Implement serialization for transform functions.

Preserve more information from transform function parsing.
Preserve angle unit while parsing.
Simplify SpecifiedMatrix.
Use the write! macro for formatting with a helper called Css.
Implement ToCss for &T if T implements ToCss.
Add some tests and update others.

closes #15194
This commit is contained in:
Pyfisch 2017-04-03 15:19:37 +02:00
parent e2671459cb
commit 480f59c880
8 changed files with 459 additions and 315 deletions

View file

@ -1100,12 +1100,13 @@ ${helpers.predefined_type("scroll-snap-coordinate",
fixpos_cb="True"
spec="https://drafts.csswg.org/css-transforms/#propdef-transform">
use app_units::Au;
use values::specified::Number;
use values::specified::{Angle, Length, LengthOrPercentage, Number};
use style_traits::ToCss;
use style_traits::values::Css;
use values::CSSFloat;
use values::HasViewportPercentage;
use std::fmt;
use std::fmt::{self, Display};
pub mod computed_value {
use values::CSSFloat;
@ -1149,112 +1150,64 @@ ${helpers.predefined_type("scroll-snap-coordinate",
pub struct T(pub Option<Vec<ComputedOperation>>);
}
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct SpecifiedMatrix {
pub m11: Number, pub m12: Number, pub m13: Number, pub m14: Number,
pub m21: Number, pub m22: Number, pub m23: Number, pub m24: Number,
pub m31: Number, pub m32: Number, pub m33: Number, pub m34: Number,
pub m41: Number, pub m42: Number, pub m43: Number, pub m44: Number,
}
impl ToComputedValue for SpecifiedMatrix {
type ComputedValue = computed_value::ComputedMatrix;
fn to_computed_value(&self, context: &Context) -> Self::ComputedValue {
computed_value::ComputedMatrix {
m11: self.m11.to_computed_value(context),
m12: self.m12.to_computed_value(context),
m13: self.m13.to_computed_value(context),
m14: self.m14.to_computed_value(context),
m21: self.m21.to_computed_value(context),
m22: self.m22.to_computed_value(context),
m23: self.m23.to_computed_value(context),
m24: self.m24.to_computed_value(context),
m31: self.m31.to_computed_value(context),
m32: self.m32.to_computed_value(context),
m33: self.m33.to_computed_value(context),
m34: self.m34.to_computed_value(context),
m41: self.m41.to_computed_value(context),
m42: self.m42.to_computed_value(context),
m43: self.m43.to_computed_value(context),
m44: self.m44.to_computed_value(context),
}
}
fn from_computed_value(computed: &Self::ComputedValue) -> Self {
SpecifiedMatrix {
m11: Number::from_computed_value(&computed.m11),
m12: Number::from_computed_value(&computed.m12),
m13: Number::from_computed_value(&computed.m13),
m14: Number::from_computed_value(&computed.m14),
m21: Number::from_computed_value(&computed.m21),
m22: Number::from_computed_value(&computed.m22),
m23: Number::from_computed_value(&computed.m23),
m24: Number::from_computed_value(&computed.m24),
m31: Number::from_computed_value(&computed.m31),
m32: Number::from_computed_value(&computed.m32),
m33: Number::from_computed_value(&computed.m33),
m34: Number::from_computed_value(&computed.m34),
m41: Number::from_computed_value(&computed.m41),
m42: Number::from_computed_value(&computed.m42),
m43: Number::from_computed_value(&computed.m43),
m44: Number::from_computed_value(&computed.m44),
}
}
}
fn parse_two_lengths_or_percentages(context: &ParserContext, input: &mut Parser)
-> Result<(specified::LengthOrPercentage,
specified::LengthOrPercentage),()> {
let first = try!(specified::LengthOrPercentage::parse(context, input));
let second = input.try(|input| {
try!(input.expect_comma());
specified::LengthOrPercentage::parse(context, input)
}).unwrap_or(specified::LengthOrPercentage::zero());
Ok((first, second))
}
fn parse_two_numbers(input: &mut Parser) -> Result<(Number, Number), ()> {
let first = try!(specified::parse_number(input));
let second = input.try(|input| {
try!(input.expect_comma());
specified::parse_number(input)
}).unwrap_or(first);
Ok((first, second))
}
fn parse_two_angles(context: &ParserContext, input: &mut Parser)
-> Result<(specified::Angle, specified::Angle),()> {
let first = try!(specified::Angle::parse(context, input));
let second = input.try(|input| {
try!(input.expect_comma());
specified::Angle::parse(context, input)
}).unwrap_or(specified::Angle::zero());
Ok((first, second))
}
#[derive(Copy, Clone, Debug, PartialEq)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
enum TranslateKind {
Translate,
TranslateX,
TranslateY,
TranslateZ,
Translate3D,
}
/// Describes a single parsed
/// [Transform Function](https://drafts.csswg.org/css-transforms/#typedef-transform-function).
///
/// Multiple transform functions compose a transformation.
///
/// Some transformations can be expressed by other more general functions.
#[derive(Clone, Debug, PartialEq)]
#[cfg_attr(feature = "servo", derive(HeapSizeOf))]
enum SpecifiedOperation {
Matrix(SpecifiedMatrix),
Skew(specified::Angle, specified::Angle),
Translate(TranslateKind,
specified::LengthOrPercentage,
specified::LengthOrPercentage,
specified::Length),
Scale(Number, Number, Number),
Rotate(Number, Number, Number, specified::Angle),
pub enum SpecifiedOperation {
/// Represents a 2D 2x3 matrix.
Matrix { a: Number, b: Number, c: Number, d: Number, e: Number, f: Number },
/// Represents a 3D 4x4 matrix.
Matrix3D {
m11: Number, m12: Number, m13: Number, m14: Number,
m21: Number, m22: Number, m23: Number, m24: Number,
m31: Number, m32: Number, m33: Number, m34: Number,
m41: Number, m42: Number, m43: Number, m44: Number,
},
/// A 2D skew.
///
/// If the second angle is not provided it is assumed zero.
Skew(Angle, Option<Angle>),
SkewX(Angle),
SkewY(Angle),
Translate(LengthOrPercentage, Option<LengthOrPercentage>),
TranslateX(LengthOrPercentage),
TranslateY(LengthOrPercentage),
TranslateZ(Length),
Translate3D(LengthOrPercentage, LengthOrPercentage, Length),
/// A 2D scaling factor.
///
/// `scale(2)` is parsed as `Scale(Number::new(2.0), None)` and is equivalent to
/// writing `scale(2, 2)` (`Scale(Number::new(2.0), Some(Number::new(2.0)))`).
///
/// Negative values are allowed and flip the element.
Scale(Number, Option<Number>),
ScaleX(Number),
ScaleY(Number),
ScaleZ(Number),
Scale3D(Number, Number, Number),
/// Describes a 2D Rotation.
///
/// In a 3D scene `rotate(angle)` is equivalent to `rotateZ(angle)`.
Rotate(Angle),
/// Rotation in 3D space around the x-axis.
RotateX(Angle),
/// Rotation in 3D space around the y-axis.
RotateY(Angle),
/// Rotation in 3D space around the z-axis.
RotateZ(Angle),
/// Rotation in 3D space.
///
/// Generalization of rotateX, rotateY and rotateZ.
Rotate3D(Number, Number, Number, Angle),
/// Specifies a perspective projection matrix.
///
/// Part of CSS Transform Module Level 2 and defined at
/// [§ 13.1. 3D Transform Function](https://drafts.csswg.org/css-transforms-2/#funcdef-perspective).
Perspective(specified::Length),
}
@ -1268,7 +1221,19 @@ ${helpers.predefined_type("scroll-snap-coordinate",
impl HasViewportPercentage for SpecifiedOperation {
fn has_viewport_percentage(&self) -> bool {
match *self {
SpecifiedOperation::Translate(_, ref l1, ref l2, ref l3) => {
SpecifiedOperation::Translate(ref l1, None) |
SpecifiedOperation::TranslateX(ref l1) |
SpecifiedOperation::TranslateY(ref l1) => {
l1.has_viewport_percentage()
}
SpecifiedOperation::TranslateZ(ref l1) => {
l1.has_viewport_percentage()
}
SpecifiedOperation::Translate(ref l1, Some(ref l2)) => {
l1.has_viewport_percentage() ||
l2.has_viewport_percentage()
}
SpecifiedOperation::Translate3D(ref l1, ref l2, ref l3) => {
l1.has_viewport_percentage() ||
l2.has_viewport_percentage() ||
l3.has_viewport_percentage()
@ -1281,59 +1246,46 @@ ${helpers.predefined_type("scroll-snap-coordinate",
impl ToCss for SpecifiedOperation {
fn to_css<W>(&self, dest: &mut W) -> fmt::Result where W: fmt::Write {
use self::SpecifiedOperation::*;
match *self {
// todo(gw): implement serialization for transform
// types other than translate.
SpecifiedOperation::Matrix(..) => {
Ok(())
}
SpecifiedOperation::Skew(..) => {
Ok(())
}
SpecifiedOperation::Translate(kind, ref tx, ref ty, ref tz) => {
match kind {
TranslateKind::Translate => {
try!(dest.write_str("translate("));
try!(tx.to_css(dest));
try!(dest.write_str(", "));
try!(ty.to_css(dest));
dest.write_str(")")
}
TranslateKind::TranslateX => {
try!(dest.write_str("translateX("));
try!(tx.to_css(dest));
dest.write_str(")")
}
TranslateKind::TranslateY => {
try!(dest.write_str("translateY("));
try!(ty.to_css(dest));
dest.write_str(")")
}
TranslateKind::TranslateZ => {
try!(dest.write_str("translateZ("));
try!(tz.to_css(dest));
dest.write_str(")")
}
TranslateKind::Translate3D => {
try!(dest.write_str("translate3d("));
try!(tx.to_css(dest));
try!(dest.write_str(", "));
try!(ty.to_css(dest));
try!(dest.write_str(", "));
try!(tz.to_css(dest));
dest.write_str(")")
}
}
}
SpecifiedOperation::Scale(..) => {
Ok(())
}
SpecifiedOperation::Rotate(..) => {
Ok(())
}
SpecifiedOperation::Perspective(_) => {
Ok(())
}
Matrix { a, b, c, d, e, f} => write!(
dest, "matrix({}, {}, {}, {}, {}, {})",
Css(a), Css(b), Css(c), Css(d), Css(e), Css(f)),
Matrix3D {
m11, m12, m13, m14,
m21, m22, m23, m24,
m31, m32, m33, m34,
m41, m42, m43, m44 } => write!(
dest, "matrix3d({}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {}, {})",
Css(m11), Css(m12), Css(m13), Css(m14),
Css(m21), Css(m22), Css(m23), Css(m24),
Css(m31), Css(m32), Css(m33), Css(m34),
Css(m41), Css(m42), Css(m43), Css(m44)),
Skew(ax, None) => write!(dest, "skew({})", Css(ax)),
Skew(ax, Some(ay)) => write!(dest, "skew({}, {})", Css(ax), Css(ay)),
SkewX(angle) => write!(dest, "skewX({})", Css(angle)),
SkewY(angle) => write!(dest, "skewY({})", Css(angle)),
Translate(ref tx, None) => write!(dest, "translate({})", Css(tx)),
Translate(ref tx, Some(ref ty)) => write!(dest, "translate({}, {})", Css(tx), Css(ty)),
TranslateX(ref tx) => write!(dest, "translateX({})", Css(tx)),
TranslateY(ref ty) => write!(dest, "translateY({})", Css(ty)),
TranslateZ(ref tz) => write!(dest, "translateZ({})", Css(tz)),
Translate3D(ref tx, ref ty, ref tz) => write!(
dest, "translate3d({}, {}, {})", Css(tx), Css(ty), Css(tz)),
Scale(factor, None) => write!(dest, "scale({})", Css(factor)),
Scale(sx, Some(sy)) => write!(dest, "scale({}, {})", Css(sx), Css(sy)),
ScaleX(sx) => write!(dest, "scaleX({})", Css(sx)),
ScaleY(sy) => write!(dest, "scaleY({})", Css(sy)),
ScaleZ(sz) => write!(dest, "scaleZ({})", Css(sz)),
Scale3D(sx, sy, sz) => write!(dest, "scale3d({}, {}, {})", Css(sx), Css(sy), Css(sz)),
Rotate(theta) => write!(dest, "rotate({})", Css(theta)),
RotateX(theta) => write!(dest, "rotateX({})", Css(theta)),
RotateY(theta) => write!(dest, "rotateY({})", Css(theta)),
RotateZ(theta) => write!(dest, "rotateZ({})", Css(theta)),
Rotate3D(x, y, z, theta) => write!(
dest, "rotate3d({}, {}, {}, {})",
Css(x), Css(y), Css(z), Css(theta)),
Perspective(ref length) => write!(dest, "perspective({})", Css(length)),
}
}
}
@ -1394,13 +1346,14 @@ ${helpers.predefined_type("scroll-snap-coordinate",
if values.len() != 6 {
return Err(())
}
let matrix = SpecifiedMatrix {
m11: values[0], m12: values[1], m13: Number::new(0.0), m14: Number::new(0.0),
m21: values[2], m22: values[3], m23: Number::new(0.0), m24: Number::new(0.0),
m31: Number::new(0.0), m32: Number::new(0.0), m33: Number::new(1.0), m34: Number::new(0.0),
m41: values[4], m42: values[5], m43: Number::new(0.0), m44: Number::new(1.0),
};
result.push(SpecifiedOperation::Matrix(matrix));
result.push(SpecifiedOperation::Matrix {
a: values[0],
b: values[1],
c: values[2],
d: values[3],
e: values[4],
f: values[5]
});
Ok(())
}))
},
@ -1410,56 +1363,45 @@ ${helpers.predefined_type("scroll-snap-coordinate",
if values.len() != 16 {
return Err(())
}
result.push(SpecifiedOperation::Matrix(
SpecifiedMatrix {
m11: values[ 0], m12: values[ 1], m13: values[ 2], m14: values[ 3],
m21: values[ 4], m22: values[ 5], m23: values[ 6], m24: values[ 7],
m31: values[ 8], m32: values[ 9], m33: values[10], m34: values[11],
m41: values[12], m42: values[13], m43: values[14], m44: values[15]
}));
result.push(SpecifiedOperation::Matrix3D {
m11: values[ 0], m12: values[ 1], m13: values[ 2], m14: values[ 3],
m21: values[ 4], m22: values[ 5], m23: values[ 6], m24: values[ 7],
m31: values[ 8], m32: values[ 9], m33: values[10], m34: values[11],
m41: values[12], m42: values[13], m43: values[14], m44: values[15]
});
Ok(())
}))
},
"translate" => {
try!(input.parse_nested_block(|input| {
let (tx, ty) = try!(parse_two_lengths_or_percentages(context, input));
result.push(SpecifiedOperation::Translate(TranslateKind::Translate,
tx,
ty,
specified::Length::zero()));
let sx = try!(specified::LengthOrPercentage::parse(context, input));
if input.try(|input| input.expect_comma()).is_ok() {
let sy = try!(specified::LengthOrPercentage::parse(context, input));
result.push(SpecifiedOperation::Translate(sx, Some(sy)));
} else {
result.push(SpecifiedOperation::Translate(sx, None));
}
Ok(())
}))
},
"translatex" => {
try!(input.parse_nested_block(|input| {
let tx = try!(specified::LengthOrPercentage::parse(context, input));
result.push(SpecifiedOperation::Translate(
TranslateKind::TranslateX,
tx,
specified::LengthOrPercentage::zero(),
specified::Length::zero()));
result.push(SpecifiedOperation::TranslateX(tx));
Ok(())
}))
},
"translatey" => {
try!(input.parse_nested_block(|input| {
let ty = try!(specified::LengthOrPercentage::parse(context, input));
result.push(SpecifiedOperation::Translate(
TranslateKind::TranslateY,
specified::LengthOrPercentage::zero(),
ty,
specified::Length::zero()));
result.push(SpecifiedOperation::TranslateY(ty));
Ok(())
}))
},
"translatez" => {
try!(input.parse_nested_block(|input| {
let tz = try!(specified::Length::parse(context, input));
result.push(SpecifiedOperation::Translate(
TranslateKind::TranslateZ,
specified::LengthOrPercentage::zero(),
specified::LengthOrPercentage::zero(),
tz));
result.push(SpecifiedOperation::TranslateZ(tz));
Ok(())
}))
},
@ -1470,48 +1412,40 @@ ${helpers.predefined_type("scroll-snap-coordinate",
let ty = try!(specified::LengthOrPercentage::parse(context, input));
try!(input.expect_comma());
let tz = try!(specified::Length::parse(context, input));
result.push(SpecifiedOperation::Translate(
TranslateKind::Translate3D,
tx,
ty,
tz));
result.push(SpecifiedOperation::Translate3D(tx, ty, tz));
Ok(())
}))
},
"scale" => {
try!(input.parse_nested_block(|input| {
let (sx, sy) = try!(parse_two_numbers(input));
result.push(SpecifiedOperation::Scale(sx,
sy,
Number::new(1.0)));
let sx = try!(specified::parse_number(input));
if input.try(|input| input.expect_comma()).is_ok() {
let sy = try!(specified::parse_number(input));
result.push(SpecifiedOperation::Scale(sx, Some(sy)));
} else {
result.push(SpecifiedOperation::Scale(sx, None));
}
Ok(())
}))
},
"scalex" => {
try!(input.parse_nested_block(|input| {
let sx = try!(specified::parse_number(input));
result.push(SpecifiedOperation::Scale(sx,
Number::new(1.0),
Number::new(1.0)));
result.push(SpecifiedOperation::ScaleX(sx));
Ok(())
}))
},
"scaley" => {
try!(input.parse_nested_block(|input| {
let sy = try!(specified::parse_number(input));
result.push(SpecifiedOperation::Scale(Number::new(1.0),
sy,
Number::new(1.0)));
result.push(SpecifiedOperation::ScaleY(sy));
Ok(())
}))
},
"scalez" => {
try!(input.parse_nested_block(|input| {
let sz = try!(specified::parse_number(input));
result.push(SpecifiedOperation::Scale(Number::new(1.0),
Number::new(1.0),
sz));
result.push(SpecifiedOperation::ScaleZ(sz));
Ok(())
}))
},
@ -1522,47 +1456,35 @@ ${helpers.predefined_type("scroll-snap-coordinate",
let sy = try!(specified::parse_number(input));
try!(input.expect_comma());
let sz = try!(specified::parse_number(input));
result.push(SpecifiedOperation::Scale(sx, sy, sz));
result.push(SpecifiedOperation::Scale3D(sx, sy, sz));
Ok(())
}))
},
"rotate" => {
try!(input.parse_nested_block(|input| {
let theta = try!(specified::Angle::parse(context,input));
result.push(SpecifiedOperation::Rotate(Number::new(0.0),
Number::new(0.0),
Number::new(1.0),
theta));
result.push(SpecifiedOperation::Rotate(theta));
Ok(())
}))
},
"rotatex" => {
try!(input.parse_nested_block(|input| {
let theta = try!(specified::Angle::parse(context,input));
result.push(SpecifiedOperation::Rotate(Number::new(1.0),
Number::new(0.0),
Number::new(0.0),
theta));
result.push(SpecifiedOperation::RotateX(theta));
Ok(())
}))
},
"rotatey" => {
try!(input.parse_nested_block(|input| {
let theta = try!(specified::Angle::parse(context,input));
result.push(SpecifiedOperation::Rotate(Number::new(0.0),
Number::new(1.0),
Number::new(0.0),
theta));
result.push(SpecifiedOperation::RotateY(theta));
Ok(())
}))
},
"rotatez" => {
try!(input.parse_nested_block(|input| {
let theta = try!(specified::Angle::parse(context,input));
result.push(SpecifiedOperation::Rotate(Number::new(0.0),
Number::new(0.0),
Number::new(1.0),
theta));
result.push(SpecifiedOperation::RotateZ(theta));
Ok(())
}))
},
@ -1576,28 +1498,33 @@ ${helpers.predefined_type("scroll-snap-coordinate",
try!(input.expect_comma());
let theta = try!(specified::Angle::parse(context,input));
// TODO(gw): Check the axis can be normalized!!
result.push(SpecifiedOperation::Rotate(ax, ay, az, theta));
result.push(SpecifiedOperation::Rotate3D(ax, ay, az, theta));
Ok(())
}))
},
"skew" => {
try!(input.parse_nested_block(|input| {
let (theta_x, theta_y) = try!(parse_two_angles(context, input));
result.push(SpecifiedOperation::Skew(theta_x, theta_y));
let theta_x = try!(specified::Angle::parse(context, input));
if input.try(|input| input.expect_comma()).is_ok() {
let theta_y = try!(specified::Angle::parse(context, input));
result.push(SpecifiedOperation::Skew(theta_x, Some(theta_y)));
} else {
result.push(SpecifiedOperation::Skew(theta_x, None));
}
Ok(())
}))
},
"skewx" => {
try!(input.parse_nested_block(|input| {
let theta_x = try!(specified::Angle::parse(context,input));
result.push(SpecifiedOperation::Skew(theta_x, specified::Angle::zero()));
result.push(SpecifiedOperation::SkewX(theta_x));
Ok(())
}))
},
"skewy" => {
try!(input.parse_nested_block(|input| {
let theta_y = try!(specified::Angle::parse(context,input));
result.push(SpecifiedOperation::Skew(specified::Angle::zero(), theta_y));
result.push(SpecifiedOperation::SkewY(theta_y));
Ok(())
}))
},
@ -1624,6 +1551,7 @@ ${helpers.predefined_type("scroll-snap-coordinate",
#[inline]
fn to_computed_value(&self, context: &Context) -> computed_value::T {
use self::SpecifiedOperation::*;
if self.0.is_empty() {
return computed_value::T(None)
}
@ -1631,21 +1559,127 @@ ${helpers.predefined_type("scroll-snap-coordinate",
let mut result = vec!();
for operation in &self.0 {
match *operation {
SpecifiedOperation::Matrix(ref matrix) => {
result.push(computed_value::ComputedOperation::Matrix(matrix.to_computed_value(context)));
Matrix { a, b, c, d, e, f } => {
let mut comp = computed_value::ComputedMatrix::identity();
comp.m11 = a.to_computed_value(context);
comp.m12 = b.to_computed_value(context);
comp.m21 = c.to_computed_value(context);
comp.m22 = d.to_computed_value(context);
comp.m41 = e.to_computed_value(context);
comp.m42 = f.to_computed_value(context);
result.push(computed_value::ComputedOperation::Matrix(comp));
}
SpecifiedOperation::Translate(_, ref tx, ref ty, ref tz) => {
result.push(computed_value::ComputedOperation::Translate(tx.to_computed_value(context),
ty.to_computed_value(context),
tz.to_computed_value(context)));
Matrix3D {
m11, m12, m13, m14,
m21, m22, m23, m24,
m31, m32, m33, m34,
m41, m42, m43, m44 } => {
let comp = computed_value::ComputedMatrix {
m11: m11.to_computed_value(context),
m12: m12.to_computed_value(context),
m13: m13.to_computed_value(context),
m14: m14.to_computed_value(context),
m21: m21.to_computed_value(context),
m22: m22.to_computed_value(context),
m23: m23.to_computed_value(context),
m24: m24.to_computed_value(context),
m31: m31.to_computed_value(context),
m32: m32.to_computed_value(context),
m33: m33.to_computed_value(context),
m34: m34.to_computed_value(context),
m41: m41.to_computed_value(context),
m42: m42.to_computed_value(context),
m43: m43.to_computed_value(context),
m44: m44.to_computed_value(context),
};
result.push(computed_value::ComputedOperation::Matrix(comp));
}
SpecifiedOperation::Scale(sx, sy, sz) => {
Translate(ref tx, None) => {
let tx = tx.to_computed_value(context);
result.push(computed_value::ComputedOperation::Translate(
tx,
computed::length::LengthOrPercentage::zero(),
computed::length::Length::new(0)));
}
Translate(ref tx, Some(ref ty)) => {
let tx = tx.to_computed_value(context);
let ty = ty.to_computed_value(context);
result.push(computed_value::ComputedOperation::Translate(
tx,
ty,
computed::length::Length::new(0)));
}
TranslateX(ref tx) => {
let tx = tx.to_computed_value(context);
result.push(computed_value::ComputedOperation::Translate(
tx,
computed::length::LengthOrPercentage::zero(),
computed::length::Length::new(0)));
}
TranslateY(ref ty) => {
let ty = ty.to_computed_value(context);
result.push(computed_value::ComputedOperation::Translate(
computed::length::LengthOrPercentage::zero(),
ty,
computed::length::Length::new(0)));
}
TranslateZ(ref tz) => {
let tz = tz.to_computed_value(context);
result.push(computed_value::ComputedOperation::Translate(
computed::length::LengthOrPercentage::zero(),
computed::length::LengthOrPercentage::zero(),
tz));
}
Translate3D(ref tx, ref ty, ref tz) => {
let tx = tx.to_computed_value(context);
let ty = ty.to_computed_value(context);
let tz = tz.to_computed_value(context);
result.push(computed_value::ComputedOperation::Translate(tx, ty, tz));
}
Scale(factor, None) => {
let factor = factor.to_computed_value(context);
result.push(computed_value::ComputedOperation::Scale(factor, factor, 1.0));
}
Scale(sx, Some(sy)) => {
let sx = sx.to_computed_value(context);
let sy = sy.to_computed_value(context);
result.push(computed_value::ComputedOperation::Scale(sx, sy, 1.0));
}
ScaleX(sx) => {
let sx = sx.to_computed_value(context);
result.push(computed_value::ComputedOperation::Scale(sx, 1.0, 1.0));
}
ScaleY(sy) => {
let sy = sy.to_computed_value(context);
result.push(computed_value::ComputedOperation::Scale(1.0, sy, 1.0));
}
ScaleZ(sz) => {
let sz = sz.to_computed_value(context);
result.push(computed_value::ComputedOperation::Scale(1.0, 1.0, sz));
}
Scale3D(sx, sy, sz) => {
let sx = sx.to_computed_value(context);
let sy = sy.to_computed_value(context);
let sz = sz.to_computed_value(context);
result.push(computed_value::ComputedOperation::Scale(sx, sy, sz));
}
SpecifiedOperation::Rotate(ax, ay, az, theta) => {
Rotate(theta) => {
let theta = theta.to_computed_value(context);
result.push(computed_value::ComputedOperation::Rotate(0.0, 0.0, 1.0, theta));
}
RotateX(theta) => {
let theta = theta.to_computed_value(context);
result.push(computed_value::ComputedOperation::Rotate(1.0, 0.0, 0.0, theta));
}
RotateY(theta) => {
let theta = theta.to_computed_value(context);
result.push(computed_value::ComputedOperation::Rotate(0.0, 1.0, 0.0, theta));
}
RotateZ(theta) => {
let theta = theta.to_computed_value(context);
result.push(computed_value::ComputedOperation::Rotate(0.0, 0.0, 1.0, theta));
}
Rotate3D(ax, ay, az, theta) => {
let ax = ax.to_computed_value(context);
let ay = ay.to_computed_value(context);
let az = az.to_computed_value(context);
@ -1653,11 +1687,24 @@ ${helpers.predefined_type("scroll-snap-coordinate",
let len = (ax * ax + ay * ay + az * az).sqrt();
result.push(computed_value::ComputedOperation::Rotate(ax / len, ay / len, az / len, theta));
}
SpecifiedOperation::Skew(theta_x, theta_y) => {
result.push(computed_value::ComputedOperation::Skew(theta_x.to_computed_value(context),
theta_y.to_computed_value(context)));
Skew(theta_x, None) => {
let theta_x = theta_x.to_computed_value(context);
result.push(computed_value::ComputedOperation::Skew(theta_x, computed::Angle::zero()));
}
SpecifiedOperation::Perspective(ref d) => {
Skew(theta_x, Some(theta_y)) => {
let theta_x = theta_x.to_computed_value(context);
let theta_y = theta_y.to_computed_value(context);
result.push(computed_value::ComputedOperation::Skew(theta_x, theta_y));
}
SkewX(theta_x) => {
let theta_x = theta_x.to_computed_value(context);
result.push(computed_value::ComputedOperation::Skew(theta_x, computed::Angle::zero()));
}
SkewY(theta_y) => {
let theta_y = theta_y.to_computed_value(context);
result.push(computed_value::ComputedOperation::Skew(computed::Angle::zero(), theta_y));
}
Perspective(ref d) => {
result.push(computed_value::ComputedOperation::Perspective(d.to_computed_value(context)));
}
};
@ -1672,25 +1719,42 @@ ${helpers.predefined_type("scroll-snap-coordinate",
let mut result = vec![];
for operation in computed {
match *operation {
computed_value::ComputedOperation::Matrix(ref matrix) => {
result.push(SpecifiedOperation::Matrix(SpecifiedMatrix::from_computed_value(matrix)));
computed_value::ComputedOperation::Matrix(ref computed) => {
result.push(SpecifiedOperation::Matrix3D {
m11: Number::from_computed_value(&computed.m11),
m12: Number::from_computed_value(&computed.m12),
m13: Number::from_computed_value(&computed.m13),
m14: Number::from_computed_value(&computed.m14),
m21: Number::from_computed_value(&computed.m21),
m22: Number::from_computed_value(&computed.m22),
m23: Number::from_computed_value(&computed.m23),
m24: Number::from_computed_value(&computed.m24),
m31: Number::from_computed_value(&computed.m31),
m32: Number::from_computed_value(&computed.m32),
m33: Number::from_computed_value(&computed.m33),
m34: Number::from_computed_value(&computed.m34),
m41: Number::from_computed_value(&computed.m41),
m42: Number::from_computed_value(&computed.m42),
m43: Number::from_computed_value(&computed.m43),
m44: Number::from_computed_value(&computed.m44),
});
}
computed_value::ComputedOperation::Translate(ref tx, ref ty, ref tz) => {
// XXXManishearth we lose information here; perhaps we should try to
// recover the original function? Not sure if this can be observed.
result.push(SpecifiedOperation::Translate(TranslateKind::Translate,
result.push(SpecifiedOperation::Translate3D(
ToComputedValue::from_computed_value(tx),
ToComputedValue::from_computed_value(ty),
ToComputedValue::from_computed_value(tz)));
}
computed_value::ComputedOperation::Scale(ref sx, ref sy, ref sz) => {
result.push(SpecifiedOperation::Scale(
result.push(SpecifiedOperation::Scale3D(
Number::from_computed_value(sx),
Number::from_computed_value(sy),
Number::from_computed_value(sz)));
}
computed_value::ComputedOperation::Rotate(ref ax, ref ay, ref az, ref theta) => {
result.push(SpecifiedOperation::Rotate(
result.push(SpecifiedOperation::Rotate3D(
Number::from_computed_value(ax),
Number::from_computed_value(ay),
Number::from_computed_value(az),
@ -1699,7 +1763,7 @@ ${helpers.predefined_type("scroll-snap-coordinate",
computed_value::ComputedOperation::Skew(ref theta_x, ref theta_y) => {
result.push(SpecifiedOperation::Skew(
specified::Angle::from_computed_value(theta_x),
specified::Angle::from_computed_value(theta_y)))
Some(specified::Angle::from_computed_value(theta_y))))
}
computed_value::ComputedOperation::Perspective(ref d) => {
result.push(SpecifiedOperation::Perspective(