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https://github.com/servo/servo.git
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Pass Rect<Au> by value and not by reference
Style change in display_list/builder.rs to reduce the number of & and * found in the code. Rect<Au> are basically 4 integers so there is no need to pass by reference.
This commit is contained in:
parent
596b53d5f8
commit
4b3ccc7c8c
4 changed files with 120 additions and 123 deletions
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@ -711,7 +711,7 @@ fn handle_overlapping_radii(size: LayoutSize, radii: BorderRadius) -> BorderRadi
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}
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}
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pub fn build_border_radius(
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pub fn build_border_radius(
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abs_bounds: &Rect<Au>,
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abs_bounds: Rect<Au>,
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border_style: &style_structs::Border,
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border_style: &style_structs::Border,
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) -> BorderRadius {
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) -> BorderRadius {
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// TODO(cgaebel): Support border radii even in the case of multiple border widths.
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// TODO(cgaebel): Support border radii even in the case of multiple border widths.
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@ -385,8 +385,8 @@ impl<'a> DisplayListBuildState<'a> {
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fn create_base_display_item(
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fn create_base_display_item(
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&self,
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&self,
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bounds: &Rect<Au>,
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bounds: Rect<Au>,
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clip_rect: &Rect<Au>,
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clip_rect: Rect<Au>,
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node: OpaqueNode,
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node: OpaqueNode,
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cursor: Option<CursorKind>,
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cursor: Option<CursorKind>,
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section: DisplayListSection,
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section: DisplayListSection,
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@ -572,7 +572,7 @@ pub trait FragmentDisplayListBuilding {
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state: &mut DisplayListBuildState,
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state: &mut DisplayListBuildState,
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style: &ComputedValues,
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style: &ComputedValues,
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display_list_section: DisplayListSection,
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display_list_section: DisplayListSection,
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absolute_bounds: &Rect<Au>,
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absolute_bounds: Rect<Au>,
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);
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);
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/// Same as build_display_list_for_background_if_applicable, but lets you
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/// Same as build_display_list_for_background_if_applicable, but lets you
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@ -584,7 +584,7 @@ pub trait FragmentDisplayListBuilding {
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background: &style_structs::Background,
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background: &style_structs::Background,
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background_color: RGBA,
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background_color: RGBA,
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display_list_section: DisplayListSection,
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display_list_section: DisplayListSection,
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absolute_bounds: &Rect<Au>,
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absolute_bounds: Rect<Au>,
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);
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);
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/// Adds the display items necessary to paint a webrender image of this fragment to the
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/// Adds the display items necessary to paint a webrender image of this fragment to the
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@ -630,9 +630,9 @@ pub trait FragmentDisplayListBuilding {
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style: &ComputedValues,
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style: &ComputedValues,
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inline_node_info: Option<InlineNodeBorderInfo>,
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inline_node_info: Option<InlineNodeBorderInfo>,
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border_painting_mode: BorderPaintingMode,
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border_painting_mode: BorderPaintingMode,
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bounds: &Rect<Au>,
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bounds: Rect<Au>,
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display_list_section: DisplayListSection,
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display_list_section: DisplayListSection,
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clip: &Rect<Au>,
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clip: Rect<Au>,
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);
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);
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/// Adds the display items necessary to paint the outline of this fragment to the display list
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/// Adds the display items necessary to paint the outline of this fragment to the display list
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@ -641,8 +641,8 @@ pub trait FragmentDisplayListBuilding {
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&self,
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&self,
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state: &mut DisplayListBuildState,
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state: &mut DisplayListBuildState,
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style: &ComputedValues,
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style: &ComputedValues,
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bounds: &Rect<Au>,
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bounds: Rect<Au>,
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clip: &Rect<Au>,
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clip: Rect<Au>,
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);
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);
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/// Adds the display items necessary to paint the box shadow of this fragment to the display
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/// Adds the display items necessary to paint the box shadow of this fragment to the display
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@ -652,8 +652,8 @@ pub trait FragmentDisplayListBuilding {
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state: &mut DisplayListBuildState,
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state: &mut DisplayListBuildState,
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style: &ComputedValues,
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style: &ComputedValues,
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display_list_section: DisplayListSection,
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display_list_section: DisplayListSection,
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absolute_bounds: &Rect<Au>,
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absolute_bounds: Rect<Au>,
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clip: &Rect<Au>,
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clip: Rect<Au>,
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);
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);
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/// Adds display items necessary to draw debug boxes around a scanned text fragment.
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/// Adds display items necessary to draw debug boxes around a scanned text fragment.
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@ -661,18 +661,18 @@ pub trait FragmentDisplayListBuilding {
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&self,
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&self,
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state: &mut DisplayListBuildState,
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state: &mut DisplayListBuildState,
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style: &ComputedValues,
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style: &ComputedValues,
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stacking_relative_border_box: &Rect<Au>,
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stacking_relative_border_box: Rect<Au>,
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stacking_relative_content_box: &Rect<Au>,
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stacking_relative_content_box: Rect<Au>,
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text_fragment: &ScannedTextFragmentInfo,
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text_fragment: &ScannedTextFragmentInfo,
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clip: &Rect<Au>,
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clip: Rect<Au>,
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);
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);
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/// Adds display items necessary to draw debug boxes around this fragment.
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/// Adds display items necessary to draw debug boxes around this fragment.
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fn build_debug_borders_around_fragment(
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fn build_debug_borders_around_fragment(
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&self,
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&self,
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state: &mut DisplayListBuildState,
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state: &mut DisplayListBuildState,
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stacking_relative_border_box: &Rect<Au>,
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stacking_relative_border_box: Rect<Au>,
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clip: &Rect<Au>,
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clip: Rect<Au>,
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);
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);
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/// Adds the display items for this fragment to the given display list.
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/// Adds the display items for this fragment to the given display list.
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@ -689,7 +689,7 @@ pub trait FragmentDisplayListBuilding {
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stacking_relative_border_box: Rect<Au>,
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stacking_relative_border_box: Rect<Au>,
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border_painting_mode: BorderPaintingMode,
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border_painting_mode: BorderPaintingMode,
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display_list_section: DisplayListSection,
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display_list_section: DisplayListSection,
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clip: &Rect<Au>,
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clip: Rect<Au>,
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);
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);
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/// build_display_list, but don't update the restyle damage
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/// build_display_list, but don't update the restyle damage
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@ -701,7 +701,7 @@ pub trait FragmentDisplayListBuilding {
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stacking_relative_border_box: Rect<Au>,
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stacking_relative_border_box: Rect<Au>,
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border_painting_mode: BorderPaintingMode,
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border_painting_mode: BorderPaintingMode,
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display_list_section: DisplayListSection,
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display_list_section: DisplayListSection,
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clip: &Rect<Au>,
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clip: Rect<Au>,
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);
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);
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/// Builds the display items necessary to paint the selection and/or caret for this fragment,
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/// Builds the display items necessary to paint the selection and/or caret for this fragment,
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@ -709,9 +709,9 @@ pub trait FragmentDisplayListBuilding {
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fn build_display_items_for_selection_if_necessary(
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fn build_display_items_for_selection_if_necessary(
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&self,
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&self,
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state: &mut DisplayListBuildState,
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state: &mut DisplayListBuildState,
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stacking_relative_border_box: &Rect<Au>,
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stacking_relative_border_box: Rect<Au>,
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display_list_section: DisplayListSection,
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display_list_section: DisplayListSection,
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clip: &Rect<Au>,
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clip: Rect<Au>,
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);
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);
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/// Creates the text display item for one text fragment. This can be called multiple times for
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/// Creates the text display item for one text fragment. This can be called multiple times for
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@ -722,9 +722,9 @@ pub trait FragmentDisplayListBuilding {
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&self,
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&self,
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state: &mut DisplayListBuildState,
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state: &mut DisplayListBuildState,
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text_fragment: &ScannedTextFragmentInfo,
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text_fragment: &ScannedTextFragmentInfo,
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stacking_relative_content_box: &Rect<Au>,
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stacking_relative_content_box: Rect<Au>,
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text_shadows: &[SimpleShadow],
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text_shadows: &[SimpleShadow],
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clip: &Rect<Au>,
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clip: Rect<Au>,
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);
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);
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/// Creates the display item for a text decoration: underline, overline, or line-through.
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/// Creates the display item for a text decoration: underline, overline, or line-through.
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@ -733,15 +733,15 @@ pub trait FragmentDisplayListBuilding {
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state: &mut DisplayListBuildState,
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state: &mut DisplayListBuildState,
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color: &RGBA,
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color: &RGBA,
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stacking_relative_box: &LogicalRect<Au>,
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stacking_relative_box: &LogicalRect<Au>,
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clip: &Rect<Au>,
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clip: Rect<Au>,
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);
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);
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/// A helper method that `build_display_list` calls to create per-fragment-type display items.
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/// A helper method that `build_display_list` calls to create per-fragment-type display items.
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fn build_fragment_type_specific_display_items(
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fn build_fragment_type_specific_display_items(
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&self,
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&self,
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state: &mut DisplayListBuildState,
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state: &mut DisplayListBuildState,
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stacking_relative_border_box: &Rect<Au>,
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stacking_relative_border_box: Rect<Au>,
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clip: &Rect<Au>,
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clip: Rect<Au>,
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);
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);
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/// Creates a stacking context for associated fragment.
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/// Creates a stacking context for associated fragment.
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@ -762,10 +762,10 @@ pub trait FragmentDisplayListBuilding {
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/// Get the border radius for the rectangle inside of a rounded border. This is useful
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/// Get the border radius for the rectangle inside of a rounded border. This is useful
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/// for building the clip for the content inside the border.
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/// for building the clip for the content inside the border.
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fn build_border_radius_for_inner_rect(
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fn build_border_radius_for_inner_rect(
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outer_rect: &Rect<Au>,
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outer_rect: Rect<Au>,
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style: &ComputedValues,
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style: &ComputedValues,
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) -> BorderRadius {
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) -> BorderRadius {
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let radii = build_border_radius(&outer_rect, style.get_border());
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let radii = build_border_radius(outer_rect, style.get_border());
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if radii.is_zero() {
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if radii.is_zero() {
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return radii;
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return radii;
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}
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}
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@ -810,7 +810,7 @@ impl FragmentDisplayListBuilding for Fragment {
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state: &mut DisplayListBuildState,
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state: &mut DisplayListBuildState,
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style: &ComputedValues,
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style: &ComputedValues,
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display_list_section: DisplayListSection,
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display_list_section: DisplayListSection,
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absolute_bounds: &Rect<Au>,
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absolute_bounds: Rect<Au>,
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) {
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) {
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let background = style.get_background();
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let background = style.get_background();
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let background_color = style.resolve_color(background.background_color);
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let background_color = style.resolve_color(background.background_color);
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@ -833,7 +833,7 @@ impl FragmentDisplayListBuilding for Fragment {
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background: &style_structs::Background,
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background: &style_structs::Background,
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background_color: RGBA,
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background_color: RGBA,
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display_list_section: DisplayListSection,
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display_list_section: DisplayListSection,
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absolute_bounds: &Rect<Au>,
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absolute_bounds: Rect<Au>,
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) {
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) {
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// FIXME: This causes a lot of background colors to be displayed when they are clearly not
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// FIXME: This causes a lot of background colors to be displayed when they are clearly not
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// needed. We could use display list optimization to clean this up, but it still seems
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// needed. We could use display list optimization to clean this up, but it still seems
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@ -848,7 +848,7 @@ impl FragmentDisplayListBuilding for Fragment {
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let color_clip = *get_cyclic(&background.background_clip.0, last_background_image_index);
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let color_clip = *get_cyclic(&background.background_clip.0, last_background_image_index);
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let (bounds, border_radii) = compute_background_clip(
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let (bounds, border_radii) = compute_background_clip(
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color_clip,
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color_clip,
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*absolute_bounds,
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absolute_bounds,
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style.logical_border_width().to_physical(style.writing_mode),
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style.logical_border_width().to_physical(style.writing_mode),
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self.border_padding.to_physical(self.style.writing_mode),
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self.border_padding.to_physical(self.style.writing_mode),
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build_border_radius(absolute_bounds, style.get_border()),
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build_border_radius(absolute_bounds, style.get_border()),
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@ -861,8 +861,8 @@ impl FragmentDisplayListBuilding for Fragment {
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}
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}
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let base = state.create_base_display_item(
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let base = state.create_base_display_item(
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&bounds,
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bounds,
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&bounds,
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bounds,
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self.node,
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self.node,
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style.get_cursor(CursorKind::Default),
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style.get_cursor(CursorKind::Default),
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display_list_section,
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display_list_section,
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@ -884,7 +884,7 @@ impl FragmentDisplayListBuilding for Fragment {
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self.build_display_list_for_background_gradient(
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self.build_display_list_for_background_gradient(
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state,
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state,
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display_list_section,
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display_list_section,
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*absolute_bounds,
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absolute_bounds,
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gradient,
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gradient,
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style,
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style,
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i,
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i,
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@ -902,7 +902,7 @@ impl FragmentDisplayListBuilding for Fragment {
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state,
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state,
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style,
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style,
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display_list_section,
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display_list_section,
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*absolute_bounds,
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absolute_bounds,
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webrender_image,
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webrender_image,
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i,
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i,
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);
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);
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@ -934,7 +934,7 @@ impl FragmentDisplayListBuilding for Fragment {
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state,
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state,
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style,
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style,
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display_list_section,
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display_list_section,
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*absolute_bounds,
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absolute_bounds,
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webrender_image,
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webrender_image,
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i,
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i,
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);
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);
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@ -975,7 +975,7 @@ impl FragmentDisplayListBuilding for Fragment {
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Some(image),
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Some(image),
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style.logical_border_width().to_physical(style.writing_mode),
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style.logical_border_width().to_physical(style.writing_mode),
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self.border_padding.to_physical(self.style.writing_mode),
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self.border_padding.to_physical(self.style.writing_mode),
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build_border_radius(&absolute_bounds, style.get_border()),
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build_border_radius(absolute_bounds, style.get_border()),
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index,
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index,
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);
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);
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@ -988,8 +988,8 @@ impl FragmentDisplayListBuilding for Fragment {
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// Create the image display item.
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// Create the image display item.
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let base = state.create_base_display_item(
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let base = state.create_base_display_item(
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&placement.bounds,
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placement.bounds,
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&placement.clip_rect,
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placement.clip_rect,
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self.node,
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self.node,
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style.get_cursor(CursorKind::Default),
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style.get_cursor(CursorKind::Default),
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display_list_section,
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display_list_section,
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@ -1082,7 +1082,7 @@ impl FragmentDisplayListBuilding for Fragment {
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None,
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None,
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style.logical_border_width().to_physical(style.writing_mode),
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style.logical_border_width().to_physical(style.writing_mode),
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self.border_padding.to_physical(self.style.writing_mode),
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self.border_padding.to_physical(self.style.writing_mode),
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build_border_radius(&absolute_bounds, style.get_border()),
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build_border_radius(absolute_bounds, style.get_border()),
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index,
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index,
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);
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);
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@ -1094,8 +1094,8 @@ impl FragmentDisplayListBuilding for Fragment {
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}
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}
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let base = state.create_base_display_item(
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let base = state.create_base_display_item(
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&placement.bounds,
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placement.bounds,
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&placement.clip_rect,
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placement.clip_rect,
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self.node,
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self.node,
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style.get_cursor(CursorKind::Default),
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style.get_cursor(CursorKind::Default),
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display_list_section,
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display_list_section,
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@ -1141,13 +1141,13 @@ impl FragmentDisplayListBuilding for Fragment {
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state: &mut DisplayListBuildState,
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state: &mut DisplayListBuildState,
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style: &ComputedValues,
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style: &ComputedValues,
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display_list_section: DisplayListSection,
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display_list_section: DisplayListSection,
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absolute_bounds: &Rect<Au>,
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absolute_bounds: Rect<Au>,
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clip: &Rect<Au>,
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clip: Rect<Au>,
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) {
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) {
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// NB: According to CSS-BACKGROUNDS, box shadows render in *reverse* order (front to back).
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// NB: According to CSS-BACKGROUNDS, box shadows render in *reverse* order (front to back).
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for box_shadow in style.get_effects().box_shadow.0.iter().rev() {
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for box_shadow in style.get_effects().box_shadow.0.iter().rev() {
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let bounds = shadow_bounds(
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let bounds = shadow_bounds(
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&absolute_bounds.translate(&Vector2D::new(
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absolute_bounds.translate(&Vector2D::new(
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Au::from(box_shadow.base.horizontal),
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Au::from(box_shadow.base.horizontal),
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Au::from(box_shadow.base.vertical),
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Au::from(box_shadow.base.vertical),
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)),
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)),
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@ -1156,7 +1156,7 @@ impl FragmentDisplayListBuilding for Fragment {
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);
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);
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|
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let base = state.create_base_display_item(
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let base = state.create_base_display_item(
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&bounds,
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bounds,
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clip,
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clip,
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self.node,
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self.node,
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style.get_cursor(CursorKind::Default),
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style.get_cursor(CursorKind::Default),
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@ -1193,9 +1193,9 @@ impl FragmentDisplayListBuilding for Fragment {
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style: &ComputedValues,
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style: &ComputedValues,
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inline_info: Option<InlineNodeBorderInfo>,
|
inline_info: Option<InlineNodeBorderInfo>,
|
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border_painting_mode: BorderPaintingMode,
|
border_painting_mode: BorderPaintingMode,
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bounds: &Rect<Au>,
|
mut bounds: Rect<Au>,
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display_list_section: DisplayListSection,
|
display_list_section: DisplayListSection,
|
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clip: &Rect<Au>,
|
clip: Rect<Au>,
|
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) {
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) {
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let mut border = style.logical_border_width();
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let mut border = style.logical_border_width();
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||||||
|
@ -1238,21 +1238,20 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
}
|
}
|
||||||
|
|
||||||
// If this border collapses, then we draw outside the boundaries we were given.
|
// If this border collapses, then we draw outside the boundaries we were given.
|
||||||
let mut bounds = *bounds;
|
|
||||||
if let BorderPaintingMode::Collapse(collapsed_borders) = border_painting_mode {
|
if let BorderPaintingMode::Collapse(collapsed_borders) = border_painting_mode {
|
||||||
collapsed_borders.adjust_border_bounds_for_painting(&mut bounds, style.writing_mode)
|
collapsed_borders.adjust_border_bounds_for_painting(&mut bounds, style.writing_mode)
|
||||||
}
|
}
|
||||||
|
|
||||||
// Append the border to the display list.
|
// Append the border to the display list.
|
||||||
let base = state.create_base_display_item(
|
let base = state.create_base_display_item(
|
||||||
&bounds,
|
bounds,
|
||||||
clip,
|
clip,
|
||||||
self.node,
|
self.node,
|
||||||
style.get_cursor(CursorKind::Default),
|
style.get_cursor(CursorKind::Default),
|
||||||
display_list_section,
|
display_list_section,
|
||||||
);
|
);
|
||||||
|
|
||||||
let border_radius = build_border_radius(&bounds, border_style_struct);
|
let border_radius = build_border_radius(bounds, border_style_struct);
|
||||||
let border_widths = border.to_physical(style.writing_mode);
|
let border_widths = border.to_physical(style.writing_mode);
|
||||||
let outset = calculate_border_image_outset(
|
let outset = calculate_border_image_outset(
|
||||||
border_style_struct.border_image_outset,
|
border_style_struct.border_image_outset,
|
||||||
|
@ -1349,8 +1348,8 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
&self,
|
&self,
|
||||||
state: &mut DisplayListBuildState,
|
state: &mut DisplayListBuildState,
|
||||||
style: &ComputedValues,
|
style: &ComputedValues,
|
||||||
bounds: &Rect<Au>,
|
mut bounds: Rect<Au>,
|
||||||
clip: &Rect<Au>,
|
clip: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
use style::values::specified::outline::OutlineStyle;
|
use style::values::specified::outline::OutlineStyle;
|
||||||
|
|
||||||
|
@ -1367,7 +1366,6 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
|
|
||||||
// Outlines are not accounted for in the dimensions of the border box, so adjust the
|
// Outlines are not accounted for in the dimensions of the border box, so adjust the
|
||||||
// absolute bounds.
|
// absolute bounds.
|
||||||
let mut bounds = *bounds;
|
|
||||||
let offset = width + Au::from(style.get_outline().outline_offset);
|
let offset = width + Au::from(style.get_outline().outline_offset);
|
||||||
bounds = bounds.inflate(offset, offset);
|
bounds = bounds.inflate(offset, offset);
|
||||||
|
|
||||||
|
@ -1376,7 +1374,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
.resolve_color(style.get_outline().outline_color)
|
.resolve_color(style.get_outline().outline_color)
|
||||||
.to_layout();
|
.to_layout();
|
||||||
let base = state.create_base_display_item(
|
let base = state.create_base_display_item(
|
||||||
&bounds,
|
bounds,
|
||||||
clip,
|
clip,
|
||||||
self.node,
|
self.node,
|
||||||
style.get_cursor(CursorKind::Default),
|
style.get_cursor(CursorKind::Default),
|
||||||
|
@ -1393,10 +1391,10 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
&self,
|
&self,
|
||||||
state: &mut DisplayListBuildState,
|
state: &mut DisplayListBuildState,
|
||||||
style: &ComputedValues,
|
style: &ComputedValues,
|
||||||
stacking_relative_border_box: &Rect<Au>,
|
stacking_relative_border_box: Rect<Au>,
|
||||||
stacking_relative_content_box: &Rect<Au>,
|
stacking_relative_content_box: Rect<Au>,
|
||||||
text_fragment: &ScannedTextFragmentInfo,
|
text_fragment: &ScannedTextFragmentInfo,
|
||||||
clip: &Rect<Au>,
|
clip: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
// FIXME(pcwalton, #2795): Get the real container size.
|
// FIXME(pcwalton, #2795): Get the real container size.
|
||||||
let container_size = Size2D::zero();
|
let container_size = Size2D::zero();
|
||||||
|
@ -1421,7 +1419,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
// Draw a rectangle representing the baselines.
|
// Draw a rectangle representing the baselines.
|
||||||
let mut baseline = LogicalRect::from_physical(
|
let mut baseline = LogicalRect::from_physical(
|
||||||
self.style.writing_mode,
|
self.style.writing_mode,
|
||||||
*stacking_relative_content_box,
|
stacking_relative_content_box,
|
||||||
container_size,
|
container_size,
|
||||||
);
|
);
|
||||||
baseline.start.b = baseline.start.b + text_fragment.run.ascent();
|
baseline.start.b = baseline.start.b + text_fragment.run.ascent();
|
||||||
|
@ -1429,7 +1427,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
let baseline = baseline.to_physical(self.style.writing_mode, container_size);
|
let baseline = baseline.to_physical(self.style.writing_mode, container_size);
|
||||||
|
|
||||||
let base = state.create_base_display_item(
|
let base = state.create_base_display_item(
|
||||||
&baseline,
|
baseline,
|
||||||
clip,
|
clip,
|
||||||
self.node,
|
self.node,
|
||||||
style.get_cursor(CursorKind::Default),
|
style.get_cursor(CursorKind::Default),
|
||||||
|
@ -1445,8 +1443,8 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
fn build_debug_borders_around_fragment(
|
fn build_debug_borders_around_fragment(
|
||||||
&self,
|
&self,
|
||||||
state: &mut DisplayListBuildState,
|
state: &mut DisplayListBuildState,
|
||||||
stacking_relative_border_box: &Rect<Au>,
|
stacking_relative_border_box: Rect<Au>,
|
||||||
clip: &Rect<Au>,
|
clip: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
// This prints a debug border around the border of this fragment.
|
// This prints a debug border around the border of this fragment.
|
||||||
let base = state.create_base_display_item(
|
let base = state.create_base_display_item(
|
||||||
|
@ -1469,9 +1467,9 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
fn build_display_items_for_selection_if_necessary(
|
fn build_display_items_for_selection_if_necessary(
|
||||||
&self,
|
&self,
|
||||||
state: &mut DisplayListBuildState,
|
state: &mut DisplayListBuildState,
|
||||||
stacking_relative_border_box: &Rect<Au>,
|
stacking_relative_border_box: Rect<Au>,
|
||||||
display_list_section: DisplayListSection,
|
display_list_section: DisplayListSection,
|
||||||
clip: &Rect<Au>,
|
clip: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
let scanned_text_fragment_info = match self.specific {
|
let scanned_text_fragment_info = match self.specific {
|
||||||
SpecificFragmentInfo::ScannedText(ref scanned_text_fragment_info) => {
|
SpecificFragmentInfo::ScannedText(ref scanned_text_fragment_info) => {
|
||||||
|
@ -1531,7 +1529,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
};
|
};
|
||||||
|
|
||||||
let base = state.create_base_display_item(
|
let base = state.create_base_display_item(
|
||||||
&insertion_point_bounds,
|
insertion_point_bounds,
|
||||||
clip,
|
clip,
|
||||||
self.node,
|
self.node,
|
||||||
self.style.get_cursor(cursor),
|
self.style.get_cursor(cursor),
|
||||||
|
@ -1549,7 +1547,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
stacking_relative_border_box: Rect<Au>,
|
stacking_relative_border_box: Rect<Au>,
|
||||||
border_painting_mode: BorderPaintingMode,
|
border_painting_mode: BorderPaintingMode,
|
||||||
display_list_section: DisplayListSection,
|
display_list_section: DisplayListSection,
|
||||||
clip: &Rect<Au>,
|
clip: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
self.restyle_damage.remove(ServoRestyleDamage::REPAINT);
|
self.restyle_damage.remove(ServoRestyleDamage::REPAINT);
|
||||||
self.build_display_list_no_damage(
|
self.build_display_list_no_damage(
|
||||||
|
@ -1567,7 +1565,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
stacking_relative_border_box: Rect<Au>,
|
stacking_relative_border_box: Rect<Au>,
|
||||||
border_painting_mode: BorderPaintingMode,
|
border_painting_mode: BorderPaintingMode,
|
||||||
display_list_section: DisplayListSection,
|
display_list_section: DisplayListSection,
|
||||||
clip: &Rect<Au>,
|
clip: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
if self.style().get_inheritedbox().visibility != Visibility::Visible {
|
if self.style().get_inheritedbox().visibility != Visibility::Visible {
|
||||||
return;
|
return;
|
||||||
|
@ -1589,14 +1587,14 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
state,
|
state,
|
||||||
&*node.style,
|
&*node.style,
|
||||||
display_list_section,
|
display_list_section,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
);
|
);
|
||||||
|
|
||||||
self.build_display_list_for_box_shadow_if_applicable(
|
self.build_display_list_for_box_shadow_if_applicable(
|
||||||
state,
|
state,
|
||||||
&*node.style,
|
&*node.style,
|
||||||
display_list_section,
|
display_list_section,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
|
|
||||||
|
@ -1610,7 +1608,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
.contains(InlineFragmentNodeFlags::LAST_FRAGMENT_OF_ELEMENT),
|
.contains(InlineFragmentNodeFlags::LAST_FRAGMENT_OF_ELEMENT),
|
||||||
}),
|
}),
|
||||||
border_painting_mode,
|
border_painting_mode,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
display_list_section,
|
display_list_section,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
|
@ -1620,7 +1618,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
self.build_display_list_for_outline_if_applicable(
|
self.build_display_list_for_outline_if_applicable(
|
||||||
state,
|
state,
|
||||||
&*node.style,
|
&*node.style,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -1631,14 +1629,14 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
state,
|
state,
|
||||||
&*self.style,
|
&*self.style,
|
||||||
display_list_section,
|
display_list_section,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
);
|
);
|
||||||
|
|
||||||
self.build_display_list_for_box_shadow_if_applicable(
|
self.build_display_list_for_box_shadow_if_applicable(
|
||||||
state,
|
state,
|
||||||
&*self.style,
|
&*self.style,
|
||||||
display_list_section,
|
display_list_section,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
|
|
||||||
|
@ -1647,7 +1645,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
&*self.style,
|
&*self.style,
|
||||||
/* inline_node_info = */ None,
|
/* inline_node_info = */ None,
|
||||||
border_painting_mode,
|
border_painting_mode,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
display_list_section,
|
display_list_section,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
|
@ -1655,7 +1653,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
self.build_display_list_for_outline_if_applicable(
|
self.build_display_list_for_outline_if_applicable(
|
||||||
state,
|
state,
|
||||||
&*self.style,
|
&*self.style,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -1666,7 +1664,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
// insertion point, so we do this even if `empty_rect` is true.
|
// insertion point, so we do this even if `empty_rect` is true.
|
||||||
self.build_display_items_for_selection_if_necessary(
|
self.build_display_items_for_selection_if_necessary(
|
||||||
state,
|
state,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
display_list_section,
|
display_list_section,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
|
@ -1682,21 +1680,21 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
state.clipping_and_scrolling_scope(|state| {
|
state.clipping_and_scrolling_scope(|state| {
|
||||||
self.build_fragment_type_specific_display_items(
|
self.build_fragment_type_specific_display_items(
|
||||||
state,
|
state,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
});
|
});
|
||||||
|
|
||||||
if opts::get().show_debug_fragment_borders {
|
if opts::get().show_debug_fragment_borders {
|
||||||
self.build_debug_borders_around_fragment(state, &stacking_relative_border_box, clip)
|
self.build_debug_borders_around_fragment(state, stacking_relative_border_box, clip)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
fn build_fragment_type_specific_display_items(
|
fn build_fragment_type_specific_display_items(
|
||||||
&self,
|
&self,
|
||||||
state: &mut DisplayListBuildState,
|
state: &mut DisplayListBuildState,
|
||||||
stacking_relative_border_box: &Rect<Au>,
|
stacking_relative_border_box: Rect<Au>,
|
||||||
clip: &Rect<Au>,
|
clip: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
// Compute the context box position relative to the parent stacking context.
|
// Compute the context box position relative to the parent stacking context.
|
||||||
let stacking_relative_content_box =
|
let stacking_relative_content_box =
|
||||||
|
@ -1705,7 +1703,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
let create_base_display_item = |state: &mut DisplayListBuildState| {
|
let create_base_display_item = |state: &mut DisplayListBuildState| {
|
||||||
// Adjust the clipping region as necessary to account for `border-radius`.
|
// Adjust the clipping region as necessary to account for `border-radius`.
|
||||||
let radii =
|
let radii =
|
||||||
build_border_radius_for_inner_rect(&stacking_relative_border_box, &self.style);
|
build_border_radius_for_inner_rect(stacking_relative_border_box, &self.style);
|
||||||
|
|
||||||
if !radii.is_zero() {
|
if !radii.is_zero() {
|
||||||
let clip_id =
|
let clip_id =
|
||||||
|
@ -1714,8 +1712,8 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
}
|
}
|
||||||
|
|
||||||
state.create_base_display_item(
|
state.create_base_display_item(
|
||||||
&stacking_relative_content_box,
|
stacking_relative_content_box,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
self.node,
|
self.node,
|
||||||
self.style.get_cursor(CursorKind::Default),
|
self.style.get_cursor(CursorKind::Default),
|
||||||
DisplayListSection::Content,
|
DisplayListSection::Content,
|
||||||
|
@ -1731,7 +1729,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
self.build_display_list_for_text_fragment(
|
self.build_display_list_for_text_fragment(
|
||||||
state,
|
state,
|
||||||
&text_fragment,
|
&text_fragment,
|
||||||
&stacking_relative_content_box,
|
stacking_relative_content_box,
|
||||||
&self.style.get_inheritedtext().text_shadow.0,
|
&self.style.get_inheritedtext().text_shadow.0,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
|
@ -1741,7 +1739,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
state,
|
state,
|
||||||
self.style(),
|
self.style(),
|
||||||
stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
&stacking_relative_content_box,
|
stacking_relative_content_box,
|
||||||
&text_fragment,
|
&text_fragment,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
|
@ -1752,7 +1750,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
self.build_display_list_for_text_fragment(
|
self.build_display_list_for_text_fragment(
|
||||||
state,
|
state,
|
||||||
&text_fragment,
|
&text_fragment,
|
||||||
&stacking_relative_content_box,
|
stacking_relative_content_box,
|
||||||
&self.style.get_inheritedtext().text_shadow.0,
|
&self.style.get_inheritedtext().text_shadow.0,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
|
@ -1762,7 +1760,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
state,
|
state,
|
||||||
self.style(),
|
self.style(),
|
||||||
stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
&stacking_relative_content_box,
|
stacking_relative_content_box,
|
||||||
&text_fragment,
|
&text_fragment,
|
||||||
clip,
|
clip,
|
||||||
);
|
);
|
||||||
|
@ -1925,9 +1923,9 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
&self,
|
&self,
|
||||||
state: &mut DisplayListBuildState,
|
state: &mut DisplayListBuildState,
|
||||||
text_fragment: &ScannedTextFragmentInfo,
|
text_fragment: &ScannedTextFragmentInfo,
|
||||||
stacking_relative_content_box: &Rect<Au>,
|
stacking_relative_content_box: Rect<Au>,
|
||||||
text_shadows: &[SimpleShadow],
|
text_shadows: &[SimpleShadow],
|
||||||
clip: &Rect<Au>,
|
clip: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
// NB: The order for painting text components (CSS Text Decoration Module Level 3) is:
|
// NB: The order for painting text components (CSS Text Decoration Module Level 3) is:
|
||||||
// shadows, underline, overline, text, text-emphasis, and then line-through.
|
// shadows, underline, overline, text, text-emphasis, and then line-through.
|
||||||
|
@ -1961,7 +1959,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
|
|
||||||
// Base item for all text/shadows
|
// Base item for all text/shadows
|
||||||
let base = state.create_base_display_item(
|
let base = state.create_base_display_item(
|
||||||
&stacking_relative_content_box,
|
stacking_relative_content_box,
|
||||||
clip,
|
clip,
|
||||||
self.node,
|
self.node,
|
||||||
self.style().get_cursor(cursor),
|
self.style().get_cursor(cursor),
|
||||||
|
@ -1993,7 +1991,7 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
|
|
||||||
let logical_stacking_relative_content_box = LogicalRect::from_physical(
|
let logical_stacking_relative_content_box = LogicalRect::from_physical(
|
||||||
self.style.writing_mode,
|
self.style.writing_mode,
|
||||||
*stacking_relative_content_box,
|
stacking_relative_content_box,
|
||||||
container_size,
|
container_size,
|
||||||
);
|
);
|
||||||
|
|
||||||
|
@ -2077,14 +2075,14 @@ impl FragmentDisplayListBuilding for Fragment {
|
||||||
state: &mut DisplayListBuildState,
|
state: &mut DisplayListBuildState,
|
||||||
color: &RGBA,
|
color: &RGBA,
|
||||||
stacking_relative_box: &LogicalRect<Au>,
|
stacking_relative_box: &LogicalRect<Au>,
|
||||||
clip: &Rect<Au>,
|
clip: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
// FIXME(pcwalton, #2795): Get the real container size.
|
// FIXME(pcwalton, #2795): Get the real container size.
|
||||||
let container_size = Size2D::zero();
|
let container_size = Size2D::zero();
|
||||||
let stacking_relative_box =
|
let stacking_relative_box =
|
||||||
stacking_relative_box.to_physical(self.style.writing_mode, container_size);
|
stacking_relative_box.to_physical(self.style.writing_mode, container_size);
|
||||||
let base = state.create_base_display_item(
|
let base = state.create_base_display_item(
|
||||||
&stacking_relative_box,
|
stacking_relative_box,
|
||||||
clip,
|
clip,
|
||||||
self.node,
|
self.node,
|
||||||
self.style.get_cursor(CursorKind::Default),
|
self.style.get_cursor(CursorKind::Default),
|
||||||
|
@ -2142,18 +2140,18 @@ pub trait BlockFlowDisplayListBuilding {
|
||||||
fn setup_clip_scroll_node_for_position(
|
fn setup_clip_scroll_node_for_position(
|
||||||
&mut self,
|
&mut self,
|
||||||
state: &mut StackingContextCollectionState,
|
state: &mut StackingContextCollectionState,
|
||||||
border_box: &Rect<Au>,
|
border_box: Rect<Au>,
|
||||||
);
|
);
|
||||||
fn setup_clip_scroll_node_for_overflow(
|
fn setup_clip_scroll_node_for_overflow(
|
||||||
&mut self,
|
&mut self,
|
||||||
state: &mut StackingContextCollectionState,
|
state: &mut StackingContextCollectionState,
|
||||||
border_box: &Rect<Au>,
|
border_box: Rect<Au>,
|
||||||
);
|
);
|
||||||
fn setup_clip_scroll_node_for_css_clip(
|
fn setup_clip_scroll_node_for_css_clip(
|
||||||
&mut self,
|
&mut self,
|
||||||
state: &mut StackingContextCollectionState,
|
state: &mut StackingContextCollectionState,
|
||||||
preserved_state: &mut SavedStackingContextCollectionState,
|
preserved_state: &mut SavedStackingContextCollectionState,
|
||||||
stacking_relative_border_box: &Rect<Au>,
|
stacking_relative_border_box: Rect<Au>,
|
||||||
);
|
);
|
||||||
fn create_pseudo_stacking_context_for_block(
|
fn create_pseudo_stacking_context_for_block(
|
||||||
&mut self,
|
&mut self,
|
||||||
|
@ -2248,10 +2246,9 @@ impl SavedStackingContextCollectionState {
|
||||||
fn push_clip(
|
fn push_clip(
|
||||||
&mut self,
|
&mut self,
|
||||||
state: &mut StackingContextCollectionState,
|
state: &mut StackingContextCollectionState,
|
||||||
clip: &Rect<Au>,
|
mut clip: Rect<Au>,
|
||||||
positioning: StylePosition,
|
positioning: StylePosition,
|
||||||
) {
|
) {
|
||||||
let mut clip = *clip;
|
|
||||||
if positioning != StylePosition::Fixed {
|
if positioning != StylePosition::Fixed {
|
||||||
if let Some(old_clip) = state.clip_stack.last() {
|
if let Some(old_clip) = state.clip_stack.last() {
|
||||||
clip = old_clip.intersection(&clip).unwrap_or_else(Rect::zero);
|
clip = old_clip.intersection(&clip).unwrap_or_else(Rect::zero);
|
||||||
|
@ -2288,10 +2285,10 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
.unwrap_or(LayoutTransform::identity());
|
.unwrap_or(LayoutTransform::identity());
|
||||||
let transform = transform.pre_mul(&perspective).inverse();
|
let transform = transform.pre_mul(&perspective).inverse();
|
||||||
|
|
||||||
let origin = &border_box.origin;
|
let origin = border_box.origin;
|
||||||
let transform_clip = |clip: &Rect<Au>| {
|
let transform_clip = |clip: Rect<Au>| {
|
||||||
if *clip == Rect::max_rect() {
|
if clip == Rect::max_rect() {
|
||||||
return *clip;
|
return clip;
|
||||||
}
|
}
|
||||||
|
|
||||||
match transform {
|
match transform {
|
||||||
|
@ -2325,14 +2322,14 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
};
|
};
|
||||||
|
|
||||||
if let Some(clip) = state.clip_stack.last().cloned() {
|
if let Some(clip) = state.clip_stack.last().cloned() {
|
||||||
state.clip_stack.push(transform_clip(&clip));
|
state.clip_stack.push(transform_clip(clip));
|
||||||
preserved_state.clips_pushed += 1;
|
preserved_state.clips_pushed += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if let Some(clip) = state.containing_block_clip_stack.last().cloned() {
|
if let Some(clip) = state.containing_block_clip_stack.last().cloned() {
|
||||||
state
|
state
|
||||||
.containing_block_clip_stack
|
.containing_block_clip_stack
|
||||||
.push(transform_clip(&clip));
|
.push(transform_clip(clip));
|
||||||
preserved_state.containing_block_clips_pushed += 1;
|
preserved_state.containing_block_clips_pushed += 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2409,7 +2406,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
state.containing_block_clipping_and_scrolling
|
state.containing_block_clipping_and_scrolling
|
||||||
},
|
},
|
||||||
StylePosition::Fixed => {
|
StylePosition::Fixed => {
|
||||||
preserved_state.push_clip(state, &Rect::max_rect(), StylePosition::Fixed);
|
preserved_state.push_clip(state, Rect::max_rect(), StylePosition::Fixed);
|
||||||
state.current_clipping_and_scrolling
|
state.current_clipping_and_scrolling
|
||||||
},
|
},
|
||||||
_ => state.current_clipping_and_scrolling,
|
_ => state.current_clipping_and_scrolling,
|
||||||
|
@ -2427,12 +2424,12 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
}
|
}
|
||||||
|
|
||||||
if !flags.contains(StackingContextCollectionFlags::NEVER_CREATES_CLIP_SCROLL_NODE) {
|
if !flags.contains(StackingContextCollectionFlags::NEVER_CREATES_CLIP_SCROLL_NODE) {
|
||||||
self.setup_clip_scroll_node_for_position(state, &stacking_relative_border_box);
|
self.setup_clip_scroll_node_for_position(state, stacking_relative_border_box);
|
||||||
self.setup_clip_scroll_node_for_overflow(state, &stacking_relative_border_box);
|
self.setup_clip_scroll_node_for_overflow(state, stacking_relative_border_box);
|
||||||
self.setup_clip_scroll_node_for_css_clip(
|
self.setup_clip_scroll_node_for_css_clip(
|
||||||
state,
|
state,
|
||||||
preserved_state,
|
preserved_state,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
self.base.clip = state
|
self.base.clip = state
|
||||||
|
@ -2450,7 +2447,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
self.stacking_relative_border_box(CoordinateSystem::Own)
|
self.stacking_relative_border_box(CoordinateSystem::Own)
|
||||||
};
|
};
|
||||||
state.parent_stacking_relative_content_box =
|
state.parent_stacking_relative_content_box =
|
||||||
self.fragment.stacking_relative_content_box(&border_box)
|
self.fragment.stacking_relative_content_box(border_box)
|
||||||
}
|
}
|
||||||
|
|
||||||
match self.positioning() {
|
match self.positioning() {
|
||||||
|
@ -2466,7 +2463,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
fn setup_clip_scroll_node_for_position(
|
fn setup_clip_scroll_node_for_position(
|
||||||
&mut self,
|
&mut self,
|
||||||
state: &mut StackingContextCollectionState,
|
state: &mut StackingContextCollectionState,
|
||||||
border_box: &Rect<Au>,
|
border_box: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
if self.positioning() != StylePosition::Sticky {
|
if self.positioning() != StylePosition::Sticky {
|
||||||
return;
|
return;
|
||||||
|
@ -2544,13 +2541,13 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
fn setup_clip_scroll_node_for_overflow(
|
fn setup_clip_scroll_node_for_overflow(
|
||||||
&mut self,
|
&mut self,
|
||||||
state: &mut StackingContextCollectionState,
|
state: &mut StackingContextCollectionState,
|
||||||
border_box: &Rect<Au>,
|
border_box: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
if !self.overflow_style_may_require_clip_scroll_node() {
|
if !self.overflow_style_may_require_clip_scroll_node() {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
let content_box = self.fragment.stacking_relative_content_box(&border_box);
|
let content_box = self.fragment.stacking_relative_content_box(border_box);
|
||||||
let has_scrolling_overflow = self.base.overflow.scroll.origin != Point2D::zero() ||
|
let has_scrolling_overflow = self.base.overflow.scroll.origin != Point2D::zero() ||
|
||||||
self.base.overflow.scroll.size.width > content_box.size.width ||
|
self.base.overflow.scroll.size.width > content_box.size.width ||
|
||||||
self.base.overflow.scroll.size.height > content_box.size.height ||
|
self.base.overflow.scroll.size.height > content_box.size.height ||
|
||||||
|
@ -2577,7 +2574,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
let clip_rect = border_box.inner_rect(border_widths);
|
let clip_rect = border_box.inner_rect(border_widths);
|
||||||
|
|
||||||
let mut clip = ClippingRegion::from_rect(clip_rect.to_layout());
|
let mut clip = ClippingRegion::from_rect(clip_rect.to_layout());
|
||||||
let radii = build_border_radius_for_inner_rect(&border_box, &self.fragment.style);
|
let radii = build_border_radius_for_inner_rect(border_box, &self.fragment.style);
|
||||||
if !radii.is_zero() {
|
if !radii.is_zero() {
|
||||||
clip.intersect_with_rounded_rect(clip_rect.to_layout(), radii)
|
clip.intersect_with_rounded_rect(clip_rect.to_layout(), radii)
|
||||||
}
|
}
|
||||||
|
@ -2605,7 +2602,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
&mut self,
|
&mut self,
|
||||||
state: &mut StackingContextCollectionState,
|
state: &mut StackingContextCollectionState,
|
||||||
preserved_state: &mut SavedStackingContextCollectionState,
|
preserved_state: &mut SavedStackingContextCollectionState,
|
||||||
stacking_relative_border_box: &Rect<Au>,
|
stacking_relative_border_box: Rect<Au>,
|
||||||
) {
|
) {
|
||||||
// Account for `clip` per CSS 2.1 § 11.1.2.
|
// Account for `clip` per CSS 2.1 § 11.1.2.
|
||||||
let style_clip_rect = match self.fragment.style().get_effects().clip {
|
let style_clip_rect = match self.fragment.style().get_effects().clip {
|
||||||
|
@ -2637,7 +2634,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
let clip_size = Size2D::new(right - clip_origin.x, bottom - clip_origin.y);
|
let clip_size = Size2D::new(right - clip_origin.x, bottom - clip_origin.y);
|
||||||
|
|
||||||
let clip_rect = Rect::new(clip_origin, clip_size);
|
let clip_rect = Rect::new(clip_origin, clip_size);
|
||||||
preserved_state.push_clip(state, &clip_rect, self.positioning());
|
preserved_state.push_clip(state, clip_rect, self.positioning());
|
||||||
|
|
||||||
let new_index = state.add_clip_scroll_node(ClipScrollNode {
|
let new_index = state.add_clip_scroll_node(ClipScrollNode {
|
||||||
parent_index: self.clipping_and_scrolling().scrolling,
|
parent_index: self.clipping_and_scrolling().scrolling,
|
||||||
|
@ -2724,7 +2721,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
border_painting_mode,
|
border_painting_mode,
|
||||||
background_border_section,
|
background_border_section,
|
||||||
&self.base.clip,
|
self.base.clip,
|
||||||
);
|
);
|
||||||
|
|
||||||
self.base
|
self.base
|
||||||
|
@ -2761,7 +2758,7 @@ impl BlockFlowDisplayListBuilding for BlockFlow {
|
||||||
background,
|
background,
|
||||||
background_color,
|
background_color,
|
||||||
background_border_section,
|
background_border_section,
|
||||||
&stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
)
|
)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2864,7 +2861,7 @@ impl InlineFlowDisplayListBuilding for InlineFlow {
|
||||||
stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
BorderPaintingMode::Separate,
|
BorderPaintingMode::Separate,
|
||||||
DisplayListSection::Content,
|
DisplayListSection::Content,
|
||||||
&self.base.clip,
|
self.base.clip,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2921,7 +2918,7 @@ impl ListItemFlowDisplayListBuilding for ListItemFlow {
|
||||||
stacking_relative_border_box,
|
stacking_relative_border_box,
|
||||||
BorderPaintingMode::Separate,
|
BorderPaintingMode::Separate,
|
||||||
DisplayListSection::Content,
|
DisplayListSection::Content,
|
||||||
&self.block_flow.base.clip,
|
self.block_flow.base.clip,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2970,8 +2967,8 @@ impl BaseFlowDisplayListBuilding for BaseFlow {
|
||||||
let mut color = THREAD_TINT_COLORS[thread_id as usize % THREAD_TINT_COLORS.len()];
|
let mut color = THREAD_TINT_COLORS[thread_id as usize % THREAD_TINT_COLORS.len()];
|
||||||
color.a = 1.0;
|
color.a = 1.0;
|
||||||
let base = state.create_base_display_item(
|
let base = state.create_base_display_item(
|
||||||
&stacking_context_relative_bounds.inflate(Au::from_px(2), Au::from_px(2)),
|
stacking_context_relative_bounds.inflate(Au::from_px(2), Au::from_px(2)),
|
||||||
&self.clip,
|
self.clip,
|
||||||
node,
|
node,
|
||||||
None,
|
None,
|
||||||
DisplayListSection::Content,
|
DisplayListSection::Content,
|
||||||
|
@ -3010,7 +3007,7 @@ impl ComputedValuesCursorUtility for ComputedValues {
|
||||||
|
|
||||||
/// Adjusts `content_rect` as necessary for the given spread, and blur so that the resulting
|
/// Adjusts `content_rect` as necessary for the given spread, and blur so that the resulting
|
||||||
/// bounding rect contains all of a shadow's ink.
|
/// bounding rect contains all of a shadow's ink.
|
||||||
fn shadow_bounds(content_rect: &Rect<Au>, blur: Au, spread: Au) -> Rect<Au> {
|
fn shadow_bounds(content_rect: Rect<Au>, blur: Au, spread: Au) -> Rect<Au> {
|
||||||
let inflation = spread + blur * BLUR_INFLATION_FACTOR;
|
let inflation = spread + blur * BLUR_INFLATION_FACTOR;
|
||||||
content_rect.inflate(inflation, inflation)
|
content_rect.inflate(inflation, inflation)
|
||||||
}
|
}
|
||||||
|
|
|
@ -2465,7 +2465,7 @@ impl Fragment {
|
||||||
|
|
||||||
/// Given the stacking-context-relative border box, returns the stacking-context-relative
|
/// Given the stacking-context-relative border box, returns the stacking-context-relative
|
||||||
/// content box.
|
/// content box.
|
||||||
pub fn stacking_relative_content_box(&self, stacking_relative_border_box: &Rect<Au>)
|
pub fn stacking_relative_content_box(&self, stacking_relative_border_box: Rect<Au>)
|
||||||
-> Rect<Au> {
|
-> Rect<Au> {
|
||||||
let border_padding = self.border_padding.to_physical(self.style.writing_mode);
|
let border_padding = self.border_padding.to_physical(self.style.writing_mode);
|
||||||
Rect::new(Point2D::new(stacking_relative_border_box.origin.x + border_padding.left,
|
Rect::new(Point2D::new(stacking_relative_border_box.origin.x + border_padding.left,
|
||||||
|
|
|
@ -1617,7 +1617,7 @@ impl Flow for InlineFlow {
|
||||||
.relative_containing_block_mode,
|
.relative_containing_block_mode,
|
||||||
CoordinateSystem::Parent);
|
CoordinateSystem::Parent);
|
||||||
let stacking_relative_content_box =
|
let stacking_relative_content_box =
|
||||||
fragment.stacking_relative_content_box(&stacking_relative_border_box);
|
fragment.stacking_relative_content_box(stacking_relative_border_box);
|
||||||
|
|
||||||
let is_positioned = fragment.is_positioned();
|
let is_positioned = fragment.is_positioned();
|
||||||
match fragment.specific {
|
match fragment.specific {
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue