script: Remove dependency on webgpu (#36332)

After #36320, `script` only depends on `webgpu` for its type aliases to
`wgpu_core` and `wgpu_types`. This change removes the dependency on
`webgpu` in favor of depending directly on the upstream crates. This
makes it so that you can change `webgpu` without recompiling `script`.

Testing: This change is covered by existing WebGPU tests and is mainly
just changing the way dependencies are accessed.

Signed-off-by: Martin Robinson <mrobinson@igalia.com>

Signed-off-by: Martin Robinson <mrobinson@igalia.com>
This commit is contained in:
Martin Robinson 2025-04-04 13:52:58 +02:00 committed by GitHub
parent 1f928252e3
commit 49d48b897a
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24 changed files with 354 additions and 348 deletions

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@ -2,18 +2,18 @@
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
use webgpu::wgc::id::markers::{
use webgpu_traits::{ComputePass, ComputePassId, RenderPass, RenderPassId};
use wgpu_core::id::markers::{
Adapter, BindGroup, BindGroupLayout, Buffer, CommandEncoder, ComputePipeline, Device,
PipelineLayout, Queue, RenderBundle, RenderPipeline, Sampler, ShaderModule, Texture,
TextureView,
};
use webgpu::wgc::id::{
use wgpu_core::id::{
AdapterId, BindGroupId, BindGroupLayoutId, BufferId, CommandEncoderId, ComputePipelineId,
DeviceId, PipelineLayoutId, QueueId, RenderBundleId, RenderPipelineId, SamplerId,
ShaderModuleId, TextureId, TextureViewId,
};
use webgpu::wgc::identity::IdentityManager;
use webgpu_traits::{ComputePass, ComputePassId, RenderPass, RenderPassId};
use wgpu_core::identity::IdentityManager;
#[derive(Debug)]
pub(crate) struct IdentityHub {