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auto merge of #4969 : servo/servo/parallel-paint-demo, r=glennw
You can enable this with `-Z show-parallel-paint`. The output looks like this: 
This commit is contained in:
commit
49ff6b2ccc
3 changed files with 54 additions and 25 deletions
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@ -355,7 +355,8 @@ impl<C> PaintTask<C> where C: PaintListener + Send {
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for (i, tile) in tiles.into_iter().enumerate() {
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let thread_id = i % self.worker_threads.len();
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let layer_buffer = self.find_or_create_layer_buffer_for_tile(&tile, scale);
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self.worker_threads[thread_id].paint_tile(tile,
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self.worker_threads[thread_id].paint_tile(thread_id,
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tile,
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layer_buffer,
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stacking_context.clone(),
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scale);
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@ -423,7 +424,7 @@ impl WorkerThreadProxy {
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let thread_count = if opts::get().gpu_painting {
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1
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} else {
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opts::get().layout_threads
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opts::get().paint_threads
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};
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(0..thread_count).map(|_| {
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let (from_worker_sender, from_worker_receiver) = channel();
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@ -447,11 +448,12 @@ impl WorkerThreadProxy {
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}
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fn paint_tile(&mut self,
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thread_id: usize,
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tile: BufferRequest,
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layer_buffer: Option<Box<LayerBuffer>>,
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stacking_context: Arc<StackingContext>,
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scale: f32) {
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self.sender.send(MsgToWorkerThread::PaintTile(tile, layer_buffer, stacking_context, scale)).unwrap()
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self.sender.send(MsgToWorkerThread::PaintTile(thread_id, tile, layer_buffer, stacking_context, scale)).unwrap()
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}
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fn get_painted_tile_buffer(&mut self) -> Box<LayerBuffer> {
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@ -495,8 +497,8 @@ impl WorkerThread {
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loop {
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match self.receiver.recv().unwrap() {
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MsgToWorkerThread::Exit => break,
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MsgToWorkerThread::PaintTile(tile, layer_buffer, stacking_context, scale) => {
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let draw_target = self.optimize_and_paint_tile(&tile, stacking_context, scale);
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MsgToWorkerThread::PaintTile(thread_id, tile, layer_buffer, stacking_context, scale) => {
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let draw_target = self.optimize_and_paint_tile(thread_id, &tile, stacking_context, scale);
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let buffer = self.create_layer_buffer_for_painted_tile(&tile,
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layer_buffer,
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draw_target,
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@ -508,6 +510,7 @@ impl WorkerThread {
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}
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fn optimize_and_paint_tile(&mut self,
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thread_id: usize,
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tile: &BufferRequest,
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stacking_context: Arc<StackingContext>,
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scale: f32)
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@ -563,7 +566,24 @@ impl WorkerThread {
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&matrix,
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None);
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paint_context.draw_target.flush();
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});
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});
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if opts::get().show_debug_parallel_paint {
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// Overlay a transparent solid color to identify the thread that
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// painted this tile.
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let colors = [Color { r: 6.0/255.0, g: 153.0/255.0, b: 198.0/255.0, a: 0.7 },
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Color { r: 255.0/255.0, g: 212.0/255.0, b: 83.0/255.0, a: 0.7 },
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Color { r: 116.0/255.0, g: 29.0/255.0, b: 109.0/255.0, a: 0.7 },
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Color { r: 204.0/255.0, g: 158.0/255.0, b: 199.0/255.0, a: 0.7 },
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Color { r: 242.0/255.0, g: 46.0/255.0, b: 121.0/255.0, a: 0.7 },
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Color { r: 116.0/255.0, g: 203.0/255.0, b: 196.0/255.0, a: 0.7 },
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Color { r: 255.0/255.0, g: 249.0/255.0, b: 201.0/255.0, a: 0.7 },
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Color { r: 137.0/255.0, g: 196.0/255.0, b: 78.0/255.0, a: 0.7 }];
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paint_context.draw_solid_color(&Rect(Point2D(Au(0), Au(0)),
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Size2D(Au::from_px(size.width as isize),
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Au::from_px(size.height as isize))),
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colors[thread_id % colors.len()]);
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}
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}
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draw_target
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@ -613,7 +633,7 @@ impl WorkerThread {
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enum MsgToWorkerThread {
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Exit,
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PaintTile(BufferRequest, Option<Box<LayerBuffer>>, Arc<StackingContext>, f32),
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PaintTile(usize, BufferRequest, Option<Box<LayerBuffer>>, Arc<StackingContext>, f32),
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}
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enum MsgFromWorkerThread {
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@ -27,8 +27,8 @@ pub struct Opts {
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/// How many threads to use for CPU painting (`-t`).
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///
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/// FIXME(pcwalton): This is not currently used. All painting is sequential.
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pub n_paint_threads: uint,
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/// Note that painting is sequentialized when using GPU painting.
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pub paint_threads: uint,
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/// True to use GPU painting via Skia-GL, false to use CPU painting via Skia (`-g`). Note that
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/// compositing is always done on the GPU.
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@ -75,6 +75,9 @@ pub struct Opts {
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/// True if we should show borders on all fragments for debugging purposes (`--show-debug-fragment-borders`).
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pub show_debug_fragment_borders: bool,
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/// True if we should paint tiles with overlays based on which thread painted them.
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pub show_debug_parallel_paint: bool,
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/// If set with --disable-text-aa, disable antialiasing on fonts. This is primarily useful for reftests
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/// where pixel perfect results are required when using fonts such as the Ahem
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/// font for layout tests.
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@ -128,6 +131,7 @@ pub fn print_debug_usage(app: &str) {
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print_option("profile-tasks", "Instrument each task, writing the output to a file.");
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print_option("show-compositor-borders", "Paint borders along layer and tile boundaries.");
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print_option("show-fragment-borders", "Paint borders along fragment boundaries.");
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print_option("show-parallel-paint", "Overlay tiles with colors showing which thread painted them.");
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print_option("trace-layout", "Write layout trace to an external file for debugging.");
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print_option("validate-display-list-geometry",
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"Display an error when display list geometry escapes overflow region.");
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@ -151,7 +155,7 @@ static FORCE_CPU_PAINTING: bool = false;
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pub fn default_opts() -> Opts {
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Opts {
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urls: vec!(),
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n_paint_threads: 1,
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paint_threads: 1,
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gpu_painting: false,
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tile_size: 512,
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device_pixels_per_px: None,
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@ -166,6 +170,7 @@ pub fn default_opts() -> Opts {
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bubble_inline_sizes_separately: false,
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show_debug_borders: false,
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show_debug_fragment_borders: false,
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show_debug_parallel_paint: false,
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enable_text_antialiasing: false,
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trace_layout: false,
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devtools_port: None,
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@ -249,9 +254,9 @@ pub fn from_cmdline_args(args: &[String]) -> bool {
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ScaleFactor(dppx_str.parse().unwrap())
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);
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let mut n_paint_threads: uint = match opt_match.opt_str("t") {
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Some(n_paint_threads_str) => n_paint_threads_str.parse().unwrap(),
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None => 1, // FIXME: Number of cores.
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let mut paint_threads: uint = match opt_match.opt_str("t") {
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Some(paint_threads_str) => paint_threads_str.parse().unwrap(),
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None => cmp::max(rt::default_sched_threads() * 3 / 4, 1),
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};
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// If only the flag is present, default to a 5 second period for both profilers.
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@ -274,7 +279,7 @@ pub fn from_cmdline_args(args: &[String]) -> bool {
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let mut bubble_inline_sizes_separately = debug_options.contains(&"bubble-widths");
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let trace_layout = debug_options.contains(&"trace-layout");
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if trace_layout {
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n_paint_threads = 1;
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paint_threads = 1;
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layout_threads = 1;
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bubble_inline_sizes_separately = true;
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}
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@ -295,7 +300,7 @@ pub fn from_cmdline_args(args: &[String]) -> bool {
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let opts = Opts {
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urls: urls,
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n_paint_threads: n_paint_threads,
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paint_threads: paint_threads,
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gpu_painting: gpu_painting,
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tile_size: tile_size,
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device_pixels_per_px: device_pixels_per_px,
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@ -315,6 +320,7 @@ pub fn from_cmdline_args(args: &[String]) -> bool {
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user_agent: opt_match.opt_str("u"),
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show_debug_borders: debug_options.contains(&"show-compositor-borders"),
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show_debug_fragment_borders: debug_options.contains(&"show-fragment-borders"),
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show_debug_parallel_paint: debug_options.contains(&"show-parallel-paint"),
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enable_text_antialiasing: !debug_options.contains(&"disable-text-aa"),
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dump_flow_tree: debug_options.contains(&"dump-flow-tree"),
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validate_display_list_geometry: debug_options.contains(&"validate-display-list-geometry"),
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@ -60,10 +60,20 @@ pub extern "C" fn cef_initialize(args: *const cef_main_args_t,
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}
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}
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let rendering_threads = unsafe {
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if ((*settings).rendering_threads as uint) < 1 {
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1
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} else if (*settings).rendering_threads as uint > MAX_RENDERING_THREADS {
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MAX_RENDERING_THREADS
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} else {
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(*settings).rendering_threads as uint
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}
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};
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let urls = vec![HOME_URL.to_owned()];
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opts::set_opts(opts::Opts {
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urls: urls,
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n_paint_threads: 1,
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paint_threads: rendering_threads,
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gpu_painting: false,
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tile_size: 512,
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device_pixels_per_px: None,
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@ -71,21 +81,14 @@ pub extern "C" fn cef_initialize(args: *const cef_main_args_t,
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memory_profiler_period: None,
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enable_experimental: false,
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nonincremental_layout: false,
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layout_threads: unsafe {
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if ((*settings).rendering_threads as uint) < 1 {
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1
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} else if (*settings).rendering_threads as uint > MAX_RENDERING_THREADS {
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MAX_RENDERING_THREADS
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} else {
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(*settings).rendering_threads as uint
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}
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},
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layout_threads: rendering_threads,
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output_file: None,
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headless: false,
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hard_fail: false,
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bubble_inline_sizes_separately: false,
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show_debug_borders: false,
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show_debug_fragment_borders: false,
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show_debug_parallel_paint: false,
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enable_text_antialiasing: true,
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trace_layout: false,
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devtools_port: None,
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