
//! Code to lex and tokenize css files
use option::is_none;
use str::from_bytes;

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@ -1,4 +1,4 @@
#[doc = "Helper functions to parse values of specific attributes."]
//! Helper functions to parse values of specific attributes
use css::values::*;
use str::{pop_char, from_chars};

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@ -1,13 +1,13 @@
/*!
Defines how css rules, both selectors and style specifications, are
stored. CSS selector-matching rules, as presented by
http://www.w3.org/TR/CSS2/selector.html are represented by nested types.
*/
use SharedColor = util::color::Color;
use cmp::Eq;
use std::net::url::Url;
#[doc = "
Defines how css rules, both selectors and style specifications, are
stored. CSS selector-matching rules, as presented by
http://www.w3.org/TR/CSS2/selector.html are represented by nested types.
"]
// CSS Units
enum ParseResult<T> {

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@ -1,10 +1,10 @@
use dom::event::Event;
use azure::azure_hl::DrawTarget;
#[doc = "
/**
The interface used to by the renderer to aquire draw targets for
each rendered frame and submit them to be drawn to the display
"]
*/
trait Compositor {
fn begin_drawing(+next_dt: pipes::Chan<DrawTarget>);
fn draw(+next_dt: pipes::Chan<DrawTarget>, +draw_me: DrawTarget);

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@ -1,9 +1,9 @@
#[doc = "
/*!
A graphics compositor that renders to PNG format buffers
Each time the renderer renders a frame the compositor will output a
`~[u8]` containing the frame in PNG format.
"];
*/
use libc::{c_int, c_uint, c_void, c_uchar};
use azure_bg = azure::bindgen;

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@ -1,4 +1,6 @@
#[doc = "A collection of functions that are useful for both css and html parsing."]
/*!
A collection of functions that are useful for both css and html parsing
*/
use option::is_none;
use str::from_bytes;

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@ -161,10 +161,10 @@ fn mainloop(+mode: Mode, po: comm::Port<Msg>) {
}
}
#[doc = "
/**
Implementation to allow the osmain channel to be used as a graphics
compositor for the renderer
"]
*/
impl OSMain : Compositor {
fn begin_drawing(+next_dt: pipes::Chan<DrawTarget>) {
self.send(BeginDrawing(next_dt))
@ -226,7 +226,7 @@ fn Surface() -> Surface {
Surface { cairo_surface: cairo_surface, draw_target: draw_target, have: true }
}
#[doc = "A function for spawning into the platform's main thread"]
/// A function for spawning into the platform's main thread
fn on_osmain<T: Send>(+f: fn~(+po: comm::Port<T>)) -> comm::Chan<T> {
task::task().sched_mode(task::PlatformThread).spawn_listener(f)
}