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Auto merge of #24597 - paulrouget:mouse, r=jdm
UWP: More mouse events Support more UWP Desktop events (mouse wheel, mouse move, etc). This introduces a new issue, where the basic bbjs demo requires double click to select a color (unrelated to #24530 I believe). Filed #24596. Next step is to properly fire touch events in HoloLens and only mouse events on Desktop (see #24587).
This commit is contained in:
commit
48d918dcde
6 changed files with 64 additions and 6 deletions
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@ -240,7 +240,7 @@ pub unsafe extern "C" fn move_servo(servo: *mut ServoInstance, x: f32, y: f32) {
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match servo.scroll_state {
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ScrollState::TriggerUp => {
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servo.scroll_state = ScrollState::TriggerUp;
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let _ = call(|s| s.move_mouse(x, y));
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let _ = call(|s| s.mouse_move(x, y));
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},
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ScrollState::TriggerDown(start)
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if (start - point).square_length() < DRAG_CUTOFF_SQUARED =>
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@ -249,14 +249,14 @@ pub unsafe extern "C" fn move_servo(servo: *mut ServoInstance, x: f32, y: f32) {
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}
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ScrollState::TriggerDown(start) => {
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servo.scroll_state = ScrollState::TriggerDragging(start, point);
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let _ = call(|s| s.move_mouse(x, y));
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let _ = call(|s| s.mouse_move(x, y));
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let delta = (point - start) * servo.scroll_scale;
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let start = start.to_i32();
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let _ = call(|s| s.scroll_start(delta.x, delta.y, start.x, start.y));
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},
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ScrollState::TriggerDragging(start, prev) => {
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servo.scroll_state = ScrollState::TriggerDragging(start, point);
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let _ = call(|s| s.move_mouse(x, y));
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let _ = call(|s| s.mouse_move(x, y));
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let delta = (point - prev) * servo.scroll_scale;
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let start = start.to_i32();
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let _ = call(|s| s.scroll(delta.x, delta.y, start.x, start.y));
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@ -279,7 +279,7 @@ pub unsafe extern "C" fn trigger_servo(servo: *mut ServoInstance, x: f32, y: f32
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servo.scroll_state = ScrollState::TriggerUp;
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let _ = call(|s| s.mouse_up(start.x, start.y, MouseButton::Left));
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let _ = call(|s| s.click(start.x as f32, start.y as f32));
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let _ = call(|s| s.move_mouse(start.x, start.y));
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let _ = call(|s| s.mouse_move(start.x, start.y));
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},
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ScrollState::TriggerDragging(start, prev) if !down => {
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servo.scroll_state = ScrollState::TriggerUp;
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@ -397,7 +397,7 @@ impl ServoGlue {
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}
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/// Register a mouse movement.
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pub fn move_mouse(&mut self, x: f32, y: f32) -> Result<(), &'static str> {
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pub fn mouse_move(&mut self, x: f32, y: f32) -> Result<(), &'static str> {
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let point = Point2D::new(x, y);
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let event = WindowEvent::MouseWindowMoveEventClass(point);
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self.process_event(event)
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@ -559,6 +559,14 @@ pub extern "C" fn pinchzoom_end(factor: f32, x: i32, y: i32) {
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});
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}
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#[no_mangle]
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pub extern "C" fn mouse_move(x: f32, y: f32) {
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catch_any_panic(|| {
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debug!("mouse_move");
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call(|s| s.mouse_move(x, y));
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});
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}
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#[no_mangle]
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pub extern "C" fn mouse_down(x: f32, y: f32, button: CMouseButton) {
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catch_any_panic(|| {
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@ -62,6 +62,9 @@ public:
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void MouseUp(float x, float y, capi::CMouseButton b) {
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capi::mouse_up(x, y, b);
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}
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void MouseMove(float x, float y) {
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capi::mouse_move(x, y);
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}
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void Reload() { capi::reload(); }
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void Stop() { capi::stop(); }
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@ -41,6 +41,14 @@ void ServoControl::OnLoaded(IInspectable const &, RoutedEventArgs const &) {
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std::bind(&ServoControl::OnSurfacePointerPressed, this, _1, _2));
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panel.PointerReleased(
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std::bind(&ServoControl::OnSurfacePointerPressed, this, _1, _2));
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panel.PointerCanceled(
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std::bind(&ServoControl::OnSurfacePointerCanceled, this, _1, _2));
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panel.PointerCaptureLost(
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std::bind(&ServoControl::OnSurfacePointerCanceled, this, _1, _2));
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panel.PointerMoved(
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std::bind(&ServoControl::OnSurfacePointerMoved, this, _1, _2));
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panel.PointerWheelChanged(
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std::bind(&ServoControl::OnSurfaceWheelChanged, this, _1, _2));
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panel.ManipulationStarted(
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[=](IInspectable const &,
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Input::ManipulationStartedRoutedEventArgs const &e) {
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@ -63,7 +71,6 @@ void ServoControl::OnLoaded(IInspectable const &, RoutedEventArgs const &) {
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}
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Controls::SwapChainPanel ServoControl::Panel() {
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// FIXME: is there a better way of doing this?
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return GetTemplateChild(L"swapChainPanel").as<Controls::SwapChainPanel>();
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}
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@ -140,6 +147,34 @@ void ServoControl::OnSurfacePointerPressed(
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}
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}
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void ServoControl::OnSurfacePointerCanceled(
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IInspectable const &, Input::PointerRoutedEventArgs const &e) {
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mPressedMouseButton = {};
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}
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void ServoControl::OnSurfacePointerMoved(
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IInspectable const &, Input::PointerRoutedEventArgs const &e) {
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if (e.Pointer().PointerDeviceType() ==
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Windows::Devices::Input::PointerDeviceType::Mouse) {
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auto point = e.GetCurrentPoint(Panel());
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auto x = point.Position().X * mDPI;
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auto y = point.Position().Y * mDPI;
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RunOnGLThread([=] { mServo->MouseMove(x, y); });
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}
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}
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void ServoControl::OnSurfaceWheelChanged(
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IInspectable const &, Input::PointerRoutedEventArgs const &e) {
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if (e.Pointer().PointerDeviceType() ==
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Windows::Devices::Input::PointerDeviceType::Mouse) {
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auto point = e.GetCurrentPoint(Panel());
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auto x = point.Position().X * mDPI;
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auto y = point.Position().Y * mDPI;
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auto delta = point.Properties().MouseWheelDelta() * mDPI;
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RunOnGLThread([=] { mServo->Scroll(0, (float)delta, x, y); });
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}
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}
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void ServoControl::OnSurfaceResized(IInspectable const &,
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SizeChangedEventArgs const &e) {
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auto size = e.NewSize();
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@ -125,6 +125,18 @@ private:
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void OnSurfacePointerPressed(IInspectable const &,
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Windows::UI::Xaml::Input::PointerRoutedEventArgs const &);
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void OnSurfacePointerCanceled(
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IInspectable const &,
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Windows::UI::Xaml::Input::PointerRoutedEventArgs const &);
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void OnSurfacePointerMoved(
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IInspectable const &,
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Windows::UI::Xaml::Input::PointerRoutedEventArgs const &);
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void OnSurfaceWheelChanged(
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IInspectable const &,
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Windows::UI::Xaml::Input::PointerRoutedEventArgs const &);
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void OnSurfaceManipulationDelta(
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IInspectable const &,
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Windows::UI::Xaml::Input::ManipulationDeltaRoutedEventArgs const &);
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