auto merge of #460 : pcwalton/servo/scrolling, r=metajack

r? @metajack
This commit is contained in:
bors-servo 2013-05-21 14:27:27 -07:00
commit 4d0b92d4e1
9 changed files with 188 additions and 93 deletions

3
.gitmodules vendored
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@ -85,3 +85,6 @@
[submodule "src/compiler/rust"]
path = src/compiler/rust
url = https://github.com/mozilla/rust.git
[submodule "src/support/alert/rust-alert"]
path = src/support/alert/rust-alert
url = git://github.com/mozilla-servo/rust-alert.git

1
configure vendored
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@ -398,6 +398,7 @@ AUTOCMD="${LIBTOOLIZE} && autoconf && autoheader && automake --add-missing --cop
# Copied from cairo's autogen.sh. Build fails without
CFG_SUBMODULES="\
support/alert/rust-alert \
support/azure/rust-azure \
support/css/rust-css \
support/geom/rust-geom \

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@ -103,6 +103,11 @@ DEPS_rust-io-surface += \
rust-core-foundation \
$(NULL)
DEPS_rust-alert += \
rust-core-foundation \
rust-cocoa \
$(NULL)
DEPS_sharegl += \
rust-core-foundation \
rust-io-surface \

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@ -17,8 +17,10 @@ use geom::rect::Rect;
use geom::size::Size2D;
use gfx::compositor::{Compositor, LayerBuffer, LayerBufferSet};
use gfx::opts::Opts;
use layers::layers::{Image, ImageData};
use layers;
use layers::layers::{ARGB32Format, BasicImageData, ContainerLayer, ContainerLayerKind, Format};
use layers::layers::{Image, ImageData, ImageLayer, ImageLayerKind, RGB24Format, WithDataFn};
use layers::rendergl;
use layers::scene::Scene;
use servo_util::{time, url};
mod resize_rate_limiter;
@ -35,7 +37,7 @@ impl CompositorImpl {
let script_chan = Cell(script_chan);
let chan: Chan<Msg> = do on_osmain |port| {
debug!("preparing to enter main loop");
mainloop(port, script_chan.take(), &opts);
run_main_loop(port, script_chan.take(), &opts);
};
CompositorImpl {
@ -59,59 +61,56 @@ struct AzureDrawTargetImageData {
size: Size2D<uint>
}
impl layers::layers::ImageData for AzureDrawTargetImageData {
impl ImageData for AzureDrawTargetImageData {
fn size(&self) -> Size2D<uint> {
self.size
}
fn stride(&self) -> uint {
self.data_source_surface.stride() as uint
}
fn format(&self) -> layers::layers::Format {
fn format(&self) -> Format {
// FIXME: This is not always correct. We should query the Azure draw target for the format.
layers::layers::ARGB32Format
ARGB32Format
}
fn with_data(&self, f: layers::layers::WithDataFn) {
fn with_data(&self, f: WithDataFn) {
do self.data_source_surface.with_data |data| {
f(data);
}
}
}
fn mainloop(po: Port<Msg>, script_chan: SharedChan<ScriptMsg>, opts: &Opts) {
let key_handlers: @mut ~[Chan<()>] = @mut ~[];
fn run_main_loop(po: Port<Msg>, script_chan: SharedChan<ScriptMsg>, opts: &Opts) {
let app: Application = ApplicationMethods::new();
let window: @mut Window = WindowMethods::new(&app);
let resize_rate_limiter = @mut ResizeRateLimiter(script_chan.clone());
let surfaces = @mut SurfaceSet(opts.render_backend);
let context = layers::rendergl::init_render_context();
let surfaces = @mut SurfaceSet::new(opts.render_backend);
let context = rendergl::init_render_context();
// Create an initial layer tree.
//
// TODO: There should be no initial layer tree until the renderer creates one from the display
// list. This is only here because we don't have that logic in the renderer yet.
let root_layer = @mut layers::layers::ContainerLayer();
let root_layer = @mut ContainerLayer();
let original_layer_transform;
{
let image_data = @layers::layers::BasicImageData::new(Size2D(0u, 0u),
0,
layers::layers::RGB24Format,
~[]);
let image_data = @BasicImageData::new(Size2D(0, 0), 0, RGB24Format, ~[]);
let image = @mut Image::new(image_data as @ImageData);
let image_layer = @mut layers::layers::ImageLayer(image);
let image_layer = @mut ImageLayer(image);
original_layer_transform = image_layer.common.transform;
image_layer.common.set_transform(original_layer_transform.scale(800.0, 600.0, 1.0));
root_layer.add_child(layers::layers::ImageLayerKind(image_layer));
root_layer.add_child(ImageLayerKind(image_layer));
}
let scene = @mut layers::scene::Scene(layers::layers::ContainerLayerKind(root_layer),
Size2D(800.0, 600.0),
identity());
let scene = @mut Scene(ContainerLayerKind(root_layer), Size2D(800.0, 600.0), identity());
let key_handlers: @mut ~[Chan<()>] = @mut ~[];
let done = @mut false;
let resize_rate_limiter = @mut ResizeRateLimiter(script_chan.clone());
// FIXME: This should not be a separate offset applied after the fact but rather should be
// applied to the layers themselves on a per-layer basis. However, this won't work until scroll
// positions are sent to content.
let world_offset = @mut Point2D(0f32, 0f32);
let check_for_messages: @fn() = || {
// Periodically check if the script task responded to our last resize event
resize_rate_limiter.check_resize_response();
@ -120,11 +119,15 @@ fn mainloop(po: Port<Msg>, script_chan: SharedChan<ScriptMsg>, opts: &Opts) {
while po.peek() {
match po.recv() {
AddKeyHandler(key_ch) => key_handlers.push(key_ch),
BeginDrawing(sender) => lend_surface(surfaces, sender),
BeginDrawing(sender) => surfaces.lend(sender),
Exit => *done = true,
Draw(sender, draw_target) => {
debug!("osmain: received new frame");
return_surface(surfaces, draw_target);
lend_surface(surfaces, sender);
// Perform a buffer swap.
surfaces.put_back(draw_target);
surfaces.lend(sender);
// Iterate over the children of the container layer.
let mut current_layer_child = root_layer.first_child;
@ -149,11 +152,11 @@ fn mainloop(po: Port<Msg>, script_chan: SharedChan<ScriptMsg>, opts: &Opts) {
current_layer_child = match current_layer_child {
None => {
debug!("osmain: adding new image layer");
image_layer = @mut layers::layers::ImageLayer(image);
root_layer.add_child(layers::layers::ImageLayerKind(image_layer));
image_layer = @mut ImageLayer(image);
root_layer.add_child(ImageLayerKind(image_layer));
None
}
Some(layers::layers::ImageLayerKind(existing_image_layer)) => {
Some(ImageLayerKind(existing_image_layer)) => {
image_layer = existing_image_layer;
image_layer.set_image(image);
@ -166,16 +169,16 @@ fn mainloop(po: Port<Msg>, script_chan: SharedChan<ScriptMsg>, opts: &Opts) {
};
// Set the layer's transform.
let x = buffer.rect.origin.x as f32;
let y = buffer.rect.origin.y as f32;
image_layer.common.set_transform(
original_layer_transform.translate(x, y, 0.0)
.scale(width as f32, height as f32, 1.0));
let mut origin = Point2D(buffer.rect.origin.x as f32,
buffer.rect.origin.y as f32);
let transform = original_layer_transform.translate(origin.x,
origin.y,
0.0);
let transform = transform.scale(width as f32, height as f32, 1.0);
image_layer.common.set_transform(transform)
}
surfaces.front.layer_buffer_set.buffers = buffers;
}
Exit => {
*done = true;
surfaces.front.layer_buffer_set.buffers = buffers
}
}
}
@ -183,11 +186,12 @@ fn mainloop(po: Port<Msg>, script_chan: SharedChan<ScriptMsg>, opts: &Opts) {
do window.set_composite_callback {
do time::time(~"compositing") {
debug!("compositor: compositing");
// Adjust the layer dimensions as necessary to correspond to the size of the window.
scene.size = window.size();
// Render the scene.
layers::rendergl::render_scene(context, scene);
rendergl::render_scene(context, scene);
}
window.present();
@ -205,6 +209,19 @@ fn mainloop(po: Port<Msg>, script_chan: SharedChan<ScriptMsg>, opts: &Opts) {
script_chan.send(LoadMsg(url::make_url(url_string.to_str(), None)))
}
// When the user scrolls, move the layer around.
do window.set_scroll_callback |delta| {
// FIXME: Can't use `+=` due to a Rust bug.
let world_offset_copy = *world_offset;
*world_offset = world_offset_copy + delta;
debug!("compositor: scrolled to %?", *world_offset);
root_layer.common.set_transform(identity().translate(world_offset.x, world_offset.y, 0.0));
window.set_needs_display()
}
// Enter the main event loop.
while !*done {
// Check for new messages coming from the rendering task.
@ -230,11 +247,20 @@ struct SurfaceSet {
back: Surface,
}
fn lend_surface(surfaces: &mut SurfaceSet, receiver: Chan<LayerBufferSet>) {
impl SurfaceSet {
/// Creates a new surface set.
fn new(backend: BackendType) -> SurfaceSet {
SurfaceSet {
front: Surface::new(backend),
back: Surface::new(backend),
}
}
fn lend(&mut self, receiver: Chan<LayerBufferSet>) {
// We are in a position to lend out the surface?
assert!(surfaces.front.have);
assert!(self.front.have);
// Ok then take it
let old_layer_buffers = util::replace(&mut surfaces.front.layer_buffer_set.buffers, ~[]);
let old_layer_buffers = util::replace(&mut self.front.layer_buffer_set.buffers, ~[]);
let new_layer_buffers = do old_layer_buffers.map |layer_buffer| {
let draw_target_ref = &layer_buffer.draw_target;
let layer_buffer = LayerBuffer {
@ -245,32 +271,28 @@ fn lend_surface(surfaces: &mut SurfaceSet, receiver: Chan<LayerBufferSet>) {
debug!("osmain: lending surface %?", layer_buffer);
layer_buffer
};
surfaces.front.layer_buffer_set.buffers = old_layer_buffers;
self.front.layer_buffer_set.buffers = old_layer_buffers;
let new_layer_buffer_set = LayerBufferSet { buffers: new_layer_buffers };
receiver.send(new_layer_buffer_set);
// Now we don't have it
surfaces.front.have = false;
self.front.have = false;
// But we (hopefully) have another!
util::swap(&mut surfaces.front, &mut surfaces.back);
util::swap(&mut self.front, &mut self.back);
// Let's look
assert!(surfaces.front.have);
}
assert!(self.front.have);
}
fn return_surface(surfaces: &mut SurfaceSet, layer_buffer_set: LayerBufferSet) {
//#debug("osmain: returning surface %?", layer_buffer_set);
fn put_back(&mut self, layer_buffer_set: LayerBufferSet) {
// We have room for a return
assert!(surfaces.front.have);
assert!(!surfaces.back.have);
assert!(self.front.have);
assert!(!self.back.have);
surfaces.back.layer_buffer_set = layer_buffer_set;
self.back.layer_buffer_set = layer_buffer_set;
// Now we have it again
surfaces.back.have = true;
}
fn SurfaceSet(backend: BackendType) -> SurfaceSet {
SurfaceSet { front: Surface(backend), back: Surface(backend) }
self.back.have = true;
}
}
struct Surface {
@ -278,9 +300,10 @@ struct Surface {
have: bool,
}
fn Surface(backend: BackendType) -> Surface {
impl Surface {
fn new(backend: BackendType) -> Surface {
let layer_buffer = LayerBuffer {
draw_target: DrawTarget::new(backend, Size2D(800i32, 600i32), B8G8R8A8),
draw_target: DrawTarget::new(backend, Size2D(800, 600), B8G8R8A8),
rect: Rect(Point2D(0u, 0u), Size2D(800u, 600u)),
stride: 800 * 4
};
@ -291,6 +314,7 @@ fn Surface(backend: BackendType) -> Surface {
layer_buffer_set: layer_buffer_set,
have: true
}
}
}
/// A function for spawning into the platform's main thread.

View file

@ -8,8 +8,11 @@
/// least on desktops. It is designed for testing Servo without the need of a UI.
use windowing::{ApplicationMethods, CompositeCallback, LoadUrlCallback, ResizeCallback};
use windowing::{WindowMethods};
use windowing::{ScrollCallback, WindowMethods};
use alert::{Alert, AlertMethods};
use core::libc::c_int;
use geom::point::Point2D;
use geom::size::Size2D;
use glut::glut::{DOUBLE, WindowHeight, WindowWidth};
use glut::glut;
@ -32,6 +35,9 @@ pub struct Window {
composite_callback: Option<CompositeCallback>,
resize_callback: Option<ResizeCallback>,
load_url_callback: Option<LoadUrlCallback>,
scroll_callback: Option<ScrollCallback>,
drag_origin: Point2D<c_int>,
}
impl WindowMethods<Application> for Window {
@ -48,6 +54,9 @@ impl WindowMethods<Application> for Window {
composite_callback: None,
resize_callback: None,
load_url_callback: None,
scroll_callback: None,
drag_origin: Point2D(0, 0),
};
// Register event handlers.
@ -67,6 +76,12 @@ impl WindowMethods<Application> for Window {
do glut::keyboard_func |key, _, _| {
window.handle_key(key)
}
do glut::mouse_func |_, _, x, y| {
window.start_drag(x, y)
}
do glut::motion_func |x, y| {
window.continue_drag(x, y)
}
window
}
@ -97,10 +112,20 @@ impl WindowMethods<Application> for Window {
self.load_url_callback = Some(new_load_url_callback)
}
/// Registers a callback to be run when the user scrolls.
pub fn set_scroll_callback(&mut self, new_scroll_callback: ScrollCallback) {
self.scroll_callback = Some(new_scroll_callback)
}
/// Spins the event loop.
pub fn check_loop(@mut self) {
glut::check_loop()
}
/// Schedules a redisplay.
pub fn set_needs_display(@mut self) {
glut::post_redisplay()
}
}
impl Window {
@ -112,11 +137,38 @@ impl Window {
}
}
/// Helper function to start a drag.
fn start_drag(&mut self, x: c_int, y: c_int) {
self.drag_origin = Point2D(x, y)
}
/// Helper function to continue a drag.
fn continue_drag(&mut self, x: c_int, y: c_int) {
let new_point = Point2D(x, y);
let delta = new_point - self.drag_origin;
self.drag_origin = new_point;
match self.scroll_callback {
None => {}
Some(callback) => callback(Point2D(delta.x as f32, delta.y as f32)),
}
}
/// Helper function to pop up an alert box prompting the user to load a URL.
fn load_url(&self) {
match self.load_url_callback {
None => error!("no URL callback registered, doing nothing"),
Some(callback) => callback("http://purple.com/"),
Some(callback) => {
let mut alert: Alert = AlertMethods::new("Navigate to:");
alert.add_prompt();
alert.run();
let value = alert.prompt_value();
if "" == value { // To avoid crashing on Linux.
callback("http://purple.com/")
} else {
callback(value)
}
}
}
}
}

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@ -11,6 +11,7 @@
#[license = "MPL"];
#[crate_type = "lib"];
extern mod alert;
extern mod azure;
extern mod geom;
extern mod gfx (name = "servo_gfx");

View file

@ -4,6 +4,7 @@
//! Abstract windowing methods. The concrete implementations of these can be found in `platform/`.
use geom::point::Point2D;
use geom::size::Size2D;
/// Type of the function that is called when the screen is to be redisplayed.
@ -15,6 +16,9 @@ pub type ResizeCallback = @fn(uint, uint);
/// Type of the function that is called when a new URL is to be loaded.
pub type LoadUrlCallback = @fn(&str);
/// Type of the function that is called when the user scrolls.
pub type ScrollCallback = @fn(Point2D<f32>);
/// Methods for an abstract Application.
pub trait ApplicationMethods {
fn new() -> Self;
@ -34,8 +38,12 @@ pub trait WindowMethods<A> {
pub fn set_resize_callback(&mut self, new_resize_callback: ResizeCallback);
/// Registers a callback to run when a new URL is to be loaded.
pub fn set_load_url_callback(&mut self, new_load_url_callback: LoadUrlCallback);
/// Registers a callback to run when the user scrolls.
pub fn set_scroll_callback(&mut self, new_scroll_callback: ScrollCallback);
/// Spins the event loop.
pub fn check_loop(@mut self);
/// Schedules a redisplay at the next turn of the event loop.
pub fn set_needs_display(@mut self);
}

@ -0,0 +1 @@
Subproject commit 0cba81aab4858442e9a995cf3b0149d0d116627c

@ -1 +1 @@
Subproject commit 60036bce5d9962777467b6763c8642d9ce294cc7
Subproject commit af960707afc666ac38591f1f0545f18a1bb89471